Re: [Freeciv-Dev] (PR#40256) Freeciv 2.1.4 bug

2008-06-05 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=40256 > On 6/5/08, Madeline Book <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=40256 > > > > The previous patch works but is a little inefficient > in that it adds a useless call to get_server_scan_list > before a n

Re: [Freeciv-Dev] 2.1.5

2008-06-05 Thread Marko Lindqvist
2008/5/26 Daniel Markstedt: > > One week later it is; Targeted release date June 8. > Freeciv doesn't compile with current gcc 4.3 branch, and 4.3.1 will be released any day now. -- btw I made my local metaserver installation available to anybody: http://vcust127.louhi.net/freeciv/metaserver

Re: [Freeciv-Dev] (PR#40247) [Patch] civ & ser path separator

2008-06-05 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40247 > 2008/5/22 Marko Lindqvist: > > Attached patch makes civ & ser scripts to work in mingw32. This version applies cleanly to trunk (previous one is for S2_2) - ML diff -Nurd -X.diff_ignore freeciv/bootstrap/civ.in freeciv/bootstrap/civ.in

[Freeciv-Dev] (PR#40256) Freeciv 2.1.4 bug

2008-06-05 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40256 > > [dmarks - Thu Jun 05 07:24:19 2008]: > > On 6/5/08, Madeline Book <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=40256 > > > > > > > The previous patch works but is a little inefficient > > in that it a

Re: [Freeciv-Dev] (PR#40255) [PATCH] Only draw output sprites in citymode.

2008-06-05 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40255 > 2008/5/30 Madeline Book: > > Tiles worked by cities would have their output > drawn on the main map view because of a missing > test in fill_city_overlays_sprite_array, when > they should only draw the output in citymode > (i.e. in the city d

Re: [Freeciv-Dev] (PR#40254) [PATCH] Cancel AI mode when attaching to aifill player.

2008-06-05 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40254 > 2008/5/30 Madeline Book: > > When a user connected to a server with some > AI players created by aifill, they were attached > to an existing AI player but AI mode was not > reset. So when the game started the player's > units moved on their o

[Freeciv-Dev] (PR#40255) [PATCH] Only draw output sprites in citymode.

2008-06-05 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40255 > > [EMAIL PROTECTED] - Thu Jun 05 20:45:51 2008]: > > 2008/5/30 Madeline Book: > > > > Tiles worked by cities would have their output > > drawn on the main map view because of a missing > > test in fill_city_overlays_sprite_array, when > > th

[Freeciv-Dev] (PR#40254) [PATCH] Cancel AI mode when attaching to aifill player.

2008-06-05 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40254 > > [EMAIL PROTECTED] - Thu Jun 05 20:53:32 2008]: > > 2008/5/30 Madeline Book: > > > > When a user connected to a server with some > > AI players created by aifill, they were attached > > to an existing AI player but AI mode was not > > reset

[Freeciv-Dev] (PR#40257) Civ2 ruleset fundamentalism bugs

2008-06-05 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40257 > There was a forum post about some bugs in the civ2 ruleset regarding the fundamentalism government: http://forum.freeciv.org/viewtopic.php?p=20350 I have guessed at the required changes; they are in the attached patch. I am also including a

Re: [Freeciv-Dev] 2.1.5

2008-06-05 Thread Daniel Markstedt
On 6/5/08, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > 2008/5/26 Daniel Markstedt: > > > > > One week later it is; Targeted release date June 8. > > > > > Freeciv doesn't compile with current gcc 4.3 branch, and 4.3.1 will > be released any day now. > Is this reason enough to postpone the 2.1

[Freeciv-Dev] (PR#40256) Re: Freeciv 2.1.4 bug

2008-06-05 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40256 > Committed to branch S2_1 (r14708). Committed to branch S2_2 (r14709). Committed to trunk (r14710). Although minor, future work should consider adding more visual feedback to the user when using the refresh button, and fixing the unlikely but