[Freeciv-Dev] [bug #21083] verbose logging (-d 3) + log_error() = server hang due to recursive logging

2013-08-31 Thread Jacob Nevins
URL: http://gna.org/bugs/?21083 Summary: verbose logging (-d 3) + log_error() = server hang due to recursive logging Project: Freeciv Submitted by: jtn Submitted on: Sat Aug 31 12:48:37 2013 Category: None

[Freeciv-Dev] [bug #21068] With tiny maps, startpos.c::381]: assertion 'player_count() = sum' failed

2013-08-31 Thread Jacob Nevins
Update of bug #21068 (project freeciv): Status:None = Ready For Test Assigned to:None = jtn Planned Release: = 2.3.5,2.4.1,2.5.0,2.6.0

[Freeciv-Dev] [bug #21068] With tiny maps, startpos.c::381: assertion 'player_count() = sum' failed

2013-08-31 Thread Jacob Nevins
Update of bug #21068 (project freeciv): Summary: With tiny maps, startpos.c::381]: assertion 'player_count() = sum' failed = With tiny maps, startpos.c::381: assertion 'player_count() = sum' failed ___ Reply to this item

[Freeciv-Dev] [bug #20809] Government type list disappears

2013-08-31 Thread Jacob Nevins
Update of bug #20809 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #2: Think this is a

[Freeciv-Dev] [bug #18764] No Governments available for switching

2013-08-31 Thread Jacob Nevins
Update of bug #18764 (project freeciv): Release: 2.3.0,2.3.1 = 2.3.0,2.3.1,2.4.0-beta1 ___ Follow-up Comment #14: See also bug #20809 (reported on 2.3.1 on Ubuntu 12.04).

[Freeciv-Dev] [bug #21072] Map size hangs past 75

2013-08-31 Thread Jacob Nevins
Update of bug #21072 (project freeciv): Release: 2.4.0 RC1 = 2.4.0-RC1 ___ Follow-up Comment #2: Haven't tried on Windows, but unable to reproduce on Linux in several tries (map sizes up to 128

[Freeciv-Dev] [bug #21084] Segfault on client quit -- gen_roads implicated?

2013-08-31 Thread Jacob Nevins
URL: http://gna.org/bugs/?21084 Summary: Segfault on client quit -- gen_roads implicated? Project: Freeciv Submitted by: jtn Submitted on: Sat Aug 31 14:01:05 2013 Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #21070] Too many messages from trading gold...

2013-08-31 Thread Jacob Nevins
Update of bug #21070 (project freeciv): Release: 2.4.0 RC1 = 2.4.0-RC1 ___ Follow-up Comment #1: Do you mean This deal is not very good for us? Yes, that's a pain. See also bug #17755.

[Freeciv-Dev] [bug #21063] freeciv-manual server options output is broken

2013-08-31 Thread Jacob Nevins
Update of bug #21063 (project freeciv): Category:None = docs Operating System: Microsoft Windows = Any Summary: Assertion failed in freeciv-manual.exe under 2.4.0-RC1 gtk Sdl =

[Freeciv-Dev] [bug #21055] Error in country selecction.

2013-08-31 Thread Jacob Nevins
Update of bug #21055 (project freeciv): Category: general = rulesets Severity: 4 - Important = 1 - Wish Status:None = Invalid Open/Closed:

[Freeciv-Dev] [bug #21085] SDL in-city tile UI too small

2013-08-31 Thread anonymous
URL: http://gna.org/bugs/?21085 Summary: SDL in-city tile UI too small Project: Freeciv Submitted by: None Submitted on: Sat 31 Aug 2013 03:18:55 PM UTC Category: client-sdl Severity: 2 - Minor

[Freeciv-Dev] [bug #15804] fix city map (variable city radii, sdl client)

2013-08-31 Thread Jacob Nevins
Follow-up Comment #4, bug #15804 (project freeciv): Also reported in bug #21085. ___ Reply to this item at: http://gna.org/bugs/?15804 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #21085] SDL in-city tile UI too small

2013-08-31 Thread Jacob Nevins
Update of bug #21085 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #1: Indeed they are. Not

[Freeciv-Dev] [bug #21086] freeciv-manual fails to find classic ruleset on trunk

2013-08-31 Thread Jacob Nevins
URL: http://gna.org/bugs/?21086 Summary: freeciv-manual fails to find classic ruleset on trunk Project: Freeciv Submitted by: jtn Submitted on: Sat Aug 31 19:43:28 2013 Category: docs Severity: 3 - Normal

[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-31 Thread Sveinung Kvilhaugsvik
Update of patch #4078 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21086] freeciv-manual fails to find classic ruleset on trunk

2013-08-31 Thread Jacob Nevins
Update of bug #21086 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: trunk-S2_5-manual-default-rulesetdir.patch Size:0 KB File name:

[Freeciv-Dev] [bug #21063] freeciv-manual server options output is broken

2013-08-31 Thread Jacob Nevins
Follow-up Comment #3, bug #21063 (project freeciv): Attached patch addresses the cause of the assertion failures (failure to call init_settings()), and the drivel in Level etc in S2_3. Unfortunately it also provokes a segfault in S2_4 and later (S2_3 seems fine). When the ruleset is loaded, the

[Freeciv-Dev] [patch #3451] New Civilization - Faroese

2013-08-31 Thread J.M. Maalderink
Update of patch #3451 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3451 ___ Message sent

[Freeciv-Dev] [patch #4000] Urartian nation

2013-08-31 Thread J.M. Maalderink
Update of patch #4000 (project freeciv): Assigned to:None = mixcoatl Open/Closed:Open = Closed ___ Follow-up Comment #1: The Urartians are

[Freeciv-Dev] [patch #3451] New Civilization - Faroese

2013-08-31 Thread Jacob Nevins
Update of patch #3451 (project freeciv): Status:None = Duplicate ___ Reply to this item at: http://gna.org/patch/?3451 ___ Message sent

[Freeciv-Dev] [patch #4032] Kushan empire

2013-08-31 Thread J.M. Maalderink
Update of patch #4032 (project freeciv): Assigned to:None = mixcoatl Open/Closed:Open = Closed ___ Follow-up Comment #1: The Kushans are

[Freeciv-Dev] [patch #4033] Novgorod nation

2013-08-31 Thread J.M. Maalderink
Update of patch #4033 (project freeciv): Assigned to:None = mixcoatl Open/Closed:Open = Closed ___ Follow-up Comment #1: The Novgorodians

[Freeciv-Dev] [bug #20770] Barbarian nations in unknown group in civ1 ruleset

2013-08-31 Thread Jacob Nevins
Update of bug #20770 (project freeciv): Status:None = Ready For Test Planned Release: 2.4.0,2.5.0 = 2.4.1,2.5.0,2.6.0 ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #4000] Urartian nation

2013-08-31 Thread anonymous
Follow-up Comment #2, patch #4000 (project freeciv): Sorry, I dont see it in the game. I have the 2.4.0 RC1 version. Is there everywhere a new version? ___ Reply to this item at: http://gna.org/patch/?4000

[Freeciv-Dev] [patch #4000] Urartian nation

2013-08-31 Thread Jacob Nevins
Follow-up Comment #3, patch #4000 (project freeciv): I'm afraid they were added after 2.4.x branched from trunk, so will debut in 2.5.0. (They were added in patch #3277.) ___ Reply to this item at: http://gna.org/patch/?4000

[Freeciv-Dev] [patch #4032] Kushan empire

2013-08-31 Thread Jacob Nevins
Update of patch #4032 (project freeciv): Status:None = Duplicate ___ Follow-up Comment #2: (added in patch #3276) ___ Reply to

[Freeciv-Dev] [patch #4033] Novgorod nation

2013-08-31 Thread Jacob Nevins
Update of patch #4033 (project freeciv): Status:None = Duplicate ___ Follow-up Comment #2: (added in patch #2014) ___ Reply to

[Freeciv-Dev] [patch #4000] Urartian nation

2013-08-31 Thread Marko Lindqvist
Follow-up Comment #4, patch #4000 (project freeciv): You can see nations in current development version (that's going to become 2.6) from http://svn.gna.org/viewcvs/freeciv/trunk/data/nation/ ___ Reply to this item at:

[Freeciv-Dev] [patch #3278] Ligurian nation

2013-08-31 Thread J.M. Maalderink
Update of patch #3278 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3911] Improve protocol documentation

2013-08-31 Thread Sveinung Kvilhaugsvik
Update of patch #3911 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4078] read the action enablers from the rule set (and send them to the client)

2013-08-31 Thread Sveinung Kvilhaugsvik
Follow-up Comment #13, patch #4078 (project freeciv): At http://freeciv.wikia.com/wiki/Editing_rulesets I see that other concepts in game.ruleset aren't documented. Should I, may I or should I not document it there? ___ Reply to this item

[Freeciv-Dev] [patch #3279] Rusyn nation

2013-08-31 Thread J.M. Maalderink
Update of patch #3279 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Follow-up Comment #2: Add Rusyn nation by

[Freeciv-Dev] [patch #4104] Don't hard code pollution/fallout specials for global warming/cooling

2013-08-31 Thread Jacob Nevins
Follow-up Comment #3, patch #4104 (project freeciv): Maybe this is an appropriate point to post a musing I've had for a while. == Lua-scripted climate change == The current rules for climate change (see Math of Freeciv

[Freeciv-Dev] [patch #4104] Don't hard code pollution/fallout specials for global warming/cooling

2013-08-31 Thread Jacob Nevins
Follow-up Comment #4, patch #4104 (project freeciv): Sigh, missed some bits: * Re UI/state: since the notion of risk of warming/cooling must remain hardcoded, the state for that should probably remain in the server and be accessed from Lua via get()/set() methods. But the intermediate variables

[Freeciv-Dev] [patch #4123] Correct government graphic tags to alien ruleset

2013-08-31 Thread Marko Lindqvist
Update of patch #4123 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] Fullmoon build results

2013-08-31 Thread fullmoon
This is build report automatically generated by Fullmoon Ilmarinen (0.5.50.0) Fullmoon operated by Marko Lindqvist cazf...@gmail.com This build is from TRUNK. Component svn, Host build.cazfi.net, Phase Source update(1): Succeeded Component autogen.sh, Host build.cazfi.net, Phase Other

[Freeciv-Dev] [patch #4126] Document action enablers

2013-08-31 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4126 Summary: Document action enablers Project: Freeciv Submitted by: sveinung Submitted on: Sun 01 Sep 2013 12:52:28 AM GMT Category: docs Priority: 5 - Normal

[Freeciv-Dev] [bug #21087] Non-ASCII character in rusyn.ruleset

2013-08-31 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21087 Summary: Non-ASCII character in rusyn.ruleset Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Sep 2013 04:15:40 AM EEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #21087] Non-ASCII character in rusyn.ruleset

2013-08-31 Thread Marko Lindqvist
Update of bug #21087 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21084] Segfault on client quit -- gen_roads implicated?

2013-08-31 Thread Marko Lindqvist
Follow-up Comment #1, bug #21084 (project freeciv): Seems like ruleset data is not valid - maybe it's freed already when this idle_callback gets called. ___ Reply to this item at: http://gna.org/bugs/?21084

[Freeciv-Dev] [patch #4110] Extra conflicts

2013-08-31 Thread Marko Lindqvist
Follow-up Comment #1, patch #4110 (project freeciv): - Made tile_extra_apply() non-static - Use tile_extra_apply() instead of tile_add_special() in edithand.c - Removed tile_add_special() with hardcoded conflicts completely (file #18818)