[Freeciv-Dev] (PR#37137) Split of Korean ruleset

2007-03-10 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37137 [dmarks - Fri Mar 09 03:02:43 2007]: [EMAIL PROTECTED] - Thu Mar 01 14:08:58 2007]: Hi, I draw the pre-Japan occupation flag of Korea. Thanks, Daniil. It's a nice flag, however very similar to the modern-day

[Freeciv-Dev] (PR#37890) 2.1.0-beta3-sdl test session results

2007-03-10 Thread Lauri Uotinen
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37890 Hi! We held a small test session with the beta3-sdl clients (four players total). Here are our observations: 1) Everyone disliked the scroll-near edges feature, since it was mostly just annoying or buggy. We would greatly appreciate

Re: [Freeciv-Dev] (PR#37801) [Patch] gtk: Fix report cursors

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37801 On 3/9/07, Marko Lindqvist [EMAIL PROTECTED] wrote: Even when we are looking in to some report, cursor is selected as if map canvas is visible. This problem is easiest to reproduce in editor mode where cursor is CURSOR_INVALID most

Re: [Freeciv-Dev] (PR#37611) [Patch] ACTIVITY_BASE

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37611 On 3/8/07, Marko Lindqvist [EMAIL PROTECTED] wrote: On 3/6/07, Marko Lindqvist [EMAIL PROTECTED] wrote: This adds id of base being built to unit structure (activity_base). Also new activity, ACTIVITY_BASE, is added. Old

[Freeciv-Dev] (PR#37911) [Patch] Event tech goal

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37911 It bothers me that when I'm considering different tech goals, I get message to message window for each click I make. I found out that this message is using same event as tech gained from Great Library. I don't want to turn those

Re: [Freeciv-Dev] (PR#19038) Repeating initial string swaps = bad

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19038 On 7/30/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Now, it seems the old mistake is being repeated by a bunch of strings that have gone fuzzy by the addition of City:, Civ:, Diplomat Action: and such in front of the translated

Re: [Freeciv-Dev] (PR#19049) Problematic/buggy strings.

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19049 On 7/30/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: #: client/text.c:176 client/gui-sdl/mapview.c:626 msgid with This string needs a translator comment at the least, but it is also buggy: sentences of any sort should not be

Re: [Freeciv-Dev] (PR#37890) 2.1.0-beta3-sdl test session results

2007-03-10 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37890 Some comments to your observations follow: On 3/10/07, Lauri Uotinen [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=37890 Hi! We held a small test session with the beta3-sdl clients (four players

[Freeciv-Dev] (PR#14327) Autofocus on active unit in the beginning of a turn partially broken

2007-03-10 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=14327 [chrisk - Sat Oct 15 08:58:39 2005]: On Fri, Oct 14, 2005 at 01:17:14PM -0700, Daniel Markstedt wrote: Here's what I think is going on: When one of your units automove in the beginning of a turn, runs out of moves and

Re: [Freeciv-Dev] State of SDL client in Beta3

2007-03-10 Thread Christian Prochaska
On 3/10/07, Christian Knoke [EMAIL PROTECTED] wrote: Hello, is this expected to be useable in the final version? that depends on what exactly still needs to be done to make the client considered useable and how much time I'll be able to spend on doing these things before the final version

[Freeciv-Dev] (PR#37920) Tutorial is crashing

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37920 civserver: ../../../src.patched/server/scripting/script.c:212: script_callback_push_args: Assertion `0' failed. I've got this now three times after playing tutorial just a couple of turns. Entering hut has caused it twice. - ML

Re: [Freeciv-Dev] (PR#37920) Tutorial is crashing

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37920 On 3/11/07, Marko Lindqvist [EMAIL PROTECTED] wrote: civserver: ../../../src.patched/server/scripting/script.c:212: script_callback_push_args: Assertion `0' failed. I've got this now three times after playing tutorial just a

Re: [Freeciv-Dev] (PR#37920) Tutorial is crashing

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37920 Problem is that code cannot handle more than one callback to one signal. One callback is provided by tutorial scenario and one by default/script.lua. va_start() is called only once before any callbacks are called. *Each* callback

Re: [Freeciv-Dev] (PR#37920) Tutorial is crashing

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37920 On 3/11/07, Marko Lindqvist [EMAIL PROTECTED] wrote: va_start() is called only once before any callbacks are called. *Each* callback tries to iterate through args with va_arg(). Fix. We lost (unused) function

[Freeciv-Dev] (PR#37926) [art] Monotheism and Michelangelo's Chapel

2007-03-10 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37926 Modified icons for Monotheism (tech) and Michelangelo's Chapel (wonder). ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#37930) [Patch] Fix AI crash when no buildable attackers

2007-03-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37930 This fixes a crash when ai fails to select attacker. Affects both trunk and S2_1. - ML diff -Nurd -X.diff_ignore freeciv/ai/advmilitary.c freeciv/ai/advmilitary.c --- freeciv/ai/advmilitary.c 2007-03-05 19:14:29.0 +0200 +++