Update of patch #4584 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #4585 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #4586 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
URL:
http://gna.org/bugs/?21766
Summary: Spy action button label text isn't transaltor
friendly
Project: Freeciv
Submitted by: sveinung
Submitted on: Fri 07 Mar 2014 04:54:08 PM UTC
Category: None
Update of bug #21766 (project freeciv):
Summary: Spy action button label text isn't transaltor
friendly = Spy action button label text isn't translator friendly
___
Reply to this item at:
http://gna.org/bugs/?21766
URL:
http://gna.org/bugs/?21767
Summary: server crash while testing s2_5 alpha
Project: Freeciv
Submitted by: bardo
Submitted on: vie 07 mar 2014 17:52:33 UTC
Category: None
Severity: 3 - Normal
Update of patch #4568 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #1, bug #21767 (project freeciv):
Which revision you have been using? Bug #21733, fixed in revision 24620 for
S2_5, has been causing a lot of AI crashes.
___
Reply to this item at:
http://gna.org/bugs/?21767
Update of bug #21767 (project freeciv):
Category:None = ai
Status:None = Confirmed
___
Follow-up Comment #2:
I can reproduce the
Update of bug #21767 (project freeciv):
Status: Confirmed = Ready For Test
Planned Release: = 2.4.3, 2.5.0, 2.6.0
___
Follow-up Comment #3:
- Fix. This time I
Follow-up Comment #4, bug #21767 (project freeciv):
Another savegame (from different game) with similar crash, if it helps.
I'm using S2_5-rev24626. I added it to savegame name.
Log:
3: in resolve_city_emergency() [aicity.c::839]: Emergency in Onondaga
(content, angry0, unhap1 food-4, prod9)
3:
Follow-up Comment #5, bug #21767 (project freeciv):
hehe, you were faster to fix it than me to upload the 2nd savegame.
I'll play my test game with this patch.
___
Reply to this item at:
http://gna.org/bugs/?21767
Hi!
Freeciv-Web is now build on Travis CI upon every commit to git.
I hope that Travis CI will make it easy to detect bugs early,
and make it easier to keep Freeciv and Freeciv-web in sync.
https://travis-ci.org/freeciv/freeciv-web
Travis CI could be something to consider for Freeciv as well,
I'm trying to add patch BoolCanAttack patch from bug #21767 to
freeciv-web, but any attempt to run it causes this in the server side:
1: ERROR: Unable to parse packet:
On 7 March 2014 22:06, Marko Lindqvist cazf...@gmail.com wrote:
I'm trying to add patch BoolCanAttack patch from bug #21767 to
freeciv-web, but any attempt to run it causes this in the server side:
1: ERROR: Unable to parse packet:
On Fri, 7 Mar 2014, Marko Lindqvist wrote:
I'm trying to add patch BoolCanAttack patch from bug #21767 to
freeciv-web, but any attempt to run it causes this in the server side:
1: ERROR: Unable to parse packet:
On Fri, 7 Mar 2014, Marko Lindqvist wrote:
On 7 March 2014 22:06, Marko Lindqvist cazf...@gmail.com wrote:
I'm trying to add patch BoolCanAttack patch from bug #21767 to
freeciv-web, but any attempt to run it causes this in the server side:
1: ERROR: Unable to parse packet:
On 7 March 2014 22:26, Andreas Røsdal andre...@pvv.ntnu.no wrote:
On Fri, 7 Mar 2014, Marko Lindqvist wrote:
I'm trying to add patch BoolCanAttack patch from bug #21767 to
freeciv-web, but any attempt to run it causes this in the server side:
1: ERROR: Unable to parse packet:
Update of patch #4574 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4560 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #21738 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #6, patch #4562 (project freeciv):
I've created mqtx musicset as external modpack at first. First version is now
available with freeciv modpack installer. It requires current freeciv trunk
HEAD + patch #4545 to set tags in ruleset side to those it uses.
This is build report automatically generated by Fullmoon Ilmarinen (0.5.50.0)
Fullmoon operated by Marko Lindqvist cazf...@gmail.com This build is from
TRUNK.
Component svn, Host build.cazfi.net, Phase Source update(1): Succeeded
Component autogen.sh, Host build.cazfi.net, Phase Other
URL:
http://gna.org/patch/?4589
Summary: City styles to depend on Styles
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 08 Mar 2014 04:30:26 AM EET
Category: general
Priority: 5 - Normal
URL:
http://gna.org/bugs/?21773
Summary: C++ warning about TYPED_VECTOR_ITERATE
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 08 Mar 2014 08:43:07 AM EET
Category: general
Severity: 3 - Normal
25 matches
Mail list logo