URL:
http://gna.org/bugs/?21083
Summary: verbose logging (-d 3) + log_error() = server
hang due to recursive logging
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Aug 31 12:48:37 2013
Category: None
Update of bug #21068 (project freeciv):
Status:None = Ready For Test
Assigned to:None = jtn
Planned Release: = 2.3.5,2.4.1,2.5.0,2.6.0
Update of bug #21068 (project freeciv):
Summary: With tiny maps, startpos.c::381]: assertion
'player_count() = sum' failed = With tiny maps, startpos.c::381: assertion
'player_count() = sum' failed
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Update of bug #20809 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
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Follow-up Comment #2:
Think this is a
Update of bug #18764 (project freeciv):
Release: 2.3.0,2.3.1 = 2.3.0,2.3.1,2.4.0-beta1
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Follow-up Comment #14:
See also bug #20809 (reported on 2.3.1 on Ubuntu 12.04).
Update of bug #21072 (project freeciv):
Release: 2.4.0 RC1 = 2.4.0-RC1
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Follow-up Comment #2:
Haven't tried on Windows, but unable to reproduce on Linux in several tries
(map sizes up to 128
URL:
http://gna.org/bugs/?21084
Summary: Segfault on client quit -- gen_roads implicated?
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Aug 31 14:01:05 2013
Category: client-gtk-2.0
Severity: 3 -
Update of bug #21070 (project freeciv):
Release: 2.4.0 RC1 = 2.4.0-RC1
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Follow-up Comment #1:
Do you mean This deal is not very good for us?
Yes, that's a pain. See also bug #17755.
Update of bug #21063 (project freeciv):
Category:None = docs
Operating System: Microsoft Windows = Any
Summary: Assertion failed in freeciv-manual.exe under
2.4.0-RC1 gtk Sdl =
Update of bug #21055 (project freeciv):
Category: general = rulesets
Severity: 4 - Important = 1 - Wish
Status:None = Invalid
Open/Closed:
URL:
http://gna.org/bugs/?21085
Summary: SDL in-city tile UI too small
Project: Freeciv
Submitted by: None
Submitted on: Sat 31 Aug 2013 03:18:55 PM UTC
Category: client-sdl
Severity: 2 - Minor
Follow-up Comment #4, bug #15804 (project freeciv):
Also reported in bug #21085.
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http://gna.org/bugs/?15804
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http://gna.org/
Update of bug #21085 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
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Follow-up Comment #1:
Indeed they are.
Not
URL:
http://gna.org/bugs/?21086
Summary: freeciv-manual fails to find classic ruleset on
trunk
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Aug 31 19:43:28 2013
Category: docs
Severity: 3 - Normal
Update of patch #4078 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of bug #21086 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-S2_5-manual-default-rulesetdir.patch Size:0 KB
File name:
Follow-up Comment #3, bug #21063 (project freeciv):
Attached patch addresses the cause of the assertion failures (failure to call
init_settings()), and the drivel in Level etc in S2_3.
Unfortunately it also provokes a segfault in S2_4 and later (S2_3 seems fine).
When the ruleset is loaded, the
Update of patch #3451 (project freeciv):
Open/Closed:Open = Closed
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http://gna.org/patch/?3451
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Message sent
Update of patch #4000 (project freeciv):
Assigned to:None = mixcoatl
Open/Closed:Open = Closed
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Follow-up Comment #1:
The Urartians are
Update of patch #3451 (project freeciv):
Status:None = Duplicate
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http://gna.org/patch/?3451
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Message sent
Update of patch #4032 (project freeciv):
Assigned to:None = mixcoatl
Open/Closed:Open = Closed
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Follow-up Comment #1:
The Kushans are
Update of patch #4033 (project freeciv):
Assigned to:None = mixcoatl
Open/Closed:Open = Closed
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Follow-up Comment #1:
The Novgorodians
Update of bug #20770 (project freeciv):
Status:None = Ready For Test
Planned Release: 2.4.0,2.5.0 = 2.4.1,2.5.0,2.6.0
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Additional Item Attachment:
File name:
Follow-up Comment #2, patch #4000 (project freeciv):
Sorry, I dont see it in the game. I have the 2.4.0 RC1 version. Is there
everywhere a new version?
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http://gna.org/patch/?4000
Follow-up Comment #3, patch #4000 (project freeciv):
I'm afraid they were added after 2.4.x branched from trunk, so will debut in
2.5.0.
(They were added in patch #3277.)
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http://gna.org/patch/?4000
Update of patch #4032 (project freeciv):
Status:None = Duplicate
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Follow-up Comment #2:
(added in patch #3276)
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Update of patch #4033 (project freeciv):
Status:None = Duplicate
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Follow-up Comment #2:
(added in patch #2014)
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Follow-up Comment #4, patch #4000 (project freeciv):
You can see nations in current development version (that's going to become
2.6) from http://svn.gna.org/viewcvs/freeciv/trunk/data/nation/
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Update of patch #3278 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
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Update of patch #3911 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #13, patch #4078 (project freeciv):
At http://freeciv.wikia.com/wiki/Editing_rulesets I see that other concepts in
game.ruleset aren't documented. Should I, may I or should I not document it
there?
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Update of patch #3279 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #2:
Add Rusyn nation by
Follow-up Comment #3, patch #4104 (project freeciv):
Maybe this is an appropriate point to post a musing I've had for a while.
== Lua-scripted climate change ==
The current rules for climate change (see Math of Freeciv
Follow-up Comment #4, patch #4104 (project freeciv):
Sigh, missed some bits:
* Re UI/state: since the notion of risk of warming/cooling must remain
hardcoded, the state for that should probably remain in the server and be
accessed from Lua via get()/set() methods. But the intermediate variables
Update of patch #4123 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
This is build report automatically generated by Fullmoon Ilmarinen (0.5.50.0)
Fullmoon operated by Marko Lindqvist cazf...@gmail.com This build is from
TRUNK.
Component svn, Host build.cazfi.net, Phase Source update(1): Succeeded
Component autogen.sh, Host build.cazfi.net, Phase Other
URL:
http://gna.org/patch/?4126
Summary: Document action enablers
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 01 Sep 2013 12:52:28 AM GMT
Category: docs
Priority: 5 - Normal
URL:
http://gna.org/bugs/?21087
Summary: Non-ASCII character in rusyn.ruleset
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 01 Sep 2013 04:15:40 AM EEST
Category: general
Severity: 3 - Normal
Update of bug #21087 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
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Follow-up Comment #1, bug #21084 (project freeciv):
Seems like ruleset data is not valid - maybe it's freed already when this
idle_callback gets called.
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http://gna.org/bugs/?21084
Follow-up Comment #1, patch #4110 (project freeciv):
- Made tile_extra_apply() non-static
- Use tile_extra_apply() instead of tile_add_special() in edithand.c
- Removed tile_add_special() with hardcoded conflicts completely
(file #18818)
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