Re: [Flightgear-devel] Bug report; UFO in CVS version...

2008-10-21 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 16 October 2008: > Could you put some debug messages in > $FG_ROOT/gui/dialogs/file-select.xml, Since the last Nasal update it's now really broken, just like the ufo's model selection dialog. You can hack around that by adding these lines somewhere

Re: [Flightgear-devel] Flightgear CVS, OSX Leopard 10.5.5 and freealut.

2008-10-20 Thread Melchior FRANZ
* Erik Hofman -- Monday 20 October 2008: > I find it rather annoying to have to move away from ALUT just because > Apple can't play nice. Bad for them, let them straighten it out if they > don't obey the the specs. I vote against this. The problem seems to be that the original ("Creative") OpenA

Re: [Flightgear-devel] FG joystick support limitations / absorbing PLIB

2008-10-20 Thread Melchior FRANZ
* Melchior FRANZ -- Monday 20 October 2008: > - (non-gui) fonts (i.e. texture fonts on instruments etc.) Whoops, no. That's already converted to OSG. Only "non-gui" fonts like the frame-rate counter and the ATC/multiplayer messages are concerned. But those aren't actually

Re: [Flightgear-devel] FG joystick support limitations / absorbing PLIB

2008-10-20 Thread Melchior FRANZ
* James Turner -- Monday 20 October 2008: > I also realised there are probably some other pieces of the code that > still rely on sg or ssg types or functions, - gui - (non-gui) fonts (i.e. texture fonts on instruments etc.) - joystick - networking and whatever they depend on. m.

Re: [Flightgear-devel] FG joystick support limitations / absorbing PLIB

2008-10-20 Thread Melchior FRANZ
* James Turner -- Monday 20 October 2008: > Anyone care to speculate on how much work it would be to > migrate from pu to osgWidget? AFAIK that's not an option ATM. osgWidget is very new and was committed only a few weeks ago. It still only offers basic widgets, like plain buttons, text, menu, (ta

Re: [Flightgear-devel] livery -> generic "overlay"

2008-10-20 Thread Melchior FRANZ
It's probably not well known that livery files (or other "overlay" files) have no defined structure. They are just XML files that are copied ("laid") over the property tree on request. What you put in there, and where, is entirely your business. It doesn't have to do with liveries and textures at a

Re: [Flightgear-devel] livery -> generic "overlay"

2008-10-19 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 19 October 2008: > Patch attached ... Oh, and uncomment the / part, so that the livery is correctly transmitted via MP. And the property only needs to be there, but it's not actually read, so it doesn't have to get initialized. But that's just co

Re: [Flightgear-devel] livery -> generic "overlay"

2008-10-19 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 19 October 2008: > What was probably broken were your "material" animations Patch attached ... s/object/object-name/ m. Index: Models/pc7.xml === RCS file: /var/cvs/FlightGear-0.9/data

Re: [Flightgear-devel] livery -> generic "overlay"

2008-10-19 Thread Melchior FRANZ
* Erik Hofman -- Sunday 19 October 2008: > I looked at a number of aircraft that use it and somehow it > doesn't apply to they way I have set op the PC-7. Your Nasal parts were correct and functional. (They are just some trivial helpers, anyway.) What was probably broken were your "material" anim

[Flightgear-devel] livery -> generic "overlay"

2008-10-19 Thread Melchior FRANZ
aircraft.livery and aircraft.livery_update are now only wrappers for more generic classes, which one can also use directly instead. They allow to manage more than just livery XML files. One could allow users to choose a livery, seat covers, flight attendant uniforms, ... :-) each of them separatel

Re: [Flightgear-devel] CVS CitationX and Bravo segfault at EGPF

2008-10-18 Thread Melchior FRANZ
* Alasdair Campbell -- Saturday 18 October 2008: > fgfs --aircraft=CitationX --airport=EGPF No segfault here with fg/osg/head. Only lots of "CullVisitor::apply(Geode&) detected NaN, [...]". m. - This SF.Net email is sponsore

Re: [Flightgear-devel] Blender <-> FSX MDL converter!

2008-10-18 Thread Melchior FRANZ
* Torsten Dreyer -- Saturday 18 October 2008: > "texcon" to convert the *.?af textures to bmp and gimp for > the .rgb. > Search the net for texcon01.zip - runs smoothly under wine. Or use plib's own ./tools/src/af2rgb/af2rgb without wine. ;-) m.

