[Freeciv-Dev] [bug #16962] Give civ1 its own cities.ruleset to restore 2.1.x specialists and vision behaviour

2010-10-29 Thread Jacob Nevins
Update of bug #16962 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16968] Update queue connecting processing started/finished

2010-10-29 Thread pepeto
URL: http://gna.org/bugs/?16968 Summary: Update queue connecting processing started/finished Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 11:19 Category: client Severity: 3 -

[Freeciv-Dev] [bug #16885] Inspecting a city before conquering it, causes it to still show as the old owner.

2010-10-29 Thread pepeto
Update of bug #16885 (project freeciv): Status:None = Postponed Depends on: = bugs #16968 ___ Reply to this item at:

[Freeciv-Dev] [patch #2109] 'struct government' cleanup

2010-10-29 Thread pepeto
Update of patch #2109 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16667] en_GB strings in Freeciv source code

2010-10-29 Thread Jacob Nevins
Update of bug #16667 (project freeciv): Status: Confirmed = In Progress Assigned to:None = jtn ___ Reply to this item at:

[Freeciv-Dev] [bug #16969] in government_ruler_title_new() [government.c::242]: assertion 'NULL == ret' failed

2010-10-29 Thread pepeto
URL: http://gna.org/bugs/?16969 Summary: in government_ruler_title_new() [government.c::242]: assertion 'NULL == ret' failed Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 13:39 Category:

[Freeciv-Dev] [patch #2077] Add optional separate rule name for ruleset objects, allowing them to be renamed

2010-10-29 Thread Jacob Nevins
Additional Item Attachment, patch #2077 (project freeciv): File name: trunk-allow-ruleset-rename-4.diff Size:80 KB ___ Reply to this item at: http://gna.org/patch/?2077 ___ Message sent

[Freeciv-Dev] [bug #16667] en_GB strings in Freeciv source code

2010-10-29 Thread Jacob Nevins
Update of bug #16667 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #6: The attached patch fixes all the en_GB words in translatable strings in the source that I found

[Freeciv-Dev] [bug #16667] en_GB strings in Freeciv source code

2010-10-29 Thread Jacob Nevins
Additional Item Attachment, bug #16667 (project freeciv): File name: corrections.po.gz Size:241 KB ___ Reply to this item at: http://gna.org/bugs/?16667 ___ Message sent

[Freeciv-Dev] [bug #16970] Typo and warning fixes in new nations

2010-10-29 Thread Jacob Nevins
URL: http://gna.org/bugs/?16970 Summary: Typo and warning fixes in new nations Project: Freeciv Submitted by: jtn Submitted on: Friday 10/29/10 at 16:17 Category: rulesets Severity: 2 - Minor

[Freeciv-Dev] [bug #16970] Typo and warning fixes in new nations

2010-10-29 Thread Jacob Nevins
Additional Item Attachment, bug #16970 (project freeciv): File name: trunk-new-nations-typos.diff Size:4 KB ___ Reply to this item at: http://gna.org/bugs/?16970 ___ Message sent via/by

[Freeciv-Dev] [bug #16940] Appending ruler titles

2010-10-29 Thread Daniel Markstedt
Update of bug #16940 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16969] in government_ruler_title_new() [government.c::242]: assertion 'NULL == ret' failed

2010-10-29 Thread Daniel Markstedt
Update of bug #16969 (project freeciv): Status:None = Works For Me Open/Closed:Open = Closed ___ Follow-up Comment #1: Fixed by the way in

[Freeciv-Dev] [bug #16969] in government_ruler_title_new() [government.c::242]: assertion 'NULL == ret' failed

2010-10-29 Thread Daniel Markstedt
Update of bug #16969 (project freeciv): Assigned to:mixcoatl = dmarks ___ Reply to this item at: http://gna.org/bugs/?16969 ___ Message sent

[Freeciv-Dev] [bug #16872] Multiline strings with CR newlines incorrectly wrapped

2010-10-29 Thread Daniel Markstedt
Update of bug #16872 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?16872 ___ Message sent

[Freeciv-Dev] [patch #2065] Slavic nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2065 (project freeciv): Status: In Progress = Ready For Test Assigned to:mixcoatl = dmarks ___ Follow-up Comment #8: Andrzej

[Freeciv-Dev] [bug #16129] Re-evaluate conflicting nations

2010-10-29 Thread Daniel Markstedt
Update of bug #16129 (project freeciv): Assigned to:mixcoatl = dmarks ___ Reply to this item at: http://gna.org/bugs/?16129 ___ Message sent

[Freeciv-Dev] [patch #2014] Novgorodian nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2014 (project freeciv): Planned Release: 2.3.0 = ___ Reply to this item at: http://gna.org/patch/?2014 ___ Message sent

[Freeciv-Dev] [patch #2078] Ukrainian ruleset update

2010-10-29 Thread Daniel Markstedt
Update of patch #2078 (project freeciv): Assigned to:mixcoatl = dmarks ___ Reply to this item at: http://gna.org/patch/?2078 ___ Message sent

[Freeciv-Dev] [patch #2026] Liburnian nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2026 (project freeciv): Planned Release: 2.3.0 = ___ Reply to this item at: http://gna.org/patch/?2026 ___ Message sent

[Freeciv-Dev] [patch #2083] Togolese nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2083 (project freeciv): Assigned to:mixcoatl = dmarks ___ Reply to this item at: http://gna.org/patch/?2083 ___ Message sent

[Freeciv-Dev] [patch #2084] Zimbabwean nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2084 (project freeciv): Assigned to:mixcoatl = dmarks ___ Reply to this item at: http://gna.org/patch/?2084 ___ Message sent

[Freeciv-Dev] [patch #2085] Czechoslovak nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2085 (project freeciv): Planned Release: 2.3.0 = ___ Reply to this item at: http://gna.org/patch/?2085 ___ Message sent

[Freeciv-Dev] [patch #2088] Kashmiri nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2088 (project freeciv): Status: In Progress = Ready For Test Assigned to:mixcoatl = dmarks ___ Reply to this item at:

[Freeciv-Dev] [patch #2089] Mughal nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2089 (project freeciv): Status: In Progress = Ready For Test Assigned to:mixcoatl = dmarks ___ Reply to this item at:

[Freeciv-Dev] [patch #2100] Timurid nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2100 (project freeciv): Status: In Progress = Ready For Test Assigned to:mixcoatl = dmarks ___ Reply to this item at:

[Freeciv-Dev] [patch #2101] Volga Bulgar nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2101 (project freeciv): Planned Release: 2.3.0 = ___ Reply to this item at: http://gna.org/patch/?2101 ___ Message sent

[Freeciv-Dev] [patch #2113] Consistency in German sub-national nations

2010-10-29 Thread Daniel Markstedt
Update of patch #2113 (project freeciv): Assigned to:mixcoatl = dmarks ___ Reply to this item at: http://gna.org/patch/?2113 ___ Message sent

[Freeciv-Dev] [patch #2119] Saka nation

2010-10-29 Thread Daniel Markstedt
URL: http://gna.org/patch/?2119 Summary: Saka nation Project: Freeciv Submitted by: dmarks Submitted on: Saturday 10/30/2010 at 03:12 Category: rulesets Priority: 5 - Normal Status: None

[Freeciv-Dev] [patch #1953] Ashina, Sarmatian nations

2010-10-29 Thread Daniel Markstedt
Update of patch #1953 (project freeciv): Status: In Progress = Done Open/Closed:Open = Closed Summary: Ashina, Saka, Sarmatian nations = Ashina, Sarmatian nations

[Freeciv-Dev] [bug #16663] Various minor typos etc in strings

2010-10-29 Thread Jacob Nevins
Update of bug #16663 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #3: I haven't been working on this much recently; I'm about 36% through freeciv.pot. I intend to

[Freeciv-Dev] [bug #16971] Resolve 'transform' (terrain) vs 'transform' (units) terminology

2010-10-29 Thread Jacob Nevins
URL: http://gna.org/bugs/?16971 Summary: Resolve 'transform' (terrain) vs 'transform' (units) terminology Project: Freeciv Submitted by: jtn Submitted on: Friday 10/29/10 at 20:08 Category: None Severity:

[Freeciv-Dev] [patch #1893] [metaticket] Help updates for 2.3.0

2010-10-29 Thread Jacob Nevins
Update of patch #1893 (project freeciv): Depends on: = bugs #16971 ___ Follow-up Comment #6: I've raised a separate bug #16971 for the transform issue. Feel free to discuss further there.

