[Freeciv-Dev] [patch #3871] Support airlifting units with complex nativity

2014-04-29 Thread Emmet Hikory
Update of patch #3871 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4651] Barbarian Leaders should accept amphibious bodyguards

2014-04-29 Thread Emmet Hikory
Update of patch #4651 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21913] find_beachhead() doesn't work properly

2014-04-29 Thread Emmet Hikory
Update of bug #21913 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16383] Option to forbid RiverNative units moving diagonally / cross-continent

2014-04-29 Thread Emmet Hikory
Update of bug #16383 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3901] Rewrite get_MC callbacks for complex nativity

2014-04-29 Thread Emmet Hikory
Follow-up Comment #6, patch #3901 (project freeciv): Rebased against r24826 (file #20614) ___ Additional Item Attachment: File name: native-get_MC-callbacks+rebase2.patch Size:20 KB

[Freeciv-Dev] [bug #21897] Enabling multiple fcdb backends cause same object files to be linked from multiple libraries

2014-04-29 Thread Matthias Pfafferodt
Follow-up Comment #13, bug #21897 (project freeciv): all builds (S2_4, S2_5 and S2_6) are fine - I did not test the functionality ___ Reply to this item at: http://gna.org/bugs/?21897 ___

[Freeciv-Dev] [bug #21897] Enabling multiple fcdb backends cause same object files to be linked from multiple libraries

2014-04-29 Thread Marko Lindqvist
Update of bug #21897 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21982] present=FALSE improvement requirements can cause incorrect server messages

2014-04-29 Thread Emmet Hikory
Update of bug #21982 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21991] aicity::affected_unit_class() assumes reqs can only match one or all unit classes

2014-04-29 Thread Emmet Hikory
URL: http://gna.org/bugs/?21991 Summary: aicity::affected_unit_class() assumes reqs can only match one or all unit classes Project: Freeciv Submitted by: persia Submitted on: Wed 30 Apr 2014 11:31:47 AM JST Category: ai

[Freeciv-Dev] [patch #4679] Remove nreqs support entirely

2014-04-29 Thread Emmet Hikory
URL: http://gna.org/patch/?4679 Summary: Remove nreqs support entirely Project: Freeciv Submitted by: persia Submitted on: Wed 30 Apr 2014 01:01:42 PM JST Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #21992] Useless but non-obsolete city improvements not redundant with present==FALSE effects requirements

2014-04-29 Thread Emmet Hikory
URL: http://gna.org/bugs/?21992 Summary: Useless but non-obsolete city improvements not redundant with present==FALSE effects requirements Project: Freeciv Submitted by: persia Submitted on: Wed 30 Apr 2014 01:11:19 PM JST

[Freeciv-Dev] [bug #21115] [metaticket] Negated requirements ('negated'=TRUE, 'present'=FALSE) do not work reliably

2014-04-29 Thread Emmet Hikory
Update of bug #21115 (project freeciv): Depends on: = bugs #21992 ___ Reply to this item at: http://gna.org/bugs/?21115 ___ Message sent

[Freeciv-Dev] [bug #21115] [metaticket] Negated requirements ('negated'=TRUE, 'present'=FALSE) do not work reliably

2014-04-29 Thread Emmet Hikory
Follow-up Comment #18, bug #21115 (project freeciv): And I've completed the review of my rebase, with the following results: (1) was mitigated with patch #4451, but has other issues. Bug #21991 raised for that, but not a dependency of this bug, as the issue is more general than just