http://bugs.freeciv.org/Ticket/Display.html?id=34732 >
This patch fixes several problems mentioned in this ticket. It seems
to work better with my own ruleset, but more testing is required.
- ML
diff -Nurd -X.diff_ignore freeciv/ai/aicity.c freeciv/ai/aicity.c
--- freeciv/ai/aicity.c 2007-01
http://bugs.freeciv.org/Ticket/Display.html?id=34732 >
On Sun, 28 Jan 2007, Marko Lindqvist wrote:
>> This is probably the reason tiny happy cities with temples and
>> cathedrals still want to build colosseums too, leading to economic
>> disaster because of maintenance costs.
>
> Now I think mai
http://bugs.freeciv.org/Ticket/Display.html?id=34732 >
On 1/28/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
> This is probably the reason tiny happy cities with temples and
> cathedrals still want to build colosseums too, leading to economic
> disaster because of maintenance costs.
Now I t
http://bugs.freeciv.org/Ticket/Display.html?id=34732 >
In improvement_effect_value() effects EFT_MAKE_HAPPY and
EFT_MAKE_CONTENT first give effect an value based on the total
unhappiness city has. Then they add to that value, if part of the
unhappiness is caused by empire size.
I don't think un