Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-11 Thread Arnt Karlsen
On Sun, 10 Oct 2010 23:00:56 -0400, Gary wrote in message 
aanlktik08gtuv+ag=mc1-obtoz391ofyp0-mp1a1n...@mail.gmail.com:

 On Sun, Oct 10, 2010 at 11:57 AM, Arnt Karlsen a...@c2i.net wrote:
  On Sat, 9 Oct 2010 14:10:58 -0400, Gary wrote in message
  aanlktikrukm+kk2runqqklqcwymy1vjpuvi79n715...@mail.gmail.com:
 
  On Fri, Oct 8, 2010 at 12:38 PM, Arnt Karlsen a...@c2i.net wrote:
   On Fri, 8 Oct 2010 00:16:40 -0400, Gary wrote in message
   aanlktikcpogneb+aonmfgddctnkftfsyqv6evl+9g...@mail.gmail.com:
  
   Can anyone help with a 3D cloud issue? The clouds now display as
   identical flat gray panels instead of their usual realistic
   appearance. This has persisted for (guessing) 6-8 weeks now.
   Here are a couple screen shots to illustrate the problem-
  
   http://img96.imageshack.us/img96/1671/3dclouds1.jpg
   http://img836.imageshack.us/img836/8100/3dclouds2.jpg
  
   FlightGear and SimgGear are Gitorious 'next' branch, fgdata is
   Gitorious 'master'. ASUS A8V Deluxe motherboard, AMD Athlon 64
   X2 4200+ CPU, 2G memory. Video card is ATI Radeon 9700 Pro AGP.
   OS is Slackware64 Linux, kernel 2.6.35.5, X.org open source
   video driver (not the ATI proprietary one) using KMS.
  
   ..which one, ati, radeon or radeonhd???
   With a 9700 Pro, you should be using ati or radeon.
   (If you are, try radeonhd to see how that works, it
   _should_ fail.)
  
   ..ati is a wrapper for radeon, mach64 and
   r128, X should pick the right one for your card,
   but sometimes the automagic fails.
  Hmm. It loads both ati and radeon modules, then the log output is
  tagged RADEON(0). So it must be using the radeon driver. They
  don't exactly make it easy to tell :-) It's not radeonhd, my card
  is pre-HD.
 
  
   ..you posted picture links, how about your log links?
  Good point. X server log:
  http://www.mediafire.com/?21cfo1sb4v6h694
 
  ..I find a line '(**) RADEON(0): Option AccelDFS 1',
  which I suspect may correspond to an option line in your
  /etc/X11/xorg.conf (Option AccelDFS 1), try comment
  it out and see what happens.
 Correct. I set it to 0, didn't seem to change anything. Xorg.0.log
 echoed the config line but there was no other diff from the previous
 log.

..1  0 are the PCIE settings, with your AGP 9700 Pro, 
you should be using off, according to the X gurus.
Give it a try. 

  ..http://dri.freedesktop.org/wiki/ATIRadeon says Option
  AccelDFS should be # 1/0 On for PCIE, off for AGP,
  http://www.x.org/wiki/radeon suggests there are changes
  in e.g. DFS that now stall things that used to work.
 
  ..http://www.free3d.org/ for X tweak benchmarks. ;o)
 
  ..your X log is taken after a FG run?
 No, but I checked it again just now after running FG and nothing had
 been added.
 
  Anything in dmesg output?
 No, nothing there either.

..' dmesg |grep drm ' says what?  I saw you 
use radeon.modeset=1 in your boot command, 
I use video=radeon:2048x1536-59.4, and I 
suspect a goof on my own part.

 Again, I appreciate you taking a look. You've given me good some ideas
 for further research, namely, looking at the KMS radeon driver sources
 for authoritative info on the different driver options. My config file
 hadn't been updated for a while and some of the options weren't even
 recognized any more.

..most of them were recognized but rejected by X.  
My impression is your AccelDFS setting was accepted 
where it IMNTHO should have been rejected.

 My other idea is to grovel through the FG code that loads/executes
 shaders, and look for something that indicates whether they worked or
 not - just plug in some calls to printf(), and try to see what's
 happening in there.

..aye.  First I recommend weed out all X goofs.  I have my 
current 2 FG boxes a 3.2GHz (hyperthreaded) P4 w X850XT-PE
is slower than my single threaded Athlon XP 3000+ w 9800Pro,
which is not much faster than my old AMD K-2 450_M_Hz w an
128 bit 9250 in a _2_x AGP slot, I should see a 10 to 30 times 
higher frame rate on my current gear with a similar success.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-10 Thread Arnt Karlsen
On Sat, 9 Oct 2010 14:10:58 -0400, Gary wrote in message 
aanlktikrukm+kk2runqqklqcwymy1vjpuvi79n715...@mail.gmail.com:

 On Fri, Oct 8, 2010 at 12:38 PM, Arnt Karlsen a...@c2i.net wrote:
  On Fri, 8 Oct 2010 00:16:40 -0400, Gary wrote in message
  aanlktikcpogneb+aonmfgddctnkftfsyqv6evl+9g...@mail.gmail.com:
 
  Can anyone help with a 3D cloud issue? The clouds now display as
  identical flat gray panels instead of their usual realistic
  appearance. This has persisted for (guessing) 6-8 weeks now. Here
  are a couple screen shots to illustrate the problem-
 
  http://img96.imageshack.us/img96/1671/3dclouds1.jpg
  http://img836.imageshack.us/img836/8100/3dclouds2.jpg
 
  FlightGear and SimgGear are Gitorious 'next' branch, fgdata is
  Gitorious 'master'. ASUS A8V Deluxe motherboard, AMD Athlon 64 X2
  4200+ CPU, 2G memory. Video card is ATI Radeon 9700 Pro AGP. OS is
  Slackware64 Linux, kernel 2.6.35.5, X.org open source video driver
  (not the ATI proprietary one) using KMS.
 
  ..which one, ati, radeon or radeonhd???
  With a 9700 Pro, you should be using ati or radeon.
  (If you are, try radeonhd to see how that works, it
  _should_ fail.)
 
  ..ati is a wrapper for radeon, mach64 and
  r128, X should pick the right one for your card,
  but sometimes the automagic fails.
 Hmm. It loads both ati and radeon modules, then the log output is
 tagged RADEON(0). So it must be using the radeon driver. They don't
 exactly make it easy to tell :-) It's not radeonhd, my card is pre-HD.
 
 
  ..you posted picture links, how about your log links?
 Good point. X server log:
 http://www.mediafire.com/?21cfo1sb4v6h694

..I find a line '(**) RADEON(0): Option AccelDFS 1',
which I suspect may correspond to an option line in your
/etc/X11/xorg.conf (Option AccelDFS 1), try comment 
it out and see what happens.

..http://dri.freedesktop.org/wiki/ATIRadeon says Option 
AccelDFS should be # 1/0 On for PCIE, off for AGP,
http://www.x.org/wiki/radeon suggests there are changes
in e.g. DFS that now stall things that used to work.

..http://www.free3d.org/ for X tweak benchmarks. ;o)

..your X log is taken after a FG run?
Anything in dmesg output?

 FlightGear console output:
 http://www.mediafire.com/?w49t2gc4iihu6gg


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-10 Thread Gary Carvell
On Sun, Oct 10, 2010 at 11:57 AM, Arnt Karlsen a...@c2i.net wrote:
 On Sat, 9 Oct 2010 14:10:58 -0400, Gary wrote in message
 aanlktikrukm+kk2runqqklqcwymy1vjpuvi79n715...@mail.gmail.com:

 On Fri, Oct 8, 2010 at 12:38 PM, Arnt Karlsen a...@c2i.net wrote:
  On Fri, 8 Oct 2010 00:16:40 -0400, Gary wrote in message
  aanlktikcpogneb+aonmfgddctnkftfsyqv6evl+9g...@mail.gmail.com:
 
  Can anyone help with a 3D cloud issue? The clouds now display as
  identical flat gray panels instead of their usual realistic
  appearance. This has persisted for (guessing) 6-8 weeks now. Here
  are a couple screen shots to illustrate the problem-
 
  http://img96.imageshack.us/img96/1671/3dclouds1.jpg
  http://img836.imageshack.us/img836/8100/3dclouds2.jpg
 
  FlightGear and SimgGear are Gitorious 'next' branch, fgdata is
  Gitorious 'master'. ASUS A8V Deluxe motherboard, AMD Athlon 64 X2
  4200+ CPU, 2G memory. Video card is ATI Radeon 9700 Pro AGP. OS is
  Slackware64 Linux, kernel 2.6.35.5, X.org open source video driver
  (not the ATI proprietary one) using KMS.
 
  ..which one, ati, radeon or radeonhd???
  With a 9700 Pro, you should be using ati or radeon.
  (If you are, try radeonhd to see how that works, it
  _should_ fail.)
 
  ..ati is a wrapper for radeon, mach64 and
  r128, X should pick the right one for your card,
  but sometimes the automagic fails.
 Hmm. It loads both ati and radeon modules, then the log output is
 tagged RADEON(0). So it must be using the radeon driver. They don't
 exactly make it easy to tell :-) It's not radeonhd, my card is pre-HD.

 
  ..you posted picture links, how about your log links?
 Good point. X server log:
 http://www.mediafire.com/?21cfo1sb4v6h694

 ..I find a line '(**) RADEON(0): Option AccelDFS 1',
 which I suspect may correspond to an option line in your
 /etc/X11/xorg.conf (Option AccelDFS 1), try comment
 it out and see what happens.
Correct. I set it to 0, didn't seem to change anything. Xorg.0.log
echoed the config line but there was no other diff from the previous
log.


 ..http://dri.freedesktop.org/wiki/ATIRadeon says Option
 AccelDFS should be # 1/0 On for PCIE, off for AGP,
 http://www.x.org/wiki/radeon suggests there are changes
 in e.g. DFS that now stall things that used to work.

 ..http://www.free3d.org/ for X tweak benchmarks. ;o)

 ..your X log is taken after a FG run?
No, but I checked it again just now after running FG and nothing had been added.

 Anything in dmesg output?
No, nothing there either.

Again, I appreciate you taking a look. You've given me good some ideas
for further research, namely, looking at the KMS radeon driver sources
for authoritative info on the different driver options. My config file
hadn't been updated for a while and some of the options weren't even
recognized any more.

My other idea is to grovel through the FG code that loads/executes
shaders, and look for something that indicates whether they worked or
not - just plug in some calls to printf(), and try to see what's
happening in there.


 FlightGear console output:
 http://www.mediafire.com/?w49t2gc4iihu6gg


 --
 ..med vennlig hilsen = with Kind Regards from Arnt... ;o)
 ...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three:
  best case, worst case, and just in case.

 --
 Beautiful is writing same markup. Internet Explorer 9 supports
 standards for HTML5, CSS3, SVG 1.1,  ECMAScript5, and DOM L2  L3.
 Spend less time writing and  rewriting code and more time creating great
 experiences on the web. Be a part of the beta today.
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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-09 Thread Gary Carvell
On Fri, Oct 8, 2010 at 2:17 AM, Stuart Buchanan stuar...@gmail.com wrote:
 On 8 Oct 2010, at 05:16, Gary Carvell  wrote:

 Can anyone help with a 3D cloud issue? The clouds now display as
 identical flat gray panels instead of their usual realistic
 appearance.

 Some quick questions.
 Are you getting this every time? Even with the Fair Weather scenario?
Correct, every time. If the clouds appear, they are flat.

 Any errors on the console?
Nothing obvious. Console output is here:
http://www.mediafire.com/?w49t2gc4iihu6gg

 From the screenshot it looks like you've got some unrealistic textures
 rather than the cloud code being broken in itself. Do the cloud textures
 always turn to face the viewer, or can you see them side on?
The textures should be ok. I'm using a clean copy of fgdata from
Gitorious. The clouds always stay in one orientation - they don't move
to face the viewer or aircraft. I can view them side on by looking
around in Helicopter or Chase view, or from the cockpit by flying
around.

 -Stuart

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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-09 Thread Gary Carvell
On Fri, Oct 8, 2010 at 2:33 AM,  thorsten.i.r...@jyu.fi wrote:
 That seems like the shader not running - I can get this appearance of the
 clouds when I start Flightgear from a shell as a different user - then I
 don't get 3d acceleration from the graphics card (and lots of errors that
 shaders did not compile) and the clouds look exactly like that. They seem
 to fall back to some old default textures.
Hmm. Is there any way to tell if the shaders are running? 3D
acceleration works fine on my box with the open source X.org driver
(which was not the case until fairly recently, it has matured a lot).
I've never been that clear on how shaders work and my video card is an
older one, maybe it lacks support for something?

FWIW, I have Material Shaders enabled in the Rendering Options dialog
- otherwise the 3D clouds disappear completely. So it seems like at
least some shader functionality is working. But the individual shader
options such as Crop Texture, Water Reflection, etc. don't seem to do
anything. Toggling them  doesn't affect the display in any obvious
way.


 * Thorsten



 Can anyone help with a 3D cloud issue? The clouds now display as
 identical flat gray panels instead of their usual realistic
 appearance.

 Some quick questions.

 Are you getting this every time? Even with the Fair Weather scenario?

 Any errors on the console?

 From the screenshot it looks like you've got some unrealistic textures
 rather than the cloud code being broken in itself. Do the cloud textures
 always turn to face the viewer, or can you see them side on?


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 experiences on the web. Be a part of the beta today.
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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-09 Thread Gary Carvell
On Fri, Oct 8, 2010 at 12:38 PM, Arnt Karlsen a...@c2i.net wrote:
 On Fri, 8 Oct 2010 00:16:40 -0400, Gary wrote in message
 aanlktikcpogneb+aonmfgddctnkftfsyqv6evl+9g...@mail.gmail.com:

 Can anyone help with a 3D cloud issue? The clouds now display as
 identical flat gray panels instead of their usual realistic
 appearance. This has persisted for (guessing) 6-8 weeks now. Here are
 a couple screen shots to illustrate the problem-

 http://img96.imageshack.us/img96/1671/3dclouds1.jpg
 http://img836.imageshack.us/img836/8100/3dclouds2.jpg

 FlightGear and SimgGear are Gitorious 'next' branch, fgdata is
 Gitorious 'master'. ASUS A8V Deluxe motherboard, AMD Athlon 64 X2
 4200+ CPU, 2G memory. Video card is ATI Radeon 9700 Pro AGP. OS is
 Slackware64 Linux, kernel 2.6.35.5, X.org open source video driver
 (not the ATI proprietary one) using KMS.

 ..which one, ati, radeon or radeonhd???
 With a 9700 Pro, you should be using ati or radeon.
 (If you are, try radeonhd to see how that works, it
 _should_ fail.)

 ..ati is a wrapper for radeon, mach64 and
 r128, X should pick the right one for your card,
 but sometimes the automagic fails.
Hmm. It loads both ati and radeon modules, then the log output is
tagged RADEON(0). So it must be using the radeon driver. They don't
exactly make it easy to tell :-) It's not radeonhd, my card is pre-HD.


 ..you posted picture links, how about your log links?
Good point. X server log:
http://www.mediafire.com/?21cfo1sb4v6h694

FlightGear console output:
http://www.mediafire.com/?w49t2gc4iihu6gg


 Any help with this is much appreciated.

 Gary


 --
 ..med vennlig hilsen = with Kind Regards from Arnt... ;o)
 ...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three:
  best case, worst case, and just in case.

 --
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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-09 Thread Stuart Buchanan
On Sat, Oct 9, 2010 at 7:02 PM, Gary Carvell wrote:
 FWIW, I have Material Shaders enabled in the Rendering Options dialog
 - otherwise the 3D clouds disappear completely. So it seems like at
 least some shader functionality is working. But the individual shader
 options such as Crop Texture, Water Reflection, etc. don't seem to do
 anything. Toggling them  doesn't affect the display in any obvious
 way.

What happens when you move the quality slider to the right? Does
this have any effect on the crop shaders etc.?

It very much sounds like your graphics card is no-longer performing
any shader effects. Why that should be the case, I don't know.

I don't see anything in the FlightGear log and I don't have enough
experience parsing X server logs to diagnose the root cause.

Sorry I can't be of more help.

-Stuart

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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-09 Thread Gary Carvell
On Sat, Oct 9, 2010 at 4:57 PM, Stuart Buchanan stuar...@gmail.com wrote:
 On Sat, Oct 9, 2010 at 7:02 PM, Gary Carvell wrote:
 FWIW, I have Material Shaders enabled in the Rendering Options dialog
 - otherwise the 3D clouds disappear completely. So it seems like at
 least some shader functionality is working. But the individual shader
 options such as Crop Texture, Water Reflection, etc. don't seem to do
 anything. Toggling them  doesn't affect the display in any obvious
 way.

 What happens when you move the quality slider to the right? Does
 this have any effect on the crop shaders etc.?

The quality slider didn't have any effect that I could see. Sounds
like there is definitely something going on with the shaders.


 It very much sounds like your graphics card is no-longer performing
 any shader effects. Why that should be the case, I don't know.

I poked around and found Typhoon Labs' Shader Designer app which runs
on Linux. From trying some sample vertex / fragment shaders it looks
like my system supports up to version 120 for both. The FG shader
files are all tagged at #version 120 so that's good.

I loaded several of FG's fragment and vertex shaders into Shader
Designer. Some of them seemed to run, maybe - kind of hard to tell.
The tree shaders produced some funky sparse black mesh patterns. Some
small example shaders I got off the Net ran ok.

So at least the card / open source driver look like they're *capable*
of running shaders. Of course it's a long distance from that, to
actually running real shaders in a real app. Reminds me of when I
tried to learn OpenGL programming - it was such an achievement when my
little program displayed anything at all besides a black rectangle.


 I don't see anything in the FlightGear log and I don't have enough
 experience parsing X server logs to diagnose the root cause.

 Sorry I can't be of more help.

 -Stuart

No problem. I really appreciate you, Thorsten and Arnt taking a look.
Will keep poking around on my end.


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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-08 Thread Stuart Buchanan
 On 8 Oct 2010, at 05:16, Gary Carvell  wrote:

 Can anyone help with a 3D cloud issue? The clouds now display as
 identical flat gray panels instead of their usual realistic
 appearance. 

Some quick questions.

Are you getting this every time? Even with the Fair Weather scenario?

Any errors on the console?

From the screenshot it looks like you've got some unrealistic textures rather 
than the cloud code being broken in itself. Do the cloud textures always turn 
to face the viewer, or can you see them side on?

-Stuart

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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-08 Thread thorsten . i . renk
That seems like the shader not running - I can get this appearance of the
clouds when I start Flightgear from a shell as a different user - then I
don't get 3d acceleration from the graphics card (and lots of errors that
shaders did not compile) and the clouds look exactly like that. They seem
to fall back to some old default textures.

* Thorsten



 Can anyone help with a 3D cloud issue? The clouds now display as
 identical flat gray panels instead of their usual realistic
 appearance.

 Some quick questions.

 Are you getting this every time? Even with the Fair Weather scenario?

 Any errors on the console?

 From the screenshot it looks like you've got some unrealistic textures
 rather than the cloud code being broken in itself. Do the cloud textures
 always turn to face the viewer, or can you see them side on?


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Re: [Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-08 Thread Arnt Karlsen
On Fri, 8 Oct 2010 00:16:40 -0400, Gary wrote in message 
aanlktikcpogneb+aonmfgddctnkftfsyqv6evl+9g...@mail.gmail.com:

 Can anyone help with a 3D cloud issue? The clouds now display as
 identical flat gray panels instead of their usual realistic
 appearance. This has persisted for (guessing) 6-8 weeks now. Here are
 a couple screen shots to illustrate the problem-
 
 http://img96.imageshack.us/img96/1671/3dclouds1.jpg
 http://img836.imageshack.us/img836/8100/3dclouds2.jpg
 
 FlightGear and SimgGear are Gitorious 'next' branch, fgdata is
 Gitorious 'master'. ASUS A8V Deluxe motherboard, AMD Athlon 64 X2
 4200+ CPU, 2G memory. Video card is ATI Radeon 9700 Pro AGP. OS is
 Slackware64 Linux, kernel 2.6.35.5, X.org open source video driver
 (not the ATI proprietary one) using KMS.

..which one, ati, radeon or radeonhd???  
With a 9700 Pro, you should be using ati or radeon.
(If you are, try radeonhd to see how that works, it 
_should_ fail.)

..ati is a wrapper for radeon, mach64 and 
r128, X should pick the right one for your card, 
but sometimes the automagic fails.

..you posted picture links, how about your log links?

 Any help with this is much appreciated.
 
 Gary


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  best case, worst case, and just in case.

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[Flightgear-devel] 3D clouds flat instead of fluffy

2010-10-07 Thread Gary Carvell
Can anyone help with a 3D cloud issue? The clouds now display as
identical flat gray panels instead of their usual realistic
appearance. This has persisted for (guessing) 6-8 weeks now. Here are
a couple screen shots to illustrate the problem-

http://img96.imageshack.us/img96/1671/3dclouds1.jpg
http://img836.imageshack.us/img836/8100/3dclouds2.jpg

FlightGear and SimgGear are Gitorious 'next' branch, fgdata is
Gitorious 'master'. ASUS A8V Deluxe motherboard, AMD Athlon 64 X2
4200+ CPU, 2G memory. Video card is ATI Radeon 9700 Pro AGP. OS is
Slackware64 Linux, kernel 2.6.35.5, X.org open source video driver
(not the ATI proprietary one) using KMS.

Any help with this is much appreciated.

Gary

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