[Flightgear-devel] B-1b update nr2
Sorry for the short interval, but I recognized not all files being updated correctly. - please apply -diff file (in attached folder) - copy sub_lancer.xml (also in attached folder) to folder Submodels - delete folder hsi in Models/Instruments-3d - delete smoke_puff.xml in folder Submodels That should be all, hopefully everything works now. Many thanks, Markus B-1B_010807.tar.gz Description: GNU Zip compressed data - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] B-1b update nr2
* Markus Zojer -- Wednesday 01 August 2007: That should be all, hopefully everything works now. No, doesn't: Nasal runtime error: setprop() value is not string or number at $FG_ROOT/Aircraft/B-1B/Nasal/b1b.nas, line 359 That's because init_b1b() is called with settimer(..., 0) and not with setlistener(/sim/signals/fdm-initialized, ...); And then there's this bug: setprop(sim/user/callsign, 'B-ONE'); The callsign is something that the *user* chooses, and not something that the aircraft may set, let alone: override! Unless you want to make sure that nobody uses the B-1B on multiplayer, of course ... :-} m. - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] B-1b update nr2
Melchior FRANZ wrote: * Markus Zojer -- Wednesday 01 August 2007: That should be all, hopefully everything works now. No, doesn't: Nasal runtime error: setprop() value is not string or number at $FG_ROOT/Aircraft/B-1B/Nasal/b1b.nas, line 359 That's because init_b1b() is called with settimer(..., 0) and not with setlistener(/sim/signals/fdm-initialized, ...); Thats not beautiful, I agree but worked for me .. will you fix it or should I? And then there's this bug: setprop(sim/user/callsign, 'B-ONE'); The callsign is something that the *user* chooses, and not something that the aircraft may set, let alone: override! Unless you want to make sure that nobody uses the B-1B on multiplayer, of course ... :-} Thats strange, it works flawlessly on my machine (on multiplayer), although the sim/user/callsign doesn't change your multiplayer callsign but the callsign ATC addresses to you, normally Golf Foxtrot Sierra. M. m. - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] B-1b update nr2
* Markus Zojer -- Wednesday 01 August 2007: Melchior FRANZ wrote: That's because init_b1b() is called with settimer(..., 0) and not with setlistener(/sim/signals/fdm-initialized, ...); Thats not beautiful, I agree but worked for me .. It's one of the bugs that depend on installation and setup -- on the number of active subsystems, workload for the other threads, etc. will you fix it or should I? I can try. (Our CVS server doesn't always allow it, as it sets the committer of a dir as its owner ...) And then there's this bug: setprop(sim/user/callsign, 'B-ONE'); although the sim/user/callsign doesn't change your multiplayer callsign but the callsign ATC addresses to you, normally Golf Foxtrot Sierra. OK, whatever it changes: it's a bug. The property dir is called /sim/*USER*/ for a reason. It's user stuff, not aircraft stuff. I for one have this call sign set in my $FG_HOME/preferences.xml, and I don't see why any aircraft should override my personal choice. This looks like a bug, too: setprop(sim/multiplay/chat_display, 1); (although I haven't seen any effect). No aircraft should mess with *my* chat features. That's overstepping its competence. It's an aircraft. Nothing more, nothing less. m. - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] how can I rotate hotpots as an object?
Is it possible to assign an object name to the hotspot xml file loaded by panel containing background and texture for actions ? I would like to perform an animation type rotate upon it, so it doesn't get left behind when the cockpit moves. Thanks, Stewart - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] how can I rotate hotpots as an object?
On Wednesday 01 August 2007 20:33, Stewart Andreason wrote: Is it possible to assign an object name to the hotspot xml file loaded by panel containing background and texture for actions ? I would like to perform an animation type rotate upon it, so it doesn't get left behind when the cockpit moves. My advice... forget about those horrible old hotspots and use the pick animation instead. It's almost too easy :-) I'm certainly never going to waste any more time on messing with the old fashioned type, anyway... Cheers, AJ - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] B-1b update nr2
* Melchior FRANZ -- Wednesday 01 August 2007: This looks like a bug, too: setprop(sim/multiplay/chat_display, 1); (although I haven't seen any effect). OK, I found out. The property got renamed to /sim/multiplay/chat-display and is now saved to autosave.xml. So you can leave that setprop() in. It won't do anything, anyway. ;-) m. - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] V22 and others in FG
BARANGER Emmanuel schrieb: Hello Georg I am happy that you like my planes ;) But I am sorry not not to speak much on the devl-list. My English is really too bad so that I can follow a technical discussion :( I see that Maik, the person in charge for the FDM of V22 answers for me. That reassures me ;) Best regards. Emmanuel Hi Emmanuel, merci beaucoup once again not only for the Osprey V22 but for all your wonderful models which we can find in your hangar - and last not least for the Breguet tutorial http://helijah.free.fr/flightgear/Creation/Creation-fr.htm which one can follow with very little French knowledge due to the many, many screenshots you put into it. Maik is doing further research to solve the problems, I am sure he will be successful :-) Regards Georg - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] B-1b update nr2
Melchior FRANZ wrote: OK, whatever it changes: it's a bug. The property dir is called /sim/*USER*/ for a reason. It's user stuff, not aircraft stuff. I for one have this call sign set in my $FG_HOME/preferences.xml, and I don't see why any aircraft should override my personal choice. Ok, you got a point there, it just annoyed me to read that GFS again and again, maybe we should encourage the users to alter it. This looks like a bug, too: setprop(sim/multiplay/chat_display, 1); (although I haven't seen any effect). No aircraft should mess with *my* chat features. That's overstepping its competence. It's an aircraft. Nothing more, nothing less. m. Hmm, ok I get that, the problem is that chat was disabled by default and a lot of users weren't aware of that, so when there is human ATC on multiplayer, you have some chaos by some following orders and others don't because they can't read the massages. You can call that realism, and you are not wrong here ;-) Oh yes and Curtis thanks for adding, was my first diff file - I prefer normal files too :-) g, Markus - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel