On 9 Feb 2013, at 16:24, Gitorious no-re...@gitorious.org wrote:
Fix windows build
diff --git a/src/Scripting/NasalSys.hxx b/src/Scripting/NasalSys.hxx
index a5adff4..c754565 100644
--- a/src/Scripting/NasalSys.hxx
+++ b/src/Scripting/NasalSys.hxx
@@ -8,6 +8,8 @@
#include
James wrote
On 27 Sep 2012, at 09:40, James Turner wrote:
Here the aircraft model appears 5 sec before the scenery,
I'm seeing this intermittently too, I think it's related to ThorstenB's
clean-up
of the scenery init process. I'll let him comment how likely that is.
then the
On 4 Oct 2012, at 09:19, Vivian Meazza wrote:
I've just pulled and built SG/FG/FGData. The start looks fine now, after
only a short test. However, I only see incomplete language resource on the
splash screen during the start sequence, and the spinner starts about
halfway through. I don't see
On 4 Oct 2012, at 01:28, James Turner wrote:
The translation strings come from FGDATA, so it sounds like either
your fgdata hasn't updated correctly, or you're somehow selecting a locale for
which we don't have translations?
The English language resource is always considered for defaults.
Am 2012-09-27 16:34, schrieb James Turner:
then the throttle is wide open and the brakes are off despite the
settings in the ~.set file, so the aircraft races down the runway. That's
bad enough on an airfield, but it really screws up the start on a carrier.
I'm not seeing that with the
On 28 Sep 2012, at 12:40, Thomas Geymayer wrote:
I can confirm this too (also with your latest changes). Eg. start the
c172p and have a look at the value of /controls/engines/engine/magnetos.
In the c172p-set.xml it is set to 3 but upon startup it is 0. The same
thing happens also to other
On 28 Sep 2012, at 12:49, James Turner wrote:
I'll test completely reverting the FGControls change here, and report back.
Okay, FGControls was inheriting SGSubsystem, but not actually behaving like one
- that's fixed now, and things seem correct here. Please test and confirm or
deny :)
Once
Am 2012-09-28 16:36, schrieb James Turner:
On 28 Sep 2012, at 12:49, James Turner wrote:
I'll test completely reverting the FGControls change here, and report back.
Okay, FGControls was inheriting SGSubsystem, but not actually behaving like
one - that's fixed now, and things seem correct
James wrote
On 26 Sep 2012, at 21:35, Gitorious wrote:
commit ba8190d97f62b60f5b040ae332cddef9c607048d
Author: Frederic Bouvier fredfgf...@free.fr
Date: Wed Sep 26 22:34:48 2012 +0200
Close Sqlite3 database *before* trying to delete the file. Will avoid
a
segfault when the
On 27 Sep 2012, at 09:15, Vivian Meazza wrote:
I suppose/hope
that it's work in progress.
Yep, that's why it's called 'next' :)
Here the aircraft model appears 5 sec before the
scenery,
I'm seeing this intermittently too, I think it's related to ThorstenB's
clean-up of the scenery init
On 27 Sep 2012, at 09:40, James Turner wrote:
Here the aircraft model appears 5 sec before the
scenery,
I'm seeing this intermittently too, I think it's related to ThorstenB's
clean-up of the scenery init process. I'll let him comment how likely that is.
then the throttle is wide open
On 26 Sep 2012, at 21:35, Gitorious wrote:
commit ba8190d97f62b60f5b040ae332cddef9c607048d
Author: Frederic Bouvier fredfgf...@free.fr
Date: Wed Sep 26 22:34:48 2012 +0200
Close Sqlite3 database *before* trying to delete the file. Will avoid a
segfault when the schema is out of date
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