Re: [Flightgear-devel] warning to modelers: texture repeat in ac3d

2008-10-17 Thread Melchior FRANZ
* Tatsuhiro Nishioka -- Friday 17 October 2008: > Needless to say,"someone" who wouldn't bother working around > it is going to report. ;-) > > Go for it! The bo105 doesn't use texture repetition, so this wasn't a priority for me. I just feel better reporting bugs that I have observed and investi

Re: [Flightgear-devel] warning to modelers: texture repeat in ac3d

2008-10-17 Thread Melchior FRANZ
* Torsten Dreyer -- Friday 17 October 2008: > I consider this a bug in the osg ac3d loader. Yes, it is a bug and needs to get fixed in OSG. I wouldn't bother working around it. The spec and the reference implementation by the AC3D makers are clear. So, who's going to report the bug to the osg list

Re: [Flightgear-devel] Bug report; UFO in CVS version...

2008-10-16 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 13 September 2008: > [l-key file select dialog] > * Rob Shearman, Jr. -- 9/10/2008 12:48 PM: > > if I select a subdirectory [...] the screen fails to refresh > > I'll look into that next week. And "next week" is the week after this

Re: [Flightgear-devel] [Flightgear-cvslogs]CVS:data/Models/Geometry/Nimitz/Models/Effectscat-steam-eng.xml, NONE, 1.1 cat-steam.xml, NONE, 1.1 smoke.png, NONE, 1.1

2008-10-15 Thread Melchior FRANZ
* robin424 -- Wednesday 15 October 2008: > You know the problem, we discussed it before, since YASim is not > JSBSim i can't use the "text" condition only numeric condition. Sounds like jsbsim is a major millstone around your neck. What about fixing jsbsim? :-P m. -

Re: [Flightgear-devel] docs-mini vs $FG_ROOT/Docs/

2008-10-15 Thread Melchior FRANZ
Oh, and what I really wanted to say in my last mail: * Curtis Olson -- Wednesday 15 October 2008: > Look for docs-mini/README.multiscreen in the CVS source. That's a bad place. It belongs to $FG_ROOT/Docs/. (Only!) m. :-)

[Flightgear-devel] docs-mini vs $FG_ROOT/Docs/ (was: Re: Patch for multiscreen mode with multiplayer)

2008-10-15 Thread Melchior FRANZ
* Curtis Olson -- Wednesday 15 October 2008: > Look for docs-mini/README.multiscreen in the CVS source. In the past we had "identical" files in $FG_SOURCE/docs-mini/ and $FG_ROOT/Docs/. The problem with that approach, however, is that both being in sync was rather the exception than the norm. And

Re: [Flightgear-devel] Second Livery select Dialog

2008-10-14 Thread Melchior FRANZ
* Detlef Faber -- Thursday 09 October 2008: > I want to give the option to select a different logo with the same > livery. That's now implemented (though not well tested yet): var logo_dialog = gui.OverlaySelector.new("Select Logo", "Aircraft/foo/Models/Logos", "sim/model/lo

Re: [Flightgear-devel] [Flightgear-cvslogs]CVS:data/Models/Geometry/Nimitz/Models/Effectscat-steam-eng.xml, NONE, 1.1 cat-steam.xml, NONE, 1.1 smoke.png, NONE, 1.1

2008-10-14 Thread Melchior FRANZ
* Melchior FRANZ -- Tuesday 14 October 2008: > > some/model.ac err ... some/model.xml ^^^ Of course, it only works for XML-wrapped submodels. Otherwise there wouldn't be a lot of properties to overri

Re: [Flightgear-devel] [Flightgear-cvslogs]CVS:data/Models/Geometry/Nimitz/Models/Effectscat-steam-eng.xml, NONE, 1.1 cat-steam.xml, NONE, 1.1 smoke.png, NONE, 1.1

2008-10-14 Thread Melchior FRANZ
* Vivian Meazza -- Tuesday 14 October 2008: > The catapult steam needs customizing for each catapult length. > So you need at least different versions for each carrier, and > possibly more than 1. You can now define an overlay branch that's applied to a loaded submodel before the animation proper

Re: [Flightgear-devel] png textures

2008-10-13 Thread Melchior FRANZ
* James Turner -- Monday 13 October 2008: > I believe Syd's point was that he *had* changed the code, but was > nevertheless encountering the error he described. May be. And I have replaced all .rgba? by foo.png and it just worked. m. ---

Re: [Flightgear-devel] png textures

2008-10-13 Thread Melchior FRANZ
* Curtis Olson -- Monday 13 October 2008: > Just real quickly, ".rgba" signifies to our .rgb loader > than the texture contains an alpha channel. That would be a rather bad idea, but it doesn't look at the extension at all, and neither do the loaders of plib/osg/gimp/blender/kde. All SGI loaders/w

Re: [Flightgear-devel] mail duplicates

2008-10-13 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 12 October 2008: > Only a few people's emails were concerned, and I suggest that > those unsubscribe and subscribe again. This seems to have > fixed it for me (so far :-). OK, I take it back. Not even *that* worked. Sigh. sf.net is seriou

Re: [Flightgear-devel] IMPORTANT: cmdarg() in listener callback functions no longer available

2008-10-13 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 12 October 2008: > The usage of cmdarg() in listener callback functions was deprecated > since a while. Now it's no longer supported and will cause an error > message. Correction: it won't cause an error, but (still) return the last cmdarg() property.

