Re: [Flightgear-devel] CVS question...

2002-09-21 Thread Cameron Moore

* [EMAIL PROTECTED] (Matthew Law) [2002.09.19 17:47]:
 After many newbie-fied mistakes and misunderstanding I have now setup 
 /home/cvsroot on my linux box and checked out up-to-date copies of the devel 
 releases into:
 
 /home/cvsroot/SimGear
 /home/cvsroot/FlightGear
 /home/cvsroot/fgfsbase
 
 I also have a stable and working FGFS 0.8 which I'd like to keep (to play with 
 if I bugger up the CVS version!).  How do you guys compile a development 
 version beside a stable one without it interfering? In other words what do 
 you specify to ./configure when compiling these sources to keep them from 
 starting a fist fight with each other?

I don't think anyone replied to you main question, so I'll share with
you how I have everything setup.  First of all, I never alter my real
CVS directories -- I work on copies of them.  For example, here's my FG
paths:

/archive/incoming/flightgear/cvs/fgfs/Makefile
/archive/incoming/flightgear/cvs/fgfs/FlightGear/
/archive/incoming/flightgear/cvs/fgfs/local/
/archive/incoming/flightgear/cvs/fgfs/localbuild/

My Makefile looks like this:

all:
rm -rf ./local ./localbuild
cp -a ./FlightGear local
mkdir localbuild
lndir -silent ../local ./localbuild

So, what I do is cd to /archive/incoming/flightgear/cvs/fgfs/FlightGear
and update my local CVS checkout.  Then go back a directory and run
`make` to get a clean development copy.  I do all my local work in the
localbuild/ directory.  If I make changes, I cd back into the real CVS
directory and do a diff like so:

  $ diff -urN . ../local

I make no promises about this setup -- no warranty whatsoever.  :-)  I
only do small updates and bugfixes so I never really need to keep a
development tree around for a long time.  You'll have to talk to some of
the other real developers if you want to do that.  :-)
-- 
Cameron Moore
/ One cannot guess the real difficulties \
\  of a problem before having solved it. /

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Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Frederic Bouvier

From: Curtis L. Olson [EMAIL PROTECTED]
 Norman Vine writes:
  Curtis L. Olson writes:
   We might need to learn more about how the imposters are rendered.  I
   don't think this is an issue of drawing the imposter once it is
   generated, but in generating the imposter in the first place.
 
  The Impostors are generated with regular OpenGL calls just
  like everything else and then read out of the back buffer into
  a texture which then serves as an 'impostor' for the real OpenGL
  object.  eg you are substituting a glQuad for the entire set of
  calls that were made to draw the object initially.  hence the
  name 'impostor'.
 
  You can see the impostors getting created after you find and follow
  the directions in this line in SkyCloud.cpp
  // Uncomment this swap buffers to visualize cloud illumination
computation.
 
  Whatching these things get created gives you a GOOD ideaof how much
  work the 'impostor' is saving you

 Mark Harris mentioned that the back buffer requires a destination
 alpha for imposter rendering to work.  Perhaps that's why things
 aren't great with a 16bit color buffer, you probalby aren't even
 getting an alpha channel there?

Perhaps we can create another, 32bpp, context to render imposters instead
of using the main one ?

Cheers,

-Fred



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Re: [Flightgear-devel] CVS question...

2002-09-20 Thread David Megginson

Norman Vine writes:

  YES - because here is what I get if you render with 16 bit buffers
  http://rockfish.net/~nhv/fgfs/images/fgfs-screen-016.jpg
  http://rockfish.net/~nhv/fgfs/images/fgfs-screen-017.jpg
  
  Might help thinking about 'how' one might get a '3d' volumetric
  effect from what is essentially a ssgBillBoard  :^)

I think I understand.  What about the suggestion from earlier to
switch to a 32-bit buffer when creating an imposter, then back to
16-bit for ordinary rendering.  Once the imposter has been created,
the 16bpp display should be able to handle it fine (since it's just
another texture with an alpha component).


All the best,


David

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Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Curtis L. Olson

David Megginson writes:
 Is it possible to set up two separate contexts and switch between
 them?

I don't know.  I was thinking if you had two cpu's, you could have one
thread running in it's own context/own cpu just drawing cloud
textures, then passing them back to the main application which would
take the new image and replace the old with it.

But, you have to be a little careful if you only have one 3d card.
You don't want two processes competing for that scarce resource
... the 2nd thread would need to do software rendering, or you'd need
two cards and sort things out to make sure each process ended up on
the right card, etc. etc.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Curtis L. Olson

David,

We have a checken and egg problem here.  We can query the depth buffer
bits.  But we can't do that until the display is init'd and we already
have a valid opengl context.  But, we need to know this info in order
to do the glut intialization properly.



We may need to fall back to a command line option and have the user
tell the application what to do.

Curt.


David Megginson writes:
 Curtis L. Olson writes:
 
   Mark Harris mentioned that the back buffer requires a destination
   alpha for imposter rendering to work.  Perhaps that's why things
   aren't great with a 16bit color buffer, you probalby aren't even
   getting an alpha channel there?
 
 That's possible, but currently the problem is that FlightGear will not
 start at all at 16bpp with --enable-clouds, because of this:
 
 if ( fgGetBool(/sim/rendering/clouds3d) ) {
 glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE | GLUT_ALPHA );
 } else {
 glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
 }
 
 Here's what I get:
 
   GLUT: Fatal Error in fgfs: visual with necessary capabilities not found.
 
 
 All the best,
 
 
 David
 
 -- 
 David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
 
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re: [Flightgear-devel] CVS question...

2002-09-19 Thread David Megginson

Matthew Law writes:

  I also have a stable and working FGFS 0.8 which I'd like to keep
  (to play with if I bugger up the CVS version!).  How do you guys
  compile a development version beside a stable one without it
  interfering? In other words what do you specify to ./configure when
  compiling these sources to keep them from starting a fist fight
  with each other?

I don't, personally.  If I did, I would use a separate --prefix
argument to each one and install it into an entirely different subtree.

  BTW, well done on the clouds guys they're coming along nicely and will look 
  pretty sweet when they're done :-)

I agree, but I'd be happier if they'd work with 16bpp as well as 32bpp
(32bpp is too slow at 1600x1400 on my notebook).  I guess I'd better
pitch in soon rather than complaining.

I think we might end up with a combination of the current texture
approach and 3D clouds.  For overcast, 3D probably doesn't make sense,
since there's no hole to fly through anyway.  Cirrus is a separate
problem we'll have to address.


All the best,


David

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Re: [Flightgear-devel] CVS question...

2002-09-19 Thread David Megginson

Norman Vine writes:

  I doubt if any amount of fiddling would make the 3D clouds work well in
  anything less then 32 bit color, as the eye is VERY sensitive to grey.

I'm looking for work-at-all, not work-well.  I don't care if they're
pretty, as long as I can scud around them.


All the best,


David

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Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Curtis L. Olson

David Megginson writes:
 I don't understand enough about OpenGL, but why would alpha work at
 16bpp in textures (like panel instruments or propeller disks) and not
 in clouds?

We might need to learn more about how the imposters are rendered.  I
don't think this is an issue of drawing the imposter once it is
generated, but in generating the imposter in the first place.

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Norman Vine

Curtis L. Olson writes: 
 We might need to learn more about how the imposters are rendered.  I
 don't think this is an issue of drawing the imposter once it is
 generated, but in generating the imposter in the first place.

The Impostors are generated with regular OpenGL calls just
like everything else and then read out of the back buffer into
a texture which then serves as an 'impostor' for the real OpenGL
object.  eg you are substituting a glQuad for the entire set of 
calls that were made to draw the object initially.  hence the
name 'impostor'.  

You can see the impostors getting created after you find and follow
the directions in this line in SkyCloud.cpp
// Uncomment this swap buffers to visualize cloud illumination computation.

Whatching these things get created gives you a GOOD ideaof how much
work the 'impostor' is saving you

Norman


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Re: [Flightgear-devel] CVS question...

2002-09-19 Thread Curtis L. Olson

Norman Vine writes:
 Curtis L. Olson writes: 
  We might need to learn more about how the imposters are rendered.  I
  don't think this is an issue of drawing the imposter once it is
  generated, but in generating the imposter in the first place.
 
 The Impostors are generated with regular OpenGL calls just
 like everything else and then read out of the back buffer into
 a texture which then serves as an 'impostor' for the real OpenGL
 object.  eg you are substituting a glQuad for the entire set of 
 calls that were made to draw the object initially.  hence the
 name 'impostor'.  
 
