Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting
Thanks, good to hear that ! (sounds weird I was pretty sure I had to use some Tiger only technologies). I guess next step is embedding a Freeciv starter to be able to choose language, tilesets and such (just as Nathan did with his very nice X11/GTK port). As you may have notice, it installs datas the mac way (in ~/Documents/ Freeciv) and not the unix way (~/.freeciv), this will make it more easier for people to update, change or hack their tilesets and rulesets. After playing for a while with the SDL client, I went back to the GTK/ X11 client (not that I like X11) where things are easier to set (each city worklist), and clearier (reports ARE readable AND noticable). So I was wondering if some people were working on the SDL GUI as it seems it's not complete as yet? What is planned? May I help? cheers, François Marlier Le 6 juil. 07 à 03:37, Daniel Markstedt a écrit : Ok, it seems like somebody silently fixed the problem. Thank you whoever did it! Another good piece of news is that this packages runs flawlessly (it seems) on my 10.3.9 iBook! You might consider changing the wording in the installer where it says that 'Tiger' is required. :) Very good work indeed! ~Daniel On 7/5/07, Daniel Markstedt [EMAIL PROTECTED] wrote: Bonjour and tres bien! :) Unfortunately, the file is 'stuck' with the wrong permissions, so I can't download it. Can someone with root access to the ftp please fix it? This is happening a lot recently with our ftp; is this a configuration issue or something else? ~Daniel On 7/5/07, Francois Marlier [EMAIL PROTECTED] wrote: Hello, sorry for the delay, I just uploaded the .dmg in the incoming repository. cheers François Marlier Le 24 juin 07 à 02:51, Daniel Markstedt a écrit : Excellent work! You may upload it to ftp.freeciv.org/freeciv/incoming Regards, ~Daniel On 6/24/07, Francois Marlier [EMAIL PROTECTED] wrote: Hello list, I got a running universal binary (power pc and intel) SDL client for OSX, there may still be bugs (and also beeing unaware of SDL client limitations I can't tell if the fact you can't load game is normal or not) but it seems to work fine here. Where may I submit it for tests/ distribution? cheers François Marlier ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting
On 7/6/07, Francois Marlier [EMAIL PROTECTED] wrote: After playing for a while with the SDL client, I went back to the GTK/ X11 client (not that I like X11) where things are easier to set (each city worklist), and clearier (reports ARE readable AND noticable). So I was wondering if some people were working on the SDL GUI as it seems it's not complete as yet? What is planned? May I help? Well, in principle I'm working on it, but at the moment development has somewhat stalled as I'm too busy with my studies right now :-( My initial plan was to make the SDL client playable on the Pocket PC platform (320x240 resolution, touchscreen input, low resources), while also keeping it working on desktop systems that aren't able to run the GTK+ client well. I did not plan to implement all the advanced features that the GTK+ client has, as this would be just too much work considering the fact that the SDL client doesn't have an advanced widget set available, but of course it should provide all basic functionality like loading and saving games or setting server and client options in a dialog. Your help would be very much appreciated. You could, for example, try to fix some of the bugs in the SDL client that have been reported to the bug tracker (http://rt.freeciv.org/Search/Listing.html?ValueOfStatus=openStatusOp=%3DQueueOp=%3DValueOfQueue=10RowsPerPage=50NewSearch=1) or implement missing dialogs (like the one for loading games) or improve some of the existing dialogs (while ideally making/keeping them displayable at 320x240) or, if you are not familiar with C or coding at all, write some user documentation in the wiki (How to play with the SDL client or some such) or just make some mockups showing how missing dialogs could look like or existing dialogs could look better (again, ideally also fitting into a 320x240 screen). Or, last but not least, just test the client and report any bugs you can find. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting
Hello, sorry for the delay, I just uploaded the .dmg in the incoming repository. cheers François Marlier Le 24 juin 07 à 02:51, Daniel Markstedt a écrit : Excellent work! You may upload it to ftp.freeciv.org/freeciv/incoming Regards, ~Daniel On 6/24/07, Francois Marlier [EMAIL PROTECTED] wrote: Hello list, I got a running universal binary (power pc and intel) SDL client for OSX, there may still be bugs (and also beeing unaware of SDL client limitations I can't tell if the fact you can't load game is normal or not) but it seems to work fine here. Where may I submit it for tests/ distribution? cheers François Marlier ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting
Bonjour and tres bien! :) Unfortunately, the file is 'stuck' with the wrong permissions, so I can't download it. Can someone with root access to the ftp please fix it? This is happening a lot recently with our ftp; is this a configuration issue or something else? ~Daniel On 7/5/07, Francois Marlier [EMAIL PROTECTED] wrote: Hello, sorry for the delay, I just uploaded the .dmg in the incoming repository. cheers François Marlier Le 24 juin 07 à 02:51, Daniel Markstedt a écrit : Excellent work! You may upload it to ftp.freeciv.org/freeciv/incoming Regards, ~Daniel On 6/24/07, Francois Marlier [EMAIL PROTECTED] wrote: Hello list, I got a running universal binary (power pc and intel) SDL client for OSX, there may still be bugs (and also beeing unaware of SDL client limitations I can't tell if the fact you can't load game is normal or not) but it seems to work fine here. Where may I submit it for tests/ distribution? cheers François Marlier ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting
Ok, it seems like somebody silently fixed the problem. Thank you whoever did it! Another good piece of news is that this packages runs flawlessly (it seems) on my 10.3.9 iBook! You might consider changing the wording in the installer where it says that 'Tiger' is required. :) Very good work indeed! ~Daniel On 7/5/07, Daniel Markstedt [EMAIL PROTECTED] wrote: Bonjour and tres bien! :) Unfortunately, the file is 'stuck' with the wrong permissions, so I can't download it. Can someone with root access to the ftp please fix it? This is happening a lot recently with our ftp; is this a configuration issue or something else? ~Daniel On 7/5/07, Francois Marlier [EMAIL PROTECTED] wrote: Hello, sorry for the delay, I just uploaded the .dmg in the incoming repository. cheers François Marlier Le 24 juin 07 à 02:51, Daniel Markstedt a écrit : Excellent work! You may upload it to ftp.freeciv.org/freeciv/incoming Regards, ~Daniel On 6/24/07, Francois Marlier [EMAIL PROTECTED] wrote: Hello list, I got a running universal binary (power pc and intel) SDL client for OSX, there may still be bugs (and also beeing unaware of SDL client limitations I can't tell if the fact you can't load game is normal or not) but it seems to work fine here. Where may I submit it for tests/ distribution? cheers François Marlier ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev