[Freeciv-Dev] (PR#40288) [Patch] Make all-AI games possible again.

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40288 This patch sets minimum number of human players to 0. Will commit immediately. - ML diff -Nurd -X.diff_ignore freeciv/common/game.h freeciv/common/game.h --- freeciv/common/game.h 2008-04-01 22:40:44.0 +0300 +++

[Freeciv-Dev] (PR#40289) lua: error in error handling

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40289 S2_2 (lua 5.1.3 + patches as 16-Jun-08 + toluaxx) Autogames produce error message: 1: lua error: error in error handling I wonder if I now should begin work to switch back from toluaxx to tolua, since there is lua-5.1

Re: [Freeciv-Dev] Should we release 2.0.10?

2008-06-20 Thread Daniel Markstedt
On 6/19/08, Marko Lindqvist [EMAIL PROTECTED] wrote: Many distributions are still not released version (of the distribution) which uses Freeciv 2.1 (Ubuntu Dapper Gutsy are both supported to 2009 and use Freeciv 2.0) My public 2.0 server seems to be sometimes more used than 2.1 ones. It's

[Freeciv-Dev] (PR#40296) [Patch] IPv6

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40296 This is my take of IPv6 support. As you probably already know, there is currently two sets of networking functions in the Linux-world. Legacy ones work only with IPv4, new ones can handle both IPv4 and IPv6. Configure option

[Freeciv-Dev] Fwd: (PR#16526) Beta1: Metaserver bugs

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16526 -- Forwarded message -- From: Marko Lindqvist Date: 2008/6/19 Subject: Re: [Freeciv-Dev] (PR#16526) Beta1: Metaserver bugs To: [EMAIL PROTECTED] 2006/4/19 Christian Knoke: 3. direct access and trying to switch off the

[Freeciv-Dev] (PR#40295) [Patch] is-info override

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40295 This patch adds is-info -packet send-functions parameter to force send even if it's identical. This is required for properly fixing #39627. This would also allow restoring is-info to some packet types it has been removed from because

[Freeciv-Dev] (PR#40286) Setup -D defines for luaconf.h?

2008-06-20 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40286 [EMAIL PROTECTED] - Wed Jun 18 23:52:44 2008]: 2008/6/16 Madeline Book: So would it be possible to use the autoconf tools to somehow make lua compile with the right defines? E.g. with -DLUA_USE_LINUX on my linux system.

[Freeciv-Dev] (PR#40286) Setup -D defines for luaconf.h?

2008-06-20 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40286 [EMAIL PROTECTED] - Wed Jun 18 23:52:44 2008]: 2008/6/16 Madeline Book: So would it be possible to use the autoconf tools to somehow make lua compile with the right defines? E.g. with -DLUA_USE_LINUX on my linux system.

[Freeciv-Dev] (PR#40293) [Patch] Use Auth port from configuration file

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40293 Copy sent directly to mailing list since RT seems not to forward these at the moment. Currently mysql port parameter from auth configuration is ignored. Attached patch fixes that. - ML diff -Nurd -X.diff_ignore

[Freeciv-Dev] (PR#40292) [Patch] Aitoggle to human when taking AI player on connectdlg.

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40292 From #40254 2008/6/17 Madeline Book: cazfi74: 2008/6/17 Madeline Book: Of course with this patch if you do the Take this player from the connection list menu in pregame then it aitoggles the player you are attached to into

Re: [Freeciv-Dev] (PR#40274) Re: [Patch] connectmsg command

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40274 2008/6/13 Marko Lindqvist: My version is mainly for one multiline popup. This is meant for casual user, who may don't even realize what he is doing when he selects server from metaserver list. Popup (by default) at least makes it

Re: [Freeciv-Dev] (PR#40286) Setup -D defines for luaconf.h?

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40286 2008/6/16 Madeline Book: So would it be possible to use the autoconf tools to somehow make lua compile with the right defines? E.g. with -DLUA_USE_LINUX on my linux system. This patch for adds configure checks for functions

Re: [Freeciv-Dev] (PR#40262) Sanity failure: Tile marked as unavailable but seems to be available!

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40262 2008/6/8 Marko Lindqvist: From year +340, sanity check fails: Tile at Hafnarfjörður-68,22 marked as unavailable but seems to be available! Tile was revealed to city owner in initial map revelation of shared vision. Fix attached.

