[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2010-02-08 Thread pepeto
Update of patch #1189 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2010-02-06 Thread pepeto
Update of patch #1189 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: trunk_airlifting_style.diffSize:9 KB

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2010-02-06 Thread Matthias Pfafferodt
Follow-up Comment #10, patch #1189 (project freeciv): I tested the patch (see attached savefile). Within the gtk client airlifting between allied cities is not possible. The airlift value for the allied cities is not known by the client so these cities are not selected as possible airlift

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2010-02-06 Thread pepeto
Follow-up Comment #11, patch #1189 (project freeciv): I think this should be fixed in a bug report after this patch is committed. The client issues are not taken in account in this patch. Also, I forgot to mention: applying this patch need to update the capability string.

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2010-02-03 Thread Matthias Pfafferodt
Follow-up Comment #7, patch #1189 (project freeciv): I have tried to update this patch to a version which would be accepted (add a setting; save it in the savefile; ...). One (big) problem occurs: For airlifting of a unit to an allied city the player has to know if this city has an airport and

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2010-02-03 Thread pepeto
Follow-up Comment #8, patch #1189 (project freeciv): I was thinking about a solution like it is implemented in warclient. ___ Reply to this item at: http://gna.org/patch/?1189 ___ Message

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2010-01-24 Thread pepeto
Update of patch #1189 (project freeciv): Category:None = general Status:None = In Progress Assigned to:None = pepeto Planned Release:

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2009-08-06 Thread Joel Kenny
Follow-up Comment #5, patch #1189 (project freeciv): Don't know how that happened. Fixed. (file #6348) ___ Additional Item Attachment: File name: airlift_allied_city_3.patchSize:0 KB

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2009-07-26 Thread Joel Kenny
Follow-up Comment #2, patch #1189 (project freeciv): From looking at the procedure ai_airlift in /ai/aiunit.c, it seems the AI only iterates through its own cities when it looks for a place to airlift a unit too. Therefore I do not believe that we have to worry about the AI eating up a user's

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2009-07-26 Thread Joel Kenny
Follow-up Comment #3, patch #1189 (project freeciv): Patch that fixes problems I raised earlier. The earlier patch can be ignored. I'm not sure whether the line: (city_owner(acity) != city_owner(pcity) should be kept or not as the next line: (!pplayers_allied (city_owner(pcity),

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2009-07-24 Thread Marko Lindqvist
Follow-up Comment #1, patch #1189 (project freeciv): One problem I see with this is that ally may end using the valuable airlift capacity of your city you would need yourself. Human allies can of course coordinate things via chat but AI allies are problem. It's already a problem that they are

[Freeciv-Dev] [patch #1189] [Patch] Allow airlifts to allied cities

2009-07-12 Thread Joel Kenny
URL: http://gna.org/patch/?1189 Summary: [Patch] Allow airlifts to allied cities Project: Freeciv Submitted by: duskeagle Submitted on: Sunday 07/12/2009 at 07:31 Category: None Priority: 3 - Low