[Freeciv-Dev] [patch #5865] Context for LAN announcement failures

2015-03-15 Thread Marko Lindqvist
Update of patch #5865 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23382] langstat.txt not removed by distclean

2015-03-15 Thread Marko Lindqvist
Update of bug #23382 (project freeciv):

Priority:  5 - Normal = 7 - High   

___

Follow-up Comment #5:

 Now distcheck is apparently complaining about the fact that
 'make dist' tries to regenerate the file even when it already
 exist.

More precisely: It tries to regenerate one to replace the one found from
tarball supposedly identical to what we are creating (the machinery to check
that is that we have given no write permissions to the directory we would
illegally write to, so this ends up being more than just a warning) That's
because it's .PHONY target. Automake is wrong here in the sense that the
regenerated file would be identical to the original in the specific case that
matters.

Attached patch works around distcheck problems by (always) generating the file
as temporary file to builddir, then comparing it to the one in srcdir, and
copying it over (only) if they differ. So it won't try to attempt the copy
(i.e. write) to srcdir in the case where the file is not allowed to change, or
if it ever does, that indicates a real problem somewhere else.

The patch also modifies stats.sh so that it does not try to create temporary
file inside the src tree while working.

I hope to commit this to TRUNK/S2_6 before next fullmoon run.

(file #24081)
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Additional Item Attachment:

File name: LangstatBuildToSrc.patch   Size:2 KB


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[Freeciv-Dev] [bug #23391] duplicate e_disaster are listed in stdsounds.soundspec

2015-03-15 Thread anonymous
URL:
  http://gna.org/bugs/?23391

 Summary: duplicate e_disaster are listed in
stdsounds.soundspec
 Project: Freeciv
Submitted by: None
Submitted on: 2015年03月15日 09時08分23秒
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.5.0
 Discussion Lock: Any
Operating System: Any
 Planned Release: 

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Details:

stdsounds.soundspec

233 ;e_disaster = 
...
304 ;e_disaster = 




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[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-15 Thread anonymous
Follow-up Comment #2, bug #23392 (project freeciv):

More problems with --bind, related or not.
freeciv-server --bind 127.0.0.1 restricts the server on lo
freeciv-gtk3 can see the server but won't connect: connection refused

Without the --bind it can see the server AND connect.

--quitidle 1 won't quit the server in 1 second

Christian

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[Freeciv-Dev] [patch #5936] Play By Email for Freeciv-web

2015-03-15 Thread Andreas Røsdal
URL:
  http://gna.org/patch/?5936

 Summary: Play By Email for Freeciv-web
 Project: Freeciv
Submitted by: andreasr
Submitted on: Sun 15 Mar 2015 05:08:23 PM UTC
Category: freeciv-web
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: andreasr
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

I would like to implement Play By Email support in Freeciv-web.
Basically each player plays alternating turns (phasemode=player),
and each player would get an email with a link to play each time it is their
turn. Feedback or suggestions?

Andreas




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[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-15 Thread anonymous
URL:
  http://gna.org/bugs/?23392

 Summary: We cannot start server from here
 Project: Freeciv
Submitted by: None
Submitted on: So 15 Mär 2015 18:47:12 UTC
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: chr...@cknoke.de
 Open/Closed: Open
 Release: 2.5.0
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

___

Details:

Server won't start from freeciv-gtk3 client version 2.5.0
Says, you have to do it manually, sorry.
I checked before and after, that ports 555* are free.
freeciv-server starts ok and I can connect to my game
There is an 2.3.2 Freeciv installed form Wheezy on the system.

Christian


3: in client_start_server() [connectdlg_common.c::278]: Arguments to spawned
server: -p 5557 --bind localhost -q 1 -e --saves ~/.freeciv/saves --sc
Encodings: Data=UTF-8, Local=ISO-8859-1, Internal=UTF-8
This is the server for Freeciv version 2.5.0
You can learn a lot about Freeciv at http://www.freeciv.org/
3: [T000 - 2015/03/15 19:26:40] in log_init() [log.c::231]: log started
3: [T000 - 2015/03/15 19:26:40] in server_open_socket() [sernet.c::1082]:
Server attempting to listen on localhost:5557
0: [T000 - 2015/03/15 19:26:40] in server_open_socket() [sernet.c::1175]: bind
failed: Address already in use
0: bind failed: Address already in use
2: [T000 - 2015/03/15 19:26:40] (null)Backtrace:
2: Backtrace:
2: [T000 - 2015/03/15 19:26:40] (null)0: freeciv-server() [0x8296c32]
2: 0: freeciv-server() [0x8296c32]
2: [T000 - 2015/03/15 19:26:40] (null)1: freeciv-server(vdo_log+0xa8)
[0x829a66b]
2: 1: freeciv-server(vdo_log+0xa8) [0x829a66b]
2: [T000 - 2015/03/15 19:26:40] (null)2: freeciv-server(do_log+0x40)
[0x829a6b3]
2: 2: freeciv-server(do_log+0x40) [0x829a6b3]
2: [T000 - 2015/03/15 19:26:40] (null)3:
freeciv-server(server_open_socket+0x374) [0x813b1c3]
2: 3: freeciv-server(server_open_socket+0x374) [0x813b1c3]
2: [T000 - 2015/03/15 19:26:40] (null)4: freeciv-server(srv_main+0x66)
[0x808019d]
2: 4: freeciv-server(srv_main+0x66) [0x808019d]
2: [T000 - 2015/03/15 19:26:40] (null)5: freeciv-server(main+0xec1)
[0x8078945]
2: 5: freeciv-server(main+0xec1) [0x8078945]
2: [T000 - 2015/03/15 19:26:40] (null)6:
/lib/i386-linux-gnu/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xb74a5e46]
2: 6: /lib/i386-linux-gnu/i686/cmov/libc.so.6(__libc_start_main+0xe6)
[0xb74a5e46]
2: [T000 - 2015/03/15 19:26:40] (null)7: freeciv-server() [0x801]
2: 7: freeciv-server() [0x801]
4: in tileset_free_tiles() [tilespec.c::5270]: tileset_free_tiles()
4: in unload_sprite() [tilespec.c::2151]: freeing sprite 'unit.select0'.
4: in unload_sprite() [tilespec.c::2151]: freeing sprite 'unit.select1'.

3: Arguments to spawned server: -p 5557 --bind localhost -q 1 -e --saves
~/.freeciv/saves --scenarios ~/.freeciv/scenarios -A none

socket(PF_INET, SOCK_STREAM, IPPROTO_IP) = 3
setsockopt(3, SOL_SOCKET, SO_REUSEADDR, [1], 4) = 0
bind(3, {sa_family=AF_INET, sin_port=htons(5557),
sin_addr=inet_addr(127.0.0.1)}, 16) = 0
listen(3, 256)  = 0
socket(PF_INET, SOCK_STREAM, IPPROTO_IP) = 4
setsockopt(4, SOL_SOCKET, SO_REUSEADDR, [1], 4) = 0
bind(4, {sa_family=AF_INET, sin_port=htons(5557),
sin_addr=inet_addr(127.0.0.1)}, 16) = -1 EADDRINUSE (Address already in
use)
close(4)= 0
close(3)= 0
open(log, O_WRONLY|O_CREAT|O_APPEND, 0666) = 3
fstat64(3, {st_mode=S_IFREG|0644, st_size=942787, ...}) = 0
mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) =
0xb7735000
fstat64(3, {st_mode=S_IFREG|0644, st_size=942787, ...}) = 0
_llseek(3, 942787, [942787], SEEK_SET)  = 0
time(NULL)  = 1426444000
stat64(/etc/localtime, {st_mode=S_IFREG|0644, st_size=2309, ...}) = 0
write(3, 0: [T000 - 2015/03/15 19:26:40] ..., 110) = 110
write(1, 0: bind failed: Address already ..., 39) = 39
close(3)= 0






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[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-15 Thread anonymous
Follow-up Comment #1, bug #23392 (project freeciv):

Problem is the --bind localhost
freeciv-server won't start
--bind 127.0.0.1 does start

I have compiled with ipv6=no

~$ grep localhost /etc/hosts
127.0.0.1   localhost
::1 localhost ip6-localhost ip6-loopback

Christian

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[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread anonymous
Follow-up Comment #1, bug #23393 (project freeciv):

This was using the GTK2 client.

