[Freeciv-Dev] [bug #22392] 1: in is_native_to_class() [movement.c::301]: assertion '((void *)0) != punitclass-cache.native_tile_bases' failed.

2014-08-05 Thread Marko Lindqvist
Update of bug #22392 (project freeciv): Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/bugs/?22392 ___ Message sent

[Freeciv-Dev] [bug #22434] civ2civ3: Hoover Dam in city should make Solar Plant redundant

2014-08-05 Thread Jacob Nevins
Update of bug #22434 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #22438] civ2civ3: Triremes in coastal river cities miss out on Lighthouse move bonus

2014-08-05 Thread Jacob Nevins
Update of bug #22438 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #4: (Committed to S2_5

[Freeciv-Dev] [patch #5018] Rewrite description of action enablers in doc/README.actions

2014-08-05 Thread Sveinung Kvilhaugsvik
Update of patch #5018 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?5018 ___ Message sent

[Freeciv-Dev] [bug #22392] 1: in is_native_to_class() [movement.c::301]: assertion '((void *)0) != punitclass-cache.native_tile_bases' failed.

2014-08-05 Thread Marko Lindqvist
Follow-up Comment #2, bug #22392 (project freeciv): Noticed that with many cycles of attaching/detaching, the cache was allocated many times (but not free). Do you mean there's that kind of separate bug? unit_classes_free() - game_ruleset_free() not being called when client detaches?

[Freeciv-Dev] [bug #22392] 1: in is_native_to_class() [movement.c::301]: assertion '((void *)0) != punitclass-cache.native_tile_bases' failed.

2014-08-05 Thread pepeto
Follow-up Comment #4, bug #22392 (project freeciv): Do you mean there's that kind of separate bug? unit_classes_free() - game_ruleset_free() not being called when client detaches? This is not a separate bug. game_ruleset_free() is called only when the client disconnect, not when the client

[Freeciv-Dev] [bug #22392] 1: in is_native_to_class() [movement.c::301]: assertion '((void *)0) != punitclass-cache.native_tile_bases' failed.

2014-08-05 Thread Marko Lindqvist
Follow-up Comment #5, bug #22392 (project freeciv): This is not a separate bug. game_ruleset_free() is called only when the client disconnect, not when the client state changes (see game_reset()). That's how it should be, but why it was not called when your client detached, and how the change

[Freeciv-Dev] [bug #21932] nuke self destructs own city after tech loss

2014-08-05 Thread Jacob Nevins
Update of bug #21932 (project freeciv): Operating System:None = Any ___ Follow-up Comment #9: This bug is no longer present in version 2.5. I don't think it's fixed. The behaviour you

[Freeciv-Dev] [patch #5023] Extra build_time

2014-08-05 Thread Marko Lindqvist
URL: http://gna.org/patch/?5023 Summary: Extra build_time Project: Freeciv Submitted by: cazfi Submitted on: Wed 06 Aug 2014 03:13:52 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #22444] clean_pollution|fallout_time not documented

2014-08-05 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22444 Summary: clean_pollution|fallout_time not documented Project: Freeciv Submitted by: cazfi Submitted on: Wed 06 Aug 2014 03:41:31 AM EEST Category: docs Severity: 3 - Normal

[Freeciv-Dev] [patch #5024] Extra removal time

2014-08-05 Thread Marko Lindqvist
URL: http://gna.org/patch/?5024 Summary: Extra removal time Project: Freeciv Submitted by: cazfi Submitted on: Wed 06 Aug 2014 03:59:34 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] Upcoming release: 2.4.3

2014-08-05 Thread Jacob Nevins
As mentioned previously, I plan to make a 2.4.3 release soon; possibly as soon as the evening of 12 August (UK time). This is because (a) it's about time, (b) we're trying to get it into the next Debian/Ubuntu releases. Draft release notes are here: http://www.freeciv.org/wiki/NEWS-2.4.3 So,

[Freeciv-Dev] [bug #22445] Pillaging fortress may avoid incident

2014-08-05 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22445 Summary: Pillaging fortress may avoid incident Project: Freeciv Submitted by: cazfi Submitted on: Wed 06 Aug 2014 04:10:08 AM EEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [patch #5025] Extra/Terrain pillage_time

2014-08-05 Thread Marko Lindqvist
URL: http://gna.org/patch/?5025 Summary: Extra/Terrain pillage_time Project: Freeciv Submitted by: cazfi Submitted on: Wed 06 Aug 2014 04:32:05 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #5026] Disallow activities based on terrain activity time settings

2014-08-05 Thread Marko Lindqvist
URL: http://gna.org/patch/?5026 Summary: Disallow activities based on terrain activity time settings Project: Freeciv Submitted by: cazfi Submitted on: Wed 06 Aug 2014 04:40:44 AM EEST Category: general

[Freeciv-Dev] [bug #22446] civ2civ3 illegal happyborders value

2014-08-05 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22446 Summary: civ2civ3 illegal happyborders value Project: Freeciv Submitted by: cazfi Submitted on: Wed 06 Aug 2014 04:49:12 AM EEST Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [bug #22445] Pillaging fortress may avoid incident

2014-08-05 Thread Marko Lindqvist
Update of bug #22445 (project freeciv): Status:None = Ready For Test Planned Release: = 2.4.3, 2.5.0, 2.6.0 ___ Follow-up Comment #1: Fix (file #21674,