[Freeciv-Dev] [patch #1339] Unit type requirements

2014-06-26 Thread Emmet Hikory
Follow-up Comment #13, patch #1339 (project freeciv): unit requirements should also replace "obsoleted_by". ___ Reply to this item at: ___ Message sent via/by Gn

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-06-17 Thread Jacob Nevins
Update of patch #1339 (project freeciv): Planned Release: 2.4.0 => ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-05-14 Thread J. M. Gorbach
Follow-up Comment #12, patch #1339 (project freeciv): Updated patch trunk rev.21272 Same gmake result... (file #15739) ___ Additional Item Attachment: File name: trunk-rev21272_requirement_vector.diff Size:6 KB _

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-04-03 Thread J. M. Gorbach
Follow-up Comment #11, patch #1339 (project freeciv): Updated patch trunk rev.21114 The patch is different. I don't delete nothing, but I only add new functions: server/ruleset.c, common/unittype.c, common/unittype.h, common/packets.def and client/packhand.c. gmake result: city.c: In function

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-02-02 Thread J. M. Gorbach
Follow-up Comment #10, patch #1339 (project freeciv): Update new file diff. I'm at a standstill. (file #14973) ___ Additional Item Attachment: File name: trunk_requirement_vector-02-2012.zip Size:27 KB __

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-01-10 Thread J. M. Gorbach
Follow-up Comment #9, patch #1339 (project freeciv): Fixes common/unittype.h struct requirement_vector reqs; with struct requirement_vector *reqs; Now remove and rewrite need_improvement, need_government and require_advance. __

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-01-09 Thread J. M. Gorbach
Follow-up Comment #8, patch #1339 (project freeciv): Fixed client/gui-gtk-2.0/helpdlg.c Error in compilation: make[3]: Entering directory `/home/gorb/freeciv/common' Making all in aicore make[4]: Entering directory `/home/gorb/freeciv/common/aicore' CC aisupport.lo In file included from

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-01-07 Thread J. M. Gorbach
Follow-up Comment #7, patch #1339 (project freeciv): Error with new code.zip. Packtes.def contains many errors. Update new version. (file #14773) ___ Additional Item Attachment: File name: packets.defSize:48 KB _

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-01-07 Thread J. M. Gorbach
Follow-up Comment #6, patch #1339 (project freeciv): I found the problem. common/packets.def lost two strings: type UNIT_LIST = unit_list(int) type BUILDING_LIST = building_list(int) Now I update new Code.zip (file #14772) __

Re: [Freeciv-Dev] [patch #1339] Unit type requirements

2012-01-07 Thread Sveinung Kvilhaugsvik
> Generate_packets.py generate packets.def or vice versa? > None. Using packets.def generate_packets.py generates code. According to README.delta the files generated are client/civclient_gen.c, client/packhand_gen.h, common/packets_gen.c, common/packets_gen.h, server/hand_gen.h and server/srv_main_

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-01-07 Thread J. M. Gorbach
Follow-up Comment #5, patch #1339 (project freeciv): I read in ./generate_packets.py: / * THIS FILE WAS GENERATED * * Script: common/generate_packets.py

[Freeciv-Dev] [patch #1339] Unit type requirements

2012-01-07 Thread J. M. Gorbach
Follow-up Comment #4, patch #1339 (project freeciv): 1. replace in the source code files in data.zip 2. replace in the source code files in code.zip 3. apply file #14713: patch.diff Try to compile and the result: libtool: link: ranlib .libs/libcivutility.a libtool: link: ( cd ".libs" && rm -f

[Freeciv-Dev] [patch #1339] Unit type requirements

2011-12-14 Thread J. M. Gorbach
Follow-up Comment #3, patch #1339 (project freeciv): Both patch are for TRUNK. Now I look for these files: * ai/default/advmilitary.c * ai/default/aitech.c * ai/default/aidiplomat.c * ai/default/aiparatrooper.c * ai/default/aisettler.c * ai/default/aiunit.c * client/helpdata.c * common/unittype

[Freeciv-Dev] [patch #1339] Unit type requirements

2011-12-13 Thread J. M. Gorbach
Follow-up Comment #2, patch #1339 (project freeciv): Update - new patch (untested, maybe bugged and maybe instable) Remove ''require_advance'' from: * client/gui-gtk-2.0/helpdlg.c * client/gui-gtk-3.0/helpdlg.c * client/gui-sdl/helpdlg.c * client/gui-sdl/repodlgs.c * client/gui-win32/helpdlg.c *

[Freeciv-Dev] [patch #1339] Unit type requirements

2011-12-13 Thread J. M. Gorbach
Follow-up Comment #1, patch #1339 (project freeciv): Premise: I'am not a programmer. That being stated... Patch untested, probably bugged. The size is 677 kb because I'am on Windows and I used WinMerge - awful software -. Data.zip = cointains all units.ruleset tech_req = "Pottery" rep

[Freeciv-Dev] [patch #1339] Unit type requirements

2010-10-27 Thread pepeto
Update of patch #1339 (project freeciv): Planned Release: 2.3.0 => 2.4.0 ___ Reply to this item at: ___ Message po

[Freeciv-Dev] [patch #1339] Unit type requirements

2009-12-20 Thread Daniel Markstedt
Update of patch #1339 (project freeciv): Planned Release: => 2.3.0 ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #1339] Unit type requirements

2009-10-17 Thread pepeto
URL: Summary: Unit type requirements Project: Freeciv Submitted by: pepeto Submitted on: samedi 17.10.2009 à 14:12 Category: rulesets Priority: 1 - Later Stat