Update of patch #5741 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?5755
Summary: /scensave available in non-debug builds
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 25 Jan 2015 12:12:02 PM EET
Category: general
Priority: 5 - Normal
Follow-up Comment #1, patch #5751 (project freeciv):
Would Mininum time between unit actions over turn change be clearer?
___
Reply to this item at:
http://gna.org/patch/?5751
___
Message
Update of patch #5742 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #1, patch #5756 (project freeciv):
Thoughts:
* Could become confused with water, especially if tilesets get straight Canals
in future (eg for variant2 ruleset)
* Bit hard to see through fog of war
* Bit speckly (high/low contrast), might need some hand touching up after
the
Additional Item Attachment, patch #5756 (project freeciv):
File name: screenshot-nofog-new.png Size:497 KB
File name: screenshot-fog-new.png Size:423 KB
___
Reply to this item at:
http://gna.org/patch/?5756
Update of bug #23124 (project freeciv):
Status:None = Ready For Test
___
Follow-up Comment #1:
Majority of the fix attached. The corner-case where setting does not get saved
even though it
Follow-up Comment #2, patch #5751 (project freeciv):
Mininum time between unit actions over turn change
Yes, that's what I thought myself (and already made my proposed Finnish
translation to be like that)
___
Reply to this item at:
URL:
http://gna.org/patch/?5756
Summary: Make Amplio2 maglevs more distinct
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 25 Jan 2015 11:03:04 UTC
Category: art
Priority: 5 - Normal
URL:
http://gna.org/patch/?5752
Summary: Use mapview center tile if unit selection dialog
opened without focus unit
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 25 Jan 2015 10:09:31 AM EET
Category:
Update of bug #20681 (project freeciv):
Depends on: = patch #5752
___
Reply to this item at:
http://gna.org/bugs/?20681
___
Message sent
Follow-up Comment #2, bug #19584 (project freeciv):
I don't think this is possible in the gtk2 client either?
No, and I don't see any reason why one would want to do that. The content
there takes constant space (within the particular game tileset). Making the
area bigger would just add empty
URL:
http://gna.org/bugs/?23214
Summary: Fundamentalism food upkeep 3
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 25 Jan 2015 10:49:05 AM EET
Category: rulesets
Severity: 3 - Normal
URL:
http://gna.org/patch/?5753
Summary: /show telling if value follows default
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 25 Jan 2015 12:02:41 PM EET
Category: general
Priority: 5 - Normal
URL:
http://gna.org/patch/?5754
Summary: Readline completion for /default
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 25 Jan 2015 12:07:08 PM EET
Category: general
Priority: 5 - Normal
Update of patch #5747 (project freeciv):
Status:None = Ready For Test
Assigned to:None = mir3x
Planned Release: = 2.5,2.6, trunk
Update of patch #5748 (project freeciv):
Status:None = Ready For Test
Assigned to:None = mir3x
Planned Release: = 2.5,2.6, trunk
Follow-up Comment #1, patch #5745 (project freeciv):
This is first tilespec format chaneg since S2_6 branching, so idea is to bump
their capstr too.
___
Reply to this item at:
http://gna.org/patch/?5745
Follow-up Comment #5, patch #5486 (project freeciv):
Almost two months ago you asked:
Is there some reason you rearrange units.png completely?
Yes, my script to extract, merge, and create PNG + tilespec files sorts
everything as it comes, unless a hardwired sort order arranges it otherwise
Follow-up Comment #3, bug #23213 (project freeciv):
Added rosa icons (GPLv2, http://www.rosalab.ru) and some created by me
fork -- A gun ? From what I remember, it's used on the Start game button. We
can use dialog-ok for that.
network-disconnect -- Looks like edit-cut. Maybe something like
URL:
http://gna.org/patch/?5757
Summary: Stop seeing untargeted steal tech as a subset of
targeted steal tech.
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 25 Jan 2015 11:14:33 PM UTC
Category: general
Update of patch #5540 (project freeciv):
Depends on: = patch #5757
___
Reply to this item at:
http://gna.org/patch/?5540
___
Message sent
Update of patch #5740 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #5744 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #23214 (project freeciv):
Status:None = Wont Fix
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #5681 (project freeciv):
Planned Release: 3.0.0 = 2.6.0, 3.0.0
___
Reply to this item at:
http://gna.org/patch/?5681
___
Message sent
Update of bug #23213 (project freeciv):
Status:None = Ready For Test
___
Follow-up Comment #2:
Added rosa icons (GPLv2, www.rosalab.ru) and some created by me
(file #23626, file #23627)
Update of patch #4690 (project freeciv):
Depends on: = patch #5681
___
Reply to this item at:
http://gna.org/patch/?4690
___
Message sent
Update of bug #23211 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #5743 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
30 matches
Mail list logo