[Freeciv-Dev] [patch #2116] [fcdb] freeciv database lua script (fcdb)

2010-10-29 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2116 (project freeciv): changes 20101029: * add database.lua to pofiles * set lua dbh as global variable (file #10986) ___ Additional Item Attachment: File name: 20101029-03-trunk-freeciv-database-lua-script

[Freeciv-Dev] [patch #2115] [fcdb] redo lua script

2010-10-29 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2115 (project freeciv): canges 20101029: * rename log.msg to log.base (file #10985) ___ Additional Item Attachment: File name: 20101029-02-trunk-redo-lua-script.patch Size:132 KB

[Freeciv-Dev] [patch #2117] [fcdb] use fcdb for authentication

2010-10-29 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2117 (project freeciv): changes 20101029: * update table fcdb_auth:name to varchar(48) * 'fcdb reload' only reload the lua script * use global dbh (file #10987) ___ Additional Item Attachment: File name

[Freeciv-Dev] [patch #2120] [fcdb] add cmd.reply as lua function to tolua_common.pkg

2010-10-29 Thread Matthias Pfafferodt
___ Details: ___ File Attachments: --- Date: Freitag 29.10.2010 um 22:15 Name: 20101029-05-trunk-add-cmd.reply-as-lua-function-to-tolua_common.pkg.patch Size: 6kB By: syntron http

[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access

2010-10-29 Thread Matthias Pfafferodt
Update of bug #13643 (project freeciv): Depends on: = patch #2120 ___ Reply to this item at: http://gna.org/bugs/?13643 ___ Nachricht

[Freeciv-Dev] [bug #16973] Non-ASCII char in TRANS comment causes gettext error

2010-10-29 Thread Daniel Markstedt
URL: http://gna.org/bugs/?16973 Summary: Non-ASCII char in TRANS comment causes gettext error Project: Freeciv Submitted by: dmarks Submitted on: Saturday 10/30/2010 at 06:16 Category: general Severity: 2

[Freeciv-Dev] [patch #2107] Modernize Indian city list

2010-10-29 Thread Daniel Markstedt
Update of patch #2107 (project freeciv): Assigned to:mixcoatl = dmarks Planned Release: = 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2099] Improvements to Uzbek nation

2010-10-29 Thread Daniel Markstedt
Update of patch #2099 (project freeciv): Assigned to:mixcoatl = dmarks Planned Release: = 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2123] Generic hash tables

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2123 Summary: Generic hash tables Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 21:47 Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #16974] I can not load auto save beacuse file is empty

2010-10-29 Thread anonymous
URL: http://gna.org/bugs/?16974 Summary: I can not load auto save beacuse file is empty Project: Freeciv Submitted by: None Submitted on: vendredi 29.10.2010 à 23:50 CEST Category: None Severity: 5 -

[Freeciv-Dev] [patch #2124] Specific hash tables

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2124 Summary: Specific hash tables Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 21:51 Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2124] Specific hash tables

2010-10-29 Thread pepeto
Update of patch #2124 (project freeciv): Depends on: = patch #2123 ___ Reply to this item at: http://gna.org/patch/?2124 ___ Message

[Freeciv-Dev] [patch #2125] [Metaticket] Replace old hash tables by new code

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2125 Summary: [Metaticket] Replace old hash tables by new code Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 21:53 Category: general Priority: 5 -

[Freeciv-Dev] [patch #2125] [Metaticket] Replace old hash tables by new code

2010-10-29 Thread pepeto
Update of patch #2125 (project freeciv): Depends on: = patch #2123 ___ Reply to this item at: http://gna.org/patch/?2125 ___ Message

[Freeciv-Dev] [patch #2126] [hash] Use specific hash tables in registry module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2126 Summary: [hash] Use specific hash tables in registry module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 21:56 Category: general Priority: 5 -

[Freeciv-Dev] [patch #2127] [hash] Use specific hash tables in idex module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2127 Summary: [hash] Use specific hash tables in idex module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 21:58 Category: general Priority: 5 -

[Freeciv-Dev] [patch #2128] [hash] Use specific hash tables for map startpos

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2128 Summary: [hash] Use specific hash tables for map startpos Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 21:59 Category: general Priority: 5 -

[Freeciv-Dev] [patch #2129] [hash] Use a specific hash table for government ruler titles

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2129 Summary: [hash] Use a specific hash table for government ruler titles Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 21:59 Category: general

[Freeciv-Dev] [patch #2130] [hash] Use generic hash tables for connection packets

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2130 Summary: [hash] Use generic hash tables for connection packets Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:00 Category: general Priority: 5

[Freeciv-Dev] [patch #2131] [hash] Use the speclist extensions and spechash in script signals module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2131 Summary: [hash] Use the speclist extensions and spechash in script signals module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:01 Category: general

[Freeciv-Dev] [patch #2132] [hash] Use specific hash table in edithand module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2132 Summary: [hash] Use specific hash table in edithand module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:02 Category: general Priority: 5 -

[Freeciv-Dev] [patch #2133] [hash] Use specific hash table in SDL themespec module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2133 Summary: [hash] Use specific hash table in SDL themespec module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:03 Category: client-sdl

[Freeciv-Dev] [patch #2134] [hash] Use specific hash tables in the property editor module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2134 Summary: [hash] Use specific hash tables in the property editor module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:03 Category: client-gtk-2.0

[Freeciv-Dev] [patch #2133] [hash] Use specific hash table in SDL themespec module

2010-10-29 Thread pepeto
Additional Item Attachment, patch #2133 (project freeciv): File name: 0010-Use-specific-hash-table-in-SDL-themespec-module.patch Size:5 KB ___ Reply to this item at: http://gna.org/patch/?2133

[Freeciv-Dev] [patch #2135] [hash] Use a specific hash table in the attribute module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2135 Summary: [hash] Use a specific hash table in the attribute module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:04 Category: agents Priority:

[Freeciv-Dev] [patch #2136] [hash] Use a specific hash table in the color client module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2136 Summary: [hash] Use a specific hash table in the color client module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:05 Category: client

[Freeciv-Dev] [patch #2137] [hash] Use specific hash tables in control module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2137 Summary: [hash] Use specific hash tables in control module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:05 Category: client Priority: 5 -

[Freeciv-Dev] [patch #2138] [hash] Use a specific hash table for editor tile selection

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2138 Summary: [hash] Use a specific hash table for editor tile selection Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:06 Category: client

[Freeciv-Dev] [patch #2139] [hash] Use specific hash tables for mapview common module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2139 Summary: [hash] Use specific hash tables for mapview common module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:07 Category: client

[Freeciv-Dev] [patch #2140] [hash] Use specific hash tables in client option module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2140 Summary: [hash] Use specific hash tables in client option module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:07 Category: client Priority:

[Freeciv-Dev] [patch #2141] [hash] Use specific hash tables in tilespec module

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2141 Summary: [hash] Use specific hash tables in tilespec module Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:08 Category: client Priority: 5 -

[Freeciv-Dev] [bug #16971] Resolve 'transform' (terrain) vs 'transform' (units) terminology

2010-10-29 Thread HanduMan
Follow-up Comment #1, bug #16971 (project freeciv): Well, why not make a unit 'convert' to another? Or 'restructure' even? Maybe 'Reorganize' it into something new? ___ Reply to this item at: http://gna.org/bugs/?16971

[Freeciv-Dev] [bug #16968] Update queue connecting processing started/finished

2010-10-29 Thread pepeto
Update of bug #16968 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: 0019-Client-update-queue-module-cleanup.patch Size:24 KB

[Freeciv-Dev] [bug #16968] Update queue connecting processing started/finished

2010-10-29 Thread pepeto
Follow-up Comment #1, bug #16968 (project freeciv): Fix attached, using the new possibilities of the spechash. ___ Reply to this item at: http://gna.org/bugs/?16968 ___ Message posté

[Freeciv-Dev] [bug #16968] Update queue connecting processing started/finished

2010-10-29 Thread pepeto
Update of bug #16968 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/bugs/?16968 ___ Message posté

[Freeciv-Dev] [patch #2125] [Metaticket] Replace old hash tables by new code

2010-10-29 Thread pepeto
Update of patch #2125 (project freeciv): Depends on: = patch #2126 ___ Reply to this item at: http://gna.org/patch/?2125 ___ Message

[Freeciv-Dev] [patch #2131] [hash] Use the speclist extensions and spechash in script signals module

2010-10-29 Thread pepeto
Update of patch #2131 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2131 ___ Message

[Freeciv-Dev] [patch #2132] [hash] Use specific hash table in edithand module

2010-10-29 Thread pepeto
Update of patch #2132 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2132 ___ Message

[Freeciv-Dev] [patch #2133] [hash] Use specific hash table in SDL themespec module

2010-10-29 Thread pepeto
Update of patch #2133 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2133 ___ Message

[Freeciv-Dev] [patch #2134] [hash] Use specific hash tables in the property editor module

2010-10-29 Thread pepeto
Update of patch #2134 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2134 ___ Message

[Freeciv-Dev] [patch #2135] [hash] Use a specific hash table in the attribute module

2010-10-29 Thread pepeto
Update of patch #2135 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2135 ___ Message

[Freeciv-Dev] [patch #2135] [hash] Use a specific hash table in the attribute module

2010-10-29 Thread pepeto
Additional Item Attachment, patch #2135 (project freeciv): File name: 0012-Use-a-specific-hash-table-in-the-attribute-module.patch Size:20 KB ___ Reply to this item at: http://gna.org/patch/?2135

[Freeciv-Dev] [patch #2136] [hash] Use a specific hash table in the color client module

2010-10-29 Thread pepeto
Update of patch #2136 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2136 ___ Message

[Freeciv-Dev] [patch #2136] [hash] Use a specific hash table in the color client module

2010-10-29 Thread pepeto
Additional Item Attachment, patch #2136 (project freeciv): File name: 0013-Use-a-specific-hash-table-in-the-color-client-module.patch Size:5 KB ___ Reply to this item at: http://gna.org/patch/?2136

[Freeciv-Dev] [patch #2137] [hash] Use specific hash tables in control module

2010-10-29 Thread pepeto
Update of patch #2137 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2137 ___ Message

[Freeciv-Dev] [patch #2138] [hash] Use a specific hash table for editor tile selection

2010-10-29 Thread pepeto
Update of patch #2138 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2138 ___ Message

[Freeciv-Dev] [patch #2139] [hash] Use specific hash tables for mapview common module

2010-10-29 Thread pepeto
Update of patch #2139 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2139 ___ Message

[Freeciv-Dev] [patch #2139] [hash] Use specific hash tables for mapview common module

2010-10-29 Thread pepeto
Additional Item Attachment, patch #2139 (project freeciv): File name: 0016-Use-specific-hash-tables-for-mapview-common-module.patch Size:8 KB ___ Reply to this item at: http://gna.org/patch/?2139

[Freeciv-Dev] [patch #2140] [hash] Use specific hash tables in client option module

2010-10-29 Thread pepeto
Update of patch #2140 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2140 ___ Message

[Freeciv-Dev] [patch #2141] [hash] Use specific hash tables in tilespec module

2010-10-29 Thread pepeto
Update of patch #2141 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2141 ___ Message

[Freeciv-Dev] [patch #2126] [hash] Use specific hash tables in registry module

2010-10-29 Thread pepeto
Update of patch #2126 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2126 ___ Message

[Freeciv-Dev] [patch #2127] [hash] Use specific hash tables in idex module

2010-10-29 Thread pepeto
Update of patch #2127 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2127 ___ Message

[Freeciv-Dev] [patch #2128] [hash] Use specific hash tables for map startpos

2010-10-29 Thread pepeto
Update of patch #2128 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2128 ___ Message

[Freeciv-Dev] [patch #2129] [hash] Use a specific hash table for government ruler titles

2010-10-29 Thread pepeto
Update of patch #2129 (project freeciv): Depends on: = patch #2124 ___ Reply to this item at: http://gna.org/patch/?2129 ___ Message

[Freeciv-Dev] [patch #2130] [hash] Use generic hash tables for connection packets

2010-10-29 Thread pepeto
Update of patch #2130 (project freeciv): Depends on: = patch #2123 ___ Reply to this item at: http://gna.org/patch/?2130 ___ Message

[Freeciv-Dev] [patch #2142] Remove old modules?

