Re: [Freeciv-Dev] (PR#37734) 2.1.0-beta3-win32-sdl unit related bugs
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37734 Quoting Lauri Uotinen [EMAIL PROTECTED]: Confirmed the bug on three other computers. This makes the consistency 4/4 computers with 3/3 mouse types (all wheel mouses with two buttons). However, in the gtk2-client the middle clicking works in all of these computers affected by this bug. I can test it on fifth computer later this evening. It doesn't have a new mouse type, so most likely middle clicking won't work on it, either. I tested this on the fifth computer and it didn't work. HOWEVER, I also asked my neighbour to test it and it worked with no problems there. So it would seem to work with some mouses and not with some other... Strange. Either that or I have suddenly lost my skill to middle-click... LOL. :D I wonder why this problem only affects the sdl-client? Do the clients have different mouse implementation? Regards, Lauri Uotinen ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#37734) 2.1.0-beta3-win32-sdl unit related bugs
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37734 Daniel Markstedt wrote: 4) The dialog where you choose the city production queue should have small question mark in each production icon. This question mark would bring up the relevant Civilopedia page. Not everyone remembers all the buildings by heart. :) 5) This same question mark -policy should be available in the dialog where you choose the research subjects. You can already middle-click for this effect! Works in both build and research dialogs. Negative. It works in the gtk2 client with middle click. Now middle clicking doesn't do anything. Or does the sdl client handle clicking the wheel button differently? (I have standard mouse with two buttons and scroll-wheel, which in most programs emulates third button when clicked) 6) Since alt-clicking on the map (or on units) is not used for anything, it should be assigned to bring up the relevant Civilopedia page. This help-on-alt -policy should be extended to every dialog in the game to impove usability. Middle-clicking on terrain brings up a dialog where you can get info on the terrain. Negative. Again. Middle clicking in sdl client doesn't do anything. While in the gtk2 client this works perfectly. In the sdl client I have to shift-click things to obtain information on them... 7) Since the bottom of the screen has still some space, it would make sense to add an quick icon to access the Civilopedia. If an unit is selected, then the page of this unit will be opened. It'd be a good idea to have a GUI shortcut to the 'pedia. I don't think it has an 'index' page yet though (or at least I couldn't find it). Yes, as it would replace the Help-option in the gtk2 client. In the sdl client you cannot go browsing the Civilopedia just for fun, because there is no link there... Thank you for such a quick reply! :) Lauri Uotinen ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#37734) 2.1.0-beta3-win32-sdl unit related bugs
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37734 On 3/8/07, Lauri Uotinen [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=37734 Daniel Markstedt wrote: 4) The dialog where you choose the city production queue should have small question mark in each production icon. This question mark would bring up the relevant Civilopedia page. Not everyone remembers all the buildings by heart. :) 5) This same question mark -policy should be available in the dialog where you choose the research subjects. You can already middle-click for this effect! Works in both build and research dialogs. Negative. It works in the gtk2 client with middle click. Now middle clicking doesn't do anything. Or does the sdl client handle clicking the wheel button differently? (I have standard mouse with two buttons and scroll-wheel, which in most programs emulates third button when clicked) Sounds like a bug that affects your system but not mine. I have just the same kind of mouse as you, and middle-clicking does work in the SDL client ~Daniel . ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#37734) 2.1.0-beta3-win32-sdl unit related bugs
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37734 Quoting Daniel Markstedt [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=37734 Negative. It works in the gtk2 client with middle click. Now middle clicking doesn't do anything. Or does the sdl client handle clicking the wheel button differently? (I have standard mouse with two buttons and scroll-wheel, which in most programs emulates third button when clicked) Sounds like a bug that affects your system but not mine. I have just the same kind of mouse as you, and middle-clicking does work in the SDL client Confirmed the bug on three other computers. This makes the consistency 4/4 computers with 3/3 mouse types (all wheel mouses with two buttons). However, in the gtk2-client the middle clicking works in all of these computers affected by this bug. I can test it on fifth computer later this evening. It doesn't have a new mouse type, so most likely middle clicking won't work on it, either. With regards, Lauri Uotinen ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev