[Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Guys, I had made my conclusions. It seems I am leaving. On my view situation in FG is: 1) Closed upper society have intention to make profit by Flight Gear finally, maybe have some little profit right now. 2) Intention to include someone else in that society is absented in it of course. 3) Plans

Re: [Flightgear-devel] Segfault in AIFlightPlanCreate

2011-07-27 Thread Torsten Dreyer
Am 27.07.2011 11:04, schrieb Durk Talsma: This one happen also at KNID with 87bd2bf, AFAIK, KNID doesn't have any ground network. In the meantime I reverted to friday evening FG (3723de5) and then it was OK again. I'm currently committing a fix for this problem. As I already suspected, the

Re: [Flightgear-devel] Segfault in AIFlightPlanCreate

2011-07-27 Thread Durk Talsma
On 27 Jul 2011, at 11:54, Torsten Dreyer wrote: Here is another one to chew on: How to I close the ATC Dialog? It pops up again every time I hit the Cancel button or press Escape. Great that it works now! With regard to the dialog, just press the apostrophe (') key again. (Note that this

Re: [Flightgear-devel] Segfault in AIFlightPlanCreate

2011-07-27 Thread Torsten Dreyer
Am 27.07.2011 11:58, schrieb Durk Talsma: On 27 Jul 2011, at 11:54, Torsten Dreyer wrote: Here is another one to chew on: How to I close the ATC Dialog? It pops up again every time I hit the Cancel button or press Escape. Great that it works now! With regard to the dialog, just press the

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Erik Hofman
On Wed, 2011-07-27 at 13:17 +0400, Slavutinsky Victor wrote: Guys, I had made my conclusions. It seems I am leaving. On my view situation in FG is: 1) Closed upper society have intention to make profit by Flight Gear finally, maybe have some little profit right now. 2) Intention to

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
I'm afraid that you wrongly interpret 'being busy doing other things' with 'unwilling to help'. So far everybody who has made valuable contributions has been welcomed by everybody. And depending on the time someone has/is willing to reserver for FlightGear there's always a chance of getting

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Alan Teeder
Perhaps expecting a flight simulator to be changed overnight to deal with the problems of orbital flight was rather too optimistic. Alan -Original Message- From: Slavutinsky Victor Sent: Wednesday, July 27, 2011 11:48 AM To: FlightGear developers discussions Subject: Re:

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Perhaps expecting a flight simulator to be changed overnight to deal with the problems of orbital flight was rather too optimistic. Problem was not in changing of others, of simulator without me. Complexity was no one had wanted to explain me how it organized in inners to help me solve that

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Martin Spott
Slavutinsky Victor wrote: Problem was not in changing of others, of simulator without me. Complexity was no one had wanted to explain me how it organized in inners to help me solve that tasks personally. I'm pretty certain you're under-estimating the effort required to explain the details of

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Citronnier - Alexis Bory
Le 27/07/2011 12:48, Slavutinsky Victor a écrit : I'm afraid that you wrongly interpret 'being busy doing other things' with 'unwilling to help'. So far everybody who has made valuable contributions has been welcomed by everybody. And depending on the time someone has/is willing to reserver

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Hal V. Engel
On Wednesday, July 27, 2011 04:04:09 AM Slavutinsky Victor wrote: Moreover, that explanations not provided not for me only but for anyone. It's open source but way it open it can not be developed by ones for whom it seems to be open. That's the real problem what I can not solve, and, I

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Problem was not in changing of others, of simulator without me. Complexity was no one had wanted to explain me how it organized in inners to help me solve that tasks personally. I'm pretty certain you're under-estimating the effort required to explain the details of how FlightGear works.

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Curtis Olson
I agree there is always a need for more and better documentation and I certainly agree that FlightGear is under documented. However; it is not like we have a complete absence of documentation. There is a ton of information on the wiki. There is a ton of information included in the documentation

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Hi Vitos, That's sad. Obviously an old project like FG as its own pace, things here evolve slowly, most of the time those things move in some cahotic way rather than an effective and straight way as would a strong and popular project (like a free operating system or a free web server)...

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
The lack of internal documentation is an issue for many of not most open source projects. One reason for this is that it is a big undertaking to completely document a system of the complexity of FG. For example I just finished (meaning that it is good enough - not that it is perfect)

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
FlightGear is never going to have top down authoritarian leadership like a large corporation might have. This is good in many ways, but is also creates challenges in many ways. I often see my roll more as a facilitator for the efforts of developers who are working on their own priorities

[Flightgear-devel] [patch] Improved forests

2011-07-27 Thread Stuart Buchanan
Hi All, I've got a small patch to improve the FG forests, along with some particularly bad C++ I need advice on. The patch does the following: 1) Fixes the longstanding bug where the first set of tree definitions in a tile were used for all forests within that tile. This meant that if you have

Re: [Flightgear-devel] [patch] Improved forests

2011-07-27 Thread Hal V. Engel
On Wednesday, July 27, 2011 03:30:06 PM Stuart Buchanan wrote: Hi All, I've got a small patch to improve the FG forests, along with some particularly bad C++ I need advice on. The patch does the following: 1) Fixes the longstanding bug where the first set of tree definitions in a tile