[Freeciv-Dev] [patch #1342] Unit type negated requirements
Update of patch #1342 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1342 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1339] Unit type requirements
Update of patch #1339 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1339 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1340] Technology requirements
Update of patch #1340 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1340 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1341] Improvement negated requirements
Update of patch #1341 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1341 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1338] [Metaticket] Generalize requirements
Update of patch #1338 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1338 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)
Update of patch #1330 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1330 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1303] Replace warmap by path finding code in ai/ directory
Update of patch #1303 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1303 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1301] Metaticket: settings patch series
Update of patch #1301 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1301 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1297] ignore command
Update of patch #1297 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1297 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1284] update reset command
Update of patch #1284 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1284 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii
Update of patch #1235 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1222] function to access information for different radii
Update of patch #1222 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1222 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13873] [patch 07/07] load game settings from ruleset file
Update of bug #13873 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?13873 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13871] [patch 05/07] add setting action callback function
Update of bug #13871 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?13871 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13869] [patch 03/07] simplify validation functions
Update of bug #13869 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?13869 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14660] Rivers_overlay error messages
Update of bug #14660 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14660 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14529] Separate LAN servers and metaserver's servers connection
Update of bug #14529 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14529 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14469] Move object tool missing in editor
Update of bug #14469 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14469 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1391] new code to generate stats (graphics)
Update of patch #1391 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1391 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14469] Move object tool missing in editor
Update of bug #14469 (project freeciv): Planned Release: 2.2.0 = 2.3.0 ___ Follow-up Comment #2: This cannot be done without network change, postponded to 2.3. ___ Reply to this item at: http://gna.org/bugs/?14469 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14862] Remove Planned Release '2.1.10'
Update of bug #14862 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #7: New 'text field' Planned Release field introduced while the old 'select box' Planned Release field has been retired. Data has been transferred for all open bugs, but I didn't touch closed bugs since they were just too many to handle manually. This data can still be accessed though by activating the old field temporarily (just tested it.) ___ Reply to this item at: http://gna.org/bugs/?14862 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14454] Links for units/cities being removed
Update of bug #14454 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Additional Item Attachment: File name: trunk_S2_2_server_links.diff Size:21 KB ___ Reply to this item at: http://gna.org/bugs/?14454 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14908] F_SUPERSPY attacker always wins
Update of bug #14908 (project freeciv): Status:None = Invalid Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?14908 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14908] F_SUPERSPY attacker always wins
Update of bug #14908 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14908 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14933] Break lines between wonders in map popup
Update of bug #14933 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14933 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14945] Crash at startup - mapview_common.c line788
Update of bug #14945 (project freeciv): Category: client-gtk-2.0 = client Status:None = Ready For Test Assigned to:None = pepeto Release: = 2.1.10 Planned Release: = 2.1.11, 2.2.0 ___ Follow-up Comment #1: I failed to reproduce. However, it doesn't make really sense to stop Freeciv at this point. So, I removed the assertion. (file #7529) ___ Additional Item Attachment: File name: trunk_S2_2_S2_1_center_tile_assert.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?14945 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14945] Crash at startup - mapview_common.c line788
Update of bug #14945 (project freeciv): Category: client-gtk-2.0 = client Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.1.11, 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?14945 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14972] Cannot start a loaded autogame
URL: http://gna.org/bugs/?14972 Summary: Cannot start a loaded autogame Project: Freeciv Submitted by: pepeto Submitted on: dimanche 20.12.2009 à 11:57 Category: client-gtk-2.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.2.0 ___ Details: Taking over a player doesn't toggle it to Human mode. ___ Reply to this item at: http://gna.org/bugs/?14972 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14933] Break lines between wonders in map popup
Update of bug #14933 (project freeciv): Category: client-gtk-2.0 = client Status:None = Ready For Test Assigned to:None = pepeto Planned Release: 2.2.0 = 2.1.11, 2.2.0 ___ Follow-up Comment #2: Fix attached: added astr_cut_lines() function. (file #7530) ___ Additional Item Attachment: File name: trunk_S2_2_S2_1_astr_cut_lines.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?14933 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Update to freesounds soundset
Hi Gav, Thanks for the new version. I've uploaded it to our download server and updated the wiki page. It seems the URL to the forum page is bad. Guess you're referring to http://forum.freeciv.org/viewtopic.php?t=6086 ;) To answer your question, any contents included with Freeciv must have a license that is compatible with the GNU GPL v2. I just had a quick look again at the Creative Commons license that Freesounds refer to, and it unfortunately has a clause that forbids commercial use, which is a no-go in in the FLOSS world. Perhaps you could hear with Freesounds if they offer some kind of dual-licensing deal for open source projects? Oh and BTW, for future packages I suggest you put your own name somewhere in README file. This is a common practice. Best, Daniel On Mon, Dec 14, 2009 at 11:23 AM, Gavin mdc...@gmail.com wrote: Hey all I made an update to the soundset based on some feedback from a forum user. Could we add this updated version to the FTP? Forum post: http://forum.freeciv.org/viewtopic.php Direct download: http://pedantic.co.za/freeciv/freesounds-1.1.zip Another question: What would it take for this to become the new default soundset? Gav ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Update to freesounds soundset
The link on the bottom of the http://www.freesound.org website links to http://creativecommons.org/licenses/by-nd/2.0/ which is the creative commons license with the attribution/no-derivitive options, but not the no-commercial option. While its true that CC has a no-commercial clause, its only an option that doesn't have to be in the license. I don't know if the no derivative clause would be a problem though...I also don't know the license that the specific sounds that Gavin used (if they differ from the webpage that has this message 'This site is licensed under a Creative Commons License http://creativecommons.org/licenses/by-nd/2.0/ [ http://creativecommons.org/licenses/by-nd/2.0/] by MTGhttp://www.mtg.upf.edu/( UPF http://www.upf.edu/). | Contact Webmasterhttp://www.freesound.org/contact.php| Some Rights Reserved! ' On Sun, Dec 20, 2009 at 3:04 PM, Daniel Markstedt markst...@gmail.comwrote: Hi Gav, Thanks for the new version. I've uploaded it to our download server and updated the wiki page. It seems the URL to the forum page is bad. Guess you're referring to http://forum.freeciv.org/viewtopic.php?t=6086 ;) To answer your question, any contents included with Freeciv must have a license that is compatible with the GNU GPL v2. I just had a quick look again at the Creative Commons license that Freesounds refer to, and it unfortunately has a clause that forbids commercial use, which is a no-go in in the FLOSS world. Perhaps you could hear with Freesounds if they offer some kind of dual-licensing deal for open source projects? Oh and BTW, for future packages I suggest you put your own name somewhere in README file. This is a common practice. Best, Daniel On Mon, Dec 14, 2009 at 11:23 AM, Gavin mdc...@gmail.com wrote: Hey all I made an update to the soundset based on some feedback from a forum user. Could we add this updated version to the FTP? Forum post: http://forum.freeciv.org/viewtopic.php Direct download: http://pedantic.co.za/freeciv/freesounds-1.1.zip Another question: What would it take for this to become the new default soundset? Gav ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev