Re: [Freeciv-Dev] (PR#7294) Proposal: Reducing the bribe-power of Diplomats

2007-09-14 Thread Christian Knoke
URL: http://bugs.freeciv.org/Ticket/Display.html?id=7294 Hello, On Tue, 11 Sep 2007, Per I. Mathisen wrote: Ok, Spy, then. You want to remove most capabilities of spy/diplo for the sake of better game play. I wonder if you can. You're right that bribing, inciting, stealing techs and

Re: [Freeciv-Dev] (PR#7294) Proposal: Reducing the bribe-power of Diplomats

2007-09-11 Thread Per I. Mathisen
URL: http://bugs.freeciv.org/Ticket/Display.html?id=7294 On Tue, 11 Sep 2007, Daniel Markstedt wrote: Interesting idea. This would certainly improve a complex and bug-prone part of the game. :) But with the him losing all his 'peaceful' functions, would the label diplomat really be

[Freeciv-Dev] (PR#7294) Proposal: Reducing the bribe-power of Diplomats

2007-09-08 Thread Per I. Mathisen
URL: http://bugs.freeciv.org/Ticket/Display.html?id=7294 I would like to resurrect this old but open and valuable ticket. Instead of the rules changes proposed in it, I would like to offer something a bit more radical: The diplomat/spy instead of present abilities gets the unique flag (only