[Freeciv-Dev] Bug dans v. 2.1.5-2 ?
Bonjour. Je tiens à vous indiquer un soucis que j'ai rencontré avec FreeCiv v. 2.1.5-2 sous Ubuntu 8.10, auquel je joue en local avec des IA. Je dois avoir des fichiers de sauvegarde vérolés : tout marche avec une sauvegarde plus ancienne. Par contre, avec les sauvegardes en question, j'ai comme soucis : - des unités et des villes obéissant à des ordres que je n'ai pas donnés (mouvement, production), - un affichage étrange (un ~ jaune près de certaines unités), - un comportement bizarre de l'IHM (perte du passage automatique d'une unité à la suivante lorsqu'on donne un ordre, besoin de taper sur l'espace). Si cela vous intéresse, je peux vous envoyer une des sauvegardes (130 kO). Mais vous connaissez peut-être déjà le bug (la version que j'ai n'est plus toute jeune). ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13649] game crash if ruleset have airplane which can't transport by carriers
URL: http://gna.org/bugs/?13649 Summary: game crash if ruleset have airplane which can't transport by carriers Project: Freeciv Submitted by: None Submitted on: lundi 08.06.2009 à 21:51 CEST Category: None Severity: 5 - Blocker Priority: 5 - Normal Status: None Assigned to: None Originator Email: ugo.degri...@yahoo.fr Open/Closed: Open Discussion Lock: Any Release: Operating System: None ___ Details: In a civ 2.2 ruleset creation, I have notice the game crash in the help menu for all the airplanes units which can't be transported by any carrier of the ruleset. ___ File Attachments: --- Date: lundi 08.06.2009 à 21:51 CEST Name: units.ruleset Size: 98 ko By: None http://gna.org/bugs/download.php?file_id=5915 ___ Reply to this item at: http://gna.org/bugs/?13649 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13624] [Patch] Endturn, onsetbars as turn
Update of bug #13624 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13624 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13649] game crash if ruleset have airplane which can't transport by carriers
Update of bug #13649 (project freeciv): Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/bugs/?13649 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13611] [patch] rework city health
Update of bug #13611 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13611 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Bug dans v. 2.1.5-2 ?
On 08/06/2009, Alexis Scheuer alexis.sche...@free.fr wrote: Bonjour. Je tiens à vous indiquer un soucis que j'ai rencontré avec FreeCiv v. 2.1.5-2 sous Ubuntu 8.10, auquel je joue en local avec des IA. Je dois avoir des fichiers de sauvegarde vérolés : tout marche avec une sauvegarde plus ancienne. Par contre, avec les sauvegardes en question, j'ai comme soucis : - des unités et des villes obéissant à des ordres que je n'ai pas donnés (mouvement, production), - un affichage étrange (un ~ jaune près de certaines unités), - un comportement bizarre de l'IHM (perte du passage automatique d'une unité à la suivante lorsqu'on donne un ordre, besoin de taper sur l'espace). Il suffit de faire /away apres chargement de la sauvegarde. Toutes les problemes que vous avez la c'est a cause d'un bug dans les anciennes versions de freeciv ou le jouer est automatiquement permuter entre mode IA lorsqu'une sauvegarde est chargee. Donc vous pouvez aussi reprendre la nouvelle version (2.1.9 dans laquelle le bug est corrige) pour eviter le probleme. 何だか今バゲットを食べたいような気がする。 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Re : (PR#40809) connexion
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40809 ok, thank you De : Madeline Book madeline.b...@gmail.com À : ugo.degri...@yahoo.fr Envoyé le : Dimanche, 7 Juin 2009, 22h07mn 50s Objet : (PR#40809) connexion URL: http://bugs.freeciv.org/Ticket/Display.html?id=40809 [ugo.degri...@yahoo.fr - Sun Jun 07 18:41:23 2009]: I try to connect to the bugtracker of freeciv but the guest account with the password doens't work. can I have an account or maybe can I submit the bug elsewhere ? Use the gna bugtracker: https://gna.org/bugs/?func=additemgroup=freeciv --- まるで罠のようですね。 ok, thank youDe : Madeline Book madeline.b...@gmail.comÀ : ugo.degri...@yahoo.frEnvoyé le : Dimanche, 7 Juin 2009, 22h07mn 50sObjet: (PR#40809) connexion URL: http://bugs.freeciv.org/Ticket/Display.html?id=40809 [ugo.degri...@yahoo.fr - Sun Jun 07 18:41:23 2009]: I try to connect to the bugtracker of freeciv but the guest account with the password doens't work. can I have an account or maybe can I submit the bug elsewhere ?Use the gna bugtracker:https://gna.org/bugs/?func=additemgroup=freeciv---まるで罠のようですね。 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13631] [Patch] DoesntOccupy unit class flag
Update of bug #13631 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13631 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13650] [Patch] Help bro wser shows if unit can pillage
URL: http://gna.org/bugs/?13650 Summary: [Patch] Help browser shows if unit can pillage Project: Freeciv Submitted by: cazfi Submitted on: Monday 06/08/2009 at 23:24 Category: None Severity: 3 - Normal Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: Operating System: None ___ Details: $subject ___ File Attachments: --- Date: Monday 06/08/2009 at 23:24 Name: HelpCanPillage.diff Size: 634B By: cazfi http://gna.org/bugs/download.php?file_id=5916 ___ Reply to this item at: http://gna.org/bugs/?13650 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13649] game crash if ruleset have airplane which can't transport by carriers
Follow-up Comment #1, bug #13649 (project freeciv): Fix. Applies to both S2_1 and TRUNK. (file #5918) ___ Additional Item Attachment: File name: NoCarrierHelpFix.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?13649 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13636] [patch] update for migration
Follow-up Comment #1, bug #13636 (project freeciv): + players_iterate(pplayer) { +if (!pplayer || !pplayer-cities) { Check for !pplayer is not needed inside players_iterate(). ___ Reply to this item at: http://gna.org/bugs/?13636 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13652] Cannot get explanation of mgr_xxx settings
URL: http://gna.org/bugs/?13652 Summary: Cannot get explanation of mgr_xxx settings Project: Freeciv Submitted by: cazfi Submitted on: Monday 06/08/2009 at 23:58 Category: None Severity: 3 - Normal Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: Operating System: None ___ Details: explain mgr_nationchance Ambiguous option name. Same with all the mgr_xxx settings. I guess server does not like underscore in setting name. ___ Reply to this item at: http://gna.org/bugs/?13652 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13652] Cannot get explanation of mgr_xxx settings
Update of bug #13652 (project freeciv): Category:None = general Assigned to:None = mbook ___ Reply to this item at: http://gna.org/bugs/?13652 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13599] [RFC; patch] pollution on lakes / ocean
Follow-up Comment #3, bug #13599 (project freeciv): About building units: See ai/advdomestic.c:domestic_advisor_choose_build() ___ Reply to this item at: http://gna.org/bugs/?13599 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13653] [patch] Help for Research Lab implies that University not required
URL: http://gna.org/bugs/?13653 Summary: [patch] Help for Research Lab implies that University not required Project: Freeciv Submitted by: None Submitted on: Monday 06/08/2009 at 23:51 CEST Category: None Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: Operating System: None ___ Details: In the default ruleset, the help for the Research Lab says: Together with a Library, a Research Lab increases the science production of a city by 200%. However, Research Lab was made to depend on the presence of a University some time ago, so this statement is unhelpful. (I note that effects.ruleset still seperates the effect with a Library -- effect_research_lab -- and ___ Reply to this item at: http://gna.org/bugs/?13653 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13654] [patch] Help for Research Lab implies that University not required
URL: http://gna.org/bugs/?13654 Summary: [patch] Help for Research Lab implies that University not required Project: Freeciv Submitted by: jtn Submitted on: Monday 06/08/2009 at 21:55 Category: None Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: Operating System: None ___ Details: In the default ruleset, the help for the Research Lab says: Together with a Library, a Research Lab increases the science production of a city by 200%. However, Research Lab was made to depend on the presence of a University some time ago (r8580, PR#10364, apparently), so this statement is unhelpful. The attached patch removes the statement from the help. (I note that effects.ruleset still separates the effect with a Library -- effect_research_lab -- and University -- effect_research_lab_1. I haven't consolidated these.) ___ File Attachments: --- Date: Monday 06/08/2009 at 21:55 Name: research-lab-help.diff Size: 513B By: jtn http://gna.org/bugs/download.php?file_id=5920 ___ Reply to this item at: http://gna.org/bugs/?13654 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13653] [patch] Help for Research Lab implies that University not required
Follow-up Comment #1, bug #13653 (project freeciv): Gah, I screwed up. Can someone mark this as a duplicate of #13654 (which has the actual attachment)? Sorry. ___ Reply to this item at: http://gna.org/bugs/?13653 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13653] [patch] Help for Research Lab implies that University not required
Update of bug #13653 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?13653 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [PATCH] Agent calls are never equal if they are to different agents
On 08/06/2009, Bernd Jendrissek bernd.jendris...@gmail.com wrote: While trying to add an agent, I've found this patch necessary. This is against 2.1.9, as I have nothing closer to HEAD available. Your patch looks alright, as far as I can tell and as far as I know about the intended behaviour of calls_are_equal() (should it care if the agent serving the calls is different?). Well, except for false which should be FALSE. You should know that the agents framework suffers from a number of design problems and has not been actively maintained by anyone in a long time, the original author no longer begin involved in freeciv development and nobody else really interested in learning how it should work or how to fix it and make use of it. BTW, does anyone maintain a (read-only) git mirror? SVN just isn't an option for me. I seem to be the only maintainer using git, and I would second a notion to setup a git mirror. Maybe I will at repo.or.cz, if I feel like it later. In the meantime I just use git-svn and I suggest you do the same (I know it is kind of a pain to setup). By the way, submit your patches to the new bug tracker: https://gna.org/bugs/?func=additemgroup=freeciv 私はガス状惑星で生まれたんだよ。 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev