[Freeciv-Dev] [patch #2941] Polish localization for S2_4

2011-08-24 Thread Hubert Kowalewski
Follow-up Comment #4, patch #2941 (project freeciv): This revision of localization incudes the changes proposed by Andrzej and improves typographic consistency. (file #13967) ___ Additional Item Attachment: File name: pl.po.bz2

[Freeciv-Dev] [patch #2943] Shave 8/24 bytes of struct tile

2011-08-24 Thread Michal Mazurek
URL: http://gna.org/patch/?2943 Summary: Shave 8/24 bytes of struct tile Project: Freeciv Submitted by: akfaew Submitted on: Wed Aug 24 15:46:31 2011 Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #2943] Shave 8/24 bytes of struct tile

2011-08-24 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2943 (project freeciv): I do remember that this was discussed before but I do not find it at the moment. After the old discussion I did create a patch which removed x,y,nat_x and nat_y alltogether from the tile struct. I will serach for it and check if it still is

[Freeciv-Dev] [patch #2943] Shave 8/24 bytes of struct tile

2011-08-24 Thread Marko Lindqvist
Follow-up Comment #2, patch #2943 (project freeciv): I did create a patch which removed x,y,nat_x and nat_y alltogether from the tile struct. Then how to you check if virtual tile is same as some real tile or another virtual tile? Just last week bugs caused by comparing pointers in such a

[Freeciv-Dev] [bug #18557] Ocean border sources do not reclaim tile they are on

2011-08-24 Thread Marko Lindqvist
URL: http://gna.org/bugs/?18557 Summary: Ocean border sources do not reclaim tile they are on Project: Freeciv Submitted by: cazfi Submitted on: Wed 24 Aug 2011 08:47:59 PM EEST Category: general

[Freeciv-Dev] [patch #2943] Shave 8/24 bytes of struct tile

2011-08-24 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #2943 (project freeciv): The patch was created at a time virtual tiles did not exists ... I have found it but not tested if it applies to trunk. ___ Reply to this item at: http://gna.org/patch/?2943

[Freeciv-Dev] [patch #2931] Dynamic road names in get_infrastructure_text()

2011-08-24 Thread Marko Lindqvist
Update of patch #2931 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2922] [lua] prepare for common lua script (2)

2011-08-24 Thread Marko Lindqvist
Follow-up Comment #1, patch #2922 (project freeciv): When trying to launch server, this patch results in: 1: in luascript_do_file() [../../../../src.patched/server/scripting/luascript.c::401]: assertion 'L != ((void *)0)' failed. 2: Backtrace: 2: 0: ./server/freeciv-server() [0x5c5918] 2: 1:

[Freeciv-Dev] [patch #2932] Define ggz_report_victor() as empty inline function when not needed

2011-08-24 Thread Marko Lindqvist
Update of patch #2932 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2922] [lua] prepare for common lua script (2)

2011-08-24 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #2922 (project freeciv): bugfix and new patch attached (file #13970, file #13971) ___ Additional Item Attachment: File name: bugfix_prepare_lua2.diff Size:0 KB File name: prepare_lua2.diff

[Freeciv-Dev] [patch #2943] Shave 8/24 bytes of struct tile

2011-08-24 Thread Matthias Pfafferodt
Update of patch #2943 (project freeciv): Status:None = Ready For Test Planned Release: = 2.4.0 ___ Follow-up Comment #4: OK, here is the