[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-06-18 Thread Marko Lindqvist
Follow-up Comment #10, bug #24053 (project freeciv): seed values to be cleaned up in patch #7276 ___ Reply to this item at: ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-06-18 Thread Marko Lindqvist
Follow-up Comment #9, bug #24053 (project freeciv): I made no changes to the results I got with automatic update. random_seed information is documentary value only (gameseed is in 'settings'), so it's quite harmless. There was some known issues (or at least problematic behavior) with random_seed

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-06-18 Thread Jacob Nevins
Follow-up Comment #8, bug #24053 (project freeciv): Was it intentional to set 'random_seed=1466041759' in this change? (The scenario also has 'save_random=FALSE'; I don't recall offhand what happens in that case.) ___ Reply to this item

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-06-17 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-06-15 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #5: Patch to update scenario to 2.6 format attached. (file #27545)

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-05-03 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Depends on: => patch #7191 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-04-07 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Category:None => general Planned Release:2.6.0, 3.0.0 => 2.6.0-beta1, 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-04-05 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Summary: Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches => Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches

2016-04-05 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Depends on: => patch #7086 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches

2016-04-05 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Depends on: => patch #7085 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches

2016-04-05 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Depends on: => patch #6756 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches

2015-12-30 Thread Marko Lindqvist
Follow-up Comment #3, bug #24053 (project freeciv): I think the solution has two parts. 1) When there's two scenarios with the same name, client should prefer one with higher *format* version (2.6 savegame over 2.5 savegame). (a) 2) Before 2.6 gets released, we update Europe_1901 format to 2.6

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches

2015-12-30 Thread Jacob Nevins
Follow-up Comment #2, bug #24053 (project freeciv): > So we could just move the modpack.freeciv.org version to 2.5/ to > solve the problem, I think. Some problems with this approach: * It's necessary to also rename the installed scenario from Europe_1901.sav.gz to something like

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches

2015-12-19 Thread Jacob Nevins
Follow-up Comment #1, bug #24053 (project freeciv): I discover that we support loading scenarios from a version-specific directory like ~/.freeciv/2.5/scenarios, because civ2civ3_earth puts its stuff there. So we could just move the modpack.freeciv.org version to 2.5/ to solve the problem, I

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches

2015-11-08 Thread Marko Lindqvist
URL: Summary: Custom europe_1901 modpack for 2.5 showing up alongside included on in later branches Project: Freeciv Submitted by: cazfi Submitted on: Sun 08 Nov 2015 09:24:07 PM EET Category: