[Freeciv-Dev] [bug #20567] Lua random() not really random

2013-03-24 Thread Marko Lindqvist
Follow-up Comment #5, bug #20567 (project freeciv): My patch has reproducibility problem in my own regression testing use-case. I use random seeds to get different games, but log those seeds carefully for using in reproduction of the problems encountered. But with my patch main random state goes

[Freeciv-Dev] [bug #20567] Lua random() not really random

2013-03-24 Thread Marko Lindqvist
Update of bug #20567 (project freeciv): Category:None = general ___ Follow-up Comment #6: - Game random state proceeds the same way for same map seed regradless if it the map seed was

[Freeciv-Dev] [bug #20567] Lua random() not really random

2013-03-24 Thread Jacob Nevins
Follow-up Comment #7, bug #20567 (project freeciv): But why do you think games where first map generation success with random seed are reproducible? I think I must have been thinking of games with explicitly set mapseed, although I didn't make that clear. For some reason in my autogame script

[Freeciv-Dev] [bug #20627] RECEIVE_PACKET_END returns pointer to local memory

2013-03-24 Thread Marko Lindqvist
Update of bug #20627 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3790] Remove RiverNative unit class flag

2013-03-24 Thread Marko Lindqvist
Update of patch #3790 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3792] Handle remaining ruleset errors

2013-03-24 Thread Marko Lindqvist
Update of patch #3792 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3796] Make ruleset loading failure more visible

2013-03-24 Thread Marko Lindqvist
URL: http://gna.org/patch/?3796 Summary: Make ruleset loading failure more visible Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Mar 2013 10:13:34 PM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #1449] [Metaticket] Don't exit the server on ruleset loading failure

2013-03-24 Thread Marko Lindqvist
Update of patch #1449 (project freeciv): Depends on: = patch #3796 ___ Reply to this item at: http://gna.org/patch/?1449 ___ Message sent

[Freeciv-Dev] [patch #3791] Jansson configure test

2013-03-24 Thread Marko Lindqvist
Update of patch #3791 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] S2_5 branching

2013-03-24 Thread Marko Lindqvist
It's a bit over month until planned S2_5 branching date of 02-May. This time we are not going to cut down all feature development in stable branch as soon as it's created. New 2.5 features will still be added in S2_5. Reason for braching is just to cut down more random features from getting in,

[Freeciv-Dev] [patch #3797] Add classic.serv

2013-03-24 Thread Marko Lindqvist
URL: http://gna.org/patch/?3797 Summary: Add classic.serv Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Mar 2013 11:16:19 PM EET Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #20577] new parameter gameloss_style in game.ruleset

2013-03-24 Thread Marko Lindqvist
Update of bug #20577 (project freeciv): Status:None = Ready For Test Assigned to:None = cazfi Release: 22446 = Planned Release:

[Freeciv-Dev] [bug #20538] Numerous assertion failures when loading an old savegame

2013-03-24 Thread Marko Lindqvist
Follow-up Comment #3, bug #20538 (project freeciv): If it really is about ruleset having nationality enabled savegame loading time, but not when it was saved, classic ruleset will be affected only beginning in 2.5, but it might affect other rulesets in 2.4 already (if they enable nationality) -

[Freeciv-Dev] [patch #3782] Qt options dialog

2013-03-24 Thread Marko Lindqvist
Update of patch #3782 (project freeciv): Status:None = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3798] Remove alsa.m4

2013-03-24 Thread Marko Lindqvist
URL: http://gna.org/patch/?3798 Summary: Remove alsa.m4 Project: Freeciv Submitted by: cazfi Submitted on: Mon 25 Mar 2013 12:55:31 AM EET Category: bootstrap Priority: 5 - Normal Status: