[Freeciv-Dev] [bug #24936] Windows installation: Language sort order

2016-08-07 Thread Frank
Follow-up Comment #5, bug #24936 (project freeciv): Yes, the r33382 gtk2 2.6.0alpha build mentioned in http://forum.freeciv.org/f/viewtopic.php?f=14=315=70#p6553 (I tagged it as "works for me", but actually I only tested to start an Amplio2 classic game with Freecol.ogg as game music. :-)

[Freeciv-Dev] [bug #24936] Windows installation: Language sort order

2016-08-07 Thread Frank
Follow-up Comment #1, bug #24936 (project freeciv): Same screenshot with a period instead of a comma in its name, because Chrome and Gna! disagree how to handle the bogus comma. (file #28178) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #24936] Windows installation: Language sort order

2016-08-07 Thread Frank
URL: Summary: Windows installation: Language sort order Project: Freeciv Submitted by: dunnoob Submitted on: Sun 07 Aug 2016 02:04:18 PM UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #20738] Windows Vista/7/8 file locations

2016-08-07 Thread Frank
Follow-up Comment #11, bug #20738 (project freeciv): Add Windows 10 per http://freeciv.wikia.com/wiki/Forum:Stderr.txt_and_logs_and_reports ___ Reply to this item at:

[Freeciv-Dev] [patch #7500] Make client gui_type available to server Lua script (and hence tutorial)

2016-08-06 Thread Frank
Follow-up Comment #1, patch #7500 (project freeciv): I think the server should not know the client, tileset, music, sounds, or sound plugin of a player. And players including AIs should not know any server details, as long as the versions are compatible, and excluding visible settings plus

[Freeciv-Dev] [bug #24910] Darwin's suicide

2016-08-06 Thread Frank
Follow-up Comment #3, bug #24910 (project freeciv): Okay, assuming that I just researched one wanted tech *sanitation* after getting another currently researched *explosives* from Darwin's Voyage. But the third tech *electricity* wasn't authorized by me, and I prefer a manual _"scientists do not

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Conscript is left behind in the sea

2016-08-06 Thread Frank
Follow-up Comment #3, bug #24921 (project freeciv): Oops, IIRC you're using gtk3, and I tried gtk2. ___ Reply to this item at: ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Conscript is left behind in the sea

2016-08-06 Thread Frank
Follow-up Comment #2, bug #24921 (project freeciv): Now following the suggested procedure to kill the transport, no funny remains on my box :-( Freeciv is free software and you are welcome to distribute copies of it under certain conditions; See the "Copying" item on the Help menu. Now ... Go

[Freeciv-Dev] [bug #24910] Darwin's suicide

2016-08-04 Thread Frank
URL: Summary: Darwin's suicide Project: Freeciv Submitted by: dunnoob Submitted on: Thu 04 Aug 2016 03:18:54 PM UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #24898] Unterminated string literals in sandbox ruleset

2016-08-03 Thread Frank
Follow-up Comment #3, bug #24898 (project freeciv): What exactly is xgettext supposed to do in xxx.lua and xxx.ruleset files? (For xxx read asterisk, IIRC I cannot get a literal star on Gna!, and I cannot write xxx on Wikia without admin rights.) There should be a better *and existing* solution

[Freeciv-Dev] [bug #24907] Generating the configure-script fails in old Ubuntu

2016-08-03 Thread Frank
Follow-up Comment #1, bug #24907 (project freeciv): For a slightly more convoluted suggestion see http://stackoverflow.com/questions/2308721/how-do-i-escape-text-in-autoconf-m4 ___ Reply to this item at:

[Freeciv-Dev] [bug #24908] GTK3: City dialog has widend

2016-08-03 Thread Frank
Follow-up Comment #5, bug #24908 (project freeciv): FWIW, _"the right part of the dialog window reaches out of the screen, make it impossible to use the close button at once"_ is something I sometimes also get with gtk2 and LANG=C. IOW it is not limited to "new", gtk3, LANG=de, or city dialogues

[Freeciv-Dev] [patch #7544] Valid lycian.svg flag

2016-08-03 Thread Frank
URL: Summary: Valid lycian.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Wed 03 Aug 2016 10:54:18 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7543] webperimental: start with a Leader by default

2016-08-03 Thread Frank
Follow-up Comment #1, patch #7543 (project freeciv): Suggestion, unlock the compress type. Maximal compression causes a notable lag at the end of a turn. With your ccwwxk you have a leader AND an explorer, maybe the help should mention that leaders cannot unleash barbarians in a hut per

[Freeciv-Dev] [bug #24321] Obsolete or insecure libraries

2016-08-03 Thread Frank
Follow-up Comment #18, bug #24321 (project freeciv): Missing DLL version strings as of 2.5.5 Windows gtk2: exchndl freetype6 libbz2-2 libcairo-2 libcairo-gobject-2 libffi-6 libfontconfig-1 libfreetype-6 libgcc_s_dw2-1 libidn-11 libMagickCore-6.Q16-1 libMagickWand-6.Q16-1 libogg-0 libpixman-1-0

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-08-02 Thread Frank
Follow-up Comment #11, bug #24545 (project freeciv): 5th attempt to add the forgotten attachment. (file #28106) ___ Additional Item Attachment: File name: aidata.333.tar.gz Size:230 KB

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-08-02 Thread Frank
Follow-up Comment #10, bug #24545 (project freeciv): Dropping the "bad things happen to an AI" theory, it just happens always in the turn after Attila (1st land barbarian) was announced. Ruleset + three sav files (2*auto + manual) attached.

[Freeciv-Dev] [bug #22781] Windows start script issues

2016-08-01 Thread Frank
Follow-up Comment #16, bug #22781 (project freeciv): Not quoted. Insert swear words. (file #28091) ___ Additional Item Attachment: File name: freeciv-gtk2.cmd Size:0 KB

[Freeciv-Dev] [bug #24901] Qt client doesnt start on windows

2016-08-01 Thread Frank
Follow-up Comment #8, bug #24901 (project freeciv): http://doc.qt.io/qt-5/deployment-plugins.html sounds interesting, like, is QT_PLUGIN_PATH the best way to get whatever it does? Apparently a .../styles sub-directory instead of .../plugins could work without QT_PLUGIN_PATH. They also mumble

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-08-01 Thread Frank
Follow-up Comment #9, bug #24545 (project freeciv): Unsurprisingly it's still line 333 aidata.c in 2.5.5. ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #24899] AI skill level

2016-07-30 Thread Frank
URL: Summary: AI skill level Project: Freeciv Submitted by: dunnoob Submitted on: Sun 31 Jul 2016 03:37:33 AM UTC Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #24321] Obsolete or insecure libraries

2016-07-28 Thread Frank
Follow-up Comment #17, bug #24321 (project freeciv): Great, openssl 1.0.2h is up to date based on https://www.openssl.org/news/secadv/20160503.txt For libpng14-14.dll + libpng15-15.dll in the r33261 2.5.4 test version I can't say what it is. If it is 1.6.14 + 1.6.15 both are obsolete (current =

[Freeciv-Dev] [bug #24466] Glib-ERROR **:gmem.c:165: failed to allocate 3713796 bytes

2016-07-28 Thread Frank
Follow-up Comment #9, bug #24466 (project freeciv): No, the AIs rarely try it, and there would be a message (+ popup with my message options), if they do. I almost never try it, unless I insist on an early finish without clicking on "quit" :-) The number was completely different, 7 digits

[Freeciv-Dev] [bug #24467] server crash/quit? with ruleset with city vision 0?

