Re: [Freeciv-Dev] 2.3.0 released, time to start a 2.3 longturn game

2011-08-08 Thread Marko Lindqvist
On 8 August 2011 09:44, Michal Mazurek wrote: > Could you offer me some hints as to how to keep my code in sync with the > latest freeciv release? Longturn needs a couple of patches. I was > thinking keeping all longturn stuff in a separate file and just add a > function call here and there, for m

[Freeciv-Dev] [patch #2865] Scottish Gaelic nation

2011-08-08 Thread Daniel Markstedt
Follow-up Comment #3, patch #2865 (project freeciv): Some more tweaks from Michael, edited for formatting and typos. (file #13776) ___ Additional Item Attachment: File name: scottishgaelic.ruleset Size:4 KB _

[Freeciv-Dev] [bug #18468] 2.3.0 does not compile on OpenBSD 4.9

2011-08-08 Thread akfaew
URL: Summary: 2.3.0 does not compile on OpenBSD 4.9 Project: Freeciv Submitted by: akfaew Submitted on: Mon Aug 8 15:31:41 2011 Category: general Severity: 4 - Important

[Freeciv-Dev] [bug #18468] 2.3.0 does not compile on OpenBSD 4.9

2011-08-08 Thread akfaew
Follow-up Comment #1, bug #18468 (project freeciv): Another error, this one I don't know how to fix. Might be related to the fact I run on sparc64: cc1: warnings being treated as errors ldebug.c: In function 'luaG_errormsg': ldebug.c:620: warning: cast increases required alignment of target type

[Freeciv-Dev] [patch #2661] IRC server for Freeciv (ingame chat transport)

2011-08-08 Thread Michal Mazurek
Follow-up Comment #1, patch #2661 (project freeciv): Can I assume this is a bad idea and won't be accepted into Freeciv? Please give me some answer. I am willing to maintain the code. ___ Reply to this item at:

[Freeciv-Dev] [bug #18470] fix loading of unit orientation

2011-08-08 Thread Matthias Pfafferodt
hments: --- Date: Mo 08 Aug 2011 20:47:59 CEST Name: 20110808-42-fix-loading-of-unit-orientation.patch Size: 791B By: syntron <http://gna.org/bugs/download.php?file_id=13778> ___ Reply to this item at: <http://gna.

[Freeciv-Dev] [bug #18470] fix loading of unit orientation

2011-08-08 Thread Marko Lindqvist
Follow-up Comment #1, bug #18470 (project freeciv): Uh, I've probably committed old version of the orientation saving patch as this was fixed in final one... ___ Reply to this item at: _

[Freeciv-Dev] [bug #18472] "onsetbarbs" in pre-2.3 savegames/scenarios is reset to 0 on load

2011-08-08 Thread Jacob Nevins
URL: Summary: "onsetbarbs" in pre-2.3 savegames/scenarios is reset to 0 on load Project: Freeciv Submitted by: jtn Submitted on: Mon Aug 8 22:33:38 2011 Category: general Seve

[Freeciv-Dev] [bug #18473] "Copying" in the help section is uninformative

2011-08-08 Thread Hubert Kowalewski
URL: Summary: "Copying" in the help section is uninformative Project: Freeciv Submitted by: hubkow Submitted on: Tue 09 Aug 2011 12:00:36 AM CEST Category: None Severity: 1 - W

Re: [Freeciv-Dev] Tweaks to locales in 2.3.0 Windows installer package

2011-08-08 Thread Christian Prochaska
On 07.08.2011 14:23, Jacob Nevins wrote: Hi Christian, On freeciv-i18n, the Scottish Gaelic translator has requested that the attached (incomplete) Scottish Gaelic gtk20.mo be included in the final 2.3.0 Windows release in share\locale\gd\LC_MESSAGES\, so that the stock buttons like "OK" and "Ca

[Freeciv-Dev] [patch #2866] A different autosettler fix for 2.3.0-RC2

2011-08-08 Thread Ryan Riegel
Follow-up Comment #2, patch #2866 (project freeciv): My apologies, but there was a segfault that could occur with fix-autosettler-for-city-centers. The game code can and does produce city objects with null tile pointers, which ultimately lead to NULL dereferences. I've attached corrected versio

[Freeciv-Dev] [patch #2867] MySQL configure checks in 64bit RedHat derivatives

2011-08-08 Thread Marko Lindqvist
URL: Summary: MySQL configure checks in 64bit RedHat derivatives Project: Freeciv Submitted by: cazfi Submitted on: Tue 09 Aug 2011 06:37:19 AM EEST Category: bootstrap Priorit

[Freeciv-Dev] [bug #18463] AC_C_BIGENDIAN before AC_GNU_SOURCE

2011-08-08 Thread Marko Lindqvist
Update of bug #18463 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #18406] Client cannot find server to launch when freeciv installed to custom location

2011-08-08 Thread Marko Lindqvist
Update of bug #18406 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #17488] Configure fails without C++ compiler

2011-08-08 Thread Marko Lindqvist
Update of bug #17488 (project freeciv): Status: In Progress => Ready For Test Planned Release: 2.3.0 => 2.3.1, 2.4.0 ___ Follow-up Comment #13: - TRUNK version

[Freeciv-Dev] [patch #2868] API_TYPE_CONECTION -> API_TYPE_CONNECTION

2011-08-08 Thread Marko Lindqvist
URL: Summary: API_TYPE_CONECTION -> API_TYPE_CONNECTION Project: Freeciv Submitted by: cazfi Submitted on: Tue 09 Aug 2011 07:22:02 AM EEST Category: general Priority: 5 - Norm

[Freeciv-Dev] [patch #2860] Debian packaging for gtk3-client

2011-08-08 Thread Marko Lindqvist
Update of patch #2860 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed ___

[Freeciv-Dev] [bug #18461] crash using lua function civil_war (in ai_plr_data_get() [aidata.c::310]: assertion 'ai->phase_initialized' failed.)

2011-08-08 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #18461 (project freeciv): civil_war() was designed to be called during turn change (ai phase for all players). Now, it can be executed via a lua function at any time. Thus, the ai phase does not have to be initialized. One possible solution would be to check for this if