Re: [Flightgear-devel] Livery over MP not working?

2008-10-12 Thread Melchior FRANZ
* Detlef Faber -- Sunday 12 October 2008: > I've noticed that Livery over MP seems to have stopped working with > recent CVS. Can you update (data & fg) and try again? I hope it's fixed now. m. - This SF.Net email is sponsor

[Flightgear-devel] IMPORTANT: cmdarg() in listener callback functions no longer available

2008-10-12 Thread Melchior FRANZ
The usage of cmdarg() in listener callback functions was deprecated since a while. Now it's no longer supported and will cause an error message. Where some of you still used something like: setlistener("/whatever", func { var foo = cmdarg().getValue(); ); you must now use a regular fun

Re: [Flightgear-devel] Livery over MP not working?

2008-10-12 Thread Melchior FRANZ
* Detlef Faber -- Sunday 12 October 2008: > Strange thing. R22 works here too, but the bo105 doesn't. My local bo105 differs from the CVS version. Now that I switched back to an unmodified version, I see the same breakage. I found the reason and will work on a fix. m. ---

Re: [Flightgear-devel] Livery over MP not working?

2008-10-12 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 12 October 2008: > But not the only problem. bo105 and R22 work, but the s76 > doesn't, even if one makes the path relative. I'm still > investigating ... Ah, yes. Another bug in the s76. :-) Check out Gijs' wiki page: http://wiki.

Re: [Flightgear-devel] Livery over MP not working?

2008-10-12 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 12 October 2008: > A bug. In that model. ;-) But not the only problem. bo105 and R22 work, but the s76 doesn't, even if one makes the path relative. I'm still investigating ... m.

Re: [Flightgear-devel] Livery over MP not working?

2008-10-12 Thread Melchior FRANZ
* Detlef Faber -- Sunday 12 October 2008: > I've noticed that Livery over MP seems to have stopped working with > recent CVS. Works here for the bo105 and the R22. And it *would* work for the s76 without the good old leading-slash bug. --- Sikorsky-76C/Models/s76c.xml30 May 2008 23:46:28

[Flightgear-devel] mail duplicates

2008-10-12 Thread Melchior FRANZ
As explained in one of the recent threads, the mail duplicates that are coming in since a few days are caused by a problem at sf.net. This is reported and still unfixed: https://sourceforge.net/tracker/?func=detail&atid=21&aid=2147569&group_id=1 Only a few people's emails were concerned, a

Re: [Flightgear-devel] sim/multiplay/generic/float how many ?

2008-10-10 Thread Melchior FRANZ
* gerard robin -- Saturday 11 October 2008: > Does the number of http://moblin-contest.org/redirect.php?banner_id=100&url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-de

Re: [Flightgear-devel] about /gear/launchbar/state","Engaged"

2008-10-10 Thread Melchior FRANZ
* Vivian Meazza -- Friday 10 October 2008: > I've no idea how it got into the list of properties. Maybe it's for the (steerable) carrier "aircraft"? Using 8 bytes more over MP than required is probably not such a big issue. Demanding string comparisons for every check is a bit annoying, even thoug

Re: [Flightgear-devel] about /gear/launchbar/state","Engaged"

2008-10-10 Thread Melchior FRANZ
* Vivian Meazza -- Friday 10 October 2008: > You need to pass the launchbar state over mp? The "you" is inappropriate. I didn't say that I need it, and I didn't add it to the transmitted properties. Yet it is there! Why don't you read the source?! $ grep launch src/MultiPlayer/multiplaymgr.cxx

Re: [Flightgear-devel] about /gear/launchbar/state","Engaged"

2008-10-10 Thread Melchior FRANZ
Better make that ... setlistener("/gear/launchbar/state", func(n) { setprop("/fdm/jsbsim/launchbar/launch-bar-state", n.getValue() == "Engaged"); }, 0, 0); ... because I seem to remember that the property is written to quite frequently (also a bug, if you ask me), and the second 0 make

Re: [Flightgear-devel] about /gear/launchbar/state","Engaged"

2008-10-10 Thread Melchior FRANZ
* gerard robin -- Friday 10 October 2008: > So from the boolean value coming from JSBSim i have to listen it, > and to convert with a specific Nasal script , which is tricky. You are slightly overrating the trickiness factor ... :-} setlistener("/gear/launchbar/state", func(n) { setp

Re: [Flightgear-devel] Multiplay animation

2008-10-09 Thread Melchior FRANZ
Added: + {111, "surface-positions/wing-pos-norm", SGPropertyNode::FLOAT}, + {112, "surface-positions/wing-fold-pos-norm", SGPropertyNode::FLOAT}, wing(s)-pos-norm is apparently not used anywhere yet, but wing-fold-pos-norm is: $ lsprop|grep wing-fold-pos-norm $FG_ROOT/Aircraft

Re: [Flightgear-devel] Multiplay animation

2008-10-09 Thread Melchior FRANZ
* gerard robin -- Thursday 09 October 2008: > On jeudi 09 octobre 2008, Melchior FRANZ wrote: > > If these are the commonly used properties for this > > purpose, then we should just add them to the list in > > src/Multiplyer/mulitplaymgr.cxx. > Wing position, not sure t

Re: [Flightgear-devel] Multiplay animation

2008-10-09 Thread Melchior FRANZ
* gerard robin -- Thursday 09 October 2008: > surface-positions/wing-fold-pos-norm and > surface-positions/wings-pos-norm If these are the commonly used properties for this purpose, then we should just add them to the list in src/Multiplyer/mulitplaymgr.cxx. Generic MP properties should only be

Re: [Flightgear-devel] Second Livery select Dialog

2008-10-09 Thread Melchior FRANZ
* Detlef Faber -- Thursday 09 October 2008: > I want to give the option to select a different logo with the same > livery. (e.g One Navy Aircraft with the skull logo and another navy > Aircraft with dragon logo). Use aircraft.formation for now. It's very similar to aircraft.livery. I'll add a gene

Re: [Flightgear-devel] wiki vandalism

2008-10-08 Thread Melchior FRANZ
Just to make that clear: I don't say: "don't touch 'my' pages". If you find typos, bad grammar (lots of that to be found), wrong content or other mistakes, just fix them. And if you want to add a section or two, just do it. But don't come along and "fix" my style, because (1) mine is better, and (

[Flightgear-devel] Nasal OOP (wiki)

2008-10-08 Thread Melchior FRANZ
I've just added a chapter about Nasal's concept of OOP (object oriented programming). Some developers still shy away from classes, and I hope that this now changes. :-) http://wiki.flightgear.org/index.php/Nasal_scripting_language I'll review and improve that over the next days, and maybe add

[Flightgear-devel] wiki vandalism

2008-10-08 Thread Melchior FRANZ
A few days ago I noticed that someone had modified my AO tutorial page on the wiki. I had all images centered, and suddenly they were all left aligned. This looked horrible! I had to roll back. Just a few minutes ago I found that my Nasal page was modified as well: all blank lines before section a

Re: [Flightgear-devel] Mailing list weirdness

2008-10-07 Thread Melchior FRANZ
* James Turner -- Tuesday 07 October 2008: > Nine copies of this message so far, and counting. http://sourceforge.net/tracker/?func=detail&atid=21&aid=2147569&group_id=1 m. - This SF.Net email is sponsored by the Moblin

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data/Aircraft/F-8E-Crusader Crusader-set.xml, 1.1, 1.2 Crusader_off-set.xml, 1.1, 1.2

2008-10-06 Thread Melchior FRANZ
* gerard robin -- Monday 06 October 2008: > i hope that there is not many typo error like this Nope, that was it. Occasionally I run lsprop (./scripts/tools/) like so: $ lsprop >/dev/null and this warns about such garbage. It's really only a cosmetic issue and has no negative effects. It's a

Re: [Flightgear-devel] Patch for multiscreen

2008-10-05 Thread Melchior FRANZ
Hi, * Erwan MAS -- Sunday 05 October 2008: > I resubmit my patch . I had seen it the first time, but after glancing over them I decided that the patches have problems and that for some of that I considered other developers "responsible" (e.g. Curt for the net_fdm, one of the MP people for the MP

Re: [Flightgear-devel] scenery textures

2008-10-05 Thread Melchior FRANZ
* James Turner -- Sunday 05 October 2008: > PNG *can* be lossy, and for all I know the default settings in some > tools may even save it lossily, but most PNGs are lossless. It's > basically RLE + zlib + some other tricks. I've never heard of that. I think it can only be lossless. There is a l

Re: [Flightgear-devel] Known Bugs was Call for aircraft nominations

2008-10-05 Thread Melchior FRANZ
* Heiko Schulz -- Sunday 05 October 2008: * * Melchior FRANZ -- Sunday 05 October 2008: > > - "timed" animation broken > > Hu? never noticed! The magenta ring that cockpit tutorials use is meant to blink. It does in fg/plib. > > - "shader" animation

Re: [Flightgear-devel] scenery textures

2008-10-05 Thread Melchior FRANZ
* Syd -- Sunday 05 October 2008: > I would like to convert all the scenery textures to png's , if I get > the go ahead here. OK from me. To Alex: PNG is lossless. m. - This SF.Net email is sponsored by the Moblin Your Move

Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Melchior FRANZ
* Christian Schmitt -- Sunday 05 October 2008: > I clearly vote for the Concorde here. >From the Concord developer: "Note that with OSG, many 2D hotspots are missing inside the Concorde (that works with Plib). Perhaps because of clipping of 2D panels by 3D flatness." Though that doesn't really

Re: [Flightgear-devel] Revision Log / Intended developments

2008-10-05 Thread Melchior FRANZ
* Durk Talsma -- Sunday 05 October 2008: [wiki/"Changes since 1.0.0"] We should really have had this from the beginning. It's hard to remember all the details afterwards. I couldn't even remember my contributions without looking at my git log. A lot of work went into making things work again, and

Re: [Flightgear-devel] Call for aircraft nominations

2008-10-05 Thread Melchior FRANZ
* Heiko Schulz -- Sunday 05 October 2008: > I think we don't should change the base package. We should definitely add one of the airships. > I will try to get most of my projects now into CVS, [...] Ask on IRC, or one of the developers per mail (you find their names in the cvs-logs list), or p

Re: [Flightgear-devel] Only to remember

2008-10-04 Thread Melchior FRANZ
* Jon S. Berndt -- Thursday 02 October 2008: > Dave C. is still out there, but he's really busy. Dave is a bad example, as he probably really left fgfs development because of an "incident". All others that have recently been cited as someone who left because of an allegedly rough climate here AFAI

Re: [Flightgear-devel] Only to remember

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Thursday 02 October 2008: > I was on going to open directories on CVS for it, and i just notice > that there is yet, an other Stampe-SV4 in it, which is not mine. [...] > AFAIK duplicate models are not whish. Well, I said at some time that duplicating aircraft should be avoided.

Re: [Flightgear-devel] Problems with Saitek Pro Flight Yoke

2008-10-04 Thread Melchior FRANZ
* Oliver Schroeder -- Thursday 02 October 2008: > No, it's from the "CVS Resources" page on flightgear.org. > > "cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 > co data" creates the "data" subdir. Yes, but it doesn't say that you should set FG_ROOT to the directory that contains a sub

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Wednesday 01 October 2008: > An other remark/question , how could we activate the "turn to wind" and > elevator up/down with that keyboard feature. > Today i have it, included into my naval Aircraft which is the wrong way , i > would be better to have it within FG out of any Ai

Re: [Flightgear-devel] Joystick Driver for Saitek Pro Flight Yoke

2008-10-04 Thread Melchior FRANZ
* Oliver Schroeder -- Tuesday 30 September 2008: > Here is a config for the Saitek Pro Flight Yoke Committed, thanks. I only added for the gear. There are aircraft where the landing gear only moves as long as a button is pressed (b29, for example). m. --

Re: [Flightgear-devel] Bug or Feature? Or an accidently w ay to landinglights; -)?

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Saturday 04 October 2008: > what is "the ugly hack" . That was something only remotely related -- code that ignores clear instructions and has unpredictable consequences, while it doesn't have a single advantage. Sounds bad, doesn't it? :-} > I promise to prepare a example to

[Flightgear-devel] "multikey": vi-like commands

2008-10-04 Thread Melchior FRANZ
In a discussion about a desirable keyboard reorganization, John D. suggested vi-like keyboard commands that consist of more than one stroke: http://www.mail-archive.com/flightgear-devel%40lists.sourceforge.net/msg13356.html I've now committed a first version of a Nasal-based solution. Tat grea

Re: [Flightgear-devel] Bug or Feature? Or an accidently way to landinglights; -)?

