On Thu, Dec 16, 2010 at 5:17 PM, Jacob Burbach jmburb...@gmail.com wrote:
Ok then, trying to make sense of this whole model effects loading code...
Good luck; it goes with the territory :)
In `modellib.cxx' the `loadFile' and `loadModel' functions, which
check the file extensions for a
Hi Martin,
I also find it rather interesting to read something about the 'invisible'
work behind the scenery - thank you for letting us know. It's sometimes
difficult to appreciate the work that is not directly seen, and it helps a
lot if you tell us.
Thanks for the hard work.
However, there is
Hi, Torsten,
Thanks.
This helped me.
Since, with the fdm, the target is to identify the real time status of the
terrain under, with snow-norm or with rain-norm and the target is to
calculate the aircraft behavior against these parameters, If my
understanding , about your idea, is right , it is
Hi Thorsten,
thorsten.i.r...@jyu.fi wrote:
This sort
of Scenery development is substantially different from craving for
aaah's and oooh's on The Forum after you successfully managed to follow
an elaborate and nicely illustrated recipe on how to build FlightGear
Terrain.
Hehe, I'm glad that
Hi,
First all, for some reason, i have been, only recently involved in the
Flightgear life, though being an old user of flight simulators.
I don't understand, that talk mailinglist versus forum.
Each one can find easier to use one , or the other according to his
feeling, or according to his
To help put things in perspective, the people who are generating the beautiful
scenery on the forum are using the same CORINE data set we are attempting to
get into the scenery, and are using OSM roads, the license about which I am
unsure.
The advantage of this is we get to fly over higher
Hi Thorsten,
thorsten.i.r...@jyu.fi wrote:
Let me now speak more to the audience at large, rather than to Martin
personally... In both statements I read the following ideas (I don't know
if you literally meant that - but that's what came across)
* while the mailinglist is for real work,
On Wed, Dec 22, 2010 at 11:03 AM, Thorsten Renk wrote:
Let me take a virtual needle and deflate the claims a bit. Until recently,
Flightgear's idea of a weather change was that pressure, wind and
visibility instantly jump from one value to another. Hardly what I would
call accuracy. Doing it
On Wed, Dec 22, 2010 at 4:34 PM, Jacob Burbach jmburb...@gmail.com wrote:
Hey thanks for taking the time to respond, especially during the holidays.
So what I see currently in the model loading code in regard to effects
is really something just hacked together to 'get er done' and make it
J. Holden wrote:
[...] Still, none of the third party sceneries directly help the goal
of adding data to the server or helping fix TerraGear to push out a
new World Scenery package [...]
Well said !
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are
J. Holden wrote:
[...] Still, none of the third party sceneries
directly help the goal
of adding data to the server or helping fix TerraGear
to push out a
new World Scenery package [...]
Well said !
Martin.
But increases the attractiveness of a whole project called
On Wed, Dec 22, 2010 at 1:39 PM, Martin Spott martin.sp...@mgras.net wrote:
Being honest: I don't care. If people think that following a cooking
And to be honest I don't understand why you started this discussion
with such obvious trolling behavior and comments such as these?
recipe is their
Hi Heiko,
Heiko Schulz wrote:
J. Holden wrote:
[...] Still, none of the third party sceneries directly help the goal
of adding data to the server or helping fix TerraGear to push out a
new World Scenery package [...]
Well said !
But increases the attractiveness of a whole project
Replying to Heiko:
But increases the attractiveness of a whole project called FlightGear, as it
shows that it is not difficult to make an attractive qualitity scenery for
free, and enlarges the freedom of use to any users.
I am not arguing that point - as I said the CORINE data is available
It may not be an entirely good idea to release a FlightGear version without
any usable ATIS.
It appears that ATC/atis.cxx is a stub. It contains only one line of code.
Meanwhile there is ye olde ATCDCL/atis.cxx, which contains code but is
deprecated and is not compiled in the standard
Hi there,
I reported author 'Dan H Freeman' to that website as being misleading about his
software and running a scam, explaining the situation with FlightGear and
ProFlightSim. They asked if I was a 'representative' of FlightGear. I replied
that I was a user of the software, but not deeply
On Wed, 2010-12-22 at 23:16 +, Martin Spott wrote:
Depends on your very individual point of view. In contrast, I was
confirmed that providing a seamless Terrain sounds quite appealing.
I agree completely with you on this issue.
Instead, having to assemble Scenery from a lot of
17 matches
Mail list logo