Update of bug #20700 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #4, bug #20700 (project freeciv):
After total of about 45 hours of autogame execution I've both confirmed that
the issue was the one I noticed, and the already submitted patch seems to
work. (Change comes to play first time much earlier where even the old code
luckily didn't
URL:
http://gna.org/bugs/?20700
Summary: assert (index) = 0 (index) MAP_INDEX_SIZE
failed
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 02 Apr 2013 02:05:14 AM EEST
Category: None
Severity: 3 -
Follow-up Comment #2, bug #20700 (project freeciv):
I don't know if it's the problem I'm seeing, but there's apparent problem with
the code when multiple units are being sold.
If there's both transport and its cargo in the list of potential units to
sell, selling transport first will cause, due
Update of bug #20700 (project freeciv):
Category:None = general
Status:None = Ready For Test
Planned Release: = 2.3.5, 2.4.0, 2.5.0