Thanks!
On Dec 18, 2012 4:32 PM, "Stuart Buchanan" wrote:
> On Tue, Dec 18, 2012 at 10:16 PM, Torsten Dreyer wrote:
> > There is probably a version number in getstart that has to be adjusted
> > (Stuart?)
>
> Done, and pushed to data/Docs/getstart.pdf and data/Docs/getstart-fr.pdf
>
> -Stuart
>
>
On Tue, Dec 18, 2012 at 10:16 PM, Torsten Dreyer wrote:
> There is probably a version number in getstart that has to be adjusted
> (Stuart?)
Done, and pushed to data/Docs/getstart.pdf and data/Docs/getstart-fr.pdf
-Stuart
--
I have just pushed the new version number 2.10 to simgear, flightgear
and fgdata along with the tag version/2.10.0 for all three repos.
Make sure you pull all three repositories to avoid a version conflict.
After the creation of the release branches on Jan., 17th the version
numbers will again
On 18 Dec 2012, at 11:26, Torsten Dreyer wrote:
>> I'll leave this discussion open until the feature freeze on Dec., 17th
>> to come to a decision by that date.
>
> If nobody heavily objects, I'll commit the version number 2.10 later today.
Sounds fine to me.
James
--
> I'll leave this discussion open until the feature freeze on Dec., 17th
> to come to a decision by that date.
If nobody heavily objects, I'll commit the version number 2.10 later today.
Torsten
--
LogMeIn Rescue: Anywh
> All in all, for my part it seems rather a 2.10 than a 3.0 - some of
> the things which I'd like to see in 3.0 are done, but the majority
> isn't yet.
This is probably true.
To get to the 3.0 goal sometime in the near future, it's probably a good
idea to create a backlog of open item
On Mon, Nov 19, 2012 at 10:04 AM, Stuart Buchanan wrote:
> On Sun, Nov 18, 2012 at 9:48 AM, Thorsten Renk wrote:- rain bug
>
>> -> that still persists, rain is broken in Advanced Weather since
>> currently setting the rain norm doesn't necessarily generate rain as the
>> underlying system tries to
Le 16/11/2012 15:27, Torsten Dreyer a écrit :
Hi,
in just about one month from now we are entering another round of the
release process, starting with the four weeks feature freeze period.
This is probably a good time to check in all the great and fancy new
features that still hide in your local
On 16 Nov 2012, at 14:27, Torsten Dreyer wrote:
> 4. broken OSX downloads
> Yes - we need to improve the OSX builds. Does Jenkins provide stable
> binaries or do we still need a manual build provided by James or Tat?
Jenkins provides binaries, the deployment issues were solved eventually (and
On Sun, Nov 18, 2012 at 9:48 AM, Thorsten Renk wrote:
> - hires world scenery
> -> no idea, but doesn't seem to be coming any time soon...
Could someone point me at the current status of this please? I know there
was some group discussion and an IRC chat session a couple of months ago.
- rain bu
Thorsten
... snip ...
> On a personal note though, admittedly I get increasingly tired after more
> than a year of shader work, and I would like to do so many other things,
like
> tinker a bit with the weather and do more regional texturing schemes, it's
> just so frustrating to ask questions, r
> How should we call our new baby? Is it 3.0.0 or is it 2.10.0? This is a
> carry-over from our last release and gets answered along with: "Is
> Rembrandt production ready?"
Hm, I had a list of items for a 3.0 half a year ago, so some progress chack
along these lines:
* Scanery-related
'Publish
Am 17.11.2012 22:43, schrieb Stuart Buchanan:
> On Fri, Nov 16, 2012 at 2:27 PM, Torsten Dreyer wrote:
>
> 1. A lack of stress testing.
> We have a four weeks testing period with release binaries publically
> available, so I am not sure how to improve that. Do we need more
> testers
Hi Torsten,
Thanks for kickstarting the release process.
On Fri, Nov 16, 2012 at 2:27 PM, Torsten Dreyer wrote:
> 1. A lack of stress testing.
> We have a four weeks testing period with release binaries publically
> available, so I am not sure how to improve that. Do we need more
> testers? Do w
On Fri, 16 Nov 2012 15:27:52 +0100, Torsten wrote in message
<50a64d68.80...@t3r.de>:
> in just about one month from now we are entering another round of the
> release process, starting with the four weeks feature freeze period.
> This is probably a good time to check in all the great and fancy
Hi,
in just about one month from now we are entering another round of the
release process, starting with the four weeks feature freeze period.
This is probably a good time to check in all the great and fancy new
features that still hide in your local branches. I'd also like to see
JSBSim synce
16 matches
Mail list logo