[Freeciv-Dev] Should we release 2.0.10?

2008-06-20 Thread Marko Lindqvist
Many distributions are still not released version (of the distribution) which uses Freeciv 2.1 (Ubuntu Dapper Gutsy are both supported to 2009 and use Freeciv 2.0) My public 2.0 server seems to be sometimes more used than 2.1 ones. It's over year since 2.0.9 was released and many crasher bugs

[Freeciv-Dev] (PR#40290) [Patch] Lua logging

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40290 This patch adds lua functions to write error and debug messages to freelog. - ML diff -Nurd -X.diff_ignore freeciv/server/scripting/api.pkg freeciv/server/scripting/api.pkg --- freeciv/server/scripting/api.pkg 2008-06-18

[Freeciv-Dev] (PR#40291) [Patch] Show total buy cost in city list.

2008-06-20 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40291 Attached patches for S2_1 and S2_2 trunk implement a label in the city list dialog (a.k.a. city report, cityrep, F1/F4) that when applicable shows the sum total production buy cost of one or more selected city rows. By request for some

Re: [Freeciv-Dev] (PR#40274) Re: [Patch] connectmsg command

2008-06-20 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40274 On Thu, 19 Jun 2008 09:24:45 +0900, Marko Lindqvist [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40274 2008/6/13 Marko Lindqvist: [...] Jason's idea about localized messages produced in client

Re: [Freeciv-Dev] (PR#40184) [editor] Toolbar GUI front-end preliminary work

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40184 2008/6/19 Madeline Book: When I get the OK, I'll commit this editor work so far so that I can continue implementing other editor features. Looks good to me. Meanwhile, I am having a problem with my method of composi- ting sprites

[Freeciv-Dev] [Patch] Use Auth port from configuration file

2008-06-20 Thread Marko Lindqvist
Copy sent directly to mailing list since RT seems not to forward these at the moment. Currently mysql port parameter from auth configuration is ignored. Attached patch fixes that. - ML diff -Nurd -X.diff_ignore freeciv/scripts/setup_auth_server.sh freeciv/scripts/setup_auth_server.sh ---

Re: [Freeciv-Dev] (PR#40248) [i18n] String in repodlgs in need of trans comment

2008-06-20 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40248 2008/5/23 Daniel Markstedt: $subject #: client/gui-gtk-2.0/repodlgs.c:638 client/gui-sdl/repodlgs.c:2031 #: client/gui-win32/repodlgs.c:468 msgid U Total Upkeep total - ML diff -Nurd -X.diff_ignore

[Freeciv-Dev] (PR#40254) [PATCH] Cancel AI mode when attaching to aifill player.

2008-06-20 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40254 Improved the previous version of this patch by removing a redundant name copy and adding a comment explaining the purpose of the added code. -- 見つけられてしまった。なんと大変なこと!

[Freeciv-Dev] (PR#40274) [Patch] connectmsg command

2008-06-20 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40274 [EMAIL PROTECTED] - Thu Jun 19 00:24:44 2008]: Moved popup before even player authentication. This allows message to contain registration related information, and more importantly; information where to get compatible tileset

[Freeciv-Dev] (PR#40297) WSAEINPROGRESS not handled for metaserver connect

2008-06-20 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40297 This was reported on the forums: http://forum.freeciv.org/viewtopic.php?t=4616 I'll see if I cannot port over some of the extensive warclient fixes for just this issue (namely unix/win32 error handling compatibility).

[Freeciv-Dev] (PR#40297) WSAEINPROGRESS not handled for metaserver connect

2008-06-20 Thread Christian Prochaska
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40297 [book - Fr 20. Jun 2008, 22:17:39]: This was reported on the forums: http://forum.freeciv.org/viewtopic.php?t=4616 I'll see if I cannot port over some of the extensive warclient fixes for just this issue (namely unix/win32

[Freeciv-Dev] (PR#40297) WSAEINPROGRESS not handled for metaserver connect

2008-06-20 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40297 [cproc - Fri Jun 20 23:54:36 2008]: the errno check on EINPROGRESS is fine here, since EINPROGRESS and a few other errno values get redefined to their Winsock equivalent in netintf.h and the errno variable gets set to the result