[Freeciv-Dev] (PR#16768) some bugs in 2.1 beta1

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16768 Do you still get this crashes with the newer versions like Freeciv-2.1.0-rc1? Could you give more informations about your client and your OS? ___ Freeciv-dev mailing list Freeciv-dev@gna.org

[Freeciv-Dev] (PR#16942) Freeciv-gtk2-2.1.0 beta1 technology goal problem

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16942 Does this bug still occur on Freeciv-2.1.0-rc1? Could you give more clues, about used client and OS? And a savegame? ___ Freeciv-dev mailing list Freeciv-dev@gna.org

[Freeciv-Dev] (PR#16977) bug in freeciv 2.0.8(windows version)

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=16977 [EMAIL PROTECTED] - Ven. Mai. 12 08:05:57 2006]: Hello! i found bug that i receive when i start the game not in English. if i play in English then all works fix. but with each other language i can't see city report(F1). if i

[Freeciv-Dev] (PR#17950) compile error

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=17950 Do you still get this errors in newer version of Freeciv? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#17975) freeciv bug

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=17975 Do you still get this bug with recent versions, like Freciv-2.0.9 or Freeciv-2.1.0-rc1? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#18466) Gfx problem with two sea types

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=18466 Isn't this now implemented in trunk and S2_2? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#18898) C++ Runtime Error and Select Player Misdesign

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=18898 Do you still get this bug on newer versions of Freeciv, like Freeciv-2.1.0-rc1? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#18280) Rethink about city trade page

2007-10-16 Thread Joseph Cox
URL: http://bugs.freeciv.org/Ticket/Display.html?id=18280 cool On 10/16/07, Pepeto _ [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=18280 [EMAIL PROTECTED] - Mar. Jul. 04 08:10:11 2006]: 1. No units can move southeast or southwest using the keyboard.

[Freeciv-Dev] (PR#39779) Some late-minute additions to README

2007-10-16 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39779 $s README_additions.diff Description: Binary data ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39779) Some late-minute additions to README

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39779 [dmarks - Mar. Oct. 16 12:04:07 2007]: $s + Some more infos about end game. Index: doc/README === --- doc/README (révision 13773) +++ doc/README (copie de travail)

[Freeciv-Dev] (PR#39778) 2.1 Server doesn't load old games teams

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39778 Thank you for your right comments. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#19034) bug line 2023

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19034 Could we have more informations about it? Version? Client? File? Is it an failed assertion? Do you still get this in newer versions of Freeciv? ___ Freeciv-dev mailing list

Re: [Freeciv-Dev] (PR#39773) [Clean Up] Team number

2007-10-16 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39773 Pepeto _ wrote: In the default/ ruleset, teams are numbered 0-31, in civ1/ and civ2/ they are numbered 1-32. This is quite illogical. For some odd reason, Per didn't update civ1/2 at the same time as default. (PR#39343) 2.1.0-beta4

[Freeciv-Dev] (PR#19366) Window handling error?

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19366 Did you ever get this crash with a more recent version of Freeciv? Any savegame? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#19463) Barbarians in a no-barbarian game

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19463 [dmarks - Dim. Aoû. 13 07:58:48 2006]: But a lot of people sees it as such because of the use of the word 'barbarian'. The wording in this string should be changed IMO, to avoid further confusion. Something like killed by natives

[Freeciv-Dev] (PR#19712) Glacier is not dangereous

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19712 [EMAIL PROTECTED] - Jeu. Aoû. 17 17:40:37 2006]: Hi If I am not mistaken, a unit standing on a glacier has a non-zero chance of dying. However, a small AI army was standing near my city on a glacier for a long period of time,

[Freeciv-Dev] (PR#19778) Message while i save game

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19778 [EMAIL PROTECTED] - Sam. Aoû. 19 14:36:55 2006]: 1: In file dziwka.sav.gz, there is no entry in the registry for c4.wl_is_unit0 (or the entries are out of order. This means a less efficient non-tabular format will be used. To

[Freeciv-Dev] (PR#39773) [Clean Up] Team number

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39773 [wsimpson - Mar. Oct. 16 12:59:08 2007]: Pepeto _ wrote: In the default/ ruleset, teams are numbered 0-31, in civ1/ and civ2/ they are numbered 1-32. This is quite illogical. For some odd reason, Per didn't update civ1/2 at

[Freeciv-Dev] (PR#20125) freeciv 2.1.0 beta2 COMPILATION on INTEL mac os x

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 [EMAIL PROTECTED] - Dim. Aoû. 27 19:27:32 2006]: Hello, I downloaded the source code of freeciv 2.1.0 beta2 and tried to compile it on Mac OS X 10.4.7. X, Xsource, Fink, gtk2+ etc. are installed, but I cannot get it compiled

[Freeciv-Dev] (PR#20146) Crash in svn version from Aug26

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20146 [EMAIL PROTECTED] - Lun. Aoû. 28 07:25:40 2006]: Civserver is crashing, leaving the message civserver: maphand.c:1757: vision_change_sight: Assertion `vision- radius_sq[V_MAIN] = vision-radius_sq[V_INVIS]' failed. Aborted

Re: [Freeciv-Dev] (PR#20125) 2.1.0 COMPILATION on INTEL mac os x

2007-10-16 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 The documentation is at: http://freeciv.wikia.com/wiki/Install-MacOSX Needs some updating. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39780) 2.1.0-rc1 MACOS 10.3.9 gtk2 doesn't launch server after install

2007-10-16 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39780 Note: I have no problems when executing ./civ in the compile directory. However, followed the instructions at: http://freeciv.wikia.com/wiki/Install-MacOSX export CC=gcc -no-cpp-precomp -I/opt/local/include -L/opt/local/lib

[Freeciv-Dev] (PR#39781) 2.1.0-rc1 MACOS 10.3.9 gtk2 (after install) freezes looking for server

2007-10-16 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39781 Note: I have no problems when executing ./ser and ./civ However, followed the instructions at: http://freeciv.wikia.com/wiki/Install-MacOSX export CC=gcc -no-cpp-precomp -I/opt/local/include -L/opt/local/lib ./autogen.sh

Re: [Freeciv-Dev] (PR#20146) Crash in svn version from Aug26

2007-10-16 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20146 On 28/08/2006, Michael Fay wrote: Civserver is crashing, leaving the message civserver: maphand.c:1757: vision_change_sight: Assertion `vision-radius_sq[V_MAIN] = vision-radius_sq[V_INVIS]' failed. Aborted Which ruleset or

Re: [Freeciv-Dev] (PR#19463) Barbarians in a no-barbarian game

2007-10-16 Thread Erik Johansson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19463 On 10/16/07, Pepeto _ [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=19463 [dmarks - Dim. Aoû. 13 07:58:48 2006]: But a lot of people sees it as such because of the use of the word 'barbarian'.

[Freeciv-Dev] (PR#19463) Barbarians in a no-barbarian game

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19463 [EMAIL PROTECTED] - Mar. Oct. 16 15:19:28 2007]: if we do that we have to change the translations, sure we should add that extra option that says kill units in huts. But it's a one line hack to just make the huts go

[Freeciv-Dev] (PR#20229) [EMAIL PROTECTED]: test: Freeciv]

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20229 [chrisk - Mar. Aoû. 29 20:42:22 2006]: - goto for AWACS and stealth bombers crashes the game at once Seems Related to a old goto bug. - other unrelated crashes; reloading of the newest save game is an AI only game. Not enough

[Freeciv-Dev] (PR#20356) 1.14 ports down

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20356 [EMAIL PROTECTED] - Sam. Sep. 02 16:23:04 2006]: Not really a bug but the 1.14 ports in pubserver have been down for the whole day, someone could reset them? thanks Sadly, Pubserver is no more :(

[Freeciv-Dev] (PR#20822) earth map reviewed

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20822 [EMAIL PROTECTED] - Sam. Sep. 16 20:48:02 2006]: Hello, I made a modified version of big earth scenario provided in freeciv package. (I announced it already at forum.freeciv.org) Thank you for your contribution to this

[Freeciv-Dev] (PR#21223) 2.1b2 civserver WinXP interpreter doesn't tell what's wrong

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21223 [s1kevin - Sam. Sep. 23 22:07:52 2006]: newgame.bat starts civserver with options from servopt.serv, though civserver doesn't tell me how to recognize which lines have problems on them. It just gives me a bunch of error messages

[Freeciv-Dev] (PR#21460) No Scrollbars In Windows XP SP2

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21460 [EMAIL PROTECTED] - Sam. Sep. 30 16:56:38 2006]: Hi! I was enthusiast from Civilization and now I like Freeciv! I played with the 2.0 version. Yesterday was the first day that played with the version 2.1.0-beta2 in a Windows

[Freeciv-Dev] (PR#21601) bugs in 2.1.0 beta

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21601 [EMAIL PROTECTED] - Mer. Oct. 04 08:35:47 2006]: Hello, I've been trying the new civ and found what I think are bugs, although could be something else I can't figure out. - planes and missiles can't attack land units or

[Freeciv-Dev] (PR#21622) PATCH - safe pointer conversion macros

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=21622 [book - Mer. Oct. 04 15:21:49 2006]: Tested on freeciv branch S2_1 revision 12321. This is a prerequisite patch for my improved hash table patch. It allows integer data types to be used as hash table keys/values safely and

[Freeciv-Dev] (PR#27736) crash

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=27736 [EMAIL PROTECTED] - Mer. Déc. 06 21:37:59 2006]: Program crashes when playing a large game and using g key to try to move a stealth bomber. I looked at your bug reporting system but need some help if you want me to reproduce

[Freeciv-Dev] (PR#28632) Freeciv crashing after trying to enter city

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=28632 [EMAIL PROTECTED] - Lun. Déc. 11 13:11:57 2006]: Hello, I've found that FreeCiv 2.1.0-beta2-gtk2 (win) crashing after entering city Amsterdam (save game is included) I was started play that game on FreeCiv 2.0.8-gtk2 (win) then

[Freeciv-Dev] (PR#29994) Freeciv Beta

2007-10-16 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=29994 [EMAIL PROTECTED] - Lun. Déc. 18 20:04:33 2006]: I have just downloaded the new beta and I know it is still in work, but there were I few things I wanted to bring to you. First of all this game rocks. Anyways, I started a game

Re: [Freeciv-Dev] (PR#39780) 2.1.0-rc1 MACOS 10.3.9 gtk2 (after install) doesn't launch server

2007-10-16 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39780 I have now tested against S2_0 and it has the same problem. Therefore, not an issue to be resolved before release of 2.1.0. ___ Freeciv-dev mailing list Freeciv-dev@gna.org

Re: [Freeciv-Dev] (PR#29994) Freeciv Beta

2007-10-16 Thread Christopher Spiewak
URL: http://bugs.freeciv.org/Ticket/Display.html?id=29994 Pepeto _ wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=29994 [EMAIL PROTECTED] - Lun. Déc. 18 20:04:33 2006]: I have just downloaded the new beta and I know it is still in work, but there were I few things I

Re: [Freeciv-Dev] (PR#20125) freeciv 2.1.0 beta2 COMPILATION on INTEL mac os x

2007-10-16 Thread Daniel Markstedt
URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 On 10/16/07, Pepeto _ [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 [EMAIL PROTECTED] - Dim. Aoû. 27 19:27:32 2006]: Hello, I downloaded the source code of freeciv 2.1.0 beta2 and tried