>
> 2. Has anyone interfaced actual hardware, i.e. switches, etc. with
> flightgear? Again, are there any references for this?
>
Adding to what Curtis has said. There is no "standard" per se regards
connecting custom hardware to FlightGear. Off-the-shelf stuff like
joysticks, throttle quadrants,
Erik Hofman wrote:
2. Has anyone interfaced actual hardware, i.e. switches, etc. with
flightgear? Again, are there any references for this?
Yep, it has been done. No there is no single solution. However there
is a network interface which could be used for this. The header files
are also t
Todd L. Peters wrote:
I have a couple questions regarding flightgear, please correct me if this is
not the appropriate forum for these questions.
1. I want to set up a model utilizing more than one joystick and I want the
second joystick to direct certain parameters in JSBsim. Can I configure
> Note that MSVC6 does not have while I think VC7 does.
Correct.
I guess MSVC6 is the only platform which doesn't have ? Is
there any specific reason why FG has to support a compiler more than 5
years old?
Regards,
-Gerhard
--
| voice: +43 (0)676 6253725 *** web: http://www.cosy.sbg.ac.at/~
Bernie Bright wrote:
STLport has but I doubt if it could be extracted as a stand alone
file. Have you (Erik) tried STLport on your system? If it works then we
probably wouldn't need the simgear compatibility stuff anymore.
If it did work, I wouldn't have tried generating simething like it
myse
Bernie Bright wrote :
> STLport has but I doubt if it could be extracted as a stand alone
> file. Have you (Erik) tried STLport on your system? If it works then we
> probably wouldn't need the simgear compatibility stuff anymore.
>
> Note that MSVC6 does not have while I think VC7 does.
It *i
On Wed, 02 Apr 2003 10:58:21 +0200
Erik Hofman <[EMAIL PROTECTED]> wrote:
> Gerhard Wesp wrote:
> >>strstream would do the trick, but not all compilers support it yet.
> >
> >
> > Note that is *deprecated* in C++, one should use
> > stringstreams () instead. No danger of overflowing any buffer
Gerhard Wesp wrote:
strstream would do the trick, but not all compilers support it yet.
Note that is *deprecated* in C++, one should use
stringstreams () instead. No danger of overflowing any buffers
there. Cf. Josuttis, The C++ Standard Library, Section 13.11.2.
AFAIK, every major platform no
> strstream would do the trick, but not all compilers support it yet.
Note that is *deprecated* in C++, one should use
stringstreams () instead. No danger of overflowing any buffers
there. Cf. Josuttis, The C++ Standard Library, Section 13.11.2.
AFAIK, every major platform now does have compil
Erik Hofman writes:
> Is there still no replacement function to do this kind of operation in a
> C++ string?
strstream would do the trick, but not all compilers support it yet.
All the best,
David
--
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
_
Curtis L. Olson wrote:
I tracked down my crash to controls->bind()
There you will find a plethora of places where the code is sprintf'ing
to a char[32] array, but the contents is often longer than 32 bytes.
Might not have been crashing everyone else (building with -g?) but it
was crashing with -O2
David Megginson wrote:
>
> Frederic Bouvier writes:
>
> > MSVC has no 'fmax' function. 'max' is ok (a macro !).
>
> Hmm -- max won't work under GCC because it's an inlined function.
Heh? You mean the inlined (templated) "max" function from
/? What's wrong with that? It is used in other JS
Frederic Bouvier writes:
> MSVC has no 'fmax' function. 'max' is ok (a macro !).
Hmm -- max won't work under GCC because it's an inlined function. I
guess I'll have to write out the comparison.
All the best,
David
--
David Megginson
[EMAIL PROTECTED]
___
From: "David Megginson" <[EMAIL PROTECTED]>
> I've added a new property, /controls/parking-brake (also available
> through FGControls). For both JSBSim and the YASim C172, this
> property overrides the toe brakes for the main gear (actually, for
> YASim, it is just added then clamped).
in JSBSim
David Megginson <[EMAIL PROTECTED]> said:
> I've added a new property, /controls/parking-brake (also available
> through FGControls). For both JSBSim and the YASim C172, this
> property overrides the toe brakes for the main gear (actually, for
> YASim, it is just added then clamped).
>
> The
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