[Freeciv-Dev] [bug #17705] helpdata text for EFT_FORCE_CONTENT should have singular/plural

2011-02-11 Thread Marko Lindqvist
URL: Summary: helpdata text for EFT_FORCE_CONTENT should have singular/plural Project: Freeciv Submitted by: cazfi Submitted on: Fri 11 Feb 2011 11:52:40 AM EET Category: None

[Freeciv-Dev] [bug #17706] Better translatability for strings containing and-lists.

2011-02-11 Thread Marko Lindqvist
URL: Summary: Better translatability for strings containing and-lists. Project: Freeciv Submitted by: cazfi Submitted on: Fri 11 Feb 2011 12:00:57 PM EET Category: None Severit

[Freeciv-Dev] [patch #2220] [Metaticket] cleanup autosettler

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2220 (project freeciv): Status: In Progress => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2219] [autosettler] use aiplayer framework

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2219 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17672] "/set rare X", "/set situational X" etc crash server

2011-02-11 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #17672 (project freeciv): remove added string in S2_3 version (file #12389) ___ Additional Item Attachment: File name: 20110211-S2_3-check-return-values-of-lookup_option.patch Size:6 KB

[Freeciv-Dev] [patch #2426] [transport16] use a lua function to access the unit tile

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2426 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2464] [transport01] use unit_tile[_set]() in the code

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2464 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2425] use a lua function to access the city size

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2425 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2424] use a lua function to access the city tile

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2424 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2473] [transport04] rename (un)load + send functions

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2473 (project freeciv): Status: Ready For Test => Done ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #2473] [transport04] rename (un)load + send functions

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2473 (project freeciv): Open/Closed:Open => Closed ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #2471] [transport02] rename *_unit_virtual() to unit_virtual_*()

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2471 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2472] [transport03] rename move_unit() to unit_move()

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2472 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2474] [transport05] rename *_unit_focus() to unit_focus_*()

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2474 (project freeciv): Status: In Progress => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2476] [transport07] move gtk:unit_select_dialog() to its own file

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2476 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2475] [transport06] rename *_unit_select_dialog() to unit_select_dialog_*()

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2475 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17685] bulbs per turn not always displayed on map view tooltip

2011-02-11 Thread Matthias Pfafferodt
Update of bug #17685 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16481] Display research speed on main window

2011-02-11 Thread Matthias Pfafferodt
Update of bug #16481 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17652] Mapimg once / phase, and not once / turn

2011-02-11 Thread Matthias Pfafferodt
Update of bug #17652 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17678] Warnings about wonders (etc) when loading S2_3 experimental savegame in trunk

2011-02-11 Thread Matthias Pfafferodt
Update of bug #17678 (project freeciv): Status: Ready For Test => Need Info ___ Follow-up Comment #3: I keep this ticket open as there were more problems. please report if some of them are still va

[Freeciv-Dev] [patch #2513] [lua01] rename files (preparation for lua module rework)

2011-02-11 Thread Matthias Pfafferodt
cript_server.h ___ File Attachments: --- Date: Fr 11 Feb 2011 18:12:26 CET Name: 20110211-lua01-rename-files-preparation-for-lua-module-rework.patch.bz2 Size: 28kB By: syntron <http://gna.org/patch/download.php?file_id=1

[Freeciv-Dev] [patch #2514] [lua02] redo lua script

2011-02-11 Thread Matthias Pfafferodt
7; * function interface in luascript_func.(ch) ___ File Attachments: --- Date: Fr 11 Feb 2011 18:14:17 CET Name: 20110211-lua02-redo-lua-script.patch.bz2 Size: 34kB By: syntron <http

[Freeciv-Dev] [patch #2515] [lua03] client lua script

2011-02-11 Thread Matthias Pfafferodt
re the client lua console (client lua script) ___ File Attachments: --- Date: Fr 11 Feb 2011 18:15:20 CET Name: 20110211-lua03-client-lua-script.patch Size: 25kB By: syntron <http:

[Freeciv-Dev] [patch #2515] [lua03] client lua script

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2515 (project freeciv): Category: general => client ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #2516] [lua04] add the client lua console

2011-02-11 Thread Matthias Pfafferodt
etails: * only for the gtk client ___ File Attachments: --- Date: Fr 11 Feb 2011 18:16:26 CET Name: 20110211-lua04-add-the-client-lua-console.patch Size: 33kB By: syntron <http:

[Freeciv-Dev] [patch #2518] [lua06] add function to print from lua into the chat console

2011-02-11 Thread Matthias Pfafferodt
2.4.0 ___ Details: ___ File Attachments: --- Date: Fr 11 Feb 2011 18:18:27 CET Name: 20110211-lua06-add-function-to-print-from-lua-into-the-chat-console.patch Size: 3kB By: syntron

[Freeciv-Dev] [patch #2517] [lua05] fix luaconsole for all other clients

2011-02-11 Thread Matthias Pfafferodt
etails: needed after patch #2516 (lua04) ___ File Attachments: --- Date: Fr 11 Feb 2011 18:17:33 CET Name: 20110211-lua05-fix-luaconsole-for-all-other-clients.patch Size: 23kB By: s

[Freeciv-Dev] [patch #2519] [lua07][lua08] add first signal to the client

2011-02-11 Thread Matthias Pfafferodt
etails: ___ File Attachments: --- Date: Fr 11 Feb 2011 18:19:23 CET Name: 20110211-lua07-add-first-signal-to-the-client.patch Size: 2kB By: syntron <http://gna.org/patch/dow