 You can see the impostors getting created after you find and follow
 the directions in this line in SkyCloud.cpp
 // Uncomment this swap buffers to visualize cloud illumination computation.
 
 Whatching these things get created gives you a GOOD ideaof how much
 work the 'impostor' is saving you

Mark Harris mentioned that the back buffer requires a destination
alpha for imposter rendering to work.  Perhaps that's why things
aren't great with a 16bit color buffer, you probalby aren't even
getting an alpha channel there?

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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RE: [Flightgear-devel] CVS question

2002-03-07 Thread Boslough, Mark B

Curt, thanks for your help.  I must be doing something
wrong because after I do a cvs update, when I run make,
it seems to recompile *everything* (which is of course
very time consuming).  It must touch all the cxx files or
something for that to happen, even if they have not changed.
I'll see if I can figure out why this is happening.

Mark

 -Original Message-
 From: Curtis L. Olson [mailto:[EMAIL PROTECTED]]
 Sent: Wednesday, March 06, 2002 3:33 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [Flightgear-devel] CVS question
 
 
 Boslough, Mark B writes:
  Now that I am modifying code, I have the need to keep it updated.
  I am a beginner at CVS, so I'm not sure I am doing things properly.
  Should I be doing CVS updates every day?  That requires that I 
  completely recompile and relink every day, is that correct?  I want
  to make sure that I am organizing thinks in a way that doesn't cause
  me a lot of extra work at some point.
 
 Mark,
 
 There is a mailing list (flightgear-cvslogs) so you can get notified
 when ever the cvs repository has new changes committed to it.  You may
 (or may not) want to take advantage of that depending on how closely
 you want to track what's going on.
 
 I'd think that if you ran cvs update once every day you'd be likely to
 get new changes just about time you ran it.
 
 Also, don't forget to check out a copy of the base package (via cvs)
 and run cvs update there as often as you run it on the source tree.
 
 If you are using our unix style makefile system (automake/autoconf)
 then it should track all the code dependencies and only rebuild code
 that changes (or depends on something that has changed.)
 
 Regards,
 
 Curt.
 -- 
 Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
 Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
 Minnesota  http://www.menet.umn.edu/~curt   
 http://www.flightgear.org
 
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 [EMAIL PROTECTED]
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RE: [Flightgear-devel] CVS question

2002-03-07 Thread Boslough, Mark B

Curt,  You are right.  Yesterday it recompiled so 
many files I thought it was recompiling everything.  I updated
again today after only one day and it only recompiled one file
and re-linked, which is of course much faster!

Do I need to rerun the scripts every time I update, or just
rerun make?  (sorry if this has been answered somewhere I should
already have seen).

Mark

 -Original Message-
 From: Curtis L. Olson [mailto:[EMAIL PROTECTED]]
 Sent: Thursday, March 07, 2002 10:39 AM
 To: [EMAIL PROTECTED]
 Subject: RE: [Flightgear-devel] CVS question
 
 
 Boslough, Mark B writes:
  Curt, thanks for your help.  I must be doing something
  wrong because after I do a cvs update, when I run make,
  it seems to recompile *everything* (which is of course
  very time consuming).  It must touch all the cxx files or
  something for that to happen, even if they have not changed.
  I'll see if I can figure out why this is happening.
 
 What happens if you just run make twice in a row?  Also make sure that
 you aren't just compiling a *lot* of files instead of *all* the files.
 
 Curt.
 -- 
 Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
 Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
 Minnesota  http://www.menet.umn.edu/~curt   
 http://www.flightgear.org
 
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RE: [Flightgear-devel] CVS question

2002-03-07 Thread Curtis L. Olson

Boslough, Mark B writes:
 Curt,  You are right.  Yesterday it recompiled so 
 many files I thought it was recompiling everything.  I updated
 again today after only one day and it only recompiled one file
 and re-linked, which is of course much faster!
 
 Do I need to rerun the scripts every time I update, or just
 rerun make?  (sorry if this has been answered somewhere I should
 already have seen).

If the configure.in changes or you add new subdirectories, it's a good
idea to run the autogen.sh script again.  But otherwise, you should
just be able to do a cvs update -d followed by make.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] CVS question

2002-03-06 Thread Jim Wilson

Hi Mark,

What I do is update occaisonally (once or twice a week sometimes more) and
keep an eye on the logs (the web based ViewCVS is handy too) in order to know
what others are working on.  Before sending in code I'll update to current CVS
again and make sure things still work.  It is much easier for Curt and Dave if
you've taken care of any merges and send in code that works with latest CVS.