2016-07-28 Thread Frank
Follow-up Comment #2, bug #24467 (project freeciv): Based on the date (Feb 25) it was a predecessor of the ruleset in the ZIP attached to bug #24536 (Feb 29), but did not work for the reasons stated here, i.e., init_vis_radius_sq and init_city_radius_sq behave differently (one is required even if

[Freeciv-Dev] [bug #24466] Glib-ERROR **:gmem.c:165: failed to allocate 3713796 bytes

2016-07-28 Thread Frank
Follow-up Comment #7, bug #24466 (project freeciv): In a r33261 2.5.4 test version it took until turn 510, and that could be another common factor, the gtk2 clients on Windows 7 x64 tend to crash later for recent versions. ___ Reply to

[Freeciv-Dev] [bug #24886] README.classic

2016-07-28 Thread Frank
Follow-up Comment #6, bug #24886 (project freeciv): Reboot at bug #24866: somebody, e.g. me, should create a README.classic also for 2.6 Rationale, classic is a first class ruleset and deserves to have a nice README like alien + civ2civ3. If the server knows what to load as default ruleset

[Freeciv-Dev] [bug #24886] README.classic

2016-07-28 Thread Frank
Follow-up Comment #4, bug #24886 (project freeciv): EAGAIN, giving up, suggested text: In this Freeciv version the classic ruleset is still the default determined by file data/default.serv; for version 3.0 the civ2civ3 ruleset will be the default.

[Freeciv-Dev] [bug #24886] README.classic

2016-07-28 Thread Frank
Follow-up Comment #3, bug #24886 (project freeciv): EAGAIN, maybe *-Verbatim-* requires a blank line: In this Freeciv version the classic ruleset is still the default determined by file data/default.serv; for version 3.0 the civ2civ3 ruleset will be the default.

[Freeciv-Dev] [bug #24886] README.classic

2016-07-28 Thread Frank
Follow-up Comment #2, bug #24886 (project freeciv): You said that a README.classic for 2.6 would be the same as README.classic for 3.0 in bug #24866, but no matter what it contains, 2.6 should have a README.classic like it has a README.alien and a README.civ2civ3. It doesn't need to be long,

[Freeciv-Dev] [patch #7518] Experimental migration

2016-07-28 Thread Frank
URL: Summary: Experimental migration Project: Freeciv Submitted by: dunnoob Submitted on: Thu 28 Jul 2016 08:03:24 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #22767] UTF-8 signature

2016-07-28 Thread Frank
Follow-up Comment #3, bug #22767 (project freeciv): Based on http://forum.freeciv.org/f/viewtopic.php?f=9=6527 http://svn.gna.org/viewcvs/freeciv/trunk/data/nation/lendian.ruleset might be broken UTF-8, or rather, my non-Unicode text editor is apparently unable to display it as Latin-1, and

[Freeciv-Dev] [bug #24886] README.classic

2016-07-28 Thread Frank
URL: Summary: README.classic Project: Freeciv Submitted by: dunnoob Submitted on: Thu 28 Jul 2016 12:07:58 PM UTC Category: None Severity: 3 - Normal Priority:

[Freeciv-Dev] [bug #24849] Trying to put -1 into unsigned 8 bits

2016-07-23 Thread Frank
Follow-up Comment #2, bug #24849 (project freeciv): Another idea based on my miserable failure to guess what's wrong in bug #24540 : How about logging the unexpected value in FIELD_RANGE_TEST before the assertion, instead of an assertion without logging near line 77 in dataio_raw.c ? Current

[Freeciv-Dev] [bug #24849] Trying to put -1 into unsigned 8 bits

2016-07-23 Thread Frank
Follow-up Comment #1, bug #24849 (project freeciv): Random thought, enum data_type should get DIOT_UINT64 + DIOT_SINT64, just in case and LATER, maybe 3.1. Various int value in dio_put_?intNN_raw could then use a long int value, or whatever is guaranteed to be 64 bits in C99 (?), if you ever

[Freeciv-Dev] [bug #24866] classic's description_file is commented out

2016-07-23 Thread Frank
Follow-up Comment #4, bug #24866 (project freeciv): Yes, my question was if somebody, e.g. me, should create a README.classic also for 2.6 (at the moment it exists only in trunk for 3.0, but the new feature description=file already exists in 26, used by alio + civ2civ3)

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-23 Thread Frank
Follow-up Comment #7, bug #24545 (project freeciv): Number of bases actually is five not counting ruins, the ruleset is in the ZIP attached earlier (#5 = marina). This plausibility check could also defeat any (dubious) attempt to finish a classic game (4 bases) with civ2civ3 rules (if that's 6

[Freeciv-Dev] [bug #24871] Missing man pages in Windows distributions

2016-07-23 Thread Frank
URL: Summary: Missing man pages in Windows distributions Project: Freeciv Submitted by: dunnoob Submitted on: Sat 23 Jul 2016 06:44:55 PM UTC Category: None Severity: 3 -

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-21 Thread Frank
Follow-up Comment #3, bug #24545 (project freeciv): Still happens (as it should, because it wasn't fixed so far) in 2.5.4-r33261 (LANG=de autodetected): in dai_plr_data_get() [../../../../../ai/default/aidata.c::333]: assertion 'close != NULL || ai->phase_initialized' failed. Bitte berichten Sie

[Freeciv-Dev] [bug #24237] road_tunnel or base_tunnel disables airlifting

2016-07-21 Thread Frank
Follow-up Comment #6, bug #24237 (project freeciv): Sure, close it, I have it as "try again" on my "ToDo"-list, and can report it again when I've done that. There are too many things I want to "try again" before road/base tunnel. ___

[Freeciv-Dev] [bug #24870] Misleading intro.png

2016-07-21 Thread Frank
URL: Summary: Misleading intro.png Project: Freeciv Submitted by: dunnoob Submitted on: Thu 21 Jul 2016 11:36:38 PM UTC Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #24540] dio_put_uint16_raw() [dataio.c::292]

2016-07-20 Thread Frank
Follow-up Comment #6, bug #24540 (project freeciv): Answer for the ntohs(x) question. The 2 == 2 assertion in line 282 will of course never make it behind any kinf of optimization. Lame excuse,

[Freeciv-Dev] [bug #24540] dio_put_uint16_raw() [dataio.c::292]

2016-07-20 Thread Frank
Follow-up Comment #5, bug #24540 (project freeciv): Yes, that makes sense. I was too lazy to check it, because I knew only the effect for an undefined FIELD_RANGE_ASSERT. Where does the convoluted ntohs(x) expansion come from? Hopefully it ends up in two bytes XCHG

[Freeciv-Dev] [bug #24866] classic's description_file is commented out

2016-07-20 Thread Frank
Follow-up Comment #1, bug #24866 (project freeciv): Looks good, same idea as civ2civ3/README.civ2civ3 for 2.6 + 3.0. Ditto alien 2.6 + 3.0. Should classic 2.6 also get a README? It could in essence state what civ2civ3 2.6 says in the differences, swapping "does foo" and "does not foo", plus

[Freeciv-Dev] [bug #24540] dio_put_uint16_raw() [dataio.c::292]

2016-07-19 Thread Frank
Follow-up Comment #3, bug #24540 (project freeciv): Random thoughts, the assertion apparently never was in line 292 after dataio.c was moved to networking/dataio_raw.c, and (sizeof) uint16_t != 2 has a high astonishment factor if

[Freeciv-Dev] [bug #24628] No warning given when saving fails

2016-07-19 Thread Frank
Follow-up Comment #4, bug #24628 (project freeciv): Whatever you like better, but I'd consider disk full/offline/read-only as rare case, where the server presumably has a bigger problem than saving Freeciv games. :-) ___ Reply to this item

[Freeciv-Dev] [bug #24674] freeciv-gtk2 client crash on building settlement

2016-07-19 Thread Frank
Follow-up Comment #2, bug #24674 (project freeciv): I asked google about "gtk_window_size_request 64bit", and got 14 hits for this query. A ten years old recipe in http://www.k-3d.org/wiki/64_Bit_Linux via Re: [K3d-development Segmentation

[Freeciv-Dev] [bug #24687] Freeciv hangs when load game button clicked twice

2016-07-19 Thread Frank
Follow-up Comment #3, bug #24687 (project freeciv): I've learned to do nothing with the start window after clicking once on any button, because this was an issue also with gtk2 clients on Windows. Where "nothing" includes not clicking twice, and not changing the window size or position until the

[Freeciv-Dev] [bug #24779] modpack-installer feature suggestions

2016-07-19 Thread Frank
Follow-up Comment #2, bug #24779 (project freeciv): Maybe the modpack.list on http://modpack.freeciv.org could offer this info (for 3.0 or later). **Older** sounds good, I thought that MP can only determine equality (for your orange suggestion) or not equal, but thinking again, of course unequal

[Freeciv-Dev] [patch #7483] Valid volga_german.svg flag

2016-07-19 Thread Frank
URL: Summary: Valid volga_german.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 07:32:35 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7482] Valid golden_horde.svg flag

2016-07-19 Thread Frank
URL: Summary: Valid golden_horde.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 06:42:27 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7481] Valid chuvashia.svg flag

2016-07-19 Thread Frank
URL: Summary: Valid chuvashia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 06:01:22 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7480] Valid avar.svg flag

2016-07-18 Thread Frank
URL: Summary: Valid avar.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 05:45:46 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7479] Valid liberia.svg flag

2016-07-18 Thread Frank
URL: Summary: Valid liberia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 04:39:28 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7476] Valid dryad.svg flag

2016-07-17 Thread Frank
URL: Summary: Valid dryad.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Mon 18 Jul 2016 12:01:59 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #24745] Caravan cannot enter allied city

2016-07-15 Thread Frank
Follow-up Comment #6, bug #24745 (project freeciv): FWIW, there's no "popup" string in any 2.6 ruleset including classic, that's what I was talking about. ___ Reply to this item at:

[Freeciv-Dev] [bug #24466] Glib-ERROR **:gmem.c:165: failed to allocate 3713796 bytes

2016-07-14 Thread Frank
Follow-up Comment #6, bug #24466 (project freeciv): Odd, I was sure that I've reported this complete with a RPT at lease twice, using a screenshot here mainly as joke. But I only find bug #22892 which might be related (checking everything submitted by None or dunnoob). Maybe I added other

[Freeciv-Dev] [bug #20738] Windows Vista/7/8 file locations

2016-07-14 Thread Frank
Follow-up Comment #10, bug #20738 (project freeciv): One of these issues is fixed in 2.6, it's now ~/.freeciv/freeciv-client-rc-2.6 instead of ~/freeciv-client-rc-2.5 ___ Reply to this item at:

[Freeciv-Dev] [bug #24745] Caravan cannot enter allied city

2016-07-14 Thread Frank
Follow-up Comment #4, bug #24745 (project freeciv): WORKS (typo), much improved in 2.6. In 2.5 a hallucination on my side ("enter [allied] marketplace" does not exclude "establish trade route"). Remotely related observation: In 2.5 establishing a trade route is easy, there's a popup asking me

[Freeciv-Dev] [bug #21881] Wrong flags

2016-07-14 Thread Frank
Follow-up Comment #3, bug #21881 (project freeciv): Minimal progress in patch #7470 (I haven't yet figured out who recreates the PNGs how ;-) ___ Reply to this item at:

[Freeciv-Dev] [patch #7470] Valid manchuria.svg flag

2016-07-14 Thread Frank
URL: Summary: Valid manchuria.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Thu 14 Jul 2016 06:49:25 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #24466] Glib-ERROR **:gmem.c:165: failed to allocate 3713796 bytes

2016-07-14 Thread Frank
Follow-up Comment #5, bug #24466 (project freeciv): It happens always in long uninterrupted (no other quit) games since 2.3.x on Windows 7 with the gtk2 clients (others not tested). The first time somewhere between turn 350..450, the second time after turn 500, no third time (game finished).

[Freeciv-Dev] [patch #7468] Ancients tileset errors

2016-07-11 Thread Frank
URL: Summary: Ancients tileset errors Project: Freeciv Submitted by: dunnoob Submitted on: Tue 12 Jul 2016 12:21:39 AM UTC Category: rulesets Priority: 4

[Freeciv-Dev] [patch #7464] Valid hre.svg flag

2016-07-10 Thread Frank
Follow-up Comment #1, patch #7464 (project freeciv): This ended up as pseudo-SVG with various embedded bitmaps. :-( ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #7464] Valid hre.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid hre.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 09:42:12 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7463] Valid gael.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid gael.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:56:06 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7462] Valid uruguay.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid uruguay.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:44:18 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7461] Valid wales.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid wales.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:41:21 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7460] Valid united_nations.svg

2016-07-10 Thread Frank
URL: Summary: Valid united_nations.svg Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:38:01 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7459] Valid tibet.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid tibet.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:34:19 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7458] Valid spain.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid spain.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:31:49 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7457] Valid fiji.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid fiji.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:29:34 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7456] Valid equatorial_guinea.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid equatorial_guinea.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:27:45 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7455] Valid el_salvador.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid el_salvador.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:24:41 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7454] Valid croatia.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid croatia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:21:35 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7453] Valid costa_rica.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid costa_rica.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:19:06 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7452] Valid australia.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid australia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:16:31 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7451] Valid canada_old.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid canada_old.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:12:20 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7450] Valid california.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid california.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:54:43 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7449] Valid brunei.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid brunei.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:49:40 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7448] Valid argetina.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid argetina.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:48:04 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7447] Valid andorra.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid andorra.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:45:56 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7446] Valid belize.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid belize.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:43:48 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7445] Valid alsace.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid alsace.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:41:24 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7444] Valid bolivia.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid bolivia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:38:43 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7443] Valid brasil.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid brasil.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:36:19 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7442] Valid assyria.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid assyria.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 05:33:16 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7441] Valid southern_sudan.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid southern_sudan.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 03:34:33 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7440] Valid ethiopia.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid ethiopia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 03:33:14 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7437] Valid cyrenaica.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid cyrenaica.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 08:24:20 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7436] Valid chiapas.svg flag

2016-07-10 Thread Frank
URL: Summary: Valid chiapas.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 07:45:59 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7422] Valid antarctica.svg flag

2016-07-09 Thread Frank
Follow-up Comment #1, patch #7422 (project freeciv): This patch is for antarctica_alt.svg (antarctica.svg is completely different, not yet validated) ___ Reply to this item at:

[Freeciv-Dev] [patch #7435] Four missing flag_alt removed

2016-07-09 Thread Frank
Follow-up Comment #1, patch #7435 (project freeciv): Flag usage report (REXX script attached): missing flag_alt greek in trunk/data/nation/byzantium.ruleset missing flag_alt menora in trunk/data/nation/israeli.ruleset missing flag_alt american in trunk/data/nation/lojbanistani.ruleset missing

[Freeciv-Dev] [patch #7435] Four missing flag_alt removed

2016-07-09 Thread Frank
URL: Summary: Four missing flag_alt removed Project: Freeciv Submitted by: dunnoob Submitted on: Sun 10 Jul 2016 12:33:42 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #24465] small flags

2016-07-09 Thread Frank
Follow-up Comment #1, bug #24465 (project freeciv): Also see patch #7429 and patch #7430 (fixed SVGs for Jaffna + Keetoowah with a rather convoluted license issue for jaffna.svg) ___ Reply to this item at:

[Freeciv-Dev] [patch #7430] Valid jaffna.svg flag

2016-07-09 Thread Frank
URL: Summary: Valid jaffna.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sat 09 Jul 2016 08:47:51 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7429] Valid keetoowah.svg flag

2016-07-09 Thread Frank
URL: Summary: Valid keetoowah.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sat 09 Jul 2016 08:45:43 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7427] Valid nato.svg flag

2016-07-08 Thread Frank
URL: Summary: Valid nato.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sat 09 Jul 2016 05:30:46 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7426] Valid aztec.svg flag

2016-07-08 Thread Frank
URL: Summary: Valid aztec.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sat 09 Jul 2016 05:03:56 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7425] Valid arab.svg flag

2016-07-08 Thread Frank
URL: Summary: Valid arab.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sat 09 Jul 2016 05:02:53 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7424] Valid cheyenne.svg flag

2016-07-08 Thread Frank
URL: Summary: Valid cheyenne.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Sat 09 Jul 2016 04:53:09 AM UTC Category: None Priority: 5 - Normal

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