Re: [Flightgear-devel] FGNavList searching

2003-01-26 Thread James Turner
On Saturday, January 25, 2003, at 09:55 pm, Curtis L. Olson wrote: I made some changes to the FGNavList class, take a look and see if it will work better for your needs. Thanks, I already saw this and picked it up, it works great! I'd done the research (okay, 2 minutes with grep) to see who t

[Flightgear-devel] YAML

2003-01-26 Thread Norman Vine
http://wiki.yaml.org/yamlwiki/YamlExamples there-is-hope-yet'ly yr's Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] YAML

2003-01-26 Thread David Megginson
Norman Vine writes: > http://wiki.yaml.org/yamlwiki/YamlExamples Yes, we get one of those every few weeks. None has really caught on, though. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-de

[Flightgear-devel] NOTICE: FDM Property Name Changes

2003-01-26 Thread David Megginson
I just committed flight.cxx with some new properties and some name changes: - renamed /velocities/side-slip-rad to /orientation/side-slip-rad. - renamed /velocities/side-slip-deg to /orientation/side-slip-deg. - renamed /velocities/alpha-deg to /orientation/alpha-deg. - added /accelerations/ned/no

Re: [Flightgear-devel] NOTICE: FDM Property Name Changes

2003-01-26 Thread Norman Vine
David Megginson writes: > > I just committed flight.cxx with some new properties and some name changes: > > - renamed /velocities/side-slip-rad to /orientation/side-slip-rad. > - renamed /velocities/side-slip-deg to /orientation/side-slip-deg. > - renamed /velocities/alpha-deg to /orientation/alph

[Flightgear-devel] End of /steam approaches

2003-01-26 Thread David Megginson
All of the properties originally set by the FGSteam module in the /steam property hierarchy have now been replaced by individual instrumentation modules. The /steam property branch, along with src/Cockpit/steam.[ch]xx, will soon be disappearing from FlightGear. I'd like to take a moment to thank

[Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
Hi, Again and again until someone read this lines. I still have Debian 3.0 woody here. g++ -v returns: Reading specs from /usr/lib/gcc-lib/i386-linux/2.95.4/specs gcc version 2.95.4 20011002 (Debian prerelease) My config.sh script looks like this: ./configure --with-x --with-weathercm --with-ne

re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Roland Häder writes: > My config.sh script looks like this: > ./configure --with-x --with-weathercm --with-network-olk --with-jpeg-factory=yes OK, first take out all of the options and just do ./configure All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.c

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
On Sunday 26 January 2003 17:52, David Megginson wrote: > Roland Häder writes: > > My config.sh script looks like this: > > ./configure --with-x --with-weathercm --with-network-olk > > --with-jpeg-factory=yes > > OK, first take out all of the options and just do > > ./configure Ok, first I'm s

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Norman Vine
Roland Häder writes: > > My config.sh script looks like this: > ./configure --with-x --with-weathercm --with-network-olk --with-jpeg-factory=yes > main.cxx: In function `bool fgMainInit(int, char **)': > main.cxx:1689: incomplete type `FGEnvironmentMgr' does not have member >`MAX_CLOUD_LAYERS' >

Re: [Flightgear-devel] End of /steam approaches

2003-01-26 Thread Norman Vine
David Megginson writes: > > All of the properties originally set by the FGSteam module in the > /steam property hierarchy have now been replaced by individual > instrumentation modules. and there was much rejoicing though out the skies :-) > I'd like to take a moment to thank Alex Perry for the

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
On Sunday 26 January 2003 18:06, Norman Vine wrote: > Roland Häder writes: > > My config.sh script looks like this: > > ./configure --with-x --with-weathercm --with-network-olk > > --with-jpeg-factory=yes > > > > main.cxx: In function `bool fgMainInit(int, char **)': > > main.cxx:1689: incomplete t

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
> Hi, > > Thanks, I got it compiled and installed. I have also updated the fgfsbase > by CVS. But now I got an error message while starting it: > > X Error of failed request: GLXBadRenderRequest > Major opcode of failed request: 143 (GLX) > Minor opcode of failed request: 1 (X_GLXRender) >

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Norman Vine writes: > question for those making changes in main() > is the --with-weathercm switch is no longer supported ? I don't know if any of the developers has it in their configuration. It's not omitted on purpose. All the best, David -- David Megginson, [EMAIL PROTECTED], http://w

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Roland Häder writes: > CVS. But now I got an error message while starting it: > > X Error of failed request: GLXBadRenderRequest > Major opcode of failed request: 143 (GLX) > Minor opcode of failed request: 1 (X_GLXRender) > Serial number of failed request: 44 > Current serial

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Roland Häder writes: > Now I want to start with my Joystick but when I try to roll around > he always drifts to left with default aircraft. :( > > Any ideas? Yes, a few: 1. Your joystick is not calibrated. 2. You're trying to steer on the ground with the ailerons rather than the rudder.

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
On Sunday 26 January 2003 19:21, David Megginson wrote: > Roland Häder writes: > > CVS. But now I got an error message while starting it: > > > > X Error of failed request: GLXBadRenderRequest > > Major opcode of failed request: 143 (GLX) > > Minor opcode of failed request: 1 (X_GLXRend

[Flightgear-devel] Drifting to left side with default aircraft

2003-01-26 Thread Roland Häder
Hello, This problem also occurs with other plains and some others gives me a seg-fault back. :( I have an "Advanced Gravis Phoenix Joystick" (you maybe know this gray and big one?). Output of jstest: Joystick (Analog 4-axis 4-button joystick) has 4 axes and 4 buttons. Driver version is 2.1.0

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Matthew Johnson
> 1. Your joystick is not calibrated. > I have tried it with jscalibrator. I have calibrated it and started > FlightGear. Then I cannot control the plane. :( I have to rmmod analog and > modprobe analog again. > jscalibrator doesn't seem to like FG...jscalibrator is a GUI calibration program w

[Flightgear-devel] Multiple monitors

2003-01-26 Thread Hoyt A. Fleming
Has anyone determined a way to have FG displayed on two monitors? Hoyt Fleming ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Norman Vine
David Megginson writes: > Norman Vine writes: > > > question for those making changes in main() > > is the --with-weathercm switch is no longer supported ? > > I don't know if any of the developers has it in their configuration. > It's not omitted on purpose. Understood it is not on purpose b

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
> What happens with jscal -c /dev/js0? Follow the numbers, even if it > seems illogical at first. I did it and here's the result as a jpeg file because I cannot copy and past the values from the terminal program. Roland <>

Re: [Flightgear-devel] Multiple monitors

2003-01-26 Thread Norman Vine
Hoyt A. Fleming writes: > Has anyone determined a way to have FG displayed on two monitors? If your video card supports two monitors you just doit by opening up your window to cover both monitors :-) Otherwise you need to run a slaved version of FGFS on the computer(s) driving the other monitor(

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
> Understood it is not on purpose but it is this 'assumption' > that is the problem > > i.e. the code as written assumes FGEnvironmentMgr > which is not included when the --with-weathercm option > is configured > > // fgMainInit() > // TODO: move to environment mgr > thesky = new SGSky; >

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Roland Häder writes: > I have also tried this. Remember your joystick.xml is for a 3-axis > joystick. But I have a 4-axis one here: > > Axis 0: default > Axis 1: default > Axis 2: throttle > Axis 3: rudder What kind of joystick is it? Does it use USB or the gameport? All the best, D

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Norman Vine writes: > i.e. the code as written assumes FGEnvironmentMgr > which is not included when the --with-weathercm option > is configured > > // fgMainInit() > // TODO: move to environment mgr > thesky = new SGSky; > SGPath texture_path(globals->get_fg_root()); >

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
On Sunday 26 January 2003 20:29, David Megginson wrote: > Roland Häder writes: > > I have also tried this. Remember your joystick.xml is for a 3-axis > > joystick. But I have a 4-axis one here: > > > > Axis 0: default > > Axis 1: default > > Axis 2: throttle > > Axis 3: rudder > > What kind

[Flightgear-devel] FMC / GPSs [ was End of /steam approaches]

2003-01-26 Thread James Turner
On Sunday, January 26, 2003, at 05:12 pm, Norman Vine wrote: Hopefully we can now actually start implementing a realistic 'navigation computer', as is present in most modern GPS units and autopilots that, since the hopefully the AP is no longer dependent on hardwired to steamed input from C1

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread David Megginson
Roland Häder writes: > The Phoenix joystick a 4-axis, 4-button gameport joystick (modprobe > analog and some more modules for your gameport hardware). We can autodetect USB joysticks, but the old gameport ones -- that means that you'll have to configure your joystick manually, unfortunately.

