Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* David Megginson -- Saturday 03 November 2007: I think it's great that FlightGear added head lag to the sim -- it's a good alternative when the pilot can't feel forces -- but I think we'd do better to model it based on perceived forces, not on roll/yaw/pitch damping. Not sure if you are

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread SydSandy
On Fri, 2 Nov 2007 22:24:42 -0400 David Megginson [EMAIL PROTECTED] wrote: I think it's great that FlightGear added head lag to the sim -- it's a good alternative when the pilot can't feel forces -- but I think we'd do better to model it based on perceived forces, not on roll/yaw/pitch

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 03 November 2007: they treat the head only as a mass on a spring, and completely disregard the physiology of the eye/equilibrium organ/brain system. Maybe I should clarify: My idea was not that view changes based on acceleration/inertia should be even more

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* SydSandy -- Saturday 03 November 2007: Looking at videos taken by passengers , you can certainly see these forces ... Umm, but the videos taken by them don't show what their brain sees. Our brain is a *lot* better at stabilizing the image than most of the camera stabilizers. Simulating the

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Vivian Meazza
David Sent: 03 November 2007 02:25 To: FlightGear developers discussions Subject: [Flightgear-devel] Fixing head lag I think it's great that FlightGear added head lag to the sim -- it's a good alternative when the pilot can't feel forces -- but I think we'd do better to model it based

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread David Megginson
On 03/11/2007, Melchior FRANZ [EMAIL PROTECTED] wrote: Not sure if you are talking about dynamic view, but this *isn't* supposed to change the view based on physical forces. The first three lines in $FG_ROOT/Nasal/dynamic_view.nas are: # Dynamic Cockpit View manager. Tries to simulate the

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread David Megginson
On 03/11/2007, SydSandy [EMAIL PROTECTED] wrote: Looking at videos taken by passengers , you can certainly see these forces ... and as a passenger , I have definately sunk in my seat ( no head springs involved ), so I still use it myself ... Yes, that's much more realistic, and in

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread David Megginson
On 03/11/2007, Vivian Meazza [EMAIL PROTECTED] wrote: As Melchior said, the head-shake mechanism does indeed regard the head as a mass and a (damped) spring, but it's a bit more sophisticated than that - the resistance of the neck muscles are modelled as well. Which is enabled by default --

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Norman Vine
David Megginson writes: I think it's great that FlightGear added head lag to the sim -- it's a good alternative when the pilot can't feel forces -- but I think we'd do better to model it based on perceived forces, not on roll/yaw/pitch damping. For example, simply entering a coordinated bank

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* David Megginson -- Saturday 03 November 2007: Which is enabled by default -- head-shake or dynamic views -- and how do we change the default? head-shake is implemented by various aircraft and can usually not be turned off interactively (and usually breaks view adjustment via

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* David Megginson -- Saturday 03 November 2007: I had been looking at dampEyeData in src/Main/viewer.cxx, assuming that was causing the problem. That's only for views, which set the damping values. At the moment it's only used for Chase View. I wasn't looking at any NASAL code. Is the

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* David Megginson -- Saturday 03 November 2007: I wasn't looking at any NASAL code. Is the NASAL code enabled by default? While you were away, we got support for automatically saving GUI settings to an ~/.fgfs/autosave.xml file, and you might have enabled dynamic view at some fgfs run, and

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Curtis Olson
On 11/3/07, Melchior FRANZ wrote: * David Megginson -- Saturday 03 November 2007: I wasn't looking at any NASAL code. Is the NASAL code enabled by default? While you were away, we got support for automatically saving GUI settings to an ~/.fgfs/autosave.xml file, and you might have

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* Curtis Olson -- Saturday 03 November 2007: I suspect there may be an aircraft in the fleet that turns this setting on for you, [...] No, I don't think so. I've checked the whole tree a few times for that. And now I did again. There's only the bo105 (and derivatives) which defines a key

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 03 November 2007: * David Megginson -- Saturday 03 November 2007: I had been looking at dampEyeData in src/Main/viewer.cxx, assuming that was causing the problem. That's only for views, which set the damping values. At the moment it's only used for Chase View.

