I would have responded in this thread but decided not to since it
probably would only add fuel to it. Let stick to that it's tasteless and
realize that FlightGear has no support for weapons of mass murder. So
this mission will end up being merely a sightseeing mission.
Erik
Tatsuhiro Nishioka wrote:
If you agree with me, please help me change his plan.
I do sympathise with your feelings - this plan is pretty much
tasteless, ridiculous. I think the only measure against such plans is
education.
Best regards,
Martin.
--
Unix _IS_ user friendly - it's just
By way of experimentation, and to move the discussion about source control
forward, I've put git
repositories for FlightGear and SimGear up at http://gitorious.org/fg. These
are somewhat special
in that they include all the history of the project back to 1997, as
reconstructed from the
Victhor Foster wrote:
I don't remember when this started, I think it was a week or so. Well,
the Sun bug is simple: switching time to Dawn/Dusk will cause the sun
colors to start flashing between the correct colors and morning/noon/
afternoon colors. The weather bug is: after about 1
On Fri, 18 Sep 2009 08:59:46 +0200, Erik wrote in message
4ab32fe2.4040...@ehofman.com:
I would have responded in this thread but decided not to since it
probably would only add fuel to it. Let stick to that it's tasteless
and realize that FlightGear has no support for weapons of mass
Hi Tim,
The big hang up in the investigation has been the size of our data package.
If we can find one of these established places that is willing to host a
couple Gb size project, then the source will fall into place quite easily.
That was one potential advantage to code.google.com ... we have
On Friday 18 September 2009 14:56:12 Curtis Olson wrote:
Github wrote us back saying: Git doesn't work very well with large amounts
of binary assets. They didn't offer further explanation to where the
problems might be? Maybe they were just putting the brakes on and didn't
want to offer to
The most depressing thing about this thread is that it highlights
the fact that many people seem to think that the best way to deal
with unpleasant events in history is to mythologise and make them
sacred and untouchable, and then to try to force other people to
comply with their personal
Hi lee, funny enough I mostly agree.
But I'm sorry, it's really easy to ignore you because like some of the
fanbois of the event, you're resorting to demeaning language to speak of
those who don't agree with you, showing exactly the intolerance you're
decrying.
At least, you're not resorting to
First: we are an OpenSource project- open and free to all! We can't preventing
militaries using FGFS to develope military stuff to kill people.
So I don't see a chance to prevent those kids making this event.
But we are allowed to say our opinion about and trying them to convince with
facts
AJ MacLeod wrote:
On Friday 18 September 2009 14:56:12 Curtis Olson wrote:
Github wrote us back saying: Git doesn't work very well with large amounts
of binary assets. They didn't offer further explanation to where the
problems might be? Maybe they were just putting the brakes on and
Victhor Foster wrote:
I don't remember when this started, I think it was a week or so. Well,
the Sun bug is simple: switching time to Dawn/Dusk will cause the sun
colors to start flashing between the correct colors and morning/noon/
afternoon colors. The weather bug is: after about 1
On Friday 18 Sep 2009, Nicolas Quijano wrote:
Hi lee, funny enough I mostly agree.
But I'm sorry, it's really easy to ignore you because like some
of the fanbois of the event, you're resorting to demeaning
language to speak of those who don't agree with you, showing
exactly the intolerance
Lee,
I do agree with all you wrote and started something similar but then
decided I didn' t find this mailinglist the place to discuss it. Still,
I do agree.
Erik
--
Come build with us! The BlackBerryreg; Developer
On Fri, Sep 18, 2009 at 9:51 AM, Erik Hofman e...@ehofman.com wrote:
One thing I have been wondering since this discussion started; Google
seems to have found a nice way to add small diffs for binary data[1].
Maybe they have incorporated that into their repository?
If they have, it won't help
binary data != binary code.
Binary data is ALL the images files included in aircraft, possibly some
models format supported by OSG (like .ive), all sound files, that sort of
thing.
CVS is notoriously bad at handling these files, and very inefficient at
doing so.
I believe that's what Erik meant.
On Friday 18 Sep 2009, Heiko Schulz wrote:
First: we are an OpenSource project- open and free to all! We
can't preventing militaries using FGFS to develope military
stuff to kill people.
So I don't see a chance to prevent those kids making this event.
But we are allowed to say our opinion
On Friday 18 Sep 2009, Erik Hofman wrote:
Lee,
I do agree with all you wrote and started something similar but
then decided I didn' t find this mailinglist the place to
discuss it. Still, I do agree.
Erik
I agree that this isn't the right place for this discussion but I
was so annoyed
I have no idea what the problem might be , but while the flickering happens
, the /rendering/scene/ambient and specular colors jump by about a factor of
0.2.
--
Come build with us! The BlackBerryreg; Developer Conference
Ah ok, I didn't realize it is aimed at machine code only.
Erik
Nicolas Quijano wrote:
binary data != binary code.
On Fri, Sep 18, 2009 at 1:07 PM, Alex Perry alex.pe...@pamurray.com
If they have, it won't help us. We're not distributing blobs of x86
machine code.
syd adams wrote:
I have no idea what the problem might be , but while the flickering
happens , the /rendering/scene/ambient and specular colors jump by about
a factor of 0.2.
I'll try to take a look at it this weekend.
Erik
Hi Gijs,
On Thu, Sep 17, 2009 at 2:08 PM, Gijs de Rooy gijsr...@hotmail.com wrote:
Gijs de Rooy wrote:
I would be glad to translate a couple of pages into Dutch for a test.
Please take a look at the Main PageĀ for an example making use of the third
option
offered by Simon. Comments are
Ieee.
Do not nudge my expressions and thought.
First, I didn't express this is the recreation of the a-bomb raids. That's way
far from what I've said.
Second, I didn't say I ignored many of the posts.
I skipped some meaningless posts on the forum, and I wrote that because I might
have skipped
Just more observations ...
/environment/dewpoint-degc flickers by about 4.0 degrees , as if Im going
through layers as i climb , and airspeed needle starts oscillating rapidly
above a certain altitude , but haven't pinned down the altitude when the
changes start* *
syd adams wrote:
Just more observations ...
/environment/dewpoint-degc flickers by about 4.0 degrees , as if Im
going through layers as i climb , and airspeed needle starts
oscillating rapidly above a certain altitude , but haven't pinned down
the altitude when the changes start* *
That
I'm suspecting environment.cxx , since the airspeed indicator uses
environment/density-slugft3 , possibly causing the rapid oscillation .
I also see two // FIXME: this will work only for low elevations, in the
dewpoint calculations.
Maybe that's causing the very high altitude percipitation.
But
syd adams wrote:
I'm suspecting environment.cxx , since the airspeed indicator uses
environment/density-slugft3 , possibly causing the rapid oscillation .
I also see two // FIXME: this will work only for low elevations, in the
dewpoint calculations.
Maybe that's causing the very high altitude
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