[Freeciv-Dev] [bug #20356] freeciv-chat.log ends up in obscure location on Windows Vista

2012-12-06 Thread log65536
URL: http://gna.org/bugs/?20356 Summary: freeciv-chat.log ends up in obscure location on Windows Vista Project: Freeciv Submitted by: log65536 Submitted on: Fri Dec 7 00:38:22 2012 Category: None Severity

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2013-12-04 Thread log65536
URL: http://gna.org/bugs/?21326 Summary: You already had a city called Helsinki. The city was renamed to Helsinki. Project: Freeciv Submitted by: log65536 Submitted on: Wed Dec 4 20:28:07 2013 Category: None

[Freeciv-Dev] [bug #16963] Missing and incorrect messages

2010-10-27 Thread log65536
URL: http://gna.org/bugs/?16963 Summary: Missing and incorrect messages Project: Freeciv Submitted by: log65536 Submitted on: Thursday 10/28/10 at 06:53 Category: general Severity: 2 - Minor

[Freeciv-Dev] [bug #16964] Mfg. Plant + electrical plant bonus does not match Help

2010-10-27 Thread log65536
URL: http://gna.org/bugs/?16964 Summary: Mfg. Plant + electrical plant bonus does not match Help Project: Freeciv Submitted by: log65536 Submitted on: Thursday 10/28/10 at 07:51 Category: rulesets

[Freeciv-Dev] [bug #16965] Solar Plant increases pollution

2010-10-27 Thread log65536
URL: http://gna.org/bugs/?16965 Summary: Solar Plant increases pollution Project: Freeciv Submitted by: log65536 Submitted on: Thursday 10/28/10 at 08:12 Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [bug #16963] Missing and incorrect messages

2010-10-27 Thread log65536
Follow-up Comment #1, bug #16963 (project freeciv): To add another one: The message for Diplomat stealing tech fires in the Technology: Learned from Great Library category instead of Diplomat Action: Theft. ___ Reply to this item at:

[Freeciv-Dev] [bug #23592] various failures depending on locale

2015-05-12 Thread log65536
URL: http://gna.org/bugs/?23592 Summary: various failures depending on locale Project: Freeciv Submitted by: log65536 Submitted on: Wed May 13 08:34:34 2015 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23957] pollution during disorder

2015-10-21 Thread log65536
URL: <http://gna.org/bugs/?23957> Summary: pollution during disorder Project: Freeciv Submitted by: log65536 Submitted on: Wed 21 Oct 2015 11:15:37 PM JST Category: None Severity: 3 -

[Freeciv-Dev] [bug #24981] spaceship part placement order

2016-08-15 Thread log65536
URL: <http://gna.org/bugs/?24981> Summary: spaceship part placement order Project: Freeciv Submitted by: log65536 Submitted on: Tue Aug 16 04:40:26 2016 Category: None Severity: 3 -

[Freeciv-Dev] [bug #24980] spaceship dialog empty when loading savegame

2016-08-15 Thread log65536
URL: <http://gna.org/bugs/?24980> Summary: spaceship dialog empty when loading savegame Project: Freeciv Submitted by: log65536 Submitted on: Tue Aug 16 04:32:23 2016 Category: None Severity: 3 -

[Freeciv-Dev] [bug #14870] Tab labels not needed when tabs are disabled

2016-08-15 Thread log65536
Follow-up Comment #1, bug #14870 (project freeciv): It's been a long time since this was reported but the problem still exists in 2.5.5. Attaching screenshot to illustrate. It also causes a second superfluous scrollbar to appear at the far right. (file #28330)

[Freeciv-Dev] [bug #23592] various failures depending on locale

2016-08-15 Thread log65536
Follow-up Comment #5, bug #23592 (project freeciv): Trying to reproduce with 2.5.5. *About points 1 and 2:* > Server fails to start from the command line in some languages. > Client fails to start the server in some languages. Could not reproduce. (Note: This time I tested on Windows XP

[Freeciv-Dev] [bug #24980] spaceship dialog empty when loading savegame

2016-08-15 Thread log65536
Follow-up Comment #2, bug #24980 (project freeciv): Placement order may also be inconsistent between placing the parts one-by-one (when not reloading from savegame) and all-at-once (when reloading, and subsequently autoplaced by server). Doing it all-at-once can be advantageous for the player;

[Freeciv-Dev] [bug #24980] spaceship dialog empty when loading savegame

2016-08-15 Thread log65536
Follow-up Comment #1, bug #24980 (project freeciv): Actually, not quite so; I have accidentally been testing on an old version. After the fix in bug #22934, looks like the problem is that "automatic" saving happens before placement of the newly-built spaceship parts, so on reload, the client