[Freeciv-Dev] [bug #16468] Leaving a game kicks everyone out and kills the server

2010-09-14 Thread anonymous

Follow-up Comment #14, bug #16468 (project freeciv):

I was referring to the case where the server is _not_ started by the client.
That is the situation with this bug report.

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[Freeciv-Dev] [bug #16509] Blank hostname

2010-09-14 Thread pepeto

Follow-up Comment #4, bug #16509 (project freeciv):

On my ubuntu 10.04, I get:

   NI_NAMEREQD
  If  set,  then  an  error  is returned if the hostname cannot
be
  determined.


Which seems quite different. It doesn't mention to return the numerical
address.

 We can use NI_NAMEREQD because there is no reason to get the
 numeric address again; but NI_NAMEREQD would not solve this
 bug. Or would it?

If getnameinfo() doesn't return 0, it would force the server to use the
numerical address got with inet_ntop(). So it probably would fix the bug.
However, I don't know how to reproduce to test.

Do you have an other idea how a connection can get an empty hostname?


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[Freeciv-Dev] [bug #16468] Leaving a game kicks everyone out and kills the server

2010-09-14 Thread pepeto

Follow-up Comment #15, bug #16468 (project freeciv):

Yes, that why I was wondering in comment #11.


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[Freeciv-Dev] [bug #16468] Leaving a game kicks everyone out and kills the server

2010-09-14 Thread HanduMan

Follow-up Comment #16, bug #16468 (project freeciv):

And I replied in comment #12 ... are we creating a loop? :D

To reproduce: 
0 load the savegame from  bug #16467
0 start freeciv-server on command prompt
0 start a client and join the game with username HanduMan
0 start another client and join the game as HanduMie
0 in one of the clients, choose _Leave_ from _Game_ menu

The server dies quietly and both clients leave (obviously because there is no
server anymore).

If you choose _Quit_ or quit by closing the window, the server stays alive.

This may be Windows related. I'm running XP (SP3).

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[Freeciv-Dev] [bug #16468] Leaving a game kicks everyone out and kills the server

2010-09-14 Thread pepeto

Follow-up Comment #17, bug #16468 (project freeciv):

I meant comment #9.

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[Freeciv-Dev] [bug #16468] Leaving a game kicks everyone out and kills the server

2010-09-14 Thread pepeto

Follow-up Comment #18, bug #16468 (project freeciv):

Is this the gtk2 client?


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[Freeciv-Dev] [bug #16468] Leaving a game kicks everyone out and kills the server

2010-09-14 Thread HanduMan

Follow-up Comment #19, bug #16468 (project freeciv):

Yes, gtk2 2.2.2 from installation package.

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[Freeciv-Dev] [bug #15505] nations screen (F3) selected nation loses focus after a few seconds

2010-09-14 Thread pepeto

Update of bug #15505 (project freeciv):

  Status:   Confirmed = In Progress
 Assigned to:None = pepeto 
  Depends on: = bugs #16439

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Follow-up Comment #2:

This is a special case of bug #16439.


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[Freeciv-Dev] [patch #1963] Utility to merge list and tree stores

2010-09-14 Thread pepeto

URL:
  http://gna.org/patch/?1963

 Summary: Utility to merge list and tree stores
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 14.09.2010 à 18:11
Category: client-gtk-2.0
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

___

Details:

This patch will allow to fix bug #16439 using those functions instead of
clearing all stores very often. Then, the users selected row will keep its
selection as far as possible (except if the row is completely deleted).




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File Attachments:


---
Date: mardi 14.09.2010 à 18:11  Name: trunk_merge_stores_utilities.diff 
Size: 9 ko   By: pepeto

http://gna.org/patch/download.php?file_id=10341

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[Freeciv-Dev] [bug #16439] Hard to use the client in multi-player games

2010-09-14 Thread pepeto

Update of bug #16439 (project freeciv):

  Depends on: = patch #1963


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[Freeciv-Dev] [bug #16439] Hard to use the client in multi-player games

2010-09-14 Thread pepeto

Update of bug #16439 (project freeciv):

  Status:None = In Progress
 Assigned to:None = pepeto 
 Planned Release: = 2.3.0  


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[Freeciv-Dev] [bug #15505] nations screen (F3) selected nation loses focus after a few seconds

2010-09-14 Thread pepeto

Update of bug #15505 (project freeciv):

 Planned Release: = 2.3.0  


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[Freeciv-Dev] [bug #16678] /take /observe and /detach messages are not saved into the event cache

2010-09-14 Thread pepeto

Update of bug #16678 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16686] Reevaluate C_OK and C_COMMENT

2010-09-14 Thread pepeto

Update of bug #16686 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16687] Your new vote cancelled your previous vote message wrongly displayed

2010-09-14 Thread pepeto

Update of bug #16687 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1951] Use specenum for command level

2010-09-14 Thread pepeto

Update of patch #1951 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #15300] Take Player button not working

2010-09-14 Thread pepeto

Update of bug #15300 (project freeciv):

  Status:  Ready For Test = In Progress


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[Freeciv-Dev] [bug #16685] Rework the player/connection menu

2010-09-14 Thread pepeto

Update of bug #16685 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #3:

Patch attached.


(file #10342)
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Additional Item Attachment:

File name: trunk_gtk_conn_player_menu.diff Size:21 KB


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[Freeciv-Dev] [patch #1939] use specenum for reset_args

2010-09-14 Thread Matthias Pfafferodt

Update of patch #1939 (project freeciv):

  Status:None = Ready For Test 


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[Freeciv-Dev] [patch #1940] use specenum for help_general_args

2010-09-14 Thread Matthias Pfafferodt

Update of patch #1940 (project freeciv):

  Status:None = Ready For Test 


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[Freeciv-Dev] [patch #1297] ignore command

2010-09-14 Thread Matthias Pfafferodt

Update of patch #1297 (project freeciv):

  Status:None = Done   
 Open/Closed:Open = Closed 

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Follow-up Comment #15:

done in patch #1910 by pepeto

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[Freeciv-Dev] [bug #16439] [Metaticket] Remove unnecessary report redraws

2010-09-14 Thread pepeto

Update of bug #16439 (project freeciv):

 Summary: Hard to use the client in multi-player games =
[Metaticket] Remove unnecessary report redraws

___

Follow-up Comment #1:

This is a summary of what lists are redrawn about every seconds on
multi-player games, which make some operations impossible:
* Connection list of the start page (a bit less important).
* Message window tree view.
* Nation report tree view.
* Unit report tree view.
* Economic report tree view.
* City report tree view.
* Research report combo boxes.

This is maybe also an occasion to drop the reports_freeze/thaw and replace it
by the update_queue(), especially when it also redraw unchanged report...


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[Freeciv-Dev] [bug #15505] Remove unnecessary nations report redraws

2010-09-14 Thread pepeto

Update of bug #15505 (project freeciv):

 Summary: nations screen (F3) selected nation loses focus
after a few seconds = Remove unnecessary nations report redraws


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[Freeciv-Dev] [bug #16697] Remove unnecessary units report redraws

2010-09-14 Thread pepeto

URL:
  http://gna.org/bugs/?16697

 Summary: Remove unnecessary units report redraws
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 14.09.2010 à 20:59
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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[Freeciv-Dev] [bug #16698] Remove unnecessary economics report redraws

2010-09-14 Thread pepeto

URL:
  http://gna.org/bugs/?16698

 Summary: Remove unnecessary economics report redraws
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 14.09.2010 à 20:59
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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[Freeciv-Dev] [bug #16699] Remove unnecessary cities report redraws

2010-09-14 Thread pepeto

URL:
  http://gna.org/bugs/?16699

 Summary: Remove unnecessary cities report redraws
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 14.09.2010 à 21:00
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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[Freeciv-Dev] [bug #16700] Remove unnecessary research report redraws

2010-09-14 Thread pepeto

URL:
  http://gna.org/bugs/?16700

 Summary: Remove unnecessary research report redraws
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 14.09.2010 à 21:01
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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[Freeciv-Dev] [bug #16701] Remove unnecessary connection/player list redraws

2010-09-14 Thread pepeto

URL:
  http://gna.org/bugs/?16701

 Summary: Remove unnecessary connection/player list redraws
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 14.09.2010 à 21:02
Category: client-gtk-2.0
Severity: 2 - Minor
Priority: 3 - Low
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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[Freeciv-Dev] [bug #16702] Remove unnecessary message window redraws

2010-09-14 Thread pepeto

URL:
  http://gna.org/bugs/?16702

 Summary: Remove unnecessary message window redraws
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 14.09.2010 à 21:03
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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[Freeciv-Dev] [bug #16439] [Metaticket] Remove unnecessary report redraws

2010-09-14 Thread pepeto

Update of bug #16439 (project freeciv):

  Depends on: = bugs #16697


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[Freeciv-Dev] [patch #1297] ignore command

2010-09-14 Thread Matthias Pfafferodt

Follow-up Comment #17, patch #1297 (project freeciv):

 I didn't notice this item, sorry... 

No problem as I did not had the time to do it.

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[Freeciv-Dev] [bug #15505] Remove unnecessary nations report redraws

2010-09-14 Thread pepeto

Update of bug #15505 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #3:

Fix attached.


(file #10343)
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File name: trunk_gtk_merge_nations_report.diff Size:18 KB


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[Freeciv-Dev] [patch #1951] Use specenum for command level

2010-09-14 Thread Jacob Nevins

Follow-up Comment #3, patch #1951 (project freeciv):

This change seems to have stopped trunk from compiling; r18022 is OK. Haven't
figured out the correct fix yet.


stdinhand.c: In function ‘cmdlevel_arg1_generator’:
stdinhand.c:5157: error: ‘ALLOW_NUM’ undeclared (first use in this
function)
stdinhand.c:5157: error: (Each undeclared identifier is reported only once
stdinhand.c:5157: error: for each function it appears in.)


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[Freeciv-Dev] [bug #16614] assertion 'strlen(str) len' failed with long leader name

2010-09-14 Thread Jacob Nevins

Update of bug #16614 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = jtn


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[Freeciv-Dev] [bug #16623] netintf.c gcc warnings in net_lookup_service

2010-09-14 Thread George Koehler

Follow-up Comment #4, bug #16623 (project freeciv):

I made a patch that replaces gethostbyname2() with getaddrinfo().

However, I run OpenBSD, so I cannot determine if this patch fixes this bug
with Microsoft Windows. (I have a different reason to use getaddrinfo(): it
helps fe80::/64 link-local addresses.)

Can the original poster, or anyone with similar Windows system, try this
patch?



Freeciv uses net_lookup_service() of netintf.c to get socket addresses. With
this patch, net_lookup_service() uses getaddrinfo() for IPv6 addresses, and
uses inet_aton() or gethostbyname() for IPv4 addresses.

My idea from comment #3, about replacing 'the multiple calls to
net_lookup_service() with a single call to getaddrinfo()', would require much
more refactoring of Freeciv code.

(file #10345, file #10346)
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Additional Item Attachment:

File name: p22-getaddrinfo.diff   Size:3 KB
File name: ptrunk-getaddrinfo.diffSize:3 KB


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[Freeciv-Dev] [bug #16614] assertion 'strlen(str) len' failed with long leader name

2010-09-14 Thread Jacob Nevins

Update of bug #16614 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 

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Follow-up Comment #9:

Patch committed as-is.

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[Freeciv-Dev] [patch #1924] Increase MAX_LEN_NAME

2010-09-14 Thread Jacob Nevins

Update of patch #1924 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 

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Follow-up Comment #2:

I heard no screams, so committed.

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[Freeciv-Dev] [patch #1696] Nicaraguan nation

2010-09-14 Thread Jacob Nevins

Follow-up Comment #7, patch #1696 (project freeciv):

As of patch #1924 on trunk, you should be able to change Fco. back to
Francisco without causing warnings, if you like.

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[Freeciv-Dev] [patch #1922] Disambiguate verb and noun uses of English word View for i18n

2010-09-14 Thread Jacob Nevins

Update of patch #1922 (project freeciv):

  Status: In Progress = Done   
 Open/Closed:Open = Closed 
 Planned Release:   2.3.0 = 2.2.4,2.3.0


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[Freeciv-Dev] [bug #16449] Document that international traderoutes don't pay attention to trademindist

2010-09-14 Thread Jacob Nevins

Update of bug #16449 (project freeciv):

 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1892] Help: unit upgrade not documented

2010-09-14 Thread Jacob Nevins

Update of patch #1892 (project freeciv):

 Open/Closed:Open = Closed 
 Planned Release:   2.3.0 = 2.2.4,2.3.0


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[Freeciv-Dev] [patch #1350] Nations: Mordvin, Chechen, Bashkir, (Abkhaz, Ossetian, Tatar, Paulista)

2010-09-14 Thread Daniel Markstedt

Follow-up Comment #17, patch #1350 (project freeciv):

Committed typo fix.

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