URL: http://bugs.freeciv.org/Ticket/Display.html?id=40288
This patch sets minimum number of human players to 0. Will commit immediately.
- ML
diff -Nurd -X.diff_ignore freeciv/common/game.h freeciv/common/game.h
--- freeciv/common/game.h 2008-04-01 22:40:44.0 +0300
+++
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40289
S2_2 (lua 5.1.3 + patches as 16-Jun-08 + toluaxx)
Autogames produce error message:
1:
lua error:
error in error handling
I wonder if I now should begin work to switch back from toluaxx to
tolua, since there is lua-5.1
On 6/19/08, Marko Lindqvist [EMAIL PROTECTED] wrote:
Many distributions are still not released version (of the
distribution) which uses Freeciv 2.1 (Ubuntu Dapper Gutsy are both
supported to 2009 and use Freeciv 2.0) My public 2.0 server seems to
be sometimes more used than 2.1 ones. It's
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40296
This is my take of IPv6 support.
As you probably already know, there is currently two sets of
networking functions in the Linux-world. Legacy ones work only with
IPv4, new ones can handle both IPv4 and IPv6.
Configure option
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16526
-- Forwarded message --
From: Marko Lindqvist
Date: 2008/6/19
Subject: Re: [Freeciv-Dev] (PR#16526) Beta1: Metaserver bugs
To: [EMAIL PROTECTED]
2006/4/19 Christian Knoke:
3. direct access and trying to switch off the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40295
This patch adds is-info -packet send-functions parameter to force
send even if it's identical.
This is required for properly fixing #39627. This would also allow
restoring is-info to some packet types it has been removed from
because
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40286
[EMAIL PROTECTED] - Wed Jun 18 23:52:44 2008]:
2008/6/16 Madeline Book:
So would it be possible to use the autoconf tools to
somehow make lua compile with the right defines? E.g.
with -DLUA_USE_LINUX on my linux system.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40286
[EMAIL PROTECTED] - Wed Jun 18 23:52:44 2008]:
2008/6/16 Madeline Book:
So would it be possible to use the autoconf tools to
somehow make lua compile with the right defines? E.g.
with -DLUA_USE_LINUX on my linux system.
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40293
Copy sent directly to mailing list since RT seems not to forward
these at the moment.
Currently mysql port parameter from auth configuration is ignored.
Attached patch fixes that.
- ML
diff -Nurd -X.diff_ignore
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40292
From #40254
2008/6/17 Madeline Book:
cazfi74:
2008/6/17 Madeline Book:
Of course with this patch if you do the Take this
player from the connection list menu in pregame then
it aitoggles the player you are attached to into
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40274
2008/6/13 Marko Lindqvist:
My version is mainly for one multiline popup. This is meant for
casual user, who may don't even realize what he is doing when he
selects server from metaserver list. Popup (by default) at least makes
it
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40286
2008/6/16 Madeline Book:
So would it be possible to use the autoconf tools to
somehow make lua compile with the right defines? E.g.
with -DLUA_USE_LINUX on my linux system.
This patch for adds configure checks for functions
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40262
2008/6/8 Marko Lindqvist:
From year +340, sanity check fails:
Tile at Hafnarfjörður-68,22 marked as unavailable but seems to be available!
Tile was revealed to city owner in initial map revelation of shared vision.
Fix attached.
Many distributions are still not released version (of the
distribution) which uses Freeciv 2.1 (Ubuntu Dapper Gutsy are both
supported to 2009 and use Freeciv 2.0) My public 2.0 server seems to
be sometimes more used than 2.1 ones. It's over year since 2.0.9 was
released and many crasher bugs
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40290
This patch adds lua functions to write error and debug messages to freelog.
- ML
diff -Nurd -X.diff_ignore freeciv/server/scripting/api.pkg freeciv/server/scripting/api.pkg
--- freeciv/server/scripting/api.pkg 2008-06-18
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40291
Attached patches for S2_1 and S2_2 trunk implement
a label in the city list dialog (a.k.a. city report,
cityrep, F1/F4) that when applicable shows the sum
total production buy cost of one or more selected
city rows.
By request for some
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40274
On Thu, 19 Jun 2008 09:24:45 +0900, Marko Lindqvist [EMAIL PROTECTED]
wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40274
2008/6/13 Marko Lindqvist:
[...]
Jason's idea about localized messages produced in client
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40184
2008/6/19 Madeline Book:
When I get the OK, I'll commit this editor work so far
so that I can continue implementing other editor features.
Looks good to me.
Meanwhile, I am having a problem with my method of composi-
ting sprites
Copy sent directly to mailing list since RT seems not to forward
these at the moment.
Currently mysql port parameter from auth configuration is ignored.
Attached patch fixes that.
- ML
diff -Nurd -X.diff_ignore freeciv/scripts/setup_auth_server.sh freeciv/scripts/setup_auth_server.sh
---
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40248
2008/5/23 Daniel Markstedt:
$subject
#: client/gui-gtk-2.0/repodlgs.c:638 client/gui-sdl/repodlgs.c:2031
#: client/gui-win32/repodlgs.c:468
msgid U Total
Upkeep total
- ML
diff -Nurd -X.diff_ignore
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40254
Improved the previous version of this patch by removing
a redundant name copy and adding a comment explaining
the purpose of the added code.
--
見つけられてしまった。なんと大変なこと!
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40274
[EMAIL PROTECTED] - Thu Jun 19 00:24:44 2008]:
Moved popup before even player authentication. This allows message to
contain registration related information, and more importantly;
information where to get compatible tileset
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40297
This was reported on the forums:
http://forum.freeciv.org/viewtopic.php?t=4616
I'll see if I cannot port over some of the extensive
warclient fixes for just this issue (namely unix/win32
error handling compatibility).
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40297
[book - Fr 20. Jun 2008, 22:17:39]:
This was reported on the forums:
http://forum.freeciv.org/viewtopic.php?t=4616
I'll see if I cannot port over some of the extensive
warclient fixes for just this issue (namely unix/win32
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40297
[cproc - Fri Jun 20 23:54:36 2008]:
the errno check on EINPROGRESS is fine here, since EINPROGRESS
and a few other errno values get redefined to their Winsock
equivalent in netintf.h and the errno variable gets set to the
result
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