http://bugs.freeciv.org/Ticket/Display.html?id=40202 >
At the start of handle_stdin_input, parse the inputline
into a vector of dynamically allocated strings (or I
suppose there could be constants MAX_LEN_ARGUMENT and
MAX_NUM_ARGUMENTS for auto arrays...).
The first element of the vector gives t
http://bugs.freeciv.org/Ticket/Display.html?id=40167 >
On 10/04/2008, Ulrik Sverdrup wrote:
> data/scenario/hagworld-120x60-v1.2.sav:server_state=2
This means that hargworld is not scenario at all (in the Freeciv
internal terminology)
> That is about as much of a clue I have. It seems this i
I'll be away from my Freeciv development machine several days. I'll
try to read email and look (but not test) some of the recent patches.
- ML
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http://bugs.freeciv.org/Ticket/Display.html?id=39614 >
On 09/04/2008, Pepeto _ wrote:
> Agreed, that's why I was asking. So maybe an other ticket would be needed?
#40202
> Isn't the first patch of this ticket a good first step?
It's adding tokenization separately for several commands. I don
http://bugs.freeciv.org/Ticket/Display.html?id=40202 >
Related to discussions in a couple of other tickets, I'm creating
separate ticket for rewriting command parsing / handling.
Command lines should be tokenized before handle_stdin_input() calls
command -specific functions. Token lists can th
http://bugs.freeciv.org/Ticket/Display.html?id=40167 >
Hello Marko and Pepeto
Ticket #40083 seems to have more info
http://bugs.freeciv.org/Ticket/Display.html?id=40083
Even though it curiously predates the server-side fix? I can at least
reproduce the backtrace there with curren trunk.
When i
http://bugs.freeciv.org/Ticket/Display.html?id=39821 >
The worklist editor assumes that if ptr->pcity is NULL, you can't edit
the worklist. This reverses that to allow the global worklist editor
to enable all buttons.
The original reporter only mentions the prepend button but the append
button s
http://bugs.freeciv.org/Ticket/Display.html?id=40138 >
Was this crash fixed by ticket #40185: [Patch] Fix AI crash when city
destroyed during trade negotiation ?
http://bugs.freeciv.org/Ticket/Display.html?id=40185
ulrik
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http://bugs.freeciv.org/Ticket/Display.html?id=39938 >
Trivial patch looks like this. Tested on trunk but is probably
harmless on any branch, including 2.1
ulrik
>From c8c28d54c5e6fa266a045a6cf78555abc54ec036 Mon Sep 17 00:00:00 2001
From: Ulrik Sverdrup <[EMAIL PROTECTED]>
Date: Thu, 10 Apr 20
http://bugs.freeciv.org/Ticket/Display.html?id=40201 >
There is a message, but this bug is due to that message being turned
off by default.
When a paratrooper is killed at its destination, a message of type
Unit: Attack failed is sent, which is turned off by default. However,
paradropping into t
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