RE: MSVC++6.0 STL Appears to work fine now

2001-02-07 Thread Isaac Richards

Does creating a Relatable profile/signaturing your music work with the MS STL?

Isaac

On 06-Feb-2001 Gary R. Van Sickle wrote:
 I've been building from CVS using the STL that comes with MSVC++6.0 for
 quite a while now, and everything seems to be working fine (particularly now
 that somebody fixed the MusicBrowser crashing bug).  Would the Powers That
 Be accept a patch removing NOMINMAX from the makefiles?
 
 Gary R. Van Sickle ([EMAIL PROTECTED])
 Braemar Inc.
 11481 Rupp Dr.
 Burnsville, MN 55337
 
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sigapp now available

2000-09-21 Thread rob

I've created a standalone audio signature generation program that will
take in an MP3 file and kick out the ASCII signature for that track. To
build this app, do this after the configure in freeamp:

   make -f Makefile.towav sigapp

This creates the sigapp application. Right now it has no ID3 support --
it just generates the signature from the audio track. I'll work to
include ID3 support soon. If you'd like to use this, make sure you have
the latest and greatest musicbrainz client lib installed.


--ruaok Freezerburn! All else is only icing. -- Soul Coughing

Robert Kaye -- [EMAIL PROTECTED]  http://moon.eorbit.net/~robert

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[ANNOUNCE] 2.0.1 for AlphaNT now available

2000-01-23 Thread Mark B. Elrod

Once again Michael Rich has created an installer for AlphaNT. It is now
available on the website!

elrod


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Re: And now...

1999-08-13 Thread robert

On 12 Aug, Bruce Oblander wrote:
 Nope...this is for a "Shoutcast" type stream. I've gone so far as to capture the 
network packets
 passed to FreeAmp and it looks like the "x-audiocast" commands are OK (and the 
packets
 really are sent to FreeAmp) so me thinks you are correct but that leaves me at a 
loss. Is the
 UDP port used for FreeAmp title streaming something different from java's "Datagram" 
socket?
 This is pretty hard to screw up but I never cease to amaze myself.

Thanks for refreshing my memory of your project.

FreeAmp will open the server port and then send the stream server a
x-audiocast-udpport: header as part of the stream request. The title
stream information should be sent to that port. Are you doing that?


--ruaok Freezerburn! All else is only icing. -- Soul Coughing

Robert Kaye -- [EMAIL PROTECTED]  http://moon.eorbit.net/~robert



Re: And now...

1999-08-13 Thread Bruce Oblander

Yes...here's what I've got so far:
1 I open one socket on my side at server initialization (I let Java pick the 
local port) for
sending UDP packets
2 Parse the GET HTTPheaders when FreeAmp connects and obtain it's receiving 
UDP port (usually
1 +)
3 Send the x-audiocast strings as two separate packets to FreeAmp on it's 
receiving (the
1 +)
port (to be more specific: I create a datagram packet with the FreeAmp IP address and 
the UDP port it
gave me
in the GET headers, and send the packet off).
   4 I've verified that "something" has control of the passed in FreeAmp UDP port by 
trying to open
another UDP
port using that same number and something (FreeAmp I presume) always owns that port.

I'm pretty damn sure those are the correct steps. I'm also careful to create byte 
arrays for the data
payload
of the UDP packet. Is there any way to see what FreeAmp is capturing on its UDP port? 
Could this have
anything to do with byte order (i.e. big/little endian) - java is always big endian.

Still scratching my head on this one,

Bruce

[EMAIL PROTECTED] wrote:

 On 12 Aug, Bruce Oblander wrote:
  Nope...this is for a "Shoutcast" type stream. I've gone so far as to capture the 
network packets
  passed to FreeAmp and it looks like the "x-audiocast" commands are OK (and the 
packets
  really are sent to FreeAmp) so me thinks you are correct but that leaves me at a 
loss. Is the
  UDP port used for FreeAmp title streaming something different from java's 
"Datagram" socket?
  This is pretty hard to screw up but I never cease to amaze myself.

 Thanks for refreshing my memory of your project.

 FreeAmp will open the server port and then send the stream server a
 x-audiocast-udpport: header as part of the stream request. The title
 stream information should be sent to that port. Are you doing that?

 --ruaok Freezerburn! All else is only icing. -- Soul Coughing

 Robert Kaye -- [EMAIL PROTECTED]  http://moon.eorbit.net/~robert



Re: And now...

1999-08-06 Thread Bruce Oblander

Got it...but one (well maybe two) more question:

I send "x-audiocast-streamurl: myurl" to FreeAmp *once* when it connects to my server.

I'm then sending "x-audiocast-streamtitle: trackTitle" to FreeAmp as the titles
change.

is this correct or did I mis-read the code?

Thanks!

bruce

[EMAIL PROTECTED] wrote:

 On  4 Aug, Bruce Oblander wrote:
  Sorry to break in here but...
 
  Mark and Rob, I'm the crazy guy working on the Java streaming mp3 server and was
  pondering the secret formula for feeding Title Streaming to FreeAmp. Ummm, what
  is it? Well, I confess, I'm just looking for shortcuts to avoid dissecting code.

 Well, it would be best for you to read io/src/tstream.cpp in freeamp
 and xmit/Transmitter.cpp (int CVS) of Obs.

 However, the quick upshot is this:

 The client creates a upd server sockets and when it connects to an http
 stream, it sends the port number to the remote server. The
 shout/icecast server will then transmit the title of the stream in the
 style of a http header.

 In the case of RTP/multicast, the server will simply transmit the
 titles one port number higher on the same multicast address.

 --ruaok Freezerburn! All else is only icing. -- Soul Coughing

 Robert Kaye -- [EMAIL PROTECTED]  http://moon.eorbit.net/~robert



Re: And now...

1999-08-06 Thread robert

On  6 Aug, Bruce Oblander wrote:
 Got it...but one (well maybe two) more question:
 
 I send "x-audiocast-streamurl: myurl" to FreeAmp *once* when it connects to my 
server.
 
 I'm then sending "x-audiocast-streamtitle: trackTitle" to FreeAmp as the titles
 change.
 
 is this correct or did I mis-read the code?

No, the url and title are each sent when a new stream starts, and in
the case of Obsequeuim every 10 seconds as well. However, the code may
be confusing, since it uses two seperate packets and not one large
packet to the send the url and title.


--ruaok Freezerburn! All else is only icing. -- Soul Coughing

Robert Kaye -- [EMAIL PROTECTED]  http://moon.eorbit.net/~robert