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Sunday 28 September 2008: > The OSG animation particles models could be very accurate > within XML, but unfortunately there is missing a lot of > features ( more than a lot :) ) which are there within > OSG native model. OK, so you identified where the brainpower should have

Re: [Flightgear-devel] Prospects for a new release

2008-10-04 Thread Melchior FRANZ
* Durk Talsma -- Saturday 04 October 2008: > Given that we have an OSG branch that has undergone significant > development this year, and a PLIB branch, with little or no > development, I would strongly urge that the main release would > be OSG based. I agree. The PLIB branch was only kept alive f

Re: [Flightgear-devel] PRE_OSG_PLIB_20061029

2008-10-03 Thread Melchior FRANZ
* Martin Spott -- Friday 03 October 2008: > Maintaining this branch for such a long time, including the pile of > work that had been spent to get the 1.0 release out, has been the > biggest distraction and waste of developer resources since I'm > monitoring this project Yeah, emphasis more on mon

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 02 October 2008: > * Tatsuhiro Nishioka -- Thursday 02 October 2008: > > I didn't change the key names, so you type ":rt028x" > > and 028X is set. Oh, and thanks for fixing that. m. PS: sf.net mail seems to be broken. Only every othe

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Tatsuhiro Nishioka -- Thursday 02 October 2008: > I didn't change the key names, so you type ":rt028x" and 028X is set. > Which do you guys prefer, :rt028X/Y or :rt028x/y? I prefer the latter > though. Lower case letters were intended and approved by the "TACAN man" on irc. I just didn't realiz

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* gerard robin -- Thursday 02 October 2008: > Sorry I send that message again, because i guess it has been lost No, it didn't get lost. And I have replied to it, but like my first message about multikey it never made it to the list. Will probably come later. Here's my response again: * gerard

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-02 Thread Melchior FRANZ
* Erik Hofman -- Thursday 02 October 2008: > Would it be feasible to reserve the 'a' for aircraft specific and 'x' > for experimental features? 'x' for experimental seems fine. 'a' for aircraft is a problem, as I think we should keep using that for the autopilot. There are a lot of autopilot sett

Re: [Flightgear-devel] Problems with Saitek Pro Flight Yoke

2008-10-02 Thread Melchior FRANZ
* Oliver Schroeder -- Thursday 02 October 2008: > I noticed that fgjs is broken, it looks into > "/usr/local/share/FlightGear/Input/Joysticks/template.xml" instead > of "/usr/local/share/FlightGear/data/Input/Joysticks/template.xml". fgjs is correct. Don't use the "data" version. I wonder why pe

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-01 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 01 October 2008: > I have planned to offer a list of options per level on request > (TAB key). Done. toggles a list of options. m. - This SF.Net email is sponsored by the Moblin You

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-01 Thread Melchior FRANZ
* Nicolas -- Wednesday 01 October 2008: > In the window, FG could display the available letters. So the > user can see the different choices. Yes, that's what I meant when I wrote | I have planned to offer a list of options per level on request | (TAB key). You can also use :? to get a

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-01 Thread Melchior FRANZ
Just added: D >>> Dialogs Da autopilot Dc cloud Df fuel&payload Dg GPS settings Di instrument settings Dm multiplayer pilot list Dpa position in air Dpg position on ground Dr radio settings Ds sound configuration Dt time settings Dv view options (not i

Re: [Flightgear-devel] ZSH completion

2008-10-01 Thread Melchior FRANZ
Committed, thanks. I only renamed it to fg-completion.zsh, because the bash file was already named fg-completion.bash. m. - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux

Re: [Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-01 Thread Melchior FRANZ
* gerard robin -- Wednesday 01 October 2008: > we will now need a multi help map behind the keyboard :) . :-P I have planned to offer a list of options per level on request (TAB key). But I also expect that people quickly memorize the few combinations that they are interested in and just ignore

[Flightgear-devel] "multikey": vi-like commands in fgfs (II)

2008-10-01 Thread Melchior FRANZ
As you may have noticed, I have a few times committed stuff to files called "multikey" in the last days. (Couldn't come up with something better sounding :-). I also posted to the list about it two and a half days ago, but this message didn't make it to the list yet. I expect that it will come in a

Re: [Flightgear-devel] Bug or Feature? Or an accidently way to landinglights; -)?

2008-09-28 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 28 September 2008: > The change wasn't/isn't even necessary (see above). Another reason for the patch was that we could use OSG's model embedded particles in the same scenery. Now that we have XML configured OSG particles, this reason is obsolete, to

Re: [Flightgear-devel] Bug or Feature? Or an accidently way to landinglights; -)?

2008-09-28 Thread Melchior FRANZ
* Tim Moore -- Sunday 28 September 2008: > You can call it whatever you like :) The consensus is not > universally negative. Fact is: there was no consensus at all. IIRC two people on IRC agreed with you and later Curt on the list. None of them knew that the patch was based on wrong assumptions.