2010-10-29 Thread pepeto
URL: http://gna.org/patch/?2142 Summary: Remove old modules? Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:23 Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #16975] Ensure that investigating success to open the city dialog

2010-10-29 Thread pepeto
URL: http://gna.org/bugs/?16975 Summary: Ensure that investigating success to open the city dialog Project: Freeciv Submitted by: pepeto Submitted on: vendredi 29.10.2010 à 22:26 Category: client

[Freeciv-Dev] [patch #2143] [RFC] AI interface using lua

2010-10-29 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2143 Summary: [RFC] AI interface using lua Project: Freeciv Submitted by: syntron Submitted on: Samstag 30.10.2010 um 00:26 Category: ai Priority: 1 - Later

[Freeciv-Dev] [bug #16975] Ensure that investigating success to open the city dialog

2010-10-29 Thread pepeto
Update of bug #16975 (project freeciv): Depends on: = bugs #16968 ___ Reply to this item at: http://gna.org/bugs/?16975 ___ Message posté

[Freeciv-Dev] [bug #16954] Capturable and Capturer unit flags are not documented in the ruleset

2010-10-29 Thread pepeto
Update of bug #16954 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16954 ___ Message posté

[Freeciv-Dev] [bug #16885] Inspecting a city before conquering it, causes it to still show as the old owner.

2010-10-29 Thread pepeto
Update of bug #16885 (project freeciv): Status: Postponed = Ready For Test ___ Follow-up Comment #1: Fix attached, but it needs some patch applied before... (file #11014)

[Freeciv-Dev] [bug #16885] Inspecting a city before conquering it, causes it to still show as the old owner.

2010-10-29 Thread pepeto
Update of bug #16885 (project freeciv): Dependency Removed: = bugs #16968 ___ Reply to this item at: http://gna.org/bugs/?16885 ___ Message posté

[Freeciv-Dev] [bug #16885] Inspecting a city before conquering it, causes it to still show as the old owner.

2010-10-29 Thread pepeto
Update of bug #16885 (project freeciv): Depends on: = patch #2130 ___ Reply to this item at: http://gna.org/bugs/?16885 ___ Message posté

[Freeciv-Dev] [bug #16885] Inspecting a city before conquering it, causes it to still show as the old owner.

2010-10-29 Thread pepeto
Follow-up Comment #2, bug #16885 (project freeciv): The problem was due to the 'cancel' packet flag. It is used to remove old packets and force the is-info packets. However, it was removing them only in sending side, so the delta state between the server and the client were out of

[Freeciv-Dev] [bug #16971] Resolve 'transform' (terrain) vs 'transform' (units) terminology

2010-10-29 Thread pepeto
Follow-up Comment #2, bug #16971 (project freeciv): I was thinking about *mutate* a unit, but I like HanduMan's *convert* the unit even more. ___ Reply to this item at: http://gna.org/bugs/?16971

[Freeciv-Dev] [patch #2115] [fcdb] redo lua script

2010-10-29 Thread pepeto
Follow-up Comment #2, patch #2115 (project freeciv): As discussed previously in bug #15587, and according the comment in api.pkg, are you sure the interface is still compatible with the current one? (notably with the new ways for doing logs...)

[Freeciv-Dev] [patch #2121] [fcdb] add delegation (especially for longturn)

2010-10-29 Thread pepeto
Follow-up Comment #1, patch #2121 (project freeciv): Why does it requires auth support enabled? ___ Reply to this item at: http://gna.org/patch/?2121 ___ Message posté via/par Gna!

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