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[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread anonymous
Additional Item Attachment, bug #23393 (project freeciv):

File name: FreecivBug.jpg Size:384 KB


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[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-15 Thread Jacob Nevins
Follow-up Comment #3, bug #23392 (project freeciv):

 bind(3, {sa_family=AF_INET, sin_port=htons(5557),
sin_addr=inet_addr(127.0.0.1)}, 16) = 0
 ...
 bind(4, {sa_family=AF_INET, sin_port=htons(5557),
sin_addr=inet_addr(127.0.0.1)}, 16) = -1 EADDRINUSE (Address already in
use)
So it's trying to bind to the same address twice.

 Problem is the --bind localhost
 --bind 127.0.0.1 does start 
 I have compiled with ipv6=no
 ~$ grep localhost /etc/hosts
 127.0.0.1 localhost
 ::1 localhost ip6-localhost ip6-loopback 
I can reproduce on Ubuntu 14.04 with Freeciv 2.5.0 compiled with
--enable-ipv6=no (but HAVE_GETADDRINFO defined) with /etc/hosts having
entries for localhost mapping to both 127.0.0.1 and ::1, but not with my
standard /etc/hosts (where localhost only names 127.0.0.1).

What system/distribution are you running on?

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[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread anonymous
URL:
  http://gna.org/bugs/?23393

 Summary: Game crashes when city window is dragged out of
screen
 Project: Freeciv
Submitted by: None
Submitted on: Sun 15 Mar 2015 08:58:05 PM UTC
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: li.jiajun1...@gmail.com
 Open/Closed: Open
 Release: 2.5.0 Beta2
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

___

Details:

This happens when the part of the city window is dragged out of the screen. It
has no problem when it's going out of the screen, but when you drag it back in
the game gives me this error:
Runtime Error! (More in image). This has happened multiple times.




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[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread Jacob Nevins
Update of bug #23393 (project freeciv):

Category:None = client-gtk-2.0 
 Release: 2.5.0 Beta2 = 2.5.0-beta2

___

Follow-up Comment #2:

This sounds like bug #23022, which has since been fixed.

2.5.0-beta2 is well out of date; the final 2.5.0 was released this weekend.
You should find it fixes the issue.

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[Freeciv-Dev] Fullmoon build results

2015-03-15 Thread fullmoon
This is build report automatically generated by Fullmoon Ilmarinen (0.5.50.0)

Fullmoon operated by Marko Lindqvist cazf...@gmail.com This build is from 
TRUNK.

Component svn, Host build.cazfi.net, Phase Source update(1): Succeeded
Component autogen.sh, Host build.cazfi.net, Phase Other command(0): 
Succeeded
Component server, Host build.cazfi.net, Phase Build(2): Succeeded
Component gtk2, Host build.cazfi.net, Phase Build(2): Succeeded
Component sdl, Host build.cazfi.net, Phase Build(2): Succeeded
Component sdl2, Host build.cazfi.net, Phase Build(2): Succeeded
Component xaw, Host build.cazfi.net, Phase Build(2): Succeeded
Component stub, Host build.cazfi.net, Phase Build(2): Succeeded
Component QualityCheck, Host build.cazfi.net, Phase Check(4): FAILED


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[Freeciv-Dev] [bug #23346] Empty startunits cause mapgeneration to crash

2015-03-15 Thread Marko Lindqvist
Update of bug #23346 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #19087] Slicker language selection in Windows installer

2015-03-15 Thread Marko Lindqvist
Update of bug #19087 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #10:

S2_5 build with bug #23382 fixes included.

(file #24083)
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Additional Item Attachment:

File name: Langstat-S2_5-2.patch  Size:5 KB


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[Freeciv-Dev] [patch #5934] Memory block sending support to json protocol

2015-03-15 Thread Marko Lindqvist
Update of patch #5934 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23382] langstat.txt not removed by distclean

2015-03-15 Thread Marko Lindqvist
Update of bug #23382 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread anonymous
Follow-up Comment #3, bug #23393 (project freeciv):

Thanks for the solution. :)

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