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread David Megginson
On 03/11/2007, Melchior FRANZ [EMAIL PROTECTED] wrote: * David Megginson -- Saturday 03 November 2007: I wasn't looking at any NASAL code. Is the NASAL code enabled by default? While you were away, we got support for automatically saving GUI settings to an ~/.fgfs/autosave.xml file, and

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Melchior FRANZ
* David Megginson -- Saturday 03 November 2007: it might be worth reconsidering the up/down movement. While pulling back on the yoke/stick may make a jet fighter shoot upwards, with a regular plane it's just as likely intended to slow the plane down. Yes, this was targeted at fighter jets. In

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Vivian Meazza
David Sent: 03 November 2007 15:58 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Fixing head lag On 03/11/2007, Melchior FRANZ [EMAIL PROTECTED] wrote: I should do something similar for planes. Of course, this is still configurable per aircraft, too. Just

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread David Megginson
On 03/11/2007, Vivian Meazza [EMAIL PROTECTED] wrote: As I said before, but perhaps you didn't notice, we already have a force based system working on the input of pilot g. It moves the pilot's eye position according to this input. And as Melchior pointed out, we probably need to stabilise

[Flightgear-devel] The Big Monitor show at FSWeekend,

2007-11-03 Thread Durk Talsma
Hi Everybody, One thing that probably stands out at this year's FlightGear booth is that we had 6 more monitors than presenters, and that the monitor to presenter ratio at the booth is 3:1. This leaves the question as to how many presenters were at the booth, given that this number is a prime.

Re: [Flightgear-devel] The Big Monitor show at FSWeekend,

2007-11-03 Thread Jon S. Berndt
Torsten, Durk, and one developer who again wishes to remain anonymous, had a pretty good show today, with a bit of a slow start. Initially, we had some performance issues on the windows machine, and some minor bugs to solve, but these problems were gradually resolved during the day. Many

Re: [Flightgear-devel] The Big Monitor show at FSWeekend,

2007-11-03 Thread Bill Galbraith
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Durk Talsma Sent: Saturday, November 03, 2007 5:30 PM To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] The Big Monitor show at FSWeekend, Hi Everybody, One thing that

Re: [Flightgear-devel] Fixing head lag

2007-11-03 Thread Vivian Meazza
David Sent: 03 November 2007 19:19 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Fixing head lag On 03/11/2007, Vivian Meazza [EMAIL PROTECTED] wrote: As I said before, but perhaps you didn't notice, we already have a force based system working on the input

[Flightgear-devel] Syd's Robinson R22

2007-11-03 Thread Georg Vollnhals
Hi Syd and all, I could not go to bed when I saw that you uploaded the first files of this helo to CVS, waited some time, downloaded and tested it. Thank you very much. I enjoyed my test-flights (used some different airports on the world with different winds) very much. And I was very surprised

[Flightgear-devel] OT Re: Syd's Robinson R22

2007-11-03 Thread Robert Black
On Saturday 03 November 2007 22:08, Georg Vollnhals wrote: Hi Syd and all, I could not go to bed when I saw that you uploaded the first files of this helo to CVS, waited some time, downloaded and tested it. Thank you very much. I enjoyed my test-flights (used some different airports on the

Re: [Flightgear-devel] Syd's Robinson R22

2007-11-03 Thread Curtis Olson
On 11/3/07, Georg Vollnhals wrote: To have a R22 in the sim is especially nice as you can find so much documentation and training-instructions on the net. And it is a demanding helo if you want to learn to fly within the flight-envelope. Not to mention that it's a beautifully done 3d model

Re: [Flightgear-devel] Syd's Robinson R22

2007-11-03 Thread SydSandy
On Sat, 3 Nov 2007 22:23:08 -0500 Curtis Olson [EMAIL PROTECTED] wrote: On 11/3/07, Georg Vollnhals wrote: Thank for the encouraging reviews ... According to the documentation I read , it is very sensitive to control inputs ... but Im afraid I haven't found airfoil numbers , so I'm relying

[Flightgear-devel] Weekly CVS Changelog Summary: SimGear

2007-11-03 Thread Curtis L. Olson
2f585eeea02e2c79d7b1d8c4963bae2d - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your

[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear source

2007-11-03 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-11-02_13:45:59 (curt) /var/cvs/FlightGear-0.9/source/src/Main/fg_init.cxx /var/cvs/FlightGear-0.9/source/src/Main/options.cxx Add a --vehicle= option which is an exact synonym for --aircraft= but is more natural for selecting

[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data

2007-11-03 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-28_19:49:14 (helijah) /var/cvs/FlightGear-0.9/data/Aircraft/Grob-G115/Models/PanelLabels.rgb - Instruments udapte by Jon Stockill =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-28_19:49:15 (helijah)