[Freeciv-Dev] [patch #2520] [metaticket] common lua interface

2011-02-11 Thread Matthias Pfafferodt
URL: Summary: [metaticket] common lua interface Project: Freeciv Submitted by: syntron Submitted on: Fr 11 Feb 2011 18:20:30 CET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2520] [metaticket] common lua interface

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2520 (project freeciv): Depends on: => patch #2513 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #2143] [RFC] AI interface using lua

2011-02-11 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #2143 (project freeciv): see also patch #2520; attached is a stub lua ai interface ... (file #12399) ___ Additional Item Attachment: File name: 20110211-add-stub-for-lua-ai.patch Size:4 KB

[Freeciv-Dev] [patch #2143] [RFC] AI interface using lua

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2143 (project freeciv): Depends on: => patch #2520 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #2143] [RFC] AI interface using lua

2011-02-11 Thread Matthias Pfafferodt
Update of patch #2143 (project freeciv): Depends on: => patch #2417 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] where is the information for debugging ?

2011-02-11 Thread Gilles J. Seguin
Do not make me laugh. can any of you give any reference or what so ever, how they do the debugging ? the command line "make CFLAGS="-g -O0" should work, that is without loosing other compiler options. ___ Freeciv-dev mailing list Freeciv-dev@gna.org

[Freeciv-Dev] [bug #17413] build fails if default python version is python3

2011-02-11 Thread Vijay Kiran Kamuju
Update of bug #17413 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17708] -1 humans at metaserver

2011-02-11 Thread Alberto Bonsanto
URL: Summary: -1 humans at metaserver Project: Freeciv Submitted by: master Submitted on: Fri 11 Feb 2011 10:09:22 PM GMT Category: None Severity: 2 - Minor Pr

[Freeciv-Dev] [bug #17708] -1 humans at metaserver

2011-02-11 Thread Marko Lindqvist
Update of bug #17708 (project freeciv): Category:None => general Status:None => In Progress Assigned to:None => cazfi Release:

[Freeciv-Dev] [bug #17708] -1 humans at metaserver

2011-02-11 Thread Marko Lindqvist
Follow-up Comment #2, bug #17708 (project freeciv): ...or for some reason metaserver does not have that information at the moment. In general, "-1" should read "unknown". ___ Reply to this item at:

[Freeciv-Dev] [patch #2327] Sinhalese nation

2011-02-11 Thread J.M. Maalderink
Update of patch #2327 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2495] Thuringian nation

2011-02-11 Thread J.M. Maalderink
Additional Item Attachment, patch #2495 (project freeciv): File name: thuringian.ruleset Size:3 KB ___ Reply to this item at: ___ Message sent via/

[Freeciv-Dev] [patch #2495] Thuringian nation

2011-02-11 Thread J.M. Maalderink
Follow-up Comment #2, patch #2495 (project freeciv): Fixed. Also letting everybody known that from Sunday onwards I'll be away for 4 weeks. ___ Reply to this item at: __

[Freeciv-Dev] [bug #17710] tile->worked more than init_city_radius away not zeroed for enemy cities

2011-02-11 Thread Marko Lindqvist
URL: Summary: tile->worked more than init_city_radius away not zeroed for enemy cities Project: Freeciv Submitted by: cazfi Submitted on: Sat 12 Feb 2011 01:47:49 AM EET Category: client

[Freeciv-Dev] [bug #17710] tile->worked more than init_city_radius away not zeroed for enemy cities

2011-02-11 Thread Marko Lindqvist
Update of bug #17710 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: 1. Send radius_sq information to client about enemy cities. S2_3 version of the patch uses opti

[Freeciv-Dev] [bug #17708] -1 humans at metaserver

2011-02-11 Thread Marko Lindqvist
Update of bug #17708 (project freeciv): Status: In Progress => Ready For Test Operating System: Microsoft Windows => None ___ Follow-up Comment #3: Fix attached. Stil

[Freeciv-Dev] [bug #17711] auto_settler_init() causes immediate assert failure when server starts

2011-02-11 Thread Marko Lindqvist
URL: Summary: auto_settler_init() causes immediate assert failure when server starts Project: Freeciv Submitted by: cazfi Submitted on: Sat 12 Feb 2011 03:15:14 AM EET Category: None

[Freeciv-Dev] [bug #17711] auto_settler_init() causes immediate assert failure when server starts

2011-02-11 Thread Marko Lindqvist
Update of bug #17711 (project freeciv): Category:None => ai ___ Follow-up Comment #1: In current TRUNK assert always fails immediately when server is started: 0: in ai_plr_data_get

[Freeciv-Dev] [bug #17711] ai_auto_settler_init() causes immediate assert failure when server starts

2011-02-11 Thread Marko Lindqvist
Update of bug #17711 (project freeciv): Summary: auto_settler_init() causes immediate assert failure when server starts => ai_auto_settler_init() causes immediate assert failure when server starts ___ Reply to this item a

[Freeciv-Dev] [patch #2487] enum modpack_type

2011-02-11 Thread Marko Lindqvist
Update of patch #2487 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed ___

[Freeciv-Dev] [bug #17708] -1 humans at metaserver

2011-02-11 Thread Daniel Markstedt
Update of bug #17708 (project freeciv): Operating System:None => Any ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #17708] -1 humans at metaserver

2011-02-11 Thread Daniel Markstedt
Follow-up Comment #4, bug #17708 (project freeciv): Added 'Any' as OS option in bug tracker. ___ Reply to this item at: ___ Message sent via/by Gna! http://gn