Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7
I seem to have found the culprit. There are two Atlas distributions. I was using the one from http://atlas.sourceforge.net/index.php?page=download. There is a modified one in CVS and from http://www.geoffmclane.com/fg/atlas-07.htm The second works with buildmap.pl. The first one has the vertical band faults that I described. I am using the prebuilt Alas from the second site, as the Atlas build process seems broken (for me at least) at the moment. Alan -Original Message- From: Sébastien MARQUE Sent: Friday, September 16, 2011 6:16 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7 Hi Allan, I think I got the clue for the confused images, can you give ./buildmaps.pl a new try? https://gitorious.org/zakharov/zkv1000/blobs/master/Systems/buildmaps.pl the mismatching tiles effect was due to already existing tiles. Thanks for your report. Regards seb Le 13/09/2011 20:38, Alan Teeder a ecrit : > I am trying to integrate a moving map display into my TSR2 project cockpit > and decided that a stripped down version of the ZKV1000 code would be a > starting point. > ZK1000 derives its maps from the Atlas maps using the above perl script. > After a fight I got it to run using the command line perl buildmaps.pl > c:\flightgear\atlasmaps. > > > 3. The program then ran, but the images are confused. An example is at > http://v-twin.dynip.sapo.pt/alan/VickersAircaft/TSR2/maps/e000n51.png > showing London and the Thames estuary. The image is split into 3 vertical > bands. > > 4. No documentation, so reverse engineering was needed to do everything. > That seems to be the norm on FG ;-( , so I can´t complain about that. > > I am using Windows7, 64 bits, and recent versions of Active Perl and > ImageMagick. > > Finally a question, where is the origin point of each Atlas and ZKV1000 > tile image? > > Alan > -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA http://p.sf.net/sfu/rim-devcon-copy2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA http://p.sf.net/sfu/rim-devcon-copy2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7
Sorry Sébastien, but the images still have the 3 vertical bands. I have tried with 512x512 and with 1024x1024 Atlas maps. merda - as they say here in Portugal. ;- Alan -Original Message- From: Sébastien MARQUE Sent: Friday, September 16, 2011 6:16 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7 Hi Allan, I think I got the clue for the confused images, can you give ./buildmaps.pl a new try? https://gitorious.org/zakharov/zkv1000/blobs/master/Systems/buildmaps.pl the mismatching tiles effect was due to already existing tiles. Thanks for your report. Regards seb Le 13/09/2011 20:38, Alan Teeder a ecrit : > I am trying to integrate a moving map display into my TSR2 project cockpit > and decided that a stripped down version of the ZKV1000 code would be a > starting point. > ZK1000 derives its maps from the Atlas maps using the above perl script. > After a fight I got it to run using the command line perl buildmaps.pl > c:\flightgear\atlasmaps. > > > 3. The program then ran, but the images are confused. An example is at > http://v-twin.dynip.sapo.pt/alan/VickersAircaft/TSR2/maps/e000n51.png > showing London and the Thames estuary. The image is split into 3 vertical > bands. > > 4. No documentation, so reverse engineering was needed to do everything. > That seems to be the norm on FG ;-( , so I can´t complain about that. > > I am using Windows7, 64 bits, and recent versions of Active Perl and > ImageMagick. > > Finally a question, where is the origin point of each Atlas and ZKV1000 > tile image? > > Alan > -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA http://p.sf.net/sfu/rim-devcon-copy2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA http://p.sf.net/sfu/rim-devcon-copy2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7
Hi Allan, I think I got the clue for the confused images, can you give ./buildmaps.pl a new try? https://gitorious.org/zakharov/zkv1000/blobs/master/Systems/buildmaps.pl the mismatching tiles effect was due to already existing tiles. Thanks for your report. Regards seb Le 13/09/2011 20:38, Alan Teeder a ecrit : > I am trying to integrate a moving map display into my TSR2 project cockpit > and decided that a stripped down version of the ZKV1000 code would be a > starting point. > ZK1000 derives its maps from the Atlas maps using the above perl script. > After a fight I got it to run using the command line perl buildmaps.pl > c:\flightgear\atlasmaps. > > > 3. The program then ran, but the images are confused. An example is at > http://v-twin.dynip.sapo.pt/alan/VickersAircaft/TSR2/maps/e000n51.png showing > London and the Thames estuary. The image is split into 3 vertical bands. > > 4. No documentation, so reverse engineering was needed to do everything. That > seems to be the norm on FG ;-( , so I can´t complain about that. > > I am using Windows7, 64 bits, and recent versions of Active Perl and > ImageMagick. > > Finally a question, where is the origin point of each Atlas and ZKV1000 tile > image? > > Alan > -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA http://p.sf.net/sfu/rim-devcon-copy2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7