Best,

Jim

Boslough, Mark B [EMAIL PROTECTED] said:

 
 Now that I am modifying code, I have the need to keep it updated.
 I am a beginner at CVS, so I'm not sure I am doing things properly.
 Should I be doing CVS updates every day?  That requires that I 
 completely recompile and relink every day, is that correct?  I want
 to make sure that I am organizing thinks in a way that doesn't cause
 me a lot of extra work at some point.
 


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Re: [Flightgear-devel] CVS question

2002-03-06 Thread Curtis L. Olson

Boslough, Mark B writes:
 Now that I am modifying code, I have the need to keep it updated.
 I am a beginner at CVS, so I'm not sure I am doing things properly.
 Should I be doing CVS updates every day?  That requires that I 
 completely recompile and relink every day, is that correct?  I want
 to make sure that I am organizing thinks in a way that doesn't cause
 me a lot of extra work at some point.

Mark,

There is a mailing list (flightgear-cvslogs) so you can get notified
when ever the cvs repository has new changes committed to it.  You may
(or may not) want to take advantage of that depending on how closely
you want to track what's going on.

I'd think that if you ran cvs update once every day you'd be likely to
get new changes just about time you ran it.

Also, don't forget to check out a copy of the base package (via cvs)
and run cvs update there as often as you run it on the source tree.

If you are using our unix style makefile system (automake/autoconf)
then it should track all the code dependencies and only rebuild code
that changes (or depends on something that has changed.)

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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RE: [Flightgear-devel] CVS question

2002-03-06 Thread Curtis L. Olson

Paul Deppe writes:
 A related question - after rebuilding with the makefile system, is there a
 way to make install only the files which have changed?  For example,
 suppose there is only a change to a .cxx file in plib/ssg.  I do a make,
 which rebuilds only libplibssg.a.  But when I do a make install, all the
 header files are also installed with new dates.  Then when I rebuild SimGear
 and FlightGear, make thinks that the header files have changed and
 recompiles everything which depends on the header files (which is just about
 everything).  This effect ripples down from plib to SimGear to FlightGear to
 Atlas.
 
 It would save a lot of compile time if one could make install only the
 files which have changed.  Is there a way to do this?

Beyond identifying and copying just the changed files individually
yourself by hand, I've never seen a way in unix to do this.

If you know that there were changes only to a particular subdirectory,
you could cd into and run make; make install from there.  You don't
have to run make or make install only from the top level directory.
That's one way you can often somewhat limit the number of changed
install files and contain the cascading dependency effect.

Otherwise, it's a good time to go refill your cup of coffee or maybe
poke your head out into the living room and confirm to your family
that you still exist.  (Expect some surprised looks the first few
times you do this though.) :-)

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] CVS question

2002-03-06 Thread Andy Ross

Paul Deppe wrote:
  A related question - after rebuilding with the makefile system, is
  there a way to make install only the files which have changed?  For
  example, suppose there is only a change to a .cxx file in plib/ssg.  I
  do a make, which rebuilds only libplibssg.a.  But when I do a make
  install, all the header files are also installed with new dates.

Are you sure?  I was under the impression that the install program
(and CVS, for that matter) preserved the date stamps on files.  The
stamps on the installed files should be the modification times in the
archive.  I might be wrong...

  Then when I rebuild SimGear and FlightGear, make thinks that the
  header files have changed and recompiles everything which depends on
  the header files (which is just about everything).  This effect
  ripples down from plib to SimGear to FlightGear to Atlas.
 
  It would save a lot of compile time if one could make install only
  the files which have changed.  Is there a way to do this?

The existing build stuff, frankly, is designed for the simple case
where a user wants to compile and install something once for use in
the future.  If you're doing development, it's probably not optimal.
A little elbow grease to match your private habits is probably
unavoidable.  For example, I always use a custom --prefix for all my
FlightGear stuff, never install the shared metakit library, and often
write 1-liner build run and link scripts for whatever focused
feature I'm playing with.

For your specific situation (if it turns out that timestamps really
are your problem), you might try making symlinks from the install tree
to the source tree, and skipping the make install step entirely.

