[Freeciv-Dev] [bug #24720] Spy unit help text claims that "Poison City" empties the granary

2016-06-01 Thread Sveinung Kvilhaugsvik
Update of bug #24720 (project freeciv): Status:None => Ready For Test Assigned to:None => sveinung Planned Release: => 3.0.0, 2.6.0, 2.5.5 Contains string changes:

[Freeciv-Dev] [bug #24720] Spy unit help text claims that "Poison City" empties the granary

2016-06-01 Thread Sveinung Kvilhaugsvik
URL: Summary: Spy unit help text claims that "Poison City" empties the granary Project: Freeciv Submitted by: sveinung Submitted on: Wed 01 Jun 2016 12:20:22 PM UTC Category: rulesets

[Freeciv-Dev] [patch #7241] Let a ruleset make "Poison City" empty the food stock

2016-06-01 Thread Sveinung Kvilhaugsvik
Update of patch #7241 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 0001-Let-a-rs-make-Poison-City-empty-the-food-stock.patch Size:12 KB ___

[Freeciv-Dev] [patch #7241] Let a ruleset make "Poison City" empty the food stock

2016-06-01 Thread Sveinung Kvilhaugsvik
URL: Summary: Let a ruleset make "Poison City" empty the food stock Project: Freeciv Submitted by: sveinung Submitted on: Wed 01 Jun 2016 11:41:12 AM UTC Category: general Prior

[Freeciv-Dev] [bug #24665] unit_move_handling() callers not setting move_diplomat_city correctly

2016-05-31 Thread Sveinung Kvilhaugsvik
Update of bug #24665 (project freeciv): Status:None => In Progress Assigned to:None => sveinung ___ Reply to this item at:

[Freeciv-Dev] [bug #24711] The save game is wrong about what the closest relationship ...

2016-05-26 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, bug #24711 (project freeciv): > This game has started on a plain 2.5.1 server and then, successfully, imported into a 2.5.4+ server (at turm 31). 2.5.1 has a bug that makes it wrong about the closest relationship. The bug is fixed. The message means that the current relations

[Freeciv-Dev] [bug #24691] classic has "Resources" graphic in resource

2016-05-25 Thread Sveinung Kvilhaugsvik
Update of bug #24691 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7239] Remove support for invalid techs

2016-05-23 Thread Sveinung Kvilhaugsvik
URL: Summary: Remove support for invalid techs Project: Freeciv Submitted by: sveinung Submitted on: Mon 23 May 2016 05:09:15 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #24691] classic has "Resources" graphic in resource

2016-05-23 Thread Sveinung Kvilhaugsvik
URL: Summary: classic has "Resources" graphic in resource Project: Freeciv Submitted by: sveinung Submitted on: Mon 23 May 2016 01:07:32 PM UTC Category: rulesets Severity: 3 -

[Freeciv-Dev] [patch #7237] Cache action probabilities in the unit it self

2016-05-22 Thread Sveinung Kvilhaugsvik
Update of patch #7237 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7236] act sel follow ups: use an actor unit variable

2016-05-22 Thread Sveinung Kvilhaugsvik
Update of patch #7236 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7227] Clarify 'borders' server setting vs border vision effect

2016-05-22 Thread Sveinung Kvilhaugsvik
Update of patch #7227 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [task #7924] S2_6 network protocol freeze

2016-05-20 Thread Sveinung Kvilhaugsvik
Update of task #7924 (project freeciv): Depends on: => patch #7238 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #7227] Clarify 'borders' server setting vs border vision effect

2016-05-20 Thread Sveinung Kvilhaugsvik
Update of patch #7227 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #3: v2: - don't talk about sandbox - don't assume that the Border_Vision effect's conditions will

[Freeciv-Dev] [patch #7227] Clarify 'borders' server setting vs border vision effect

2016-05-20 Thread Sveinung Kvilhaugsvik
Update of patch #7227 (project freeciv): Status:None => In Progress Assigned to:None => sveinung Contains string changes:None => Yes _

[Freeciv-Dev] [patch #7227] Clarify 'borders' server setting vs border vision effect

2016-05-20 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #7227 (project freeciv): So mention that some rulesets can make a tile visible even if borders just is enabled? Should other possible border related rules also be mentioned? Example: Sandbox allows unit expulsion based on borders. __

[Freeciv-Dev] [bug #24313] assertion '0 <= change[v] || -change[v] <= plrtile->seen_count[v]' failed

2016-05-20 Thread Sveinung Kvilhaugsvik
Follow-up Comment #8, bug #24313 (project freeciv): Thank you for fixing this, Marko. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #7237] Cache action probabilities in the unit it self

2016-05-20 Thread Sveinung Kvilhaugsvik
Update of patch #7237 (project freeciv): Depends on: => patch #7236 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7238] Make action probability a range

2016-05-20 Thread Sveinung Kvilhaugsvik
Update of patch #7238 (project freeciv): Depends on: => patch #7237 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7238] Make action probability a range

2016-05-20 Thread Sveinung Kvilhaugsvik
URL: Summary: Make action probability a range Project: Freeciv Submitted by: sveinung Submitted on: Fri 20 May 2016 03:09:34 PM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7237] Cache action probabilities in the unit it self

2016-05-20 Thread Sveinung Kvilhaugsvik
URL: Summary: Cache action probabilities in the unit it self Project: Freeciv Submitted by: sveinung Submitted on: Fri 20 May 2016 03:08:52 PM UTC Category: general Priority: 5

[Freeciv-Dev] [patch #7236] act sel follow ups: use an actor unit variable

2016-05-20 Thread Sveinung Kvilhaugsvik
URL: Summary: act sel follow ups: use an actor unit variable Project: Freeciv Submitted by: sveinung Submitted on: Fri 20 May 2016 02:24:11 PM UTC Category: client Priority: 5 -

[Freeciv-Dev] [bug #24682] The documentation for the border setting assumes Fortress

2016-05-20 Thread Sveinung Kvilhaugsvik
Update of bug #24682 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24682] The documentation for the border setting assumes Fortress

2016-05-18 Thread Sveinung Kvilhaugsvik
Update of bug #24682 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 3.0-Fortress-doesn-t-always-claim-terrain.patch Size:1 KB File name: 2.6-Fortre

[Freeciv-Dev] [bug #24682] The documentation for the border setting assumes Fortress

2016-05-18 Thread Sveinung Kvilhaugsvik
URL: Summary: The documentation for the border setting assumes Fortress Project: Freeciv Submitted by: sveinung Submitted on: Wed 18 May 2016 09:57:28 AM UTC Category: general S

[Freeciv-Dev] [patch #7224] Use ACTPROB_IMPOSSIBLE rather than magic value 0

2016-05-17 Thread Sveinung Kvilhaugsvik
Update of patch #7224 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7223] execute_orders(): remove redundant assignment

2016-05-17 Thread Sveinung Kvilhaugsvik
Update of patch #7223 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7219] protocol: specify when act prob is irrelevant

2016-05-13 Thread Sveinung Kvilhaugsvik
Update of patch #7219 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7224] Use ACTPROB_IMPOSSIBLE rather than magic value 0

2016-05-12 Thread Sveinung Kvilhaugsvik
URL: Summary: Use ACTPROB_IMPOSSIBLE rather than magic value 0 Project: Freeciv Submitted by: sveinung Submitted on: Thu 12 May 2016 12:06:05 PM UTC Category: general Priority:

[Freeciv-Dev] [patch #7223] execute_orders(): remove redundant assignment

2016-05-12 Thread Sveinung Kvilhaugsvik
URL: Summary: execute_orders(): remove redundant assignment Project: Freeciv Submitted by: sveinung Submitted on: Thu 12 May 2016 12:05:18 PM UTC Category: general Priority: 5 -

[Freeciv-Dev] [patch #7215] actions: ACTPROB_NA is impossible

2016-05-12 Thread Sveinung Kvilhaugsvik
Update of patch #7215 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7214] Add function to get UI name with mnemonic

2016-05-12 Thread Sveinung Kvilhaugsvik
Update of patch #7214 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7213] Use action_get_ui_name() instead of repeating it

2016-05-12 Thread Sveinung Kvilhaugsvik
Update of patch #7213 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7219] protocol: specify when act prob is irrelevant

2016-05-11 Thread Sveinung Kvilhaugsvik
URL: Summary: protocol: specify when act prob is irrelevant Project: Freeciv Submitted by: sveinung Submitted on: Wed 11 May 2016 09:12:10 PM UTC Category: general Priority: 5 -

[Freeciv-Dev] [patch #7209] Make NoStackDeath an Extra flag.

2016-05-11 Thread Sveinung Kvilhaugsvik
Update of patch #7209 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7211] sandbox: allow helping allies build wonders

2016-05-11 Thread Sveinung Kvilhaugsvik
Update of patch #7211 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7212] Action not enabled explain unknown target tile

2016-05-11 Thread Sveinung Kvilhaugsvik
Update of patch #7212 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24630] Errors about retired Base flags when loading 2.6 rulesets (in compatibility mode)

2016-05-11 Thread Sveinung Kvilhaugsvik
Update of bug #24630 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7207] sandbox: require movement to expel a unit

2016-05-11 Thread Sveinung Kvilhaugsvik
Update of patch #7207 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7204] sandbox: let the Leader scorch the earth

2016-05-11 Thread Sveinung Kvilhaugsvik
Update of patch #7204 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7215] actions: ACTPROB_NA is impossible

2016-05-10 Thread Sveinung Kvilhaugsvik
URL: Summary: actions: ACTPROB_NA is impossible Project: Freeciv Submitted by: sveinung Submitted on: Tue 10 May 2016 12:53:18 PM UTC Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #7214] Add function to get UI name with mnemonic

2016-05-10 Thread Sveinung Kvilhaugsvik
URL: Summary: Add function to get UI name with mnemonic Project: Freeciv Submitted by: sveinung Submitted on: Tue 10 May 2016 12:26:34 PM UTC Category: client Priority: 5 - Norm

[Freeciv-Dev] [patch #7213] Use action_get_ui_name() instead of repeating it

2016-05-10 Thread Sveinung Kvilhaugsvik
URL: Summary: Use action_get_ui_name() instead of repeating it Project: Freeciv Submitted by: sveinung Submitted on: Tue 10 May 2016 12:10:42 PM UTC Category: client-gtk-3+ Prio

[Freeciv-Dev] [patch #7212] Action not enabled explain unknown target tile

2016-05-09 Thread Sveinung Kvilhaugsvik
URL: Summary: Action not enabled explain unknown target tile Project: Freeciv Submitted by: sveinung Submitted on: Mon 09 May 2016 10:44:50 PM UTC Category: general Priority: 5

[Freeciv-Dev] [bug #23790] Capital_City is evaluated on the client

2016-05-09 Thread Sveinung Kvilhaugsvik
Update of bug #23790 (project freeciv): Planned Release:3.0.0, 2.6.0 => 3.0.0 ___ Follow-up Comment #5: > rather big change to S2_6 at this point Agreed. > Any progress on this? I did some work on st

[Freeciv-Dev] [patch #7211] sandbox: allow helping allies build wonders

2016-05-09 Thread Sveinung Kvilhaugsvik
URL: Summary: sandbox: allow helping allies build wonders Project: Freeciv Submitted by: sveinung Submitted on: Mon 09 May 2016 09:42:29 PM UTC Category: rulesets Priority: 5 -

[Freeciv-Dev] [patch #7209] Make NoStackDeath an Extra flag.

2016-05-09 Thread Sveinung Kvilhaugsvik
URL: Summary: Make NoStackDeath an Extra flag. Project: Freeciv Submitted by: sveinung Submitted on: Mon 09 May 2016 09:11:21 PM UTC Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #24630] Errors about retired Base flags when loading 2.6 rulesets (in compatibility mode)

2016-05-09 Thread Sveinung Kvilhaugsvik
Update of bug #24630 (project freeciv): Status:None => Ready For Test Assigned to:None => sveinung Release: => TRUNK Operating System:

[Freeciv-Dev] [patch #7207] sandbox: require movement to expel a unit

2016-05-09 Thread Sveinung Kvilhaugsvik
URL: Summary: sandbox: require movement to expel a unit Project: Freeciv Submitted by: sveinung Submitted on: Mon 09 May 2016 05:46:47 PM UTC Category: rulesets Priority: 5 - No

[Freeciv-Dev] [patch #7204] sandbox: let the Leader scorch the earth

2016-05-09 Thread Sveinung Kvilhaugsvik
URL: Summary: sandbox: let the Leader scorch the earth Project: Freeciv Submitted by: sveinung Submitted on: Mon 09 May 2016 01:56:56 PM UTC Category: rulesets Priority: 5 - Nor

[Freeciv-Dev] [patch #7171] Ruleup

2016-05-09 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, patch #7171 (project freeciv): This would also be useful for third party ruleset editors. ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [bug #24630] Errors about retired Base flags when loading 2.6 rulesets (in compatibility mode)

2016-05-03 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, bug #24630 (project freeciv): I think the cause of the messages is that the ruleset sanity checks run before the ruleset is upgraded. ___ Reply to this item at:

[Freeciv-Dev] [patch #7117] sandbox: allow peaceful unit expulsion

2016-04-19 Thread Sveinung Kvilhaugsvik
Update of patch #7117 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7117] sandbox: allow peaceful unit expulsion

2016-04-18 Thread Sveinung Kvilhaugsvik
URL: Summary: sandbox: allow peaceful unit expulsion Project: Freeciv Submitted by: sveinung Submitted on: Mon 18 Apr 2016 01:27:02 PM UTC Category: rulesets Priority: 5 - Norma

[Freeciv-Dev] [patch #5206] Let the player select spy action target unit

2016-04-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #5206 (project freeciv): UI design and implementation remains. It can use the current 2.6 network protocol. ___ Reply to this item at:

[Freeciv-Dev] [patch #7080] civ2civ3 - Enable happy borders by default

2016-04-15 Thread Sveinung Kvilhaugsvik
Update of patch #7080 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7096] civ2civ3 - allow cities to claim tiles worked by enemy cities

2016-04-15 Thread Sveinung Kvilhaugsvik
Update of patch #7096 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7096] civ2civ3 - allow cities to claim tiles worked by enemy cities

2016-04-12 Thread Sveinung Kvilhaugsvik
Update of patch #7096 (project freeciv): Status:None => Ready For Test Assigned to:None => sveinung Planned Release: => 3.0.0, 2.6.0

[Freeciv-Dev] [patch #6863] Action Decision order to savegame

2016-04-05 Thread Sveinung Kvilhaugsvik
Update of patch #6863 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24543] base_tech_cost

2016-04-05 Thread Sveinung Kvilhaugsvik
Update of bug #24543 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24534] Invalid resources aren't saved

2016-04-05 Thread Sveinung Kvilhaugsvik
Follow-up Comment #4, bug #24534 (project freeciv): > This should work so that the extras bitvector always has only valid extras Won't that be the result of the loop in sg_load_map_tiles_extra()? > If it was broken You can reproduce the issue by changing the terrain of a tile with a resource, sav

[Freeciv-Dev] [patch #7082] client: act dec check won't change the unit

2016-04-01 Thread Sveinung Kvilhaugsvik
Update of patch #7082 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7049] Graphical marker for unit action decision wanted

2016-04-01 Thread Sveinung Kvilhaugsvik
Update of patch #7049 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7081] Move the DiplomatDefense base flag to the ruleset

2016-04-01 Thread Sveinung Kvilhaugsvik
Update of patch #7081 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6863] Action Decision order to savegame

2016-03-31 Thread Sveinung Kvilhaugsvik
Update of patch #6863 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 0002-Store-action-decision-want-as-an-integer.patch Size:8 KB __

[Freeciv-Dev] [patch #6863] Action Decision order to savegame

2016-03-31 Thread Sveinung Kvilhaugsvik
Update of patch #6863 (project freeciv): Status:None => In Progress Assigned to:None => sveinung ___ Reply to this item at:

[Freeciv-Dev] [bug #24543] base_tech_cost

2016-03-31 Thread Sveinung Kvilhaugsvik
Update of bug #24543 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 0001-Fix-base_tech_cost-explanation-comments.patch Size:6 KB

[Freeciv-Dev] [bug #24543] base_tech_cost

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of bug #24543 (project freeciv): Status:None => In Progress Assigned to:None => sveinung Release: 2.6 => TRUNK, 2.6 Operating System:

[Freeciv-Dev] [patch #7080] civ2civ3 - Enable happy borders by default

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of patch #7080 (project freeciv): Planned Release:3.0.0, 2.6.0 => 3.0.0, 2.6.0, 2.5.4 ___ Follow-up Comment #3: Removing the sciencebox setting is completely innocent. Changing the happyborders setting is a

[Freeciv-Dev] [patch #7078] Give KillCitizen flag only to artillery and naval units.

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of patch #7078 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Follow-up Comment #3: I doubt that this

[Freeciv-Dev] [patch #7083] Action decision wanted art request

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of patch #7083 (project freeciv): Summary: Action decision wanted art => Action decision wanted art request ___ Reply to this item at: ___

[Freeciv-Dev] [patch #7083] Action decision wanted art

2016-03-30 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #7083 (project freeciv): How the example art looks in the game. (file #27036) ___ Additional Item Attachment: File name: ActionDecision.png Size:121 KB _

[Freeciv-Dev] [patch #5690] [Metaticket] Art required for 3.0

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of patch #5690 (project freeciv): Depends on: => patch #7083 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7083] Action decision wanted art

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of patch #7083 (project freeciv): Depends on: => patch #7049 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7083] Action decision wanted art

2016-03-30 Thread Sveinung Kvilhaugsvik
URL: Summary: Action decision wanted art Project: Freeciv Submitted by: sveinung Submitted on: Wed 30 Mar 2016 07:59:51 PM UTC Category: art Priority: 5 - Normal

[Freeciv-Dev] [patch #7049] Graphical marker for unit action decision wanted

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of patch #7049 (project freeciv): Depends on: => patch #7082 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7049] Graphical marker for unit action decision wanted

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of patch #7049 (project freeciv): Status:None => Ready For Test Assigned to:None => sveinung Planned Release: => 3.0.0 _

[Freeciv-Dev] [patch #7082] client: act dec check won't change the unit

2016-03-30 Thread Sveinung Kvilhaugsvik
URL: Summary: client: act dec check won't change the unit Project: Freeciv Submitted by: sveinung Submitted on: Wed 30 Mar 2016 07:45:31 PM UTC Category: client Priority: 5 - No

[Freeciv-Dev] [patch #7081] Move the DiplomatDefense base flag to the ruleset

2016-03-30 Thread Sveinung Kvilhaugsvik
Update of patch #7081 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 0001-Unhardcode-the-DiplomatDefense-base-flag.patch Size:23 KB _

[Freeciv-Dev] [patch #7081] Move the DiplomatDefense base flag to the ruleset

2016-03-30 Thread Sveinung Kvilhaugsvik
URL: Summary: Move the DiplomatDefense base flag to the ruleset Project: Freeciv Submitted by: sveinung Submitted on: Wed 30 Mar 2016 03:07:11 PM UTC Category: general Priority:

[Freeciv-Dev] [patch #7075] Have the "Do..." menu entry only check the actor

2016-03-29 Thread Sveinung Kvilhaugsvik
Update of patch #7075 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7057] Allow paradrop from non city / non base

2016-03-29 Thread Sveinung Kvilhaugsvik
Update of patch #7057 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7080] civ2civ3 - Enable happy borders by default

2016-03-29 Thread Sveinung Kvilhaugsvik
Update of patch #7080 (project freeciv): Status:None => Ready For Test Assigned to:None => sveinung Planned Release: => 3.0.0, 2.6.0

[Freeciv-Dev] [patch #7078] Give KillCitizen flag only to artillery and naval units.

2016-03-29 Thread Sveinung Kvilhaugsvik
Update of patch #7078 (project freeciv): Status:None => Ready For Test Assigned to:None => sveinung Planned Release: => 3.0.0, 2.6.0

[Freeciv-Dev] [patch #7058] "Paradrop Unit" check action system integration

2016-03-28 Thread Sveinung Kvilhaugsvik
Update of patch #7058 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7076] rscompat: user extra flag insertion skeleton

2016-03-28 Thread Sveinung Kvilhaugsvik
Update of patch #7076 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7074] Actions: could the actor act utility

2016-03-28 Thread Sveinung Kvilhaugsvik
Update of patch #7074 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24535] Action probability assertions returns bool rather than action probability

2016-03-28 Thread Sveinung Kvilhaugsvik
Update of bug #24535 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24537] Fair Islands: one resource extra per tile

2016-03-24 Thread Sveinung Kvilhaugsvik
Update of bug #24537 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7071] Separate hard actor action requirements check

2016-03-24 Thread Sveinung Kvilhaugsvik
Update of patch #7071 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7057] Allow paradrop from non city / non base

2016-03-23 Thread Sveinung Kvilhaugsvik
Update of patch #7057 (project freeciv): Status: In Progress => Ready For Test ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7057] Allow paradrop from non city / non base

2016-03-23 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #7057 (project freeciv): File name: 0007-Allow-paradrop-from-non-city-non-base.patch Size:24 KB ___ Reply to this item at: ___

[Freeciv-Dev] [patch #7076] rscompat: user extra flag insertion skeleton

2016-03-23 Thread Sveinung Kvilhaugsvik
URL: Summary: rscompat: user extra flag insertion skeleton Project: Freeciv Submitted by: sveinung Submitted on: Wed 23 Mar 2016 02:10:42 PM UTC Category: general Priority: 5 -

[Freeciv-Dev] [patch #7057] Allow paradrop from non city / non base

2016-03-23 Thread Sveinung Kvilhaugsvik
Update of patch #7057 (project freeciv): Depends on: => patch #7076 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7075] Have the "Do..." menu entry only check the actor

2016-03-23 Thread Sveinung Kvilhaugsvik
Update of patch #7075 (project freeciv): Depends on: => patch #7074 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7075] Have the "Do..." menu entry only check the actor

2016-03-23 Thread Sveinung Kvilhaugsvik
URL: Summary: Have the "Do..." menu entry only check the actor Project: Freeciv Submitted by: sveinung Submitted on: Wed 23 Mar 2016 01:03:03 PM UTC Category: general Priority:

[Freeciv-Dev] [patch #7058] "Paradrop Unit" check action system integration

2016-03-23 Thread Sveinung Kvilhaugsvik
Update of patch #7058 (project freeciv): Status: In Progress => Ready For Test Depends on: => patch #7074 ___ Additional Item Attachment: File name: 0

[Freeciv-Dev] [patch #7074] Actions: could the actor act utility

2016-03-23 Thread Sveinung Kvilhaugsvik
Update of patch #7074 (project freeciv): Depends on: => patch #7071 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7074] Actions: could the actor act utility

2016-03-23 Thread Sveinung Kvilhaugsvik
URL: Summary: Actions: could the actor act utility Project: Freeciv Submitted by: sveinung Submitted on: Wed 23 Mar 2016 12:57:40 PM UTC Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #24535] Action probability assertions returns bool rather than action probability

2016-03-23 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, bug #24535 (project freeciv): The correct 2.6 patch is now attached. (file #27019) ___ Additional Item Attachment: File name: 2.6-Action-probability-checks-aren-t-bool.patch Size:2 KB ___

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