[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0
URL: http://gna.org/bugs/?17658 Summary: Translate msgid freeciv 2.3.0 Project: Freeciv Submitted by: jerdna Submitted on: Вск 06 Фев 2011 11:34:51 Category: None Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.0 Discussion Lock: Any Operating System: None Planned Release: ___ Details: Please comment string for translate: #: server/savegame2.c:5309 msgid freeciv 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?17658 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2459] Allow type-to-search in nation list
Update of patch #2459 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2459 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17638] cleanup fcdb configure option
Update of bug #17638 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = syntron Open/Closed:Open = Closed ___ Follow-up Comment #1: due to a wrong number the commit message is saved in bug #17639 ___ Reply to this item at: http://gna.org/bugs/?17638 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17639] mapimg as general option
Update of bug #17639 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17639 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17644] [transport08] cleanup is_real_activity check
Update of bug #17644 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17644 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17642] remove unused code in plrdlg.c
Update of bug #17642 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17642 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17643] fix changing of tileset
Update of bug #17643 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = syntron Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17643 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2433] add script to easily change capabilities
Update of patch #2433 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2433 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2484] Choose irrigation sprite ver 2
URL: http://gna.org/patch/?2484 Summary: Choose irrigation sprite ver 2 Project: Freeciv Submitted by: ando3131 Submitted on: Sun 06 Feb 2011 03:48:57 PM GMT Category: general Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: It's a second version of the irrigation choosing. Allows to specify irrigation name for terrain in 'tilespec' file, just like it is with mine sprite. If you add line 'irrigation_sprite = tx.some_sprite' for terrain i.e. 'plains', you will see that image as irrigation for this particular terrain in a game. If you add line 'irrigation_sprite = tx.s_some_sprite', game will search for direction-oriented sprites for this terrain. If you don't add any lines, game will load default 'tx.s_irrigation_%s' or 'tx.irrigation' sprites (current mods don't need any changes). Supports direction-specific irrigation. Tested in GTK version. ___ File Attachments: --- Date: Sun 06 Feb 2011 03:48:57 PM GMT Name: IrrigationSpriteChoose.diff Size: 6kB By: ando3131 http://gna.org/patch/download.php?file_id=12290 ___ Reply to this item at: http://gna.org/patch/?2484 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2450] Effect Irrig_Possible
Follow-up Comment #1, patch #2450 (project freeciv): - Updated against current svn I have now run autogame tests for this patch and it passed them. (file #12291) ___ Additional Item Attachment: File name: EftIrrigPossible_2450-2.diff.bz2 Size:5 KB ___ Reply to this item at: http://gna.org/patch/?2450 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit
Follow-up Comment #18, bug #16639 (project freeciv): updated patch: * add header to (new) functions Is the original bug still valid? If there is no answer I will close this bug at the time I commit the patch ... (file #12292) ___ Additional Item Attachment: File name: 20110206-fix-dbv-for-tile-vision-client-side-player-data.patch Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?16639 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1483] Add checks in dataio.c
Update of patch #1483 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Planned Release: = 2.4.0 ___ Follow-up Comment #1: rebased patch (file #12293) ___ Additional Item Attachment: File name: 20110206-Add-checks-in-dataio.c.patch Size:4 KB ___ Reply to this item at: http://gna.org/patch/?1483 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Valgrinding S2_3 server
gtk-client valgrinding log at http://www.cazfi.net/freeciv/testing/valgrind/S2_3/gtk_r19150.log This log is almost 15MB. There's thousands of entries that all have similar g_strdup() call in the end. I wonder if it's single bug in glib version I use rather than freeciv bugs. On 29 January 2011 23:04, Matthias Pfafferodt matthias.pfaffer...@mapfa.de wrote: Thanks for doing this test! I will try to read the log ... Approx. 50 MB lost - it is significant. Could you say something about the map size / number of players? Default map size, aifill 10, run until turn 725. Am Samstag, 29. Januar 2011, 20:33:03 schrieb Marko Lindqvist: I run longish S2_3 server only autogame in valgrind. It took several days to finish. Next I'm going for valgrinding gtk-client, which will take much longer. Anyway, server errors are available here: http://www.cazfi.net/freeciv/testing/valgrind/S2_3/server_r19099.log - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Valgrinding S2_3 server
En/na Marko Lindqvist ha escrit: gtk-client valgrinding log at http://www.cazfi.net/freeciv/testing/valgrind/S2_3/gtk_r19150.log This log is almost 15MB. There's thousands of entries that all have similar g_strdup() call in the end. I wonder if it's single bug in glib version I use rather than freeciv bugs. Hi, I can only say that with S2_3 you can run no more than 3 turns on large maps... Maybe glib or gtk on the system can affect this, but on the same system with S2_2 you can run the client a lot of time without crashing or hanging up the system... Keep up with the good work. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7309] Windows packages for 2.3.0-beta3
Update of task #7309 (project freeciv): Status:None = Done ___ Reply to this item at: http://gna.org/task/?7309 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7309] Windows packages for 2.3.0-beta3
Update of task #7309 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/task/?7309 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7323] Tracking release 2.3.0-beta3
Update of task #7323 (project freeciv): Depends on: = task #7309 ___ Reply to this item at: http://gna.org/task/?7323 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7323] Tracking release 2.3.0-beta3
Update of task #7323 (project freeciv): Depends on: = task #7310 ___ Reply to this item at: http://gna.org/task/?7323 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2422] Prevent building railroad
Follow-up Comment #1, patch #2422 (project freeciv): Good idea. Just two things are needed before this can be committed - Patch should include documentation for this rail_time special value in data/*/terrain.ruleset - It should be checked that (default) ai really uses this modified code and not just assume that it can always build railroad on road tile. Have you done that already, or can you do it? I notice that your patch is against freeciv 2.2.4. Could you provide your patches against current freeciv trunk (latest development version) as that's where they will be committed? ___ Reply to this item at: http://gna.org/patch/?2422 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2429] Choose irrigation sprite
Update of patch #2429 (project freeciv): Status:None = Duplicate Assigned to:None = cazfi Open/Closed:Open = Closed ___ Follow-up Comment #1: This patch is now handled in patch #2484 ticket. Please don't open new tickets for new versions of the same patch in the future, but just add comments to already existing ticket for the issue. ___ Reply to this item at: http://gna.org/patch/?2429 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Freeciv and Call to Power II
2011/1/25 Andrzej Owsiejczuk andre.owsiejc...@wp.pl: I've also made a mod importing some CTP units into Freeciv. Is this mod available somewhere, or can you send it to me? I've started making ctp2 ruleset from scratch for freeciv at least four times in last 10 years, and every time I have given up as I have found no ways to model some fundamental ctp2 rule with freeciv ruleset format so that it would any way resemble original ctp2 (or would be otherwise playable). I'm really interested about seeing your mod. Of course, over the years we have added a number of features to freeciv that would allow also ctp2-like ruleset. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17413] build fails if default python version is python3
Update of bug #17413 (project freeciv): Assigned to:None = infyquest ___ Follow-up Comment #3: attaching a new version, it still might fail due to string operations, let me know since i dont have python 3.x ___ Reply to this item at: http://gna.org/bugs/?17413 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17413] build fails if default python version is python3
Follow-up Comment #4, bug #17413 (project freeciv): patch missing (file #12294) ___ Additional Item Attachment: File name: trunk_python3_port_try2.diff Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?17413 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2485] Karen nation
URL: http://gna.org/patch/?2485 Summary: Karen nation Project: Freeciv Submitted by: dmarks Submitted on: Sun 06 Feb 2011 01:24:44 PM PST Category: rulesets Priority: 5 - Normal Status: None Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Karens - some 4 million strong ethnic minority in Myanmar and Thailand. Flag is that of the proposed Republic of Kawthoolei (self-drawn) http://www.crwflags.com/fotw/flags/mm-tribe.html#karen ___ File Attachments: --- Date: Sun 06 Feb 2011 01:24:44 PM PST Name: karen.svg Size: 5kB By: dmarks http://gna.org/patch/download.php?file_id=12295 --- Date: Sun 06 Feb 2011 01:24:44 PM PST Name: karen.ruleset Size: 1kB By: dmarks http://gna.org/patch/download.php?file_id=12296 ___ Reply to this item at: http://gna.org/patch/?2485 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2310] AI traits patch
Update of patch #2310 (project freeciv): Planned Release: = 2.4.0 ___ Follow-up Comment #2: Can you update this patch against freeciv trunk, or should I add it to my own TODO? Asking just to make sure we don't do duplicate work. ___ Reply to this item at: http://gna.org/patch/?2310 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2486] Alternative Mon flag
URL: http://gna.org/patch/?2486 Summary: Alternative Mon flag Project: Freeciv Submitted by: dmarks Submitted on: Sun 06 Feb 2011 02:35:46 PM PST Category: art Priority: 5 - Normal Status: None Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: A different flag for the Mon nation. According to FotW, this design might have been that of the last of the Pegu successor kingdoms upon British annexation in 1825-6 http://www.crwflags.com/fotw/flags/mm-tribe.html#mon Sun symbol borrowed from PD image of Sri Lanka's CoA by Wikicommons user Tonyjeff http://commons.wikimedia.org/wiki/File:Coat_of_arms_of_Sri_Lanka.svg (Sri Lanka being another Buddhist nation.) ___ File Attachments: --- Date: Sun 06 Feb 2011 02:35:46 PM PST Name: mon.svg Size: 15kB By: dmarks http://gna.org/patch/download.php?file_id=12297 ___ Reply to this item at: http://gna.org/patch/?2486 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17413] build fails if default python version is python3
Follow-up Comment #5, bug #17413 (project freeciv): attaching complete python 3 port of generate_packets.py (file #12298) ___ Additional Item Attachment: File name: trunk_python3_port_complete.diff Size:10 KB ___ Reply to this item at: http://gna.org/bugs/?17413 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2487] enum modpack_type
URL: http://gna.org/patch/?2487 Summary: enum modpack_type Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Feb 2011 01:19:12 AM EET Category: module installer Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.0, 2.4.0 ___ Details: Currently modpack (custom content package would be better description) type is passed as string that is read from downloaded modpack.list. This is obviously sub-optimal when we add features that really use modpack type information instead of just displaying it on screen. Attached patch turns this type into (spec)enum. There's immediate benefit from this patch. Since we no longer pass enum type string as it is, but produce it when needed, it can be translatable. I consider it a bug that it was earlier not translatable, and thus targeted this patch to S2_3 also. ___ File Attachments: --- Date: Mon 07 Feb 2011 01:19:12 AM EET Name: EnumModpackType.diff Size: 4kB By: cazfi http://gna.org/patch/download.php?file_id=12299 ___ Reply to this item at: http://gna.org/patch/?2487 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17576] connectmsg command does not work
Update of bug #17576 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17576 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7261] Tracking release 2.2.4
Update of task #7261 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/task/?7261 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2488] has_thread_impl()
URL: http://gna.org/patch/?2488 Summary: has_thread_impl() Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Feb 2011 01:39:58 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: This patch adds function has_thread_impl() that returns whether freeciv has compiled with any kind of thread support or not. ___ File Attachments: --- Date: Mon 07 Feb 2011 01:39:58 AM EET Name: HasThreadImpl.diff Size: 1kB By: cazfi http://gna.org/patch/download.php?file_id=12300 ___ Reply to this item at: http://gna.org/patch/?2488 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17661] AI diplomacy does not react to spacerace leading position immediately
URL: http://gna.org/bugs/?17661 Summary: AI diplomacy does not react to spacerace leading position immediately Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Feb 2011 02:01:39 AM EET Category: ai Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: cazfi Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.0 ___ Details: Found out when debugging patch #2374: ai_diplomacy_begin_new_phase() is called before advisor data diplomacy.spacerace_leader is set. Thus ai_diplomacy_begin_new_phase() uses old value. I think this is value from previous turn, or NULL if game was just loaded from savegame. But I'm not 100% certain it's not initialized between turns leading ai to never notice it is spacerace leader. This would explain why it currently never seems to try spacerace victory... patch #2374 will fix this for trunk, S2_3 needs some other kind of fix. ___ Reply to this item at: http://gna.org/bugs/?17661 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2310] AI traits patch
Follow-up Comment #3, patch #2310 (project freeciv): I did ask this in a private mail and got the following answer: Hello Lukasz, If you find it interesting and worth to take a look at, please contact us --- we will try to find time to help you with its integration into main Freeciv tree. do you plan to update the patch to trunk (the development branch of freeciv)? If not, I would take a try on it ... Regards Matthias (aka syntron) Hi, Sorry for a lack of response. I am quite busy lately. Please, feel free to integrate the patch :) I probably will not be able to do this in the nearest future. Regards, Lukasz I will work on this if time allows. At the moment I'm rewriting the lua script interface ... ___ Reply to this item at: http://gna.org/patch/?2310 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17661] AI diplomacy does not react to spacerace leading position immediately
Update of bug #17661 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: Untested fix (file #12301) ___ Additional Item Attachment: File name: SpaceRaceLeader_17661.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?17661 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2465] config.h - fc_config.h
Follow-up Comment #1, patch #2465 (project freeciv): After applying this patch rerunning autogen.sh is required. If patch passes final tests, I'll commit it shortly. ___ Reply to this item at: http://gna.org/patch/?2465 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7323] Tracking release 2.3.0-beta3
Update of task #7323 (project freeciv): Status: In Progress = Done Percent Complete: 90% = 100% ___ Reply to this item at: http://gna.org/task/?7323 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15518] Valgrind warning from openload_ruleset_file()
Update of bug #15518 (project freeciv): Planned Release: 2.3.0 = 2.3.0, 2.4.0 ___ Follow-up Comment #7: Untested patch As the bug in zlib has been fixed in latest releases, I have been pondering if we should include this in TRUNK or not. I think yes, as buggy zlib versions are still widely used (latest Debian release released just yesterday suffers from this). (file #12302) ___ Additional Item Attachment: File name: ZlibSupp_15518.diffSize:0 KB ___ Reply to this item at: http://gna.org/bugs/?15518 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15518] Valgrind warning from openload_ruleset_file()
Update of bug #15518 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?15518 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17515] Add README to http://download.gna.org/freeciv/modinst/
Update of bug #17515 (project freeciv): Assigned to:None = dmarks ___ Reply to this item at: http://gna.org/bugs/?17515 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17663] Invalid read in handle_player_remove()
URL: http://gna.org/bugs/?17663 Summary: Invalid read in handle_player_remove() Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Feb 2011 03:43:31 AM EET Category: client Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.0 ___ Details: Valgrind says: ==24431== Invalid read of size 8 ==24431==at 0x5344B9: player_number (player.c:657) ==24431==by 0x43ACD6: handle_player_remove (packhand.c:1744) ==24431==by 0x43FEEB: client_handle_packet (packhand_gen.c:120) ==24431==by 0x418E2D: client_packet_input (client_main.c:565) ==24431==by 0x41DEF4: input_from_server (clinet.c:417) ==24431==by 0x7EAAC4E: gdk_io_invoke (gdkevents.c:1082) ==24431==by 0xA0886F1: g_main_context_dispatch (gmain.c:1960) ==24431==by 0xA08C567: g_main_context_iterate (gmain.c:2591) ==24431==by 0xA08CA74: g_main_loop_run (gmain.c:2799) ==24431==by 0x799F6B6: gtk_main (gtkmain.c:1219) ==24431==by 0x416CBE: ui_main (gui_main.c:1646) ==24431==by 0x419299: client_main (client_main.c:509) ==24431==by 0xA344C4C: (below main) (libc-start.c:228) Untested fix attached ___ File Attachments: --- Date: Mon 07 Feb 2011 03:43:31 AM EET Name: HPRInvReadFix.diff Size: 914B By: cazfi http://gna.org/bugs/download.php?file_id=12303 ___ Reply to this item at: http://gna.org/bugs/?17663 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2489] Clear output window (and free its resources) on exit
URL: http://gna.org/patch/?2489 Summary: Clear output window (and free its resources) on exit Project: Freeciv Submitted by: cazfi Submitted on: Mon 07 Feb 2011 04:05:35 AM EET Category: client Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.0 ___ Details: Valgrind says: ==24431== 30,384 bytes in 726 blocks are possibly lost in loss record 11,767 of 11,801 ==24431==at 0x4C244E8: malloc (vg_replace_malloc.c:236) ==24431==by 0xA091534: g_malloc (gmem.c:132) ==24431==by 0x7A5149F: _gtk_char_segment_new (gtktextsegment.c:198) ==24431==by 0x7A3564F: _gtk_text_btree_insert (gtktextbtree.c:1177) ==24431==by 0x7A3D5A2: gtk_text_buffer_real_insert_text (gtktextbuffer.c:868) ==24431==by 0x980147D: g_closure_invoke (gclosure.c:767) ==24431==by 0x981703F: signal_emit_unlocked_R (gsignal.c:3286) ==24431==by 0x9818A75: g_signal_emit_valist (gsignal.c:2981) ==24431==by 0x9818FC2: g_signal_emit (gsignal.c:3038) ==24431==by 0x487F58: real_output_window_append (chatline.c:901) ==24431==by 0x41B1ED: handle_event (climisc.c:1020) ==24431==by 0x41B489: create_event (climisc.c:1048) ==24431==by 0x43B3AA: handle_new_year (packhand.c:1000) ==24431==by 0x43FD38: client_handle_packet (packhand_gen.c:234) ==24431==by 0x418E2D: client_packet_input (client_main.c:565) ==24431==by 0x41DEF4: input_from_server (clinet.c:417) ==24431==by 0x7EAAC4E: gdk_io_invoke (gdkevents.c:1082) ==24431==by 0xA0886F1: g_main_context_dispatch (gmain.c:1960) ==24431==by 0xA08C567: g_main_context_iterate (gmain.c:2591) ==24431==by 0xA08CA74: g_main_loop_run (gmain.c:2799) Untested patch attached. ___ File Attachments: --- Date: Mon 07 Feb 2011 04:05:35 AM EET Name: FreeOPWOnExit.diff Size: 379B By: cazfi http://gna.org/patch/download.php?file_id=12304 ___ Reply to this item at: http://gna.org/patch/?2489 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2490] Jaffna nation
URL: http://gna.org/patch/?2490 Summary: Jaffna nation Project: Freeciv Submitted by: dmarks Submitted on: Sun 06 Feb 2011 06:42:30 PM PST Category: rulesets Priority: 5 - Normal Status: None Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Jaffna kingdom - historical Tamil state on Sri Lanka. Flag is PD image by Wikicommons user Dyfsunctional http://commons.wikimedia.org/wiki/File:Royal_Flag_of_the_Jaffna_Kingdom.svg ___ File Attachments: --- Date: Sun 06 Feb 2011 06:42:30 PM PST Name: jaffna.svg Size: 270kB By: dmarks http://gna.org/patch/download.php?file_id=12305 --- Date: Sun 06 Feb 2011 06:42:30 PM PST Name: jaffna.ruleset Size: 1kB By: dmarks http://gna.org/patch/download.php?file_id=12306 ___ Reply to this item at: http://gna.org/patch/?2490 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2465] config.h - fc_config.h
Update of patch #2465 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2465 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2491] Large flagset in Amplio2
URL: http://gna.org/patch/?2491 Summary: Large flagset in Amplio2 Project: Freeciv Submitted by: dmarks Submitted on: Sun 06 Feb 2011 08:57:49 PM PST Category: rulesets Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: dmarks Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.0, 2.4.0 ___ Details: To use the large flagset in Amplio2 tileset. Slightly reducing the flag and shield size. ___ File Attachments: --- Date: Sun 06 Feb 2011 08:57:49 PM PST Name: trunk-large_flagset_amplio2.diff Size: 1kB By: dmarks http://gna.org/patch/download.php?file_id=12307 --- Date: Sun 06 Feb 2011 08:57:49 PM PST Name: mask-large.png Size: 254B By: dmarks http://gna.org/patch/download.php?file_id=12308 ___ Reply to this item at: http://gna.org/patch/?2491 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev