[Flightgear-devel] DIY drones virtual UAV competition

2010-03-28 Thread Curtis Olson
Hi, I could use a little help from one of our aerodynamics experts. First a little background. DIYdrones.com is a group of hobbiests with an interest in building hobby / open-source uav's. Actual projects vary widely, but often they are based on small electric powered foam gliders (like an

Re: [Flightgear-devel] DIY drones virtual UAV competition

2010-03-28 Thread Martin Spott
Curtis Olson wrote: If you scroll down a bit, you can see that someone found an AC3D model of an easystar glider (this is a relatively cheap and small and light and slow flying RC hobby airplane.) but makes a respectable racer if you're mounting a medium-sized, brushless three-phase

[Flightgear-devel] High priority: fixing the Great Lakes in FlightGear default scenery

2010-03-28 Thread David Megginson
When I originally added ground-use support to TerraGear many years ago, the Canada/US Great Lakes worked fine: we simply treated the water as a special ground use, used the DEM to get the elevation, clipped it against the VMAP0 coastlines, and for good measure, Curt had written code to average out

Re: [Flightgear-devel] High priority: fixing the Great Lakes in

2010-03-28 Thread Martin Spott
David Megginson wrote: [...] I think someone originally had a grandiose plan to build a water network, and wanted eventually to model locks, rapids, waterfalls, etc. to account for changes in water surface elevation, but that never happened, and to be honest, we should never have let the

Re: [Flightgear-devel] High priority: fixing the Great Lakes in

2010-03-28 Thread David Megginson
On Sun, Mar 28, 2010 at 1:58 PM, Martin Spott martin.sp...@mgras.net wrote: In the meantime we've made a polygon set to seamlessly fill The Great Lakes Void - which is likely going to address the issue you've mentioned. But there are still a few other places which are presumably affected by

Re: [Flightgear-devel] High Priority: fixing the Great Lakes...

2010-03-28 Thread David Slocombe
On Sunday 2010-03-28 David Megginson wrote: Now, quite a few years later, the Great Lakes are still broken in our default scenery, and as a result, FlightGear looks ridiculous to any new user who comes and tries flying in near cities such as Toronto, Rochester, Buffalo, Cleveland, Detroit,

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data/Models/Airport B-1200.ac, 1.2,

2010-03-28 Thread Martin Spott
Erik Erik Hofman wrote: Update of /var/cvs/FlightGear-0.9/data/Models/Airport In directory baron.flightgear.org:/tmp/cvs-serv32368 Modified Files: B-1200.ac BAK-12-0.ac Schopf_F110.ac TowBear_TT.ac default01.rgb eddf_lamp_t2.xml radar.ac tacan.ac Log Message: fix line

Re: [Flightgear-devel] High Priority: fixing the Great Lakes...

2010-03-28 Thread David Megginson
Quite a few years ago we had a debate, because we had to choose between two sets of shoreline data: 1. GSHSS was very nicely detailed (every little cove and point), but about 1 mile off for the Great Lakes, leaving shoreline airports either far inland or floating in the middle of a lake. 2.

Re: [Flightgear-devel] High Priority: fixing the Great Lakes...

2010-03-28 Thread Martin Spott
David Megginson wrote: Quite a few years ago we had a debate, because we had to choose between two sets of shoreline data: Nowadays we're in the fortunate position of being able to merge land cover data from various sources. The foundation is still VMap0 which I've loaded into a PostGIS

Re: [Flightgear-devel] DIY drones virtual UAV competition

2010-03-28 Thread Ron Jensen
On Sun, 2010-03-28 at 09:58 -0500, Curtis Olson wrote: Hi, I could use a little help from one of our aerodynamics experts. First a little background. DIYdrones.com is a group of hobbiests with an interest in building hobby / open-source uav's. Actual projects vary widely, but often

Re: [Flightgear-devel] DIY drones virtual UAV competition

2010-03-28 Thread Martin Spott
Ron Jensen wrote: First design decision I faced: There are no ailerons on the stock version of this model, so I decided to use the aileron control to drive the rudder so it can be flown from the joystick. Thoughts? It's not uncommon to 'pimp' this model plane by adding ailerons. Doing this

Re: [Flightgear-devel] High Priority: fixing the Great Lakes...

2010-03-28 Thread David Megginson
Very nice work! I remember when all land cover in FlightGear (other than runways) was desert -- not sure why Curt picked a desert texture (I think it had something to do with Prescott, AZ). Next, we were able to separate land (always forest) from water. It's come a long way since then. All

Re: [Flightgear-devel] High Priority: fixing the Great Lakes...

2010-03-28 Thread Martin Spott
David Megginson wrote: [...] Next, we were able to separate land (always forest) from water. reminds me of the history of Creation :-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !