How to make black colour window in fltk2.0
On Sun, Aug 21, 2011 at 11:56 PM, Greg Ercolano wrote:
> On 08/21/11 09:06, asif saeed wrote:
> > Is there any code example illustrating constructing an FLTK based GUI
> > dynamically? Particularly, the menu bar/menus/menu items? Can you provide
> > any
Hi Greg,
On Sun, Aug 21, 2011 at 11:30 PM, Greg Ercolano wrote:
> On 08/21/11 09:22, asif saeed wrote:
> > Hi,
> >
> > Is there any way I could prevent my widgets from getting added to fltk
> > groups automatically and have the ability to add fltk widgets to fltk
> groups
> > myself - dynamicall
Thank you, Greg.
On Sun, Aug 21, 2011 at 11:26 PM, Greg Ercolano wrote:
> On 08/21/11 09:06, asif saeed wrote:
> > Is there any code example illustrating constructing an FLTK based GUI
> > dynamically? Particularly, the menu bar/menus/menu items?
>
Also, there's several Fl_Menu oriented e
On Sun, 21 Aug 2011 14:46:57 -0700, Albrecht Schlosser
wrote:
>>> Here is an example
>>>
>>> static void DrawRod(int x, int y, int d)
>>> {
>>> int r = d>> 1;
>>> fl_color(FL_RED);
>>> #ifdef WIN32
>>> fl_pie(x, y, d, d, 0, 360);
>>> #else
>>> fl_pie(x, y, d + 1, d + 1, 0, 360);
>>> #en
On 21.08.2011 23:46, Albrecht Schlosser wrote:
> For such tests you should look at test/unittests (in file
> test/unittest_circles.cxx). I modified it according to your recipe
> above, but with this "fix" the pie becomes asymmetric, hence a better
> "fix" might be to subtract 1 from x and 1 and to
On 21.08.2011 20:13, Richard Sanders wrote:
>>> There seems to be an out by one error in drawing coordinate between
>>> win32 and X11/
>>>
>>> Here is an example
>>>
>>> static void DrawRod(int x, int y, int d)
>>> {
>>> int r = d>> 1;
>>> fl_color(FL_RED);
>>> #ifdef WIN32
>>> fl_pie(x, y,
On 08/21/11 09:22, asif saeed wrote:
> Hi,
>
> Is there any way I could prevent my widgets from getting added to fltk
> groups automatically and have the ability to add fltk widgets to fltk groups
> myself - dynamically?
begin() and end() are the way to control this.
If you end()
On 08/21/11 09:06, asif saeed wrote:
> Is there any code example illustrating constructing an FLTK based GUI
> dynamically? Particularly, the menu bar/menus/menu items? Can you provide
> any guidelines as to how to proceed in this direction?
See the fltk 1.3.0 example/menubar-add.cxx which
On Sun, 21 Aug 2011 01:58:52 -0700, Matthias Melcher
wrote:
>
>On 20.08.2011, at 22:55, Richard Sanders wrote:
>
>> There seems to be an out by one error in drawing coordinate between
>> win32 and X11/
>>
>> Here is an example
>>
>> static void DrawRod(int x, int y, int d)
>> {
>> int r = d >>
On 21.08.2011 18:06, schrieb asif saeed wrote:
> Is there any code example illustrating constructing an FLTK based GUI
> dynamically? Particularly, the menu bar/menus/menu items? Can you provide
> any guidelines as to how to proceed in this direction?
Matt answered already how to construct menus
On 21.08.2011, at 19:20, Rajesh Kumar wrote:
> Can you provide the download link???
Ooops:
http://svn.easysw.com/public/fltk/fltk/branches/branch-3.0
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On 21.08.2011, at 19:20, Rajesh Kumar wrote:
> Can you provide the download link???
https://svn.easysw.com/public/fltk/fltk/branches/branch-3.0
Download with "subversion".
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Can you provide the download link???
On Sun, Aug 21, 2011 at 10:46 PM, Matthias Melcher wrote:
>
> On 21.08.2011, at 19:09, Rajesh Kumar wrote:
>
> > Where can I find Source code for FLTK 3.0???
>
> You can use Subversion to download the current release of FLTK3. Careful
> though, I am still mov
On 21.08.2011, at 19:09, Rajesh Kumar wrote:
> Where can I find Source code for FLTK 3.0???
You can use Subversion to download the current release of FLTK3. Careful
though, I am still moving code around by the megabyte. The API can (and will)
still change often without notice. The build enviro
On 21.08.2011, at 18:21, asif saeed wrote:
> Hi,
>
> Is there any way I could prevent my widgets from getting added to fltk
> groups automatically and have the ability to add fltk widgets to fltk groups
> myself - dynamically?
Yes. After creating a widget derived from Fl_Group, call Fl_Group::c
Where can I find Source code for FLTK 3.0???
On Sun, Aug 21, 2011 at 10:38 PM, Matthias Melcher wrote:
>
> On 21.08.2011, at 18:18, asif saeed wrote:
>
> > Hi,
> >
> > I just read this tutorial here:
> >
> > http://www.gidnetwork.com/b-22.html
> >
> > The design approach is good but one based on
On 21.08.2011, at 18:18, asif saeed wrote:
> Hi,
>
> I just read this tutorial here:
>
> http://www.gidnetwork.com/b-22.html
>
> The design approach is good but one based on inheritance public from FLTK
> widgets. Do you suggest any design guidelines if I do not want to include
> FLTK headers
On 21.08.2011, at 18:06, asif saeed wrote:
> Is there any code example illustrating constructing an FLTK based GUI
> dynamically? Particularly, the menu bar/menus/menu items? Can you provide
> any guidelines as to how to proceed in this direction?
In FLTK1, Menus are built by using arrays of Fl_
Hi,
Is there any way I could prevent my widgets from getting added to fltk
groups automatically and have the ability to add fltk widgets to fltk groups
myself - dynamically?
Best, Asif
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Hi,
I just read this tutorial here:
http://www.gidnetwork.com/b-22.html
The design approach is good but one based on inheritance public from FLTK
widgets. Do you suggest any design guidelines if I do not want to include
FLTK headers in my own application-specific GUI header (I'll put all the
FLT
Hi,
Is there any code example illustrating constructing an FLTK based GUI
dynamically? Particularly, the menu bar/menus/menu items? Can you provide
any guidelines as to how to proceed in this direction?
Best regards, Asif
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On 20.08.2011, at 22:55, Richard Sanders wrote:
> There seems to be an out by one error in drawing coordinate between
> win32 and X11/
>
> Here is an example
>
> static void DrawRod(int x, int y, int d)
> {
> int r = d >> 1;
> fl_color(FL_RED);
> #ifdef WIN32
> fl_pie(x, y, d, d, 0, 360);
>
On 20.08.2011, at 22:56, Richard Sanders wrote:
>
47?
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