URL: http://bugs.freeciv.org/Ticket/Display.html?id=37137
[dmarks - Fri Mar 09 03:02:43 2007]:
[EMAIL PROTECTED] - Thu Mar 01 14:08:58 2007]:
Hi,
I draw the pre-Japan occupation flag of Korea.
Thanks, Daniil.
It's a nice flag, however very similar to the modern-day
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37890
Hi!
We held a small test session with the
beta3-sdl clients (four players total).
Here are our observations:
1) Everyone disliked the scroll-near edges feature, since
it was mostly just annoying or buggy. We would greatly
appreciate
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37801
On 3/9/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
Even when we are looking in to some report, cursor is selected as if
map canvas is visible. This problem is easiest to reproduce in editor
mode where cursor is CURSOR_INVALID most
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37611
On 3/8/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
On 3/6/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
This adds id of base being built to unit structure (activity_base).
Also new activity, ACTIVITY_BASE, is added. Old
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37911
It bothers me that when I'm considering different tech goals, I get
message to message window for each click I make.
I found out that this message is using same event as tech gained from
Great Library. I don't want to turn those
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19038
On 7/30/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
Now, it seems the old mistake is being repeated by a bunch of strings
that have gone fuzzy by the addition of City:, Civ:, Diplomat
Action: and such in front of the translated
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19049
On 7/30/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
#: client/text.c:176 client/gui-sdl/mapview.c:626
msgid with
This string needs a translator comment at the least, but it is also
buggy: sentences of any sort should not be
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37890
Some comments to your observations follow:
On 3/10/07, Lauri Uotinen [EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37890
Hi!
We held a small test session with the
beta3-sdl clients (four players
URL: http://bugs.freeciv.org/Ticket/Display.html?id=14327
[chrisk - Sat Oct 15 08:58:39 2005]:
On Fri, Oct 14, 2005 at 01:17:14PM -0700, Daniel Markstedt wrote:
Here's what I think is going on:
When one of your units automove in the beginning of a turn, runs out of
moves and
On 3/10/07, Christian Knoke [EMAIL PROTECTED] wrote:
Hello,
is this expected to be useable in the final version?
that depends on what exactly still needs to be done to make the client
considered useable and how much time I'll be able to spend on doing
these things before the final version
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37920
civserver: ../../../src.patched/server/scripting/script.c:212:
script_callback_push_args: Assertion `0' failed.
I've got this now three times after playing tutorial just a couple of
turns. Entering hut has caused it twice.
- ML
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37920
On 3/11/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
civserver: ../../../src.patched/server/scripting/script.c:212:
script_callback_push_args: Assertion `0' failed.
I've got this now three times after playing tutorial just a
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37920
Problem is that code cannot handle more than one callback to one
signal. One callback is provided by tutorial scenario and one by
default/script.lua.
va_start() is called only once before any callbacks are called.
*Each* callback
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37920
On 3/11/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
va_start() is called only once before any callbacks are called.
*Each* callback tries to iterate through args with va_arg().
Fix.
We lost (unused) function
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37926
Modified icons for Monotheism (tech) and Michelangelo's Chapel (wonder).
~Daniel
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=37930
This fixes a crash when ai fails to select attacker. Affects both
trunk and S2_1.
- ML
diff -Nurd -X.diff_ignore freeciv/ai/advmilitary.c freeciv/ai/advmilitary.c
--- freeciv/ai/advmilitary.c 2007-03-05 19:14:29.0 +0200
+++
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