The core point being that you're never likely to find things packaged
quite the way you want them.  One of the central characteristics of
being a geeky hacker type is a strongly held conviction that the rest
of the world are idiots and are doing things all wrong. :)

Andy

-- 
Andrew J. RossNextBus Information Systems
Senior Software Engineer  Emeryville, CA
[EMAIL PROTECTED]  http://www.nextbus.com
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Re: [Flightgear-devel] CVS question

2002-03-06 Thread Tony Peden

On Wed, Mar 06, 2002 at 05:17:42PM -0600, Curtis L. Olson wrote:
 Paul Deppe writes:
  A related question - after rebuilding with the makefile system, is there a
  way to make install only the files which have changed?  For example,
  suppose there is only a change to a .cxx file in plib/ssg.  I do a make,
  which rebuilds only libplibssg.a.  But when I do a make install, all the
  header files are also installed with new dates.  Then when I rebuild SimGear
  and FlightGear, make thinks that the header files have changed and
  recompiles everything which depends on the header files (which is just about
  everything).  This effect ripples down from plib to SimGear to FlightGear to
  Atlas.
  
  It would save a lot of compile time if one could make install only the
  files which have changed.  Is there a way to do this?
 
 Beyond identifying and copying just the changed files individually
 yourself by hand, I've never seen a way in unix to do this.
 
 If you know that there were changes only to a particular subdirectory,
 you could cd into and run make; make install from there.  You don't
 have to run make or make install only from the top level directory.
 That's one way you can often somewhat limit the number of changed
 install files and contain the cascading dependency effect.
 
 Otherwise, it's a good time to go refill your cup of coffee or maybe
 poke your head out into the living room and confirm to your family
 that you still exist.  (Expect some surprised looks the first few
 times you do this though.) :-)

You wouldn't have any personal experience, here, would you?
;-)


 
 Curt.
 -- 
 Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
 Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
 Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org
 
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[EMAIL PROTECTED]
We all know Linux is great ... it does infinite loops in 5 seconds. 
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Re: [Flightgear-devel] CVS question

2002-03-06 Thread John Check

On Wednesday 06 March 2002 07:17 pm, you wrote:
snip
 quite the way you want them.  One of the central characteristics of
 being a geeky hacker type is a strongly held conviction that the rest
 of the world are idiots and are doing things all wrong. :)

 Andy

Hahahah! Quick somebody notify Bartletts

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RE: [Flightgear-devel] CVS question

2002-03-06 Thread Paul Deppe

   A related question - after rebuilding with the makefile system, is
   there a way to make install only the files which have changed?  For
   example, suppose there is only a change to a .cxx file in plib/ssg.  I
   do a make, which rebuilds only libplibssg.a.  But when I do a make
   install, all the header files are also installed with new dates.

 Are you sure?  I was under the impression that the install program
 (and CVS, for that matter) preserved the date stamps on files.  The
 stamps on the installed files should be the modification times in the
 archive.  I might be wrong...

Andy,

I checked the file modification dates and confirmed that make install does
not preserve the dates on installed files (sure wish it did) at least on my
Cygwin setup.

Please correct me if I'm wrong, but the make install appears to use the
script install-sh which is part of the automake package.  The script is
fairly complicated (to me) but buried in it is the cp command which does the
actual installation.  I think that the cp command is passed in using the
make variable CPPROG.  Perhaps the install-sh script (or the make variable)
could be modified to use cp -p which preserves the file date and other
attributes.

Thanks to all who responded to my question!

Paul

Paul R. Deppe
Veridian Engineering (formerly Calspan)
Flight  Aerospace Research Group
150 North Airport Drive
Buffalo, NY  14225
(716) 631-6898
(716) 631-6990 FAX
[EMAIL PROTECTED]


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Re: [Flightgear-devel] CVS question

2002-03-06 Thread Alex Perry

 Now that I am modifying code, I have the need to keep it updated.
 I am a beginner at CVS, so I'm not sure I am doing things properly.
 Should I be doing CVS updates every day?  That requires that I 
 completely recompile and relink every day, is that correct?  I want
 to make sure that I am organizing thinks in a way that doesn't cause
 me a lot of extra work at some point.

Personally, when I'm working on something, I stop doing CVS updates
because I want the code I'm developing against to be stable.  However,
when I've made progress, I grab a cvs diff to a separate file as a patch.
Now that I've grabbed a context sensitive backup of my work, in case 
something terrible happens, I do the update and bring in everybody
else's work.  Then I look to see whether they broke what I was working on.


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