[Freeciv-Dev] (PR#40202) RFC: Command parsing

2008-04-10 Thread Madeline Book
http://bugs.freeciv.org/Ticket/Display.html?id=40202 > At the start of handle_stdin_input, parse the inputline into a vector of dynamically allocated strings (or I suppose there could be constants MAX_LEN_ARGUMENT and MAX_NUM_ARGUMENTS for auto arrays...). The first element of the vector gives t

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-04-10 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40167 > On 10/04/2008, Ulrik Sverdrup wrote: > data/scenario/hagworld-120x60-v1.2.sav:server_state=2 This means that hargworld is not scenario at all (in the Freeciv internal terminology) > That is about as much of a clue I have. It seems this i

[Freeciv-Dev] I'll be away from my development machine

2008-04-10 Thread Marko Lindqvist
I'll be away from my Freeciv development machine several days. I'll try to read email and look (but not test) some of the recent patches. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#39614) client connection list in start page

2008-04-10 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=39614 > On 09/04/2008, Pepeto _ wrote: > Agreed, that's why I was asking. So maybe an other ticket would be needed? #40202 > Isn't the first patch of this ticket a good first step? It's adding tokenization separately for several commands. I don

[Freeciv-Dev] (PR#40202) RFC: Command parsing

2008-04-10 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=40202 > Related to discussions in a couple of other tickets, I'm creating separate ticket for rewriting command parsing / handling. Command lines should be tokenized before handle_stdin_input() calls command -specific functions. Token lists can th

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-04-10 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=40167 > Hello Marko and Pepeto Ticket #40083 seems to have more info http://bugs.freeciv.org/Ticket/Display.html?id=40083 Even though it curiously predates the server-side fix? I can at least reproduce the backtrace there with curren trunk. When i

[Freeciv-Dev] (PR#39821) Global Lists Bug... Can't Add to top of list?

2008-04-10 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=39821 > The worklist editor assumes that if ptr->pcity is NULL, you can't edit the worklist. This reverses that to allow the global worklist editor to enable all buttons. The original reporter only mentions the prepend button but the append button s

[Freeciv-Dev] (PR#40138) Assert in exchange of city in v 2.1.3

2008-04-10 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=40138 > Was this crash fixed by ticket #40185: [Patch] Fix AI crash when city destroyed during trade negotiation ? http://bugs.freeciv.org/Ticket/Display.html?id=40185 ulrik ___ Freeciv-dev mailing lis

[Freeciv-Dev] (PR#39938) paratroopers disappear

2008-04-10 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=39938 > Trivial patch looks like this. Tested on trunk but is probably harmless on any branch, including 2.1 ulrik >From c8c28d54c5e6fa266a045a6cf78555abc54ec036 Mon Sep 17 00:00:00 2001 From: Ulrik Sverdrup <[EMAIL PROTECTED]> Date: Thu, 10 Apr 20

[Freeciv-Dev] (PR#40201) #39938 : Paratroopers disappear

2008-04-10 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=40201 > There is a message, but this bug is due to that message being turned off by default. When a paratrooper is killed at its destination, a message of type Unit: Attack failed is sent, which is turned off by default. However, paradropping into t