Re: [Flightgear-devel] FMC / GPSs [ was End of /steam approaches]

2003-01-26 Thread Norman Vine
James Turner writes: > > > > Actually, I'm rapidly approaching that area, from a different > direction. I'm working on extending the Navaids layer to know about > structured route data, namely DPs / SIDs / STARs / GPS approaches / > airways, but most importantly, flight plans. You are aware o

Re: [Flightgear-devel] Current CVS still not compile

2003-01-26 Thread Roland Häder
> Make a copy of the file, then edit it for your joystick and put it > somewhere FlightGear can find it. Then something like this to your > $HOME/.fgfsrc file: Ok, the attached file is my work. I simply copy and paste the area of the throttle and rename all throttle to rudder. but it doesn't work

[Flightgear-devel] PRE-PATCH: Analog 4-axis 4-button joystick

2003-01-26 Thread Roland Häder
On Sunday 26 January 2003 22:58, Roland Häder wrote: > > Make a copy of the file, then edit it for your joystick and put it > > somewhere FlightGear can find it. Then something like this to your > > $HOME/.fgfsrc file: > > Ok, the attached file is my work. I simply copy and paste the area of the >

Re: [Flightgear-devel] status of networking / multiplayer

2003-01-26 Thread ace project
Well, the engine I'm building is designed to be as non-intrusive as possible (it loads as a FGSubsystem, so only a entry in main.cpp is needed and it starts up only if it sees a entry in the properties list when the Flight Gear starts). I've heard that Dave is also working on a engine and that the

[Flightgear-devel] Problems with compiling 'clouds3d'

2003-01-26 Thread David Donohue
As a little old New Zealander I am having trouble getting FlightGear to compile on Mandrake 9.0. The problem lies with SimGear-0.3.1 where I get the following message:   SkyContext.cpp In constructor 'SkyContext::SkyContext() invalid conversion from int to GLenum'   I am using Mesa-5.0 as th

Re: [Flightgear-devel] Problems with compiling 'clouds3d'

2003-01-26 Thread Matthew Johnson
On Sun, 2003-01-26 at 14:19, David Donohue wrote: > As a little old New Zealander I am having trouble getting FlightGear > to compile on Mandrake 9.0. > The problem lies with SimGear-0.3.1 where I get the following message: > > SkyContext.cpp > In constructor 'SkyContext::SkyContext() > invalid c

Re: [Flightgear-devel] FMC / GPSs

2003-01-26 Thread James Turner
On Sunday, January 26, 2003, at 08:47 pm, Norman Vine wrote: You are aware of these http://www.ibiblio.org/fplan/ http://www.ibiblio.org/fplan/avdbtools/guide.html and FlyWay at http://www.bellz.org/progs.html Ah, I'm aware of things like them, but I guess my terminology is wrong. What I'm

Re: [Flightgear-devel] PRE-PATCH: Analog 4-axis 4-button joystick

2003-01-26 Thread Roland Häder
> But now he drifts to right side. looks like I have to optimize the values a > bit? Fixed. :) Analog 4-axis 4-button joystick Aileron property-scale /controls/aileron true Elevator property-scale /controls/elevator -1.0 true Throttle

[Flightgear-devel] Engines on c310

2003-01-26 Thread Jim Wilson
Haven't looked at the latest changes very closely yet...but I thought someone might have an idea why the c310 engines won't keep running. Number 2 shuts down right at the startup position. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Engines on c310

2003-01-26 Thread Jim Wilson
Jim Wilson <[EMAIL PROTECTED]> said: > Haven't looked at the latest changes very closely yet...but I thought someone > might have an idea why the c310 engines won't keep running. Number 2 shuts > down right at the startup position. > Scratch that. It was my joystick. For some reason the mixtur

Re: [Flightgear-devel] End of /steam approaches

2003-01-26 Thread Alex Perry
From: David Megginson <[EMAIL PROTECTED]> > I'd like to take a moment to thank Alex Perry for the original FGSteam > module, from which I've stolen most of the hard code [...] (blush) > Please everyone (especially Alex) give all of these a good workout > before I remove steam.[ch]xx from the CVS