Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Drew
I'm not sure what SDL means, but it will run on the primary display without the secondary one going black, so I don't think what you said is true...at least in my case. I'm using the latest stable version of flightgear, which I compiled myself from the source using VisualC++. So I can make

Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Curtis L. Olson
Drew wrote: I'm not sure what SDL means, but it will run on the primary display without the secondary one going black, so I don't think what you said is true...at least in my case. I'm using the latest stable version of flightgear, which I compiled myself from the source using VisualC++. So I can

Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Frederic Bouvier
Quoting Curtis L. Olson : Drew wrote: I'm not sure what SDL means, but it will run on the primary display without the secondary one going black, so I don't think what you said is true...at least in my case. I'm using the latest stable version of flightgear, which I compiled myself from

Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Drew
Well, FYI, it can be done with Windoes. The difference is I want the instructor station on the PRIMARY display, but right now I get the unsightly window border on the secondary display. On Fri, 28 Jan 2005 11:11:37 -0600, Curtis L. Olson [EMAIL PROTECTED] wrote: Drew wrote: I'm not sure

Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Drew
Like I said, I don't know what SDL is, so I'm using GLUT, and I do have Fredric's project files. On Fri, 28 Jan 2005 18:21:57 +0100, Frederic Bouvier [EMAIL PROTECTED] wrote: Quoting Curtis L. Olson : Drew wrote: I'm not sure what SDL means, but it will run on the primary display

Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Dave Martin
On Friday 28 Jan 2005 17:25, Drew wrote: Well, FYI, it can be done with Windoes. The difference is I want the instructor station on the PRIMARY display, but right now I get the unsightly window border on the secondary display. Does Windows allow you to switch the 'border' attribute on a

Re: [Flightgear-devel] Secondary display - game mode

2005-01-28 Thread Drew
That might be the best solution...I'll look into that. On Fri, 28 Jan 2005 18:09:54 +, Dave Martin [EMAIL PROTECTED] wrote: On Friday 28 Jan 2005 17:25, Drew wrote: Well, FYI, it can be done with Windoes. The difference is I want the instructor station on the PRIMARY display, but

[Flightgear-devel] Secondary display - game mode

2005-01-27 Thread Drew
Does anyone know the easiest way to run flight gear in game mode on a secondary display. It runs just fine if I drag the window over and maximize it on the secondary display, but I can't figure out how to make it work in game mode. Thanks. ___

Re: [Flightgear-devel] Secondary display - game mode

2005-01-27 Thread Ivo
On Thursday 27 January 2005 23:08, Drew wrote: Does anyone know the easiest way to run flight gear in game mode on a secondary display. It runs just fine if I drag the window over and maximize it on the secondary display, but I can't figure out how to make it work in game mode. As I don't

Re: [Flightgear-devel] Secondary display - game mode

2005-01-27 Thread Drew
I appreciate that, and if I were using Linux, I'd have already known exactly what to do. :) I should have been more clear...unfortunatly, for this particular application I need to use Windows XP Pro, and I currently have an ATA Mobility Radeon 9000 in the laptop I'm using. I'm trying to get the

Re: [Flightgear-devel] Secondary display - game mode

2005-01-27 Thread Dave Martin
On Thursday 27 Jan 2005 23:39, Ivo wrote: On Thursday 27 January 2005 23:08, Drew wrote: Does anyone know the easiest way to run flight gear in game mode on a secondary display. It runs just fine if I drag the window over and maximize it on the secondary display, but I can't figure out

Re: [Flightgear-devel] Secondary display - game mode

2005-01-27 Thread Dave Martin
On Friday 28 Jan 2005 00:02, Dave Martin wrote: On Thursday 27 Jan 2005 23:39, Ivo wrote: On Thursday 27 January 2005 23:08, Drew wrote: Does anyone know the easiest way to run flight gear in game mode on a secondary display. It runs just fine if I drag the window over and maximize

Re: [Flightgear-devel] Secondary display - game mode

2005-01-27 Thread Curtis L. Olson
Drew wrote: I appreciate that, and if I were using Linux, I'd have already known exactly what to do. :) I should have been more clear...unfortunatly, for this particular application I need to use Windows XP Pro, and I currently have an ATA Mobility Radeon 9000 in the laptop I'm using. I'm trying