Sébastien Our posts have overlapped. These are now OK, but I still have the vertical bands. Thanks Alan -Original Message- From: Sébastien MARQUE Sent: Wednesday, September 14, 2011 8:04 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7 Le 13/09/2011 20:38, Alan Teeder a ecrit : > 1. At line 22 I had to change > > if ($OS eq 'Windows_NT') { > $originalMapsDir =~ s:\\:/:g; > @originalTiles = glob("\"$originalMapsDir/*.$imageFormat\""); > > to > > if ($OS eq 'Windows_NT') { > $originalMapsDir =~ s:\\:/:g; > @originalTiles =<$originalMapsDir/*.$imageFormat>; > > as “glob” did not work. > > 2. The “mkdir” at line 34 also did nothing, so I created the new folders > myself. > These two points should be corrected now, please check on gitorious repo: https://gitorious.org/zakharov/zkv1000/blobs/master/Systems/buildmaps.pl Regards seb -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA Learn about the latest advances in developing for the BlackBerry® mobile platform with sessions, labs & more. See new tools and technologies. Register for BlackBerry® DevCon today! http://p.sf.net/sfu/rim-devcon-copy1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA Learn about the latest advances in developing for the BlackBerry® mobile platform with sessions, labs & more. See new tools and technologies. Register for BlackBerry® DevCon today! http://p.sf.net/sfu/rim-devcon-copy1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7
Sébastien Thanks for the quick response. I have done a git "pull" and am pleased to report that the glob and mkdir errors have now disappeared. .-) However I am still left with the three vertical bands as shown in my previous post. (http://v-twin.dynip.sapo.pt/alan/VickersAircaft/TSR2/maps/e000n51.png) :-( My atlas maps were built as 1024x1024 images if that is any help. On ZKV1000 and Atlas tiles, e.g. the e000n51.png as above, do you know what are the pixel coordinates of the reference point ( i.e. e000n51) and what are the tile coverages? Alan -Original Message- From: Sébastien MARQUE Sent: Wednesday, September 14, 2011 7:39 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7 Hi Alan, I'm the author of buildmap.pl script. Hope not being too late. I've no windows box here, but I had a WinXP on a virtual machine, which I've used to test the script (not have it anymore though). AFAIR it worked quite well on the VM but it was a long time ago and I don't remeber if my tests included the directories creation (mkdir) :/. The only problem I remember was to find matching imagemagick and perl versions for my XP platform. I've just checked here on my linux box (perl 5.12 perlmagick 8:6.6.9.7) with sceneries from my computer, and images built from atlas/cvs on dated 2010-09-28 (ouch... old), everything seems to be OK, correct images have been created. Sure the script does not embed any documentation at all. I know this is a pity, indeed the script do nothing very complicated, and it was not dedicated to be published before being cleaned and commented. No interface neither help is provided yet... BTW have you checked the last available version: https://gitorious.org/zakharov/zkv1000/blobs/master/Systems/buildmaps.pl ? (I've just pushed last changes from 3 monthes ago before writing this mail) Do not hesitate to ask about zkv1000, this project is very calm these last days^Wweeks^Wmonthes... but not dead! :) Best regards seb Le 13/09/2011 20:38, Alan Teeder a écrit : > I am trying to integrate a moving map display into my TSR2 project cockpit > and decided that a stripped down version of the ZKV1000 code would be a > starting point. > ZK1000 derives its maps from the Atlas maps using the above perl script. > After a fight I got it to run using the command line perl buildmaps.pl > c:\flightgear\atlasmaps. > > Here are the bugs that I have encountered:- > > 1. At line 22 I had to change > > if ($OS eq 'Windows_NT') { > $originalMapsDir =~ s:\\:/:g; > @originalTiles = glob("\"$originalMapsDir/*.$imageFormat\""); > > to > > if ($OS eq 'Windows_NT') { > $originalMapsDir =~ s:\\:/:g; > @originalTiles =<$originalMapsDir/*.$imageFormat>; > > as “glob” did not work. > > 2. The “mkdir” at line 34 also did nothing, so I created the new folders > myself. > > 3. The program then ran, but the images are confused. An example is at > http://v-twin.dynip.sapo.pt/alan/VickersAircaft/TSR2/maps/e000n51.png > showing London and the Thames estuary. The image is split into 3 vertical > bands. > > 4. No documentation, so reverse engineering was needed to do everything. > That seems to be the norm on FG ;-( , so I can´t complain about that. > > I am using Windows7, 64 bits, and recent versions of Active Perl and > ImageMagick. > > Finally a question, where is the origin point of each Atlas and ZKV1000 > tile image? > > Alan > > > > -- > BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA > Learn about the latest advances in developing for the > BlackBerry® mobile platform with sessions, labs& more. > See new tools and technologies. Register for BlackBerry® DevCon today! > http://p.sf.net/sfu/rim-devcon-copy1 > > > > ___ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA Learn about the latest advances in developing for the BlackBerry® mobile platform with sessions, labs & more. See new tools and technologies. Register for BlackBerry® DevCon today! http://p.sf.net/sfu/rim-devcon-copy1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA Learn about the latest advances
Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7
Le 13/09/2011 20:38, Alan Teeder a ecrit : > 1. At line 22 I had to change > > if ($OS eq 'Windows_NT') { > $originalMapsDir =~ s:\\:/:g; > @originalTiles = glob("\"$originalMapsDir/*.$imageFormat\""); > > to > > if ($OS eq 'Windows_NT') { > $originalMapsDir =~ s:\\:/:g; > @originalTiles =<$originalMapsDir/*.$imageFormat>; > > as “glob” did not work. > > 2. The “mkdir” at line 34 also did nothing, so I created the new folders > myself. > These two points should be corrected now, please check on gitorious repo: https://gitorious.org/zakharov/zkv1000/blobs/master/Systems/buildmaps.pl Regards seb -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA Learn about the latest advances in developing for the BlackBerry® mobile platform with sessions, labs & more. See new tools and technologies. Register for BlackBerry® DevCon today! http://p.sf.net/sfu/rim-devcon-copy1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] ZKV1000 buildmaps.pl on Windows 7
Hi Alan, I'm the author of buildmap.pl script. Hope not being too late. I've no windows box here, but I had a WinXP on a virtual machine, which I've used to test the script (not have it anymore though). AFAIR it worked quite well on the VM but it was a long time ago and I don't remeber if my tests included the directories creation (mkdir) :/. The only problem I remember was to find matching imagemagick and perl versions for my XP platform. I've just checked here on my linux box (perl 5.12 perlmagick 8:6.6.9.7) with sceneries from my computer, and images built from atlas/cvs on dated 2010-09-28 (ouch... old), everything seems to be OK, correct images have been created. Sure the script does not embed any documentation at all. I know this is a pity, indeed the script do nothing very complicated, and it was not dedicated to be published before being cleaned and commented. No interface neither help is provided yet... BTW have you checked the last available version: https://gitorious.org/zakharov/zkv1000/blobs/master/Systems/buildmaps.pl ? (I've just pushed last changes from 3 monthes ago before writing this mail) Do not hesitate to ask about zkv1000, this project is very calm these last days^Wweeks^Wmonthes... but not dead! :) Best regards seb Le 13/09/2011 20:38, Alan Teeder a écrit : > I am trying to integrate a moving map display into my TSR2 project cockpit > and decided that a stripped down version of the ZKV1000 code would be a > starting point. > ZK1000 derives its maps from the Atlas maps using the above perl script. > After a fight I got it to run using the command line perl buildmaps.pl > c:\flightgear\atlasmaps. > > Here are the bugs that I have encountered:- > > 1. At line 22 I had to change > > if ($OS eq 'Windows_NT') { > $originalMapsDir =~ s:\\:/:g; > @originalTiles = glob("\"$originalMapsDir/*.$imageFormat\""); > > to > > if ($OS eq 'Windows_NT') { > $originalMapsDir =~ s:\\:/:g; > @originalTiles =<$originalMapsDir/*.$imageFormat>; > > as “glob” did not work. > > 2. The “mkdir” at line 34 also did nothing, so I created the new folders > myself. > > 3. The program then ran, but the images are confused. An example is at > http://v-twin.dynip.sapo.pt/alan/VickersAircaft/TSR2/maps/e000n51.png showing > London and the Thames estuary. The image is split into 3 vertical bands. > > 4. No documentation, so reverse engineering was needed to do everything. That > seems to be the norm on FG ;-( , so I can´t complain about that. > > I am using Windows7, 64 bits, and recent versions of Active Perl and > ImageMagick. > > Finally a question, where is the origin point of each Atlas and ZKV1000 tile > image? > > Alan > > > > -- > BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA > Learn about the latest advances in developing for the > BlackBerry® mobile platform with sessions, labs& more. > See new tools and technologies. Register for BlackBerry® DevCon today! > http://p.sf.net/sfu/rim-devcon-copy1 > > > > ___ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA Learn about the latest advances in developing for the BlackBerry® mobile platform with sessions, labs & more. See new tools and technologies. Register for BlackBerry® DevCon today! http://p.sf.net/sfu/rim-devcon-copy1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel