[Freeciv-Dev] [bug #15411] investigating foreign city shows all tiles unworkable
Follow-up Comment #2, bug #15411 (project freeciv): I think the red borders indicate that you (as your player) has no access to these tiles (but the city owner has). It should be similar if your own cities have tiles worked by another city. I think so too, but I guess the normal behaviour would be to know what tile can the city owner work, not you... ___ Reply to this item at: http://gna.org/bugs/?15411 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15416] Warnig of Gtk
URL: http://gna.org/bugs/?15416 Summary: Warnig of Gtk Project: Freeciv Submitted by: jorneg Submitted on: Thursday 02/18/10 at 16:29 Category: client-gtk-2.0 Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: (freeciv-gtk2:19479): Gtk-WARNING **: Failed to set text from markup due to error parsing markup: Error en la línea 1, carácter 57: El·elemento·«markup» fue cerrado,·pero el elemento que está abierto actualmente es «b» Every turn appears this message the console... ___ Reply to this item at: http://gna.org/bugs/?15416 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15416] Warning of Gtk
Update of bug #15416 (project freeciv): Summary: Warnig of Gtk = Warning of Gtk ___ Follow-up Comment #1: What is the affected branch? What is your Gtk version? Could you attach your clientrc file? ___ Reply to this item at: http://gna.org/bugs/?15416 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes
Follow-up Comment #3, bug #15410 (project freeciv): This is quite annoying, what gcc version do you use? Does anybody has another solution to fix that problem? ___ Reply to this item at: http://gna.org/bugs/?15410 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15368] Autoexplore command ignored
Update of bug #15368 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?15368 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1437] show changed settings only one time if a comand file is read
Update of patch #1437 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1437 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [patch #1181] Asturian nation files
El dom, 14-02-2010 a les 10:29 +0100, Daniel Markstedt escribió: Hi Xuacu, I for one am still looking forward to ast.po - please share it when you feel it's good enough, but not as late as you forget about it. ;) I'll do it! It's just delayed, not forgotten ;) I guess that if we want to use Launchpad's translation amenities, we'd have to move the whole source tree there too? I'm just a translator, but as far as I know Launchpad may be used for a full developement or just for translations, bug handling or answers. I've seen also downstream translations (e.g. Ubuntu packages) which are translated in a Launchpad tree for a given release and merged upstream for the later release. Regards --Xuacu ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] routing crashes
Hi devs, There are three bugs sitting in Debians BTS[1,2,3] which appear to be routing engine related. I'm not sure [3] is involved, but [1] and [2] seem (to a non-dev) to be related. The bugs do have sav files attached (eg [4]), and various level of user feedback. Do these look like symptoms of the same bug? if so I'll try and merge the details in those mails into a single gna bug for freeciv. [1] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=509033 [2] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=245644 [3] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=309046 [4] http://bugs.debian.org/cgi-bin/bugreport.cgi?msg=5;filename=civgame%2B2042m.sav.gz;att=1;bug=509033 please cc me, I'm not subscribed. kk -- Karl Goetz, (Kamping_Kaiser / VK5FOSS) Debian contributor / gNewSense Maintainer http://www.kgoetz.id.au No, I won't join your social networking group signature.asc Description: PGP signature ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15373] Fix health calculation
Update of bug #15373 (project freeciv): Category:rulesets = general Status:None = Ready For Test Assigned to:None = syntron ___ Reply to this item at: http://gna.org/bugs/?15373 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15394] add health effect to default/effects.ruleset
Update of bug #15394 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron ___ Reply to this item at: http://gna.org/bugs/?15394 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes
Follow-up Comment #4, bug #15410 (project freeciv): jor...@ubuntu:~$ gcc --version gcc (GCC) 4.2.4 (Ubuntu 4.2.4-1ubuntu4) Copyright (C) 2007 Free Software Foundation, Inc. Esto es software libre; vea el código para las condiciones de copia. NO hay garantía; ni siquiera para MERCANTIBILIDAD o IDONEIDAD PARA UN PROPÓSITO EN PARTICULAR ___ Reply to this item at: http://gna.org/bugs/?15410 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15416] Warning of Gtk
Follow-up Comment #2, bug #15416 (project freeciv): This is branch S2_2. But it only appears on the localized version in spanish not in english... Maybe its a bug in gtk included in ubuntu. libgtk 2.12.9-3ubuntu5 on Ubuntu 8.04 clientrc attached. (file #8164) ___ Additional Item Attachment: File name: .civclientrc Size:8 KB ___ Reply to this item at: http://gna.org/bugs/?15416 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15368] Autoexplore command ignored
Update of bug #15368 (project freeciv): Release: = 2.2.0-RC1 Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?15368 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15368] Autoexplore command ignored
Update of bug #15368 (project freeciv): Planned Release: = 2.2.0 ___ Reply to this item at: http://gna.org/bugs/?15368 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15368] Autoexplore command ignored
Update of bug #15368 (project freeciv): Release: = 2.2.0-RC1 ___ Reply to this item at: http://gna.org/bugs/?15368 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes
Follow-up Comment #5, bug #15410 (project freeciv): Strange, I can't reproduce on Ubuntu Jaunty (9.04), which has a later version of GCC (4.3.3-5ubuntu4). I'd expect more warnings from a newer version, not fewer. ___ Reply to this item at: http://gna.org/bugs/?15410 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15416] Warning of Gtk
Follow-up Comment #3, bug #15416 (project freeciv): This doesn't look right in the current SVN po/es.po (r16843): #: client/gui-gtk-2.0/citydlg.c:1331 #, c-format msgid b%s/b - %s citizens msgstr b%sb - %s ciudadanos Second b in msgstr should be /b, I think. ___ Reply to this item at: http://gna.org/bugs/?15416 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15373] Fix health calculation
Follow-up Comment #5, bug #15373 (project freeciv): Another issue found while investigating bug #15422: get_trade_illness() has the following code: if (trade_city != NULL trade_city-turn_plague != -1 trade_city-turn_plague - game.info.turn 5) { /* ... call in sick ... */ } This will always trigger once turn_plague is set for a city, as trade_city-turn_plague = game.info.turn, so the result of the subtraction will be negative. So, once a city has had the plague, it will be infectious forever, I think. I assume the intention is that a city remains contagious only for about 5 turns; swapping the condition will give that result. ___ Reply to this item at: http://gna.org/bugs/?15373 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15409] Text Strings not translated in civ script
Update of bug #15409 (project freeciv): Summary: Text Strings not translated = Text Strings not translated in civ script ___ Follow-up Comment #2: The gettext manual claims it's technically possible: http://www.gnu.org/software/gettext/manual/gettext.html#sh Whether it's worth it is another question. I don't know if we'd have to add checks to the configure script to allow scripts to be localized, and there's presumably some work to get the strings into the po files too. ___ Reply to this item at: http://gna.org/bugs/?15409 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15422] Illness popup in client is inaccurate -- doesn't show risk from trade
Follow-up Comment #1, bug #15422 (project freeciv): The other fix would be to calculate the breakdown on the server and send it to the client -- I think this is what happens with happiness? Recalculating it on the client feels fragile, and if we've got to change the packet format anyway we may as well do it this way. (Plus it avoids the need to grow CITY_SHORT_INFO, I think.) ___ Reply to this item at: http://gna.org/bugs/?15422 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15394] add health effect to default/effects.ruleset
Follow-up Comment #2, bug #15394 (project freeciv): Actually I've changed my mind about the building descriptions -- I think that descriptions of effects not in a ruleset shouldn't go in its help; it's just confusing to the majority of players who would never go hacking on a ruleset file IMO. As part of the help cleanup I removed references to things that weren't relevant from the rulesets, e.g. waste (= production loss) from the default rules; when I was new I found such references confusing. I think the best answer to allow people to play with the new features like illness is to make the experimental ruleset available with appropriate help. We could leave a note in comments in the ruleset that there's a health effect if enabled; probably next to where people will edit, illness_on, so that people tweaking the default rules will see it. Longer-term, I'd like to get more help autogenerated from the effects system, which would mean this information would automatically appear when appropriate anyway. ___ Reply to this item at: http://gna.org/bugs/?15394 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15426] BASE type should be signed
URL: http://gna.org/bugs/?15426 Summary: BASE type should be signed Project: Freeciv Submitted by: None Submitted on: Friday 02/19/2010 at 05:50 CET Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: jkl102...@yahoo.com Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: At revision 15190, the type enum base_type_id was replaced with the type Base_type_id, which is an int. When this change was made, occurrences of the enum value BASE_LAST were changed to the literal integer value -1. However, in the network code (common/packets.def), the associated network type was defined as type BASE = uint8(Base_type_id) Note that is an unsigned type. Hence when the value -1 is sent as a Base_type_id (which happens frequently), it is incorrectly received on the other end as the value 255. I think the right thing to do here is change the definition of BASE to the corresponding 8-bit signed type. type BASE = sint8(Base_type_id) An additional issue may be that the literal value -1 should be replaced with a symbolic constant such as BASE_TYPE_INVALID or BASE_NONE in the code. But even if that is a valid issue, it is separate from this issue, which is about how the value 0xff is interpreted when received. JKL ___ Reply to this item at: http://gna.org/bugs/?15426 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev