Update of patch #3926 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #7, patch #3926 (project freeciv):
- Updated against svn
- Updated the nationlist.ruleset comment about adding new local nations
(file #20933)
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Additional Item Attachment:
File name: NationOverride-2.patch
Follow-up Comment #6, patch #3926 (project freeciv):
Thanks.
Might be worth also tweaking the words in nationlist.ruleset to point at these
new files as an alternative, where currently it says:
; Below: nations data loaded from ruleset files for
; all nations available. If you want to have
Update of patch #3926 (project freeciv):
Status: Need Info = Ready For Test
Planned Release: 2.5.0,2.6.0 = 2.6.0
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Follow-up Comment #5:
I remember being
Follow-up Comment #4, patch #3926 (project freeciv):
Perhaps we could make this a bit easier with minimal efforts by
having nationlist.ruleset *include extranations.ruleset
How is creating local copy of extranations.ruleset fundamentally different
from creating local copy of nations.ruleset?
Follow-up Comment #1, patch #3926 (project freeciv):
Would it be a great deal of work to add something overriding existing
definitions? Something like
‘*override_with my_local_nation.ruleset’ which one can add after
including the default nation list.
Follow-up Comment #2, patch #3926 (project freeciv):
Would it be a great deal of work to add something overriding
existing definitions? Something like
‘*override_with my_local_nation.ruleset’ which one can add
after including the default nation list.
Nothing prevents including addition
URL:
http://gna.org/patch/?3926
Summary: Make it easier for users to locally add a custom
nation to the default set
Project: Freeciv
Submitted by: jtn
Submitted on: Tue May 28 22:41:11 2013
Category: rulesets