Re: [Flightgear-devel] Bug or Feature? Or an accidently way to landinglights; -)?

2008-09-27 Thread Melchior FRANZ
* Heiko Schulz -- Saturday 27 September 2008: > Can some explain why it loads the wrong file? That's an intentional bug, a.k.a. (mis)feature. You can also call it poor design. It was introduced after a discussion in this thread (where my objection was overruled): http://www.mail-archive.com/fl

Re: [Flightgear-devel] key-handler system allowing many actions with only few keyboard shortcuts

2008-09-25 Thread Melchior FRANZ
* Melchior FRANZ -- Tuesday 23 September 2008: > The implementation is new, the idea isn't: John D. has suggested > such a feature. (I had started implementing it, but never finished.) FWIW: I'm about to finish that, so no need to adapt your version. :-) BTW: there's n

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data/Nasal glide_slope_tunnel.nas, 1.4, 1.5

2008-09-25 Thread Melchior FRANZ
* James Turner -- Wednesday 24 September 2008: > Well, in the future, the key args for getActiveRunwayForUsage are what > I said - the usage type (landing or takeoff, maybe some other flags in > the future for weird stuff, like helis) and the inbound / outbound > radial, [...] OK, then let's

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data/Nasal glide_slope_tunnel.nas, 1.4, 1.5

2008-09-24 Thread Melchior FRANZ
* James Turner -- Wednesday 24 September 2008: > This could either be an addition member on the airport hash yes > [...] a new function exposed to Nasal makes sense [...] IMHO no >active_runway_for_airport(, ... other optional args ) The airportinfo() function is there to return

Re: [Flightgear-devel] key-handler system allowing many actions with only few keyboard shortcuts

2008-09-23 Thread Melchior FRANZ
* Sébastien MARQUE -- Sunday 14 September 2008: > I've created a system, which I think is new in FG as I've never > seen it elsewhere. The implementation is new, the idea isn't: John D. has suggested such a feature. (I had started implementing it, but never finished.) Having something like this gl

Re: [Flightgear-devel] Nasa Error

2008-09-23 Thread Melchior FRANZ
* Bohnert Paul -- Saturday 23 August 2008: > Run FlightGear Multiplayer I noticed the following error; > Nasal runtime error: floating point error in math.sin() > at /usr/local/share/FlightGear/data/Nasal/geo.nas, line 169 > called from: /usr/local/share/FlightGear/data/Nasal/multiplayer.nas,

Re: [Flightgear-devel] Twice the same

2008-09-23 Thread Melchior FRANZ
* gerard robin -- Tuesday 19 August 2008: > When loading a JSB FDM Aircraft i get twice the same heading information. [...] > I just wonder why :) No idea. Doesn't happen here. Maybe some local modification? m. - This SF.Net

Re: [Flightgear-devel] Bug report; UFO in CVS version...

2008-09-13 Thread Melchior FRANZ
[l-key file select dialog] * Rob Shearman, Jr. -- 9/10/2008 12:48 PM: > if I select a subdirectory [...] the screen fails to refresh I'll look into that next week. m. - This SF.Net email is sponsored by the Moblin Your Move

Re: [Flightgear-devel] Display flightdata in chase view

2008-09-05 Thread Melchior FRANZ
* Melchior FRANZ -- 9/5/2008 12:47 PM: > * Manfred Janßen -- 9/5/2008 11:39 AM: >> WARNING: PUI: Too many live puInterfaces open at once! > > A few people have reported this error message, but unfortunately none of > them were capable of debugging it. Those who are never get

Re: [Flightgear-devel] Display flightdata in chase view

2008-09-05 Thread Melchior FRANZ
* Manfred Janßen -- 9/5/2008 11:39 AM: > WARNING: PUI: Too many live puInterfaces open at once! A few people have reported this error message, but unfortunately none of them were capable of debugging it. Those who are never get it. :-) > var values = screen.window.new(10,150,4,1); > values

Re: [Flightgear-devel] (no subject)

2008-09-04 Thread Melchior FRANZ
* gerard robin -- 9/4/2008 1:25 PM: > On jeu 4 septembre 2008, Melchior FRANZ wrote: > =>You can sell the bo105 for one billion dollars.=< > Oh yes, sure, not any doubt, bo105 by Melchior Franz will be > like Gioconda by Leonardo di ser Piero da Vinci. Bah! We both know tha

Re: [Flightgear-devel] (no subject)

2008-09-04 Thread Melchior FRANZ
* gerard robin -- 9/4/2008 12:05 PM: > This must be said again and again, i guess that, here, nobody would > accept that somebody else could make money with our own work. Umm, no. Actually, everyone here who has understood the GPL *does* accept that others make money with their work. Because tha

Re: [Flightgear-devel] Display flightdata in chase view

2008-09-04 Thread Melchior FRANZ
* Manfred Janßen -- 9/4/2008 9:58 AM: > Now it runs, I got an error that screen wasn't defined, solved it by > renaming param_print.nas to xparam_pring.nas ;-) Eeew! Had you put your local extension into the directory for local extensions (%APPDATA%\flightgear.org\Nasal\), then you wouldn't have h

Re: [Flightgear-devel] Display flightdata in chase view

2008-09-04 Thread Melchior FRANZ
* Manfred Janßen -- 9/4/2008 9:37 AM: > values = screen.window.new(10,150,4,1); I assume the "var" got lost here in the copying process. Not that it's the cause of your problem ... > values.write("Heading: " ~ sprintf("%6.2f", Heading); closing parenthesis missing > values.write("Altit

Re: [Flightgear-devel] GIT

2008-09-03 Thread Melchior FRANZ
* Melchior FRANZ -- 9/3/2008 6:26 PM: > - There's a fake-cvs server that Curt could install alongside of > GIT. It mimics CVS and allows to access the GIT repo with a CVS > client as if it were a true CVS. I guess that sooner or later > there will be the same for SVN. Oh,

Re: [Flightgear-devel] GIT

2008-09-03 Thread Melchior FRANZ
Hey, looks like I'm late to the party, and others have already answered the questions, but here's my sermon: * Frederic Bouvier -- 9/3/2008 2:05 PM: > there is another thing that is unclear to me. How GIT currently > interface with CVS ( and tomorrow SVN ) ? > How do you merge content from CVS i

Re: [Flightgear-devel] GIT

2008-09-03 Thread Melchior FRANZ
* Melchior FRANZ -- 9/3/2008 10:49 AM: > So you can at the moment not commit files/content with a > size >2GB after compression(!). Err, >2GB before compression, as it will use the same file routines for turning content into blobs. But the difference doesn't matter, as suc

Re: [Flightgear-devel] GIT

2008-09-03 Thread Melchior FRANZ
* Thomas -- 8/29/2008 10:46 PM: > I'm more concerned about the 2 GB repo size limit listed in the "Known > issues" in the release notes. That's only worded badly. The 2GB limit isn't for the whole repository, but for single "blobs" *in* a repository. So you can at the moment not commit files/conte

Re: [Flightgear-devel] GIT

2008-08-29 Thread Melchior FRANZ
Just for the record: KDE, one of the biggest F/OSS projects out there, switched to SVN a few years ago. Now there are plans to switch to one of the distributed SCM systems. SVN's capabilities seem to be no longer fit for the job. The project will probably switch to GIT. Here's an article about it.

Re: [Flightgear-devel] GIT

2008-08-28 Thread Melchior FRANZ
* Frederic Bouvier -- 8/27/2008 12:26 PM: > It is just that nobody explained me the benefits of using GIT over a > well known system such as CVS and SVN. I am aware of the serious lacks > of CVS, that's why I am advocating switching to SVN. Half of the fgfs developers are already using GIT for sg/

Re: [Flightgear-devel] GIT

2008-08-27 Thread Melchior FRANZ
* Melchior FRANZ -- 8/26/2008 3:03 PM: > But it would make me a bit nervous if an aircraft developer commits > several pointless updates of 5MB sound files. GIT can't compress that. > We'd collect the whole pile on our disks. How much would disk space > requirements grow e

Re: [Flightgear-devel] Air Refueling was AI Carrier with Aircraft, and the last JSBSim version

2008-08-26 Thread Melchior FRANZ
* gerard robin -- 8/26/2008 2:32 PM: > The specific air refueling and or fuel.nas makes problems if the Aircraft has > some specific tank management, for instance Crusader has a specific "transfer > tank" which feed the others, Blackbird has an other process in order to > manage the balance

Re: [Flightgear-devel] GIT

2008-08-26 Thread Melchior FRANZ
* Curtis Olson -- 8/21/2008 5:46 PM: > I also really like how svn handles group and user authentication ... > it does it outside of the unix account system which makes the system > much easier to manage. Unix permissions are well understood and not hard to handle. They are the most straightforwar

Re: [Flightgear-devel] AI Carrier with Aircraft, and the last JSBSim version

2008-08-26 Thread Melchior FRANZ
* gerard robin -- 8/26/2008 11:23 AM: > Won't it be possible to get with a generic Nasal script? > > with the closest Carrier: > The Catapults position with heading. > The wire positions Left/right position. Could be problematic. The involved subsystems